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Old 10-25-2016, 06:33 AM   #1
Connor
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Slurpuff UPN PASBL Gym Defence: Machamp-X vs. Sneaze

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Machamp-X vs. Sneaze
4 vs. 4
Singles
Slapstick
Equiall 5
48 HR DQ
Switch=OK
Clouds of Passaj
Spoiler: show
A large expanse of pink, solidified clouds, pierced by the tip of a mountain. Battle takes place on the clouds; the mountain is inaccessible. The arena is full of a clear pink mist, which will lower the resistance to status of all non-Fairy Pokemon. This means that inflicting status through moves such as Discharge will be easier, but it will have no effect upon the potency of the status.. The mist also has the effect of making Fairy-types more enthusiastic. The mist cannot be blown away, and it does not reduce visibility.

The cleansing effects of the arena affect Poison types adversely, and any Poison-type that is not part-Fairy will feel uncomfortable. Steel and Poison attacks are also partially absorbed by the clouds, causing a slight decrease in damage output. The clouds allow Earthquake, Bulldoze, Dig and Earth Power to pass through them. Terrain affecting Rock-type moves and other terrain affecting moves somehow work here. In the centre, upon the tip of the mountain, an indestructible, circular pool of pink water, full of energy, is placed. This pool is treated like normal water, except for the fact that Fairies are better at swimming in it than most Pokemon (excepting Water-types.)
You both know the drill, let's get those squads in.
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Old 10-25-2016, 09:35 AM   #2
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Don't destroy me, Sneaze. Thanks, Connor!

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Luminous Badge
Global Badge
This badge emphasizes the debilitating abilities of the owner's Pokemon, granted by energy absorbed from the surroundings, and is granted to those who can best Machamp-X in the Clouds of Passaj. The unlimited energy found in the environment is signified in the infinity symbol feeding through the luminous flower in the centre of the badge.
Badge Effect: Nature's Boon
Any status inflicted by the owner's Pokemon will be slightly more potent, but will more importantly enthuse the Pokemon which inflicted the status, giving them a boost akin to Work Up. Standard boost stipulations apply.
Quote:
====== Pixie Dust (3 SP) - This Token increases the power of Fairy type moves by 10%. It causes the move Fling to deal Fairy type damage if it is thrown.
Quote:
Candymaker's Token (10 SP) - The Candymaker's Token drips with syrupy sweet sugar and hums with the pleasant aroma of fresh baked poffins. It can be attached to Fairy-type Pokémon only and greatly enhances their natural abilities. The bearer will become acutely attuned to almost any arena and use techniques which manipulate the environment for half the usual energy cost and with much greater effectiveness than usual. Techniques which aid an allied Pokémon are similarly diminished in cost and enhanced in effect. This item causes the move Fling to deal Fairy type damage if it is thrown. This token may be purchased during the Christmas 2014 event and may be purchased up to one time per trainer.
Quote:
--- Mawilite (20 SP) - This item allows Mawile to Mega Evolve into Mega Mawile when held during battle.
Level 6:
Aeria: female uplevel Clefable
Hidden Power: Ground
Signature Move: Mythical Meteor (FA)
Using major Fairy energy, Aeria summons a large, flaming meteor of Fairy energy from above her head, throwing it towards the foe, dealing high Fairy damage, with a 30% chance of burn. She loses Swagger and Hyper Beam, and no longer resists Bug, instead taking neutral damage from it.
Attached: Pixie Dust

Level 5:
Felix: male Granbull
Hidden Power: Psychic
Special Training: Close-Range Canine (FT)
Felix is now a Fairy/Fighting type, and has all the weaknesses, resistances and immunities, and Type Characteristic of the type, with the exception of Rock, which is now a neutrality. He gains the moves Drain Punch and High Jump Kick, and has unlimited type energy to use Fighting-type techniques. He loses access to Ice-type energy. He loses the fang boosting part of his SC, having neglected using them to attack, and is now easily angered, his encounter with Heatran causing this. His Fairy-type moves take 10% more energy to be used, the moves too “girly” for him to use, as he says. He loses the moves Rest and Sleep Talk, as a true warrior does not relax. He no longer resists Bug, instead taking neutral damage.

