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#1 |
Oreburgh's Very Own
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Coolz8 vs TalkSick
2v2 Singles Equiall 1 Slapstick Switch=OK 96 HR DQ Arena: Train Arena, Not Moving The referee rushes toward the motionless train, taking note of the two trainers already positioned on top of it. He climbs a ladder on one train cart, positioning himself at the very center of the train. Seeing that he shouldn't really be positioned there because he'll be in the way, he calls upon his Noivern to carry him while he referees. "Alright guys, it's a match atop this old train without any railings. The surrounding area is pretty much a Rock arena. Let's get to work!" ![]()
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Last edited by Extroph; 06-21-2016 at 09:23 PM. |
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#2 |
Thunder Badge
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Spoiler: show I dash around on top of my spot, hovering above it in my pale blue battle garb. I fondle over a light console and six pokeballs materialize from another dimension. "Now, I may have forgotten everything, but my Will flares up!"
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Last edited by Coolz8; 06-20-2016 at 03:18 AM. |
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#3 |
Thunder Badge
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Location: Kanto
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GL HF Cool! Thanks for refereeing Exo!
Bringing Miracle Seed. Kawaiider, Level 2 Female Joltik Hidden Power: Water Faecast, Level 2 Female Castform Hidden Power: Psychic Bananas, Level 2 Male Mankey Hidden Power: Fairy Scorrupt, Level 2 Male Gligar Hidden Power: Ground Trolldent, Level 2 Male Patrat Hidden Power: Ground TalkSick Sludge, Level 2 Male Grimer Hidden Power: Grass Held Item: Miracle Seed Trolldent, go forth!
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#5 |
Thunder Badge
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Mean Look. Baton Pass to Bananas as he tries to make up his mind on the confusing conditionals.
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#6 | ||
Oreburgh's Very Own
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The trainer that goes by the name of TalkSick stands on a train car a good distance away from his opponent. He sends out his first Pokemon, only for his movement to be mimicked on the opposite side. The two Pokeballs fly in the air and pop simultaneously, revealing two small Pokemon. On TalkSick's side, a rodent with smooth fur looks around observantly, using one hand to to cover his eyes from the sun's rays. The other contender, on Coolz8's side, sits around motionless and basking in the heat. His black frills pulse ever so slightly now and then. The referee, riding his trusty Noivern, aims his Pokedex at the two Pokemon so that he may obtain information about them:
Quote:
The Patrat is quick to act first, thanks to his species' prankster-like trait. His funky looking eyes begin to move about in the same pattern as an old school hypnotic image, cursing the Helioptile with his Mean Look. While this may prove troublesome for Pokemon who desire to switch, Helioptile seems unfazed. In fact, the lizard is not even focused on the opponent! He stands on his hind legs as he dances, arms stretched out to the sky while his throat is undulating some native hum. Almost immediately, the clear skies are overwhelmed by a mass of black clouds, and drops of rain gradually make their way down from the heavens. Now that the rain is slowly picking up, Chopper stares at Trolldent with a confident smirk. As he looks at his opponent, Chopper is silently deciding on which move to use based on his trainer's orders. He closely observes the opponent, but the Patrat simply chuckles. He materializes a glowing white baton and waves it around, as if to spite Chopper. As the Patrat is recalled by a tendril of red from his Pokeball, Chopper tenses up and begins to charge up a Thunderbolt in a desperate attempt to deal some damage before the Patrat disappears. However, just as he fires the roaring stream of electricity, a new contender enters the field. A flexing Mankey hops around, ready for a fight. He's greeted by a painful zap though, causing him to shrill from the shock. He slams the ground repeatedly, evidently angry from the surprise hit. Quote:
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#7 |
Thunder Badge
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"MC Focus Blast, Dynamic Punch. If it uses double team then replace the dynamic punch with an Earthquake."
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#8 |
Thunder Badge
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Agility to take advantage of the charge time needed to be able to minimize any damage by dodging, and a Thunder Wave as he decides which move Chopper is making.
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#9 |
Oreburgh's Very Own
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As the rowdy Mankey pours forth his Fighting aura into a focused sphere of pure energy, the Helioptile stretches his body in an attempt to limber it up. Bananas' sphere glows bright and becomes more unstable, forcing the Mankey to unleash it aimed toward the opponent. The blast sails across, closing in on the Helioptile with unrelenting tenacity. However, Chopper is already rather limber at this time, and he sidesteps just before the sphere completely engulfs him, minimizing the damage to half. Despite this, the super-effective attack causes him to groan. The attack was certainly formidable, and Chopper rethinks his strategy to avoid future harm from such attacks. Bananas simply shrieks wildly while slamming the roof of the car he's standing on multiple times. Chopper pants lightly, noticing that the Mankey is looking for something specific. Taking advantage of the Mankey's brief pause, the Helioptile sends forth multiple tendrils of electricity. The tendrils dance and pulse with power, causing Bananas' eyes to widen and immediately rush forward to close in on the lizard before he's struck. However, the tendrils successfully bind him before he can get close, and as he tries to rush forward to land his punch, Chopper simply concentrates even further, successfully paralyzing the Mankey completely.
The round ends as the Mankey struggles with his paralysis around 5 feet away from the Helioptile. The rain is steadily pouring down, giving Chopper a small amount of his energy back. Refreshing! ![]() |
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#11 |
Thunder Badge
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"Smelling Salts to remove your paralysis and to hit that silly lizard. Dynamic Punch it into the roof of the train after the thunder!"
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#12 |
Oreburgh's Very Own
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Chopper is ready to start this round, his heightened agility allowing him to move first before the paralyzed Mankey. He opens his mouth and spews out a glob of Toxic goo with hints of the Helioptile's dinner from last night. Yuck. The Mankey tries to shake his fur in panic as the goo covers his body, but there's no escaping it. The Toxic seeps inside his pores, and he feels the burning sensation slowly settling inside his body. Knowing that the Toxic is a lost cause to try and prevent, he instead focuses on his paralysis. He strains his body, forcing out salt to cover his body using his sweat. The salt quickly shakes off his paralysis, though the Mankey still remains sluggish due to the lingering effects of the status. The Mankey then closes in on the Helioptile, his fist covered with smelling salts. He jabs at Chopper's cheek, injecting the pungent salts for added damage. The Helioptile slides to the side from the impact, and Bananas hops back a feet and readies himself for his opponent's next attack. Chopper recovers quickly from the Mankey's punch and chuckles as he becomes enveloped by Electric energy. Tendrils of electricity crackles wildly all throughout his body. Then, he fires it point blank toward Bananas, who can only brace for the impact due to his trainer's orders. The powerful beam of electricity engulfs the Mankey and causes a booming Thunder to explode due to the attack breaking the speed barrier. Bananas squirms as electricity courses through his very being yet again, but as the attack fades, he fortunately remains standing without paralysis. He stands weakly, his fur sizzling from the attack. However, he regains his fighting spirit rather quickly as he observes his opponent droop weakly thanks to the aftereffects of the attack he just pulled off. Bananas dashes forward, fist balled up and covered with explosive energy. He leaps in the air and extends his arm forward in a punch. As his fist comes in contact with the Helioptile's face, a sudden release of dynamic energy causes a powerful explosion, sending Bananas flying back a few feet while Chopper is bounced helplessly on the roof of the train and is sent flying back. The Helioptile barely stays on top of the train as he reaches the very edge of the back of the train. He groans as he struggles to stand, clearly confused.
As the round ends, Mankey begins to cough slightly. It seems that Toxic has set in and will begin affecting him further from now on. ![]() |
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#13 |
Thunder Badge
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"Bring him back to his senses with a full powered Focus Blast. Hunt him down with a Cross Chop."
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#15 |
Oreburgh's Very Own
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Chopper stumbles about dizzily, groaning weakly as he sees doubles. The Mankey chuckles to himself as he brings both arms together, charging up a full powered Focus Blast like a Hadouken. Chopper looks blankly at his opponent, confused as to why the general area by Bananas is glowing and humming with power. At full strength, Bananas unleashes the large sphere and skillfully directs it to the Helioptile. The sphere whistles across the train arena, closing the medium-sized gap between Bananas and Chopper. Helioptile's eyes widen but his body refuses to put up a protective barrier due to his confusion. The blast explodes right on Chopper, sending his light body flying back and off the roof of the train, sliding a good distance away on the rocky terrain. The downpour drips on his battered body, and he groans as if all of his bones just got broken. However, as this is Slapsticks, he somersaults up again, feeling better now that the confusion is gone. Bananas peers down from the top of the train and locates Chopper, who is now charging electricity within his frills. Bananas shrieks angrily, jumping down from the top of the train with his arms forming a cross. He dashes forward, trying to close the distance, but he is too late. Chopper opens fire and zaps Bananas with the force of a Thunderbolt, sending Bananas skidding back and halting his approach for a moment. Chopper pants lightly, in distraught as he realizes that Bananas is still relentless. The Mankey leaps forward and chops down, but the extra agile Helioptile darts to the side and is only dealt partial damage. The round ends as Bananas breathes heavily, struggling to catch his breath.
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#17 |
Thunder Badge
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"Thunder is a tiring move, finish him off with a Close Combat.
If and only if you are unable to perform close combat for some reason, Dynamic Punch him."
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Last edited by TalkSick; 06-28-2016 at 04:10 AM. |
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#18 |
Oreburgh's Very Own
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The wheezing Mankey staggers around, clearly exhausted from the overexertion. However, his trainer orders him to finish the match up this round, and he tries his best to correct his posture as he readies himself for battle. The much fresher Helioptile smirks at the struggling foe. His frills begin to glow a bright yellow as electricity crackles violently around him. Then, he bellows loudly, mouth agape, and sends the thunderous blast of electricity careening toward the helpless Mankey. Bananas is sent flying back, having barely any strength to at least brace for the attack. His back slams against the train as the attack fries him continuously for a few seconds. As the attack disperses, Chopper pants lightly, feeling the aftereffects of the move he just pulled off. He eyes his opponent closely, but is instantly relieved as Bananas fails to get up! His body has been locked by paralysis once more, allowing Chopper to catch his breath. Bananas growls at the Helioptile while his back is against the train, unable to move any part of his body.
Finally feeling less worn out, Chopper continues his onslaught. He sends a slightly weaker bolt of electricity sailing toward Bananas, though it is just as thunderous in power. The sudden jolt of pain effectively knocks off the paralysis, but Bananas' painful screaming still echoes among the empty wasteland around them. As the move fades, Bananas weakly gets up, but he staggers once more as Toxic strengthens inside his body. ![]() |
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#19 |
Thunder Badge
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Why didn't Bananas Dynamic Punch? He failed to use close combat, I think my orders are clear enough.
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#20 |
Oreburgh's Very Own
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They were clear, however, the following happened and made me ultimately not allow Bananas to perform Dynamic Punch:
1) Chopper used Thunder and paralyzed Bananas 2) Although he was already paralyzed before and made the paralysis less severe, it still hindered movement. Paired with exhaustion, he did not perform Close Combat. 3) Banana's failure to attempt Close Combat grants Chopper a chance to catch his breath and recover from the sluggishness that Thunder temporarily causes 4) Chopper lets loose a Thunderbolt and knocks paralysis away. 5) Bananas fails to use Dynamic Punch because of the sluggishness that comes right after recovering from paralysis. Also, the round is coming to a close right around this point. If there are still some concerns, I am willing to ask an LO to review my decision and act according to their ruling.
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#22 |
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"Focus Blast, Dynamic Punch. If it uses double team then replace the dynamic punch with an Earthquake."
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#24 |
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Bump for GrJackass.
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#25 | |
Tommy used to work...
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Ill be taking this on, expect a round by friday at the latest
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