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Old 12-17-2016, 07:16 PM   #1
TalkSick
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UPN PASBL: Kyuu-Tales vs Eliteknight

Kyuu-Tales (C) V EK (A)
4-on-4
Doubles
Slapstick
Equiall 1
Switch = KO
72 HR DQ
Arena: Swamp: The Swamp arena is a rather basic arena. The ground underfoot will be soft and will give way to most Pokemon with any notable weight, their movement becoming restricted as their feet sink somewhat. There are numerous small ponds interspersed throughout the arena, with water enough to conjure attacks such as Surf, as well as housing aquatic Pokemon comfortably. There are numerous trees extending upwards out of the ground. Attacks such as Bulldoze and Earthquake will suffer somewhat thanks to the softness of the ground underfoot, but there are enough rocks for attacks such as Stealth Rock to work with impunity. This arena is outdoors only.


Ok so Kyuu-Tales is trying to get back into ASB after a break while EK just wants some pokemons leveled.

Well then, squad up, Kyuu-Tales!
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Old 12-17-2016, 09:14 PM   #2
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Great, thanks for picking up the match, TS!

Squad
Spoiler: show
Capriccio, Male Anorith (Level 1)
Hidden Power - Electric
Signature Move: None

Thiago, Male Croagunk (Level 1)
Hidden Power - Dark
Signature Move: None

Hamorebi [葉洩陽], Male Helioptile (Level 1)
Hidden Power - Ghost
Signature Move: None

Mizuo [瑞織], Male Oshawott (Level 1)
Hidden Power - Poison
Signature Move: None

Rau [羅宇], Male Treecko (Level 1)
Hidden Power - Fire
Signature Move: None

Amarna, Female Yamask (Level 1)
Hidden Power - Bug
Signature Move: None


Best of luck, EK!
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Walking the Trainer's path since 1997/8
SPPf | BGf
| PASBL Record | TL1 - 0W / 4L / 0D
0 KOs / 9 TP / 0 SP
Referee Grade: D
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Pokemon Sun Trainer Name - コウライ | Pokemon Moon Trainer Name - ひょうりん
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Old 12-17-2016, 09:36 PM   #3
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Bringing Mawilite

Level 1

Qyburn: Male Grimer
Species Characteristics: Grimer (Poison): Grimer are made up of poisonous substances made of liquid slime. Thus, toxic or polluted chemicals heal them instead of harm them. The same is true for poison attacks. Grimer can see in the dark. They are also very flexible, and can fit through gaps that most Pokémon of their size couldn't. Their bodies absorb physical blows, and physical projectiles, making all attacks in these manners 80% effective. However, as the slime is liquidized, they take slightly more damage from electric attacks.
[Poison]: Poison-type Pokémon are immune to poisoning. Their Poison-type attacks are slightly more likely to succeed in poisoning their targets than those used by other Pokémon and the effects will be slightly more potent. They also have an additional 10% chance to poison the target when using physical attacks with their most venomous appendages e.g. a Seviper’s tail, a Nidoking’s horn.
Biography: Qyburn has spent his life wondering why does he have a move ocean no containing sucker punch and water gun. His ocean has expanded with the tide, but decreased in another area.
Signature: MOVE OCEAN EXPANSION!
Qyburn can now use sucker punch and water gun having 2 Ice beams of energy for each. Grimer has lost the usage of sludge wave, body slam, fire punch, fire blast, confide, haze, shadow punch and taunt.
Hidden Power: Ground

-----

Olena Tyrell: Female Budew
Species Characteristics: Budew (Grass/Poison): As a rose bud, Budew emanate a soothing scent constantly that acts much the same way as Sweet Scent. Its effects are more potent in close quarters, but quickly lose strength and are less powerful than other members of their line. Inorganic Pokémon and members of the Budew line are unaffected but Pokémon with sensitive smell will be more heavily affected. All baby Pokémon's techniques that are based on cuteness (such as Charm, Attract, Sweet Kiss, etc) are slightly more effective.
[Grass]: Grass-type Pokémon live anywhere that can support vegetation and are adept at concealing themselves in such places. They enjoy both bright sun and rain and fight more enthusiastically in the day time, though they are not put off by fighting at night. Rainstorms will heal them slightly every round the rain falls, while very bright sunlight will regenerate their energy instead. Their healing moves cost slightly less energy and their draining moves will heal them by a greater amount while suffering only half of the usual diminishing returns. They are immune to spore based techniques like Sleep Powder and are more adept at using such attacks themselves, creating denser concentrations of spores which are harder to disperse and more potent in their effects. Any attack used by Grass-types manipulating the environment is slightly more potent, and their Grass-type attacks which utilise plant foliage (such as Razor Leaf) are more efficient in natural environments.
[Poison]: Poison-type Pokémon are immune to poisoning. Their Poison-type attacks are slightly more likely to succeed in poisoning their targets than those used by other Pokémon and the effects will be slightly more potent. They also have an additional 10% chance to poison the target when using physical attacks with their most venomous appendages e.g. a Seviper’s tail, a Nidoking’s horn.
Biography:
Signature:
Hidden Power:

-----

Oberyn Martell "The Red Viper": Male Red Snivy
Species Characteristics: Snivy (Grass): Snivy, as a young snake, are fairly swift and agile Pokémon and the most agile of their line. Their body and coloring allow them to easily hide amongst trees and grass and their Leaf Tornado attack is faster and more disorientating to its targets. They have two vines that stem from their neck. As starter Pokémon, their Grass-type attacks are slightly more powerful when they drop below 1/3 health.
[Grass]: Grass-type Pokémon live anywhere that can support vegetation and are adept at concealing themselves in such places. They enjoy both bright sun and rain and fight more enthusiastically in the day time, though they are not put off by fighting at night. Rainstorms will heal them slightly every round the rain falls, while very bright sunlight will regenerate their energy instead. Their healing moves cost slightly less energy and their draining moves will heal them by a greater amount while suffering only half of the usual diminishing returns. They are immune to spore based techniques like Sleep Powder and are more adept at using such attacks themselves, creating denser concentrations of spores which are harder to disperse and more potent in their effects. Any attack used by Grass-types manipulating the environment is slightly more potent, and their Grass-type attacks which utilise plant foliage (such as Razor Leaf) are more efficient in natural environments.
[Electric]: Electric types are resistant to paralysis inflicted by Electric-type moves, though they may be paralysed as normal by other methods. Electric types do not suffer from recoil damage when using Electric attacks in the water. They have a high degree of control over their Electric type attacks, and as such they will suffer less from attempts to redirect them.
Biography: Prince Oberyn is a master of poisons. Having traveled the world he has become quite effective in the art of seduction and is an incredibly powerful warrior to increase his powers to the next level he has mastered the art of controlling electrical currents to the point where he can now use the electric type to his advantage.
Signature: The Viper in the Grass [Grass/Electric]
Oberyn has become a Grass/Electric Pokemon with all associated weaknesses and resistances however he is no longer resistant to steel moves. He has learned how to use Discharge, thunder wave and Shock Wave. However he can no longer use Outrage, Aerial Ace, Dragon Tail, and Grass Pledge
Hidden Power:

-----

Lord Varys: Male Large Pumpkaboo
Species Characteristics: Pumpkaboo (Grass/Ghost): Pumpkaboo come in four sizes, Small, Average, Large and Super. The Small size has somewhat less HP than average but is much faster than the larger sizes, where the Super size has a good deal more HP than average, but is very slow. Pumpkaboo's size will carry over when evolving. Pumpkaboo have the ability to create searchlights from their eyes. While not as powerful as a Flash attack, they light up the arena without blinding opponents or allies, and doing so takes almost no energy to maintain. It is considered one move for a Pumpkaboo to light searchlights. They are solid by default, but can become ethereal for a short time to evade attacks. As jack-o-lantern Pokémon, they are familiar with Fire-typed moves.
[Grass]: Grass-type Pokémon live anywhere that can support vegetation and are adept at concealing themselves in such places. They enjoy both bright sun and rain and fight more enthusiastically in the day time, though they are not put off by fighting at night. Rainstorms will heal them slightly every round the rain falls, while very bright sunlight will regenerate their energy instead. Their healing moves cost slightly less energy and their draining moves will heal them by a greater amount while suffering only half of the usual diminishing returns. They are immune to spore based techniques like Sleep Powder and are more adept at using such attacks themselves, creating denser concentrations of spores which are harder to disperse and more potent in their effects. Any attack used by Grass-types manipulating the environment is slightly more potent, and their Grass-type attacks which utilise plant foliage (such as Razor Leaf) are more efficient in natural environments.
[Ghost]: Ghost-type Pokémon fight more enthusiastically at night, though are not put off by fighting in the day, and can see in the dark. Ghosts are resistant to curses and curses imposed on them will last for a shorter time and be less potent. Their fear inducing attacks are more effective than those used by other Pokémon. Ghost types can be poisoned, unless stated otherwise. Ghost-types are not fully immune to Normal, Fighting or typeless attacks as in the games, taking neutral damage, but some may change their state in order to reduce damage from physical moves (see Ghost Pokémon information for details).
Biography: Varys is the master of whisperers for the small council of kings landing. He has numerous poisons at his disposal. He intends on defeating his enemies to pave way for the realm to have peace again.
Signature: Totally Not Zap Cannon [Rock]
Varys gathers a signifigant amount of rock energy before sending it upon his foe in an orb of energy. The orb flies quite quickly at the foe. Upon contact with the foe the orb explodes dealing Solid damage and heavily paralysing the foe. Varys no longer benefits from the grass types boosts in rain. He also forgot how to use Destiny Bond, fire blast, bullet seed, trick room, flame charge. Varys has enough energy to use this attack twice per battle
Hidden Power:

-----

Catelyn Stark: Female Mawile
Species Characteristics: Mawile (Steel/Fairy): Mawile's metal jaws are very strong and exceptionally difficult to force open. Attacks involved with them are 1.2x stronger then normal. Their techniques that are based on cuteness (such as Charm, Attract, Sweet Kiss, etc) are slightly more effective. Mawile can see in the dark. In its Mega Forme, Mawile gains a second jaw. The two jaws can be controlled independently of one another, allowing for a great deal of physical manipulation. Mawile's deceptive attacks are also extremely potent in this form, gaining a 15% boost in damage and are likely to trick the foe, even if they've been deceived before.
[Steel]: Steel-type Pokémon generally have tempered bodies, meaning they take slightly reduced damage from physical attacks. Their Steel type attacks are more proficient at cutting through energy, allowing them to reduce damage while breaking through them, unlike other Pokemon. Most are so heavy that they will sink in water, so they stay away from deep-water sources if possible, though they are not bothered by water to the degree Rock-types are. Most Steel Pokémon prefer cold temperatures to hot ones. Steel-types are resistant to XX and take neutral damage from the damaging effects of Normal-type energy in the ASB, as opposed to resisted damage in the games. They are immune to the damaging effects of Poison-type energy and are difficult to poison.
[Fairy]: Fairy-types are generally pure hearted and gregarious. They prefer natural environments and will fight more enthusiastically in them, but they will not be off put by urban environments. Any attack used by a Fairy-type which manipulates the environment is slightly more effective owing to the magical energies involved and attacks which boost allied Pokémon is slightly more effective at providing a buff. They are immune to the damaging effects of Dragon-typed energy.
Biography: Mawile Lived in a cave on the island on dewford, one day team magma arrived bringing their fire type pokemon attacking all of the mawile in fear of them mega evolving. Mawile in her rage released a burst of energy into the ground. The resulting energy caused the cave to colapse
Item: Mawilite
Signature: Earthshaker [Ground]
Mawile can now use earthquake twice per battle
Hidden Power: Water

-----

Colossus: Genderless Golett
Species Characteristics: Golett (Ground/Ghost): Golett are inorganic. Though slow and robotic, they are quite heavy and bulky for their size, allowing them to deal slightly more damage from physical attacks. They are more or less permanently solid and cannot change into the other states for extended periods, though they can become ethereal for a few seconds to lessen damage from attacks. They cannot levitate or fly in any way. Their invisible state is not true invisibility, but they can use Ghost energy to make themselves less visible for a short period of time for light energy. They cannot be poisoned.
[Ground]: Ground-type Pokémon are considered to be immune to electricity while standing on the ground. If a Ground Pokémon is in the air, they take 0.75x the usual damage from Electric-type attacks, and will take neutral damage from Electric when wet. Ground types do not suffer from recoil damage when using Electric attacks in the water. Ground-type Pokémon are more adept at manipulating outdoor and 'natural' environments than other Pokémon and will spend less energy using Dig, Earthquake etc. This allows them to use Ground attacks on any surface, with the exception of Dig. They can also cause the ground to shake more vigorously when using Earthquake and Bulldoze.
[Ghost]: Ghost-type Pokémon fight more enthusiastically at night, though are not put off by fighting in the day, and can see in the dark. Ghosts are resistant to curses and curses imposed on them will last for a shorter time and be less potent. Their fear inducing attacks are more effective than those used by other Pokémon. Ghost types can be poisoned, unless stated otherwise. Ghost-types are not fully immune to Normal, Fighting or typeless attacks as in the games, taking neutral damage, but some may change their state in order to reduce damage from physical moves (see Ghost Pokémon information for details).
Biography: Colossus is a member of the X-Men, his entire body made of solid steel. As a result his body takes physical attacks much better than he would normally.
Signature: Colossus [Steel]
Colossus takes physical attacks as well as a golem. Taking 80% damage from physical attacks. Colossus’ can no longer shift into the ethereal state that his fellow ghosts have access to due to the solid body he has become accustomed to.
Hidden Power: Flying


-----

Oberyn and Qyburn shall begin this match! The Oberyn near a bush and Qyburn in the swamp itself
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PASBL Squad l C+ Grade Ref l Grass Gym Trainer

Spoiler: show
Quote:
Originally Posted by Shuckle View Post
Well I don't know I wanted to deal damage and Starmie is inorganic :X
Quote:
Originally Posted by Mercutio View Post
Starmie is a starfish, it is not inorganic :p
Quote:
Originally Posted by Shuckle View Post
Kush I'm TL1. How am I supposed to know things if you don't tell me them?
Quote:
Originally Posted by Mercutio View Post
It's a starfish.



Quote:
Originally Posted by Concept View Post
I have 1 SP. Retroactively claiming the SP tax on all the things I did whilst LO.

I now have 1 SP.
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Old 12-18-2016, 10:07 AM   #4
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Here we go: Thiago, at the swamp's edge; Amarna, by the small grove of trees!

Thiago, thrust out a quick Poison Jab at Oberyn while Amarna launches a Shadow Ball at Qyburn. Amarna, then switch it up: set up an Iron Defense as your partner chucks a copious Shot of Mud in Qyburn's face!
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Walking the Trainer's path since 1997/8
SPPf | BGf
| PASBL Record | TL1 - 0W / 4L / 0D
0 KOs / 9 TP / 0 SP
Referee Grade: D
=Friend Code= 2208 - 5726 - 0181
Pokemon Sun Trainer Name - コウライ | Pokemon Moon Trainer Name - ひょうりん
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Old 12-18-2016, 11:56 AM   #5
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Oberyn: Aerial Ace twice on Croagunk

Qyburn: Mud bomb on Croagunk then once Oberyn has attacked fully hit him with a Zap Cannon
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PASBL Squad l C+ Grade Ref l Grass Gym Trainer

Spoiler: show
Quote:
Originally Posted by Shuckle View Post
Well I don't know I wanted to deal damage and Starmie is inorganic :X
Quote:
Originally Posted by Mercutio View Post
Starmie is a starfish, it is not inorganic :p
Quote:
Originally Posted by Shuckle View Post
Kush I'm TL1. How am I supposed to know things if you don't tell me them?
Quote:
Originally Posted by Mercutio View Post
It's a starfish.



Quote:
Originally Posted by Concept View Post
I have 1 SP. Retroactively claiming the SP tax on all the things I did whilst LO.

I now have 1 SP.
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Old 12-19-2016, 12:32 AM   #6
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Round 1

We are at the Swamp arena today, which is as the name implies a swamp, with mud everywhere, a few small ponds and some trees and bushes on the outskirts. This match will be held in doubles format, which means both the trainers will use two pokemons simultaneously. Our battlers are Kyuu-Tales, who recently returned to ASB, and EK, the new Grass GT. Both the pokemon send out their first couple of pokemons. Here is the data on these mons:

Quote:
Grimer (Poison): Grimer are made up of poisonous substances made of liquid slime. Thus, toxic or polluted chemicals heal them instead of harm them. The same is true for poison attacks. Grimer can see in the dark. They are also very flexible, and can fit through gaps that most Pokémon of their size couldn't. Their bodies absorb physical blows, and physical projectiles, making all attacks in these manners 80% effective. However, as the slime is liquidized, they take slightly more damage from electric attacks.
[Poison]: Poison-type Pokémon are immune to poisoning. Their Poison-type attacks are slightly more likely to succeed in poisoning their targets than those used by other Pokémon and the effects will be slightly more potent. They also have an additional 10% chance to poison the target when using physical attacks with their most venomous appendages e.g. a Seviper’s tail, a Nidoking’s horn.

Snivy (Grass): Snivy, as a young snake, are fairly swift and agile Pokémon and the most agile of their line. Their body and coloring allow them to easily hide amongst trees and grass and their Leaf Tornado attack is faster and more disorientating to its targets. They have two vines that stem from their neck. As starter Pokémon, their Grass-type attacks are slightly more powerful when they drop below 1/3 health.
[Grass]: Grass-type Pokémon live anywhere that can support vegetation and are adept at concealing themselves in such places. They enjoy both bright sun and rain and fight more enthusiastically in the day time, though they are not put off by fighting at night. Rainstorms will heal them slightly every round the rain falls, while very bright sunlight will regenerate their energy instead. Their healing moves cost slightly less energy and their draining moves will heal them by a greater amount while suffering only half of the usual diminishing returns. They are immune to spore based techniques like Sleep Powder and are more adept at using such attacks themselves, creating denser concentrations of spores which are harder to disperse and more potent in their effects. Any attack used by Grass-types manipulating the environment is slightly more potent, and their Grass-type attacks which utilise plant foliage (such as Razor Leaf) are more efficient in natural environments.
[Electric]: Electric types are resistant to paralysis inflicted by Electric-type moves, though they may be paralysed as normal by other methods. Electric types do not suffer from recoil damage when using Electric attacks in the water. They have a high degree of control over their Electric type attacks, and as such they will suffer less from attempts to redirect them.

Yamask (Ghost): Yamask carry around a mask resembling a human face. The mask is solid, but the rest of Yamask's body is ethereal. Though the mask appears to be a part of them, Yamask are actually only carrying it and it can use it to block small attacks using a move. They can also use the mask defensively against special moves, taking standard damage when they hit the mask rather than their bodies. Yamask may drop their mask in battle, but do not like to travel far from it and will always check to make sure that it is there after using a move. Yamask cannot change their state because of their bond with their mask. They levitate by default. Despite being locked out of the physical state, they take only 10% extra damage from special moves. They cannot be poisoned.
[Ghost]: Ghost-type Pokémon fight more enthusiastically at night, though are not put off by fighting in the day, and can see in the dark. Ghosts are resistant to curses and curses imposed on them will last for a shorter time and be less potent. Their fear inducing attacks are more effective than those used by other Pokémon. Ghost types can be poisoned, unless stated otherwise. Ghost-types are not fully immune to Normal, Fighting or typeless attacks as in the games, taking neutral damage, but some may change their state in order to reduce damage from physical moves (see Ghost Pokémon information for details).

Croagunk (Poison/Fighting): Croagunk have sacs in their mouths that store toxins. Utilizing these stored poisons, Poison attacks from the mouth take slightly less energy. Being frogs, their powerful legs allow them to move quicker than most Pokémon in shorts bursts.
[Poison]: Poison-type Pokémon are immune to poisoning. Their Poison-type attacks are slightly more likely to succeed in poisoning their targets than those used by other Pokémon and the effects will be slightly more potent. They also have an additional 10% chance to poison the target when using physical attacks with their most venomous appendages e.g. a Seviper’s tail, a Nidoking’s horn.
[Fighting]: Fighting-type Pokémon train extensively, more than any other Pokémon type, giving them greater endurance and readiness than other Pokémon and allowing them to push themselves harder for longer. They are more accurate with their physical blows and more adept at blocking and countering physical attacks, able to do this against most physical assaults. Being physically powerful, they can lift much more than normal Pokémon, though this does not grant them an attack boost. They fight more enthusiastically in urban environments but are not adversely affected by more natural surroundings.
Oberyn is released near a bush, Qyburn is in the swamp, Thiago is somewhat between the Snivy and Grimer at the swamp's edge, while
Amarna is nearby Oberyn near the groove of trees. Thiago is the first one to attack. He lunges at Oberyn using his powerful legs, with his left fist covered in Poison energy, and Jabs the Snivy. The Grass-type lets out a scream, and is left poisoned from the hit. Amarna is the next one to attack. She creates a Ball of ghostly energy using Shadows. She then sends it at Qyburn and it bursts, letting out ghostly wind, damaging the Grimer. Oberyn tries to attack but unfortunately, the move he is asked to use* has been dropped as a sacrifice for his type change. Qyburn makes his move, he spits a volley of Bomb made of Mud at Thiago's face. The Croagunk is hurt badly as the mud explodes, but that's not all, some mud goes in his eyes, obscuring his vision pretty badly.

Amarna decides to boost her defenses. She imbues herself and her mask with Iron energy, increasing her Defense significantly. While his partner is boosting, Thiago goes on the offensive again. He has a lot of difficulty seeing, so he creates orbs of ground energy and fires the Mud Shots in Qyburn's general direction. Some hit and burst into mud, but majority miss. The gooey mud on the Grimer's body is going to make movement a bit difficult. Oberyn again cannot perform his move due to having sacrificed it. Qyburn sighs, he realises that his partner isn't going to attack anytime soon, so decides to attack anyway. He concentrates and condenses electric energy in a large orb and fires it at Thiago. The attack is slow moving as it hasn't exactly been fired using a Cannon, but Thiago notices it late anyway due to his obscured vision. He manages to dodge some of it, but majority of strikes and Zaps him, inflicting some nasty paralysis. Oberyn, how has been just goofing around the whole round, takes damage as the toxins in his system act up.

Summary

Apart from Amarna, everyone took damage, but are still in their first thirds. Oberyn is poisoned, while Thiago is badly paralysed. His vision is getting better. Amarna has a two stage boost to her defense. Thiago has used a third of his Ground energy. Qyburn has also used a third of his Ground energy, and a little more than half his Electric energy. Everyone is good for two.

EK to order.
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Old 12-19-2016, 12:38 AM   #7
Eliteknight
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really need to remember what i drop in sigs better... will order tomorrow
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PASBL Squad l C+ Grade Ref l Grass Gym Trainer

Spoiler: show
Quote:
Originally Posted by Shuckle View Post
Well I don't know I wanted to deal damage and Starmie is inorganic :X
Quote:
Originally Posted by Mercutio View Post
Starmie is a starfish, it is not inorganic :p
Quote:
Originally Posted by Shuckle View Post
Kush I'm TL1. How am I supposed to know things if you don't tell me them?
Quote:
Originally Posted by Mercutio View Post
It's a starfish.



Quote:
Originally Posted by Concept View Post
I have 1 SP. Retroactively claiming the SP tax on all the things I did whilst LO.

I now have 1 SP.
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Old 12-19-2016, 06:33 PM   #8
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Qyburn: Shock wave on Yamask to force it into Solid form the set up a qc sub

Oberyn: Discharge on Yamask then follow up quickly with a Dragon!Twister
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PASBL Squad l C+ Grade Ref l Grass Gym Trainer

Spoiler: show
Quote:
Originally Posted by Shuckle View Post
Well I don't know I wanted to deal damage and Starmie is inorganic :X
Quote:
Originally Posted by Mercutio View Post
Starmie is a starfish, it is not inorganic :p
Quote:
Originally Posted by Shuckle View Post
Kush I'm TL1. How am I supposed to know things if you don't tell me them?
Quote:
Originally Posted by Mercutio View Post
It's a starfish.



Quote:
Originally Posted by Concept View Post
I have 1 SP. Retroactively claiming the SP tax on all the things I did whilst LO.

I now have 1 SP.
Eliteknight is offline   Reply With Quote
Old 12-20-2016, 01:16 PM   #9
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Thiago, use Acupressure on yourself and then unleash a concentrated Sludge Bomb upon Oberyn's Substitute.

Amarna, assume a defensive stance behind your mask and brace yourself for the opponents' electrical onslaught, then place a Hex on Oberyn.
__________________

ABYSSAL MADNESS
Walking the Trainer's path since 1997/8
SPPf | BGf
| PASBL Record | TL1 - 0W / 4L / 0D
0 KOs / 9 TP / 0 SP
Referee Grade: D
=Friend Code= 2208 - 5726 - 0181
Pokemon Sun Trainer Name - コウライ | Pokemon Moon Trainer Name - ひょうりん
★いつでも「KON」って行け! 狐が最高★
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Old 12-22-2016, 12:42 AM   #10
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Round 2

As the round starts, Qyburn attacks Amarna, having taken care of her partner for a while. He creates a small orb of electrical energy in front of himself, from with a Wave of arching bolts is released towards Amarna, aiming to Shock her. The Yamask however blocks the attack using her mask. Oberyn prepares an electric attack of her own next. He charges up a lot of electricity and then Discharges it all over Amarna. The Yamask takes the hit this time, and is paralysed. She also wasn't able switch to solid state as her species is unable to do so at all. Thiago tries to make his move, but his paralysis* prevents him from doing so.

Next, Qyburn performs a technique to fool his opponents. He sacrifices a bit of his own health to create a copy of himself. The copy looks exactly like him, and he hides behind it while the copy Substitutes for him. While the Grimer did his stuff in secrecy, Oberyn decides to attack Amarna yet again. He exhales out a spiral of draconian energy, which develops into a high but narrow Twister and moves towards Amarna. The Yamask takes reduced damage due to her ethereal state. Even though the attack deals reduced damage, it manages to weaken Amarna's paralysis quite a bit. Thiago tries to move again, but fails due to paralysis, again. Amarna however manages to attack through her weakened paralysis. She uses ghostly energy to make a hazy purple form above her. It quickly forms into a creepy ghostly eye, scaring* the Snivy and then releasing purple coloured waves of energy and Hexing him. The attack boosted by Amarna's sadism deals damage than it should, due to Oberyn already suffering from poisoning. As the round ends, Oberyn takes even more damage as the toxins in his system act up.

Summary

Amarna took a couple of hits, Qyburn took some self-inflicted damage, but both are safely in their first third. Oberyn however is on the brink of his second-third. Amarna is suffering from weakened paralysis, Thiago's is still pretty strong. Oberyn has half his Dragon energy remaining. Qyburn has used up almost all his Electric offtype, and has a small sub up. Everyone is good for two.

Kyuu-Tales to order.
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Old 12-22-2016, 10:38 AM   #11
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Amarna, assault Oberyn with an Infestation! Then use Round!

Thiago, give Qyburn his just desserts: Torment, followed by a Round of your own!
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Old 12-22-2016, 01:43 PM   #12
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Oberyn: Flying!Twister on Croagunk twice

Qyburn: Mimic the twister then use flying!twister 2x on croagunk

3
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Quote:
Originally Posted by Shuckle View Post
Well I don't know I wanted to deal damage and Starmie is inorganic :X
Quote:
Originally Posted by Mercutio View Post
Starmie is a starfish, it is not inorganic :p
Quote:
Originally Posted by Shuckle View Post
Kush I'm TL1. How am I supposed to know things if you don't tell me them?
Quote:
Originally Posted by Mercutio View Post
It's a starfish.



Quote:
Originally Posted by Concept View Post
I have 1 SP. Retroactively claiming the SP tax on all the things I did whilst LO.

I now have 1 SP.

Last edited by Eliteknight; 12-22-2016 at 02:23 PM.
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Old 12-22-2016, 06:25 PM   #13
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Round 3

As the round starts, Amarna decides to continue to be a nuisance to Oberyn. She sends an Infestation of a lot of bug like creates to go pester the Snivy. The Grass-type takes quite a bit of damage and is left with some annoying company. Thiago then decides to be a nuisance to Qyburn. He manages to move in spite of his paralysis uses some dark energy to try and place a tormenting curse on the Grimer, but it doesn't seem to work. Little did Thiago know that it wasn't Qyburn at all, just a fake. Oberyn then proceeds to perform the flying type version of a technique he used last round. He starts spinning fast, creating winds which develops into a high but narrow Twister, also dispersing some of the Infestation. The attack moves towards Thiago. The Croagunk takes a big hit, but has his paralysis removed. He suffers from a slight temporary drop in speed and agility as a post paralysis' effect. Qyburn was impressed by his partners attack and decides to copy it so that he can Mimic and use it later himself. He has learned how to use the Twister made of winds for the rest of the battle.

Amarna then attacks the Snivy again. She manages to move unaffected by paralysis again and sings a Round which spreads as a cone of sound wave and then hits Oberyn. Thiago then decides to use the attack himself, but on the Grimer. He too sings a Round which spreads as a cone of sound wave, but in a different direction and then hits Qyburn. The Grimer disintegrates from the hit! No, it turns out that it was just a substitute, the real Qyburn* is safe behind it. Oberyn decides to attack Thiago again. He starts spinning fast again, creating winds which develops into a high but narrow Twister, the winds weaking Infestation even further and moves towards Thiago. The Croagunk takes a lot of damage again and screams out. But Qyburn decides to pile onto his suffering. He too starts spinning, creating winds which develops into a high but narrow Twister, assaulting the Croagunk. The frog pokemon is hurt again and now looks very battered and bruised. Qyburn attacks one more time this round. He starts spinning again, creating winds which develops into a high but narrow Twister, and moves towards Thiago. The Croagunk has had more than enough and collapses. Oberyn has damage from poison and Infestation as the round ends.

Thiago has been Knocked Out! Your next pokemon please, Kyuu-Tales.

Summary

Qyburn and Amarna didn't take any damage, Oberyn has reached the midpoint of health. Both Qyburn and Oberyn are out of flying energy. Amarna has half her bug energy and her defense boost has weakened. Qyburn really needs a break, Amarna also could use one, Oberyn is good for two.
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Old 12-23-2016, 07:44 AM   #14
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Go, Capriccio! Attack Oberyn with everything you've got! Give him two X-Scissors!

Amarna, use Zen Headbutt on Qyburn!
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Old 12-23-2016, 10:45 AM   #15
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Oberyn: Aqua Tail twice on Anorith as he attacks you

Qyburn: sucker punch yamask
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PASBL Squad l C+ Grade Ref l Grass Gym Trainer

Spoiler: show
Quote:
Originally Posted by Shuckle View Post
Well I don't know I wanted to deal damage and Starmie is inorganic :X
Quote:
Originally Posted by Mercutio View Post
Starmie is a starfish, it is not inorganic :p
Quote:
Originally Posted by Shuckle View Post
Kush I'm TL1. How am I supposed to know things if you don't tell me them?
Quote:
Originally Posted by Mercutio View Post
It's a starfish.



Quote:
Originally Posted by Concept View Post
I have 1 SP. Retroactively claiming the SP tax on all the things I did whilst LO.

I now have 1 SP.
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Old 12-23-2016, 11:38 AM   #16
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Round 4

With Thiago unable to continue, Kyuu-Tales sends out his next pokemon already. It is Capriccio the Anorith. Here is the data on this guy:

Quote:
Anorith (Rock/Bug): Anorith are adept swimmers. Despite their weakness to water, they can swim without taking damage. As deep sea Pokémon, they can hold their breath for a long time, about as long as the average Water-type. Though still weak to Water attacks, they are somewhat less vulnerable than other Rock-types and take somewhat less damage. Their claw based moves deal 1.1x damage. They are familiar with the Water type. Being fossils, their Ancient Power attack will boost slightly more often.
[Rock]: Rock-type Pokémon generally have hard bodies, which makes them resistant to physical hits and projectiles. They are also resistant to XX attacks. This defensive ability extends to their moves, making defensive attacks like Protect and Harden cost less energy. They are difficult to burn or poison and prefer hot environments to cold ones. Most are so heavy that they will sink in water, so they stay away from deep-water sources if possible. They are adept at controlling rocks and will use less energy than other Pokémon when using Rock Tomb, Stealth Rock etc. to manipulate the arena.
[Bug]: Bug-types can see in the dark, and they have largely enhanced sight, granting them a small boost to the accuracy of their moves. Most live in warm climates, though they hate fire and dislike extreme cold. Their status inducing attacks have an extra 10% chance of inflicting statuses and the resulting statuses are slightly more potent than usual. Bug types are in general more nimble than other Pokémon, though not necessarily faster, and will quickly out manoeuvre opponents when using unconventional movement.
Capriccio the new guy doesn't waste any time, and instead decides to waste Oberyn. He rushes towards the Snivy as he Coats his claws in bug energy, and proceeds to slash them across his body in X shape like a Scissor. Oberyn takes a whole lot of damage. Amarna tries focuses on the Grimer while her partner takes care of the Snivy. The Yamask gets close to Qyburn as she prepares her attack, but the Sludge pokemon's wierd behaviour distracts her. He coats his right limb in dark energy as raises it in front of Amarna. While the Yamask stared at it with confusion, he quickly transfers the energy into his other limb and Sucker Punches her. The ghost type takes reduced damage due to her ethereal* state and defence boost, and has the last of paralysis knocked out of her. While Qyburn was pulling pranks on Amarna, Capriccio's and Oberyn's little battle gets heated up. Oberyn sternly glares at Capriccio as if trying to say "you're on" and attacks him. He covers his Tail in Aqua energy and smacks it into the Anorith's face.

Capriccio definitely wasn't going to back down due to just a tail slap, and lunges at Oberyn. He coats his claws in bug energy, and proceeds to slash them across the Snivy's body in X shape like a Scissor. Oberyn too wasn't just going to take a beating, and attacks the rock type again. He covers his Tail in Aqua energy and smacks it into the Anorith's face again. As the round ends, Oberyn takes poison and infestation damage.

Summary

Amarna took a strong hit, moving deeper into her first-third, Capriccio is close to his second third of health, Oberyn is inside critical. Oberyn has used up her water energy, Qyburn has half dark remaining. Oberyn needs a break, everyone else is good for two.

EK to order.
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Old 12-23-2016, 12:24 PM   #17
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Oberyn: Thunder wave on Yamask then use a Leaf storm on Anorith you've done well.

Qyburn: Toss a Mud Bomb at Anorith then use a Giga drain on it.
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PASBL Squad l C+ Grade Ref l Grass Gym Trainer

Spoiler: show
Quote:
Originally Posted by Shuckle View Post
Well I don't know I wanted to deal damage and Starmie is inorganic :X
Quote:
Originally Posted by Mercutio View Post
Starmie is a starfish, it is not inorganic :p
Quote:
Originally Posted by Shuckle View Post
Kush I'm TL1. How am I supposed to know things if you don't tell me them?
Quote:
Originally Posted by Mercutio View Post
It's a starfish.



Quote:
Originally Posted by Concept View Post
I have 1 SP. Retroactively claiming the SP tax on all the things I did whilst LO.

I now have 1 SP.
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Old 12-25-2016, 07:52 AM   #18
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Amarna, Safeguard yourself, then use Psychic on Qyburn!

Capriccio, immediately Dig underground and position yourself under Qyburn, then use Earth Power as you surface!
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=Friend Code= 2208 - 5726 - 0181
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Old 12-26-2016, 02:23 AM   #19
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Round 5

As the round starts, Oberyn decides to incapacitate Amarna. He sends a Wave numerous tendrils of Thunderous electricity at the Yamask, aiming to bind her. Amarna however surrounds herself with a white protective sphere, which stops the tendrils and Safeguards her. Qyburn makes his move, he spits a volley of Bomb made of Mud at Capriccio's face. The Anorith however quickly* Dig away and goes underground, only taking a partial hit on the back. He then emerges from the swamp under Qyburn, and lands a small hit on him.

Qyburn then decides to punish the Anorith. He sends numerous green tendrils of grass energy at Capriccio. He then Drains a Giga amount of energy from him. Amarna then attacks Qyburn. She sends a forceful wave of Psychic at the Grimer, hurting him a lot and pushing him away from Capriccio. Capriccio too attacks Qyburn, looking for payback. He thumps into the swamp, sending a stream of ground energy towards Qyburn, which then erupts into a narrow column from under him, damaging him a lot again. Oberyn has meanwhile prepared his attack. He gives rise to a Storm which is made up of Leaves, and sends them at Capriccio. The Anorith takes a a lot of damage, as the Snivy becomes completely exhausted. As the round ends, Oberyn takes damage from poison and Infestation.

Summary

Oberyn took some poison and infestation damage, moving deeper into critical, Capriccio is close to mid point of health, Qyburn has reached his final third. He has a third Ground energy and little* less than half Grass remaining. Amarna has half Psychic remaining, Capriccio has half Ground. Oberyn desperately needs a break, Capriccio is ok for two but could use a break, while the other two are good* for two.

Kyuu-Tales to order.
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Old 12-28-2016, 10:49 AM   #20
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Okay, great job! Capriccio, use your Metal Claw on Oberyn--finish him!

Amarna, two Shadow Balls on Qyburn!
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| PASBL Record | TL1 - 0W / 4L / 0D
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Referee Grade: D
=Friend Code= 2208 - 5726 - 0181
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Old 12-29-2016, 12:16 AM   #21
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Qyburn: Water Gun on Anorith twice if you have time

Oberyn: Protect the metal claw. twice if you can
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PASBL Squad l C+ Grade Ref l Grass Gym Trainer

Spoiler: show
Quote:
Originally Posted by Shuckle View Post
Well I don't know I wanted to deal damage and Starmie is inorganic :X
Quote:
Originally Posted by Mercutio View Post
Starmie is a starfish, it is not inorganic :p
Quote:
Originally Posted by Shuckle View Post
Kush I'm TL1. How am I supposed to know things if you don't tell me them?
Quote:
Originally Posted by Mercutio View Post
It's a starfish.



Quote:
Originally Posted by Concept View Post
I have 1 SP. Retroactively claiming the SP tax on all the things I did whilst LO.

I now have 1 SP.
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Old 12-29-2016, 12:42 AM   #22
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Round 6

As the the round starts, Capriccio closes in on Oberyn to finish him off. He coats one of his Claws in Metallic coating and proceed to try and slash the Snivy. Oberyn however throws up a greenish translucent shield with Protect him from the attack. Amarna decides to focus only on Qyburn. She creates a Ball of ghostly energy using Shadows. She then sends it at Qyburn and it bursts, letting out ghostly wind, damaging the Grimer. Qyburn on the other hand tries to weaken Capriccio. He fires a high-pressured stream of Water from his mouth as if it were a Gun at the Anorith, hurting him a lot.

Amarna attacks again, she creates a Ball of ghostly energy using Shadows. She then sends it at Qyburn and it bursts, letting out ghostly wind, damaging the Grimer. Qyburn also attacks again, he fires a high-pressured stream of Water from his mouth as if it were a Gun at the Anorith, hurting him a lot yet again. As the round ends, the Snivy takes poison and infestation damage. That is enough to bring her down.

Oberyn has been Knocked Out! Your next pokemon please, Eliteknight!

Summary

Qyburn and Capriccio are both close to critical health now. Qyburn has used up his Water, Capriccio has used one third Steel. Everyone is good for two.
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Old 12-29-2016, 12:50 AM   #23
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Olena Tyrell Take the field

Olena: Uproar twice be sure to hit Yamask and Anorith

Qyburn: Rock slide on Anorith then shock wave on yamask
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PASBL Squad l C+ Grade Ref l Grass Gym Trainer

Spoiler: show
Quote:
Originally Posted by Shuckle View Post
Well I don't know I wanted to deal damage and Starmie is inorganic :X
Quote:
Originally Posted by Mercutio View Post
Starmie is a starfish, it is not inorganic :p
Quote:
Originally Posted by Shuckle View Post
Kush I'm TL1. How am I supposed to know things if you don't tell me them?
Quote:
Originally Posted by Mercutio View Post
It's a starfish.



Quote:
Originally Posted by Concept View Post
I have 1 SP. Retroactively claiming the SP tax on all the things I did whilst LO.

I now have 1 SP.
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Old 01-04-2017, 11:07 PM   #24
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Amarna, move closer to Capriccio whilst the latter uses Safeguard. Then Amarna, use Mirror Coat to deflect the oncoming Shock Wave while Capriccio, you defend yourself with Protect!
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SPPf | BGf
| PASBL Record | TL1 - 0W / 4L / 0D
0 KOs / 9 TP / 0 SP
Referee Grade: D
=Friend Code= 2208 - 5726 - 0181
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Old 01-05-2017, 09:12 AM   #25
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Round 7

With Oberyn down and out, Eliteknight sends out his next pokemon. Unsurprisingly, it too is a grass type, Olena the Budew. Here is the data her:

Quote:
Budew (Grass/Poison): As a rose bud, Budew emanate a soothing scent constantly that acts much the same way as Sweet Scent. Its effects are more potent in close quarters, but quickly lose strength and are less powerful than other members of their line. Inorganic Pokémon and members of the Budew line are unaffected but Pokémon with sensitive smell will be more heavily affected. All baby Pokémon's techniques that are based on cuteness (such as Charm, Attract, Sweet Kiss, etc) are slightly more effective.
[Grass]: Grass-type Pokémon live anywhere that can support vegetation and are adept at concealing themselves in such places. They enjoy both bright sun and rain and fight more enthusiastically in the day time, though they are not put off by fighting at night. Rainstorms will heal them slightly every round the rain falls, while very bright sunlight will regenerate their energy instead. Their healing moves cost slightly less energy and their draining moves will heal them by a greater amount while suffering only half of the usual diminishing returns. They are immune to spore based techniques like Sleep Powder and are more adept at using such attacks themselves, creating denser concentrations of spores which are harder to disperse and more potent in their effects. Any attack used by Grass-types manipulating the environment is slightly more potent, and their Grass-type attacks which utilise plant foliage (such as Razor Leaf) are more efficient in natural environments.
[Poison]: Poison-type Pokémon are immune to poisoning. Their Poison-type attacks are slightly more likely to succeed in poisoning their targets than those used by other Pokémon and the effects will be slightly more potent. They also have an additional 10% chance to poison the target when using physical attacks with their most venomous appendages e.g. a Seviper’s tail, a Nidoking’s horn.
As the newcomer Olena starts preparing to attack, Amarna moves closer to her partner Capriccio, the plan being that the bug type would protect them both from the attack. However, the Anorith does not know how to perform the technique that is asked of him. Olena starts screaming loudly, making an Uproar, and causes rings of sound energy to travel towards her opponent. Amarna and Capriccio are both hit and take damage, the Anorith taking less than his partner due to his typing. Qyburn then decides to finish off the bug type. He slams his fists into the soft ground, causing some Rocks to Slide out and tumble towards the Anorith. Capriccio lets out a cry as he is hit, and faints.

Capriccio has been Knocked Out! Your final pokemon please, Kyuu-Tales.

Summary

Amarna is at the end of her first-third. Qyburn has a little more than half Rock left. Everyone is good for two.
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