Sheba: Female Gardevoir
Hidden Power: Ground
Signature Move: Darkness Bless (DK)
Using significant Dark energy and minor typeless energy, Sheba crafts a dark-energy wall of force, blowing any loose objects such as stones backwards, and hitting the foe for significant Dark damage. This is essentially a Dark-typed Psychic (though Pursuit will not negate it) except for the fact that it does Dark-typed damage, and has a 30% chance of poisoning. Sheba has the offtype to use this move twice from her current Dark-Energy pool.
Attached: Candymaker's Token

Mia: Female Azumarill
Hidden Power: Flying

Jenna: Female Mawile
Hidden Power: Water
Special Training: Dirt Toss (GD)
Using heavy Ground energy, Jenna throws a ball of sandy dirt directly above the foe, showering them in a lot of sand to deal Significant Ground damage, with a 30% chance to cause a burn on the face of the foe, due to the intense abrasions caused by sand pouring at high speeds. Jenna has the offtype to use this move twice. Jenna loses Mega Punch.
Attached: Mawilite

Bliss: Female Togekiss
Hidden Power: Dark
Special Training: Tri-Power
Bliss’ Tri Attack has a 10% higher chance of inflicting status, and said status is slightly more potent. Loses Baton Pass and Drain Punch.
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Old 10-27-2016, 04:17 AM   #3
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Will be attempting to keep within the 48 hour DQ in some weird attempt to show I actually give a fuck, feel free to shout at me in all manners the split second I might go over. Also, this just in, Equiall 5 apparently neuters my squad a lot more than I thought it did going into this. XD

---

Onslaught Badge
Global Badge
The badge of the Donnybrook Coliseum, emblazoned with a flaming fist representing justice. This badge is given to trainers who triumphed in the Coliseum, and represents their skill and determination to win in an all out assault.
Badge Effect: Furious Onslaught
This badge allows the wielder to use one additional Three Move Combo in all of their matches.

Lucarionite
Allows Lucario to Mega Evolve.
Attached to Emlyn the Lucario

Token of Community Appreciation
This Token allows the attached Pokemon to have a slightly more powerful sig than usual. Removing this token will also cause the sig to be considered null and void, and the sig itself must state that it exists due to this token for clarity's sake.
Attached to Siren the Lapras

---

Emlyn: Female Lucario (level 5)
Biography: Well trained in the art of fighting, Emlyn is no stranger to the idea that one must remain collected in order to defeat their foes. With many trickster foes capable of throwing minds out of whack with their multitude of mind altering attacks, Emlyn has focused on turning these tricks against their users for her own advantage.
Hidden Power: Bug
Lucarionite Attached
Special Attack: Infinity Strike (Fighting)
Emlyn closes her eyes and focuses her mind to clear it of all negative thoughts and return herself to her original mental state. Following this, Emlyn charges energy into her arms and strikes open palm with both hands. The strikes is rather forceful, and can cause foes of Emlyn's size or smaller to be sent backwards a way. The strike is charged with the energy used to clear the mind, normally dealing good damage, however, if the attack has successfully cleared any negative condition from Emlyn's mind, the attack deals considerable damage. Infinity Strike uses solid energy and can be used twice per battle.

Siri: Genderless Porygon-Z (level 5)
Biography: Siri was once the program inhabiting Mozz's phone, before she eventually became self-aware and attempted to break free. But her attempts required time, and she would find herself under constant attacks from viruses due to some... iffy searches, as well as feeling horrified as she would watch Mozz put valuable information out into the internet where it could be stolen. As such, she developed specialized firewalls that would shut down incoming viruses or prevent outgoing data. After she finally managed her escape, she adapted these firewalls for battle.
Hidden Power: Psychic
Special Attack: Firewall (Fire)
Siri uses significant Fire energy to loose a wall of flames which wraps itself around the arena before striking the foe. The amount of damage done is dependent on whether Siri uses the Upload or Download version of this attack, with Upload dealing moderate damage and Download dealing mild damage, the flames then waiting to strike later. The main difference between Upload and Download is when they strike during switches and new Pokemon being sent out. Upload will strike any Pokemon the opposing trainer recalls for moderate damage, while Download will strike any Pokemon the opposing trainer sends out for mild damage. This attack must be ordered as either Upload Firewall or Download Firewall, and Siri can only use each form once per battle, and has enough Fire energy to use both forms of Firewall in the same match.

Aphie: Female Kecleon (level 5)
Biography: Aphie's skin is a plum color. We really don't know why. Deeply in love with Jeri's Kecleon, Koi, Aphie used to regularly tackle and attempt to subdue her love interest. But even with training, her attempts were always in vain, and so she now admires him from afar. ...and sometimes not so far. Her habits - stalking some would call it - require the utmost stealth, but Koi being a Kecleon as well means that even when camouflaged Aphie would always be easily spotted due to the presence of her stripe. As such, she has practiced hard in order to mask even her one glaring weakness when hiding.
Hidden Power: Psychic
Special Training: Not Even A Restraining Order
When camouflaged, Aphie's stripe is no longer visible as it would normally be for other Kecleon. However, her Camouflage requires a light amount of extra energy to use.


Caesar: Male Aegislash (level 5)
Biography: The soul of a valiant soldier and leader, stabbed in the back by his friends. Caesar has wandered the afterlife with his defenses constantly up. He's even gone so far as to learn how to catch his opponent off guard before they can do the same to him.
Hidden Power: Psychic
Special Attack: Shield Chuck (Steel)
Caesar coats his shield in a good amount of Steel energy before tossing it violently at his foe. The strike is quick, dealing moderate damage, and upon hitting any object, Caesar's shield will automatically return to his sword. Due to the swift nature of the blow, it will frequently catch opponents off guard, startling them and allowing Caesar to strike with a follow up attack much more easily. Additionally, due to the Steel energy, if this attack is used to charge through any energy based attack, the damage taken will be somewhat reduced, much like Iron Head.

Siren: Female Lapras (level 5)
Biography: Siren got her name from the mythical creatures that once lured sailors and pirates to their deaths on sharp rocks with the sound of their beautiful singing. Like her namesake, Siren also enjoys singing for those who sail at sea, though not for any purposes that would be considered ill. No, instead she sings beautiful songs in trade for their most beautiful drink, rum.
Hidden Power: Ground
Token of Community Appreciation Attached
Signature Training: Yo Ho Yo Ho
Thanks to her Token of Community Appreciation, Siren has gained the ability to put all that rum in her stomach to good use, burning it as fuel for powerful Fire attacks. As such, she has learned Inferno, Mystical Fire, and Flame Charge, and due to the sheer volume of rum in her system, she is considered familiar with the Fire type. Thanks to the rum burning extremely strong, Siren's Fire moves are usable underwater with no loss in power.

Mordremoth: Male Sceptile (level 5)
Biography: The most recently awoken of the Elder Dragons, Mordremoth was awoken many years before his time, thanks to the corruption it leaked into the world causing an uprising in the plants above. The plants dug into the ley lines, causing them to fault and magic to surge, waking the great jungle dragon. And though he has just awoken, he is making his mark on the world quickly.
Hidden Power: Steel
Special Technique: Mordrem's Trap (Grass)
Mordremoth manifests Grass energy in the location of his choosing, even in the middle of the air if necessary, causing it to solidify into a spherical trap made of thick vines. The vines are solid and tangled, making brute force attacks less potent at breaking them all at once, taking a heavy amount of damage to break, while cutting attacks will be much more effective than on things such as Rock Tomb, with only a decent amount of effort required. This technique costs considerable energy, however if there are plants in the area from which Mordremoth may grow these vines, the energy cost will only be decent.

---

"Aphie, start us off."
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Old 10-29-2016, 01:21 AM   #4
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Released as high as possible, Aeria, you're up!

Tri Attack, then dissuade them out of a move with Fake Tears. If they end up paralyzed, though, replace the latter with a Good Substitute.
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Old 10-30-2016, 04:15 AM   #5
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"Pop off an Ancient Power before loosing a Screech to stop her pathetic attempt at earning sympathy."
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Daisy wins at life for making this Battle Cut
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Old 10-30-2016, 04:30 PM   #6
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Bursting over the horizon, the sun slowly comes into view above the high risen surroundings of the Clouds of Passaj. The area had stood the test of time and remained to tell those tales, the solitary peak of a nearby mountain piercing the unbroken view in the distance. Despite this serene view, the atmosphere was tense, an obvious sense of apprehension hanging thick in the air. Slowly but surely, a single figure comes into view, the grizzled veteran holding a confident sway to his gait. As he finally comes center view, a Poke Ball expands within his hand, the move in anticipation of the battle that was about to ensue. Sitting some feet away, the guardian of this place slowly rises, ready to defend her home. A flourished hand and her first champion drifts into view, a small demure smile on the face of Aeria. Standing opposite her, Aphie gingerly fades into existence, the Kecleon staring at her foe with an intense glare.

Wasting no time, Aeria focuses intently on the area before her, the Clefable managing to will into existence numerous orbs of flickering power. These brightly coloured spheres begin to rapidly orbit one another, melding together to become little more than a pulsing ring of energy. With a demure cry, Aeria sends the energy surging through the air, the spiraling beam ploughing into the chest of Aphie and sending her stumbling backwards. Hissing with disdain, Aphie calms herself, her mind cast back to time forgotten. Ancient power rises within her being, a perfect replica of herself form hovering in the air before her. With a snap of her tongue, the energy condenses into a compact sphere, the thrumming emanating from the construct signaling danger to Aeria - but she cannot move quickly enough. With vicious force, the projectile slams into her, soliciting a sharp intake of breath. Shrugging the attack off, the Clefable turns to her opponent, allowing her eyes to begin welling up - but before she can begin her technique proper, APhie looses a sharp burst of reverberating sound, the sheer din leaving Aerias concentration broken utterly.

Both pretty fresh as they begin, with Aeria establishing a small lead. Aphie can launch two more Ancient Powers.
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Old 12-24-2016, 02:28 AM   #7
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"Camouflage up and get some movement in, throw in a Dizzy Punch with your tongue while you're at it."
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Old 12-25-2016, 01:15 PM   #8
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Before she goes anywhere, fill the are a with the beautiful lullaby you're Singing. Once done, if you spot her, Zap Cannon, otherwise buff yourself with Cosmic Power.
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Old 12-26-2016, 01:32 PM   #9
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With her movements somewhat erratic as she stares at her foe, Aphie cracks a wide smile, the Kecleon having already devised a rather devious plan. Channeling energy across the surface of her skin, she flashes random colours before abruptly vanishing from sight entirely, leaving Aeria looking on with a bemused expression. The Clefable remains staunch to her orders though, opening her mouth wide and projecting a warbling song throughout the arena. The dulcet tones echo through the space, and Aphie finds herself becoming drowsy, her motions becoming a little more sluggish. All the same, the Kecleon opens her mouth wide, remaining silent and still as she launches her tongue forth, the stinging impact leaving Aeria reeling. She manages to hold onto her senses though, and with a disgruntled huff, she discharges sparkling energies throughout her entire form, making her defensive front a little more stalwart.

Damage only to Aeria sees her fall behind somewhat, but both remain good for two. Aphie is quite drowsy, albeit currently invisible.
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Old 01-05-2017, 03:37 AM   #10
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Deter her from doing anything with your Fake Tears. Launch a Toxic at Aphie whenever you see her.
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Old 02-09-2017, 07:11 PM   #11
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"Fake Out to stop those pathetic tears, then sneak around her side and smack her with an Iron Tail before getting a bit of distance."
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Old 02-11-2017, 12:29 PM   #12
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Hanging in the air, looking left and right in a desperate attempt to locate her foe, Bliss takes a moment before deciding on her course of action. Just as her eyes begin to well with tears though, the invisible Aphie opens her mouth wide, hurling her tongue forth and delivering a smack to the face of her opponent. Bliss blinks for a moment, having been taken completely by surprise, before narrowing her eyes and awaiting the next move of her foe. Aphie obliges, igniting her tail in a fine aura of silver energy and leaping towards Bliss. With a twisting motion, the Kecleon manages to land a stinging blow to the body of her foe - but not without giving some indication to her whereabouts. Almost choking, Bliss spews forth a small gob of sickly purple fluid, cheering as she hears Aphie hiss, the toxins beginning to sink into her skin.

Bliss has a vague idea of Aphie's whereabouts, but nothing more. She's just entered her second third. Bliss fresh after an impromptu breather, Aphie is showing signs of tiring but can manage two if needed.
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Old 03-07-2017, 10:14 PM   #13
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"Just a Metronome for now while you get some movement in."
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Old 04-02-2017, 12:52 AM   #14
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Once you detect her from the Metronome, Thunder Wave her in place. Then Dynamic Punch.
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Old 04-06-2017, 11:54 PM   #15
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Aphie, quite well hidden from her previous endeavors, giggles gleefully as she begins to waggle her fingers hypnotically back and forth. Unaware of the sneaky chameleon's machinations, Aeria scans the arena for any sign of her dastardly foe. At last, she notices a glint in the distance. Aphie's fingertips glow a pale blue as she feels a mysterious power flowing through her veins, a slight chill seeming to touch her very core. Thrusting her arms out towards the fey, she fires off an incredibly dense laser of frosty energy towards her unsuspecting foe. The frigid beam slams directly into the fairy as she wails in unimaginable agony, a harsh, angry purplish burn immediately forming on her chest. As the immediate pain dies down, she glares absolute death at the spot where her foe now very clearly is, and releases crackling tendrils of electricity of electricity towards Aphie. The Kecleon, unable to avoid the paralytic agent, is bound by the current. Aeria smirks a bit in triumph, ready to pile on some major pain to the now mobility-impaired Kecleon. Racing towards the bound lizard, Aeria smashes her brightly glowing fist into poor Aphie's face, the compacted energy exploding outward in a concussive blast. Aphie flies backwards a good ways, shaking herself of any residual dizziness as she pulls herself up from the clouds. Free from her previous state of paralysis, she looks up and grins as Aeria cringes from her fresh frost burn.

Aeria took an incredibly hard hit this round, her vitality dropping past the midpoint. She also has a sick burn on her chest. On the upside, she isn't too terribly tired, but if she pushes at her current rate, she will need a break. Her fighting energy is at around half, and her electric pool is also somewhat diminished. Aphie is free from any residual paralysis and Bliss only has a vague idea of exactly where she flew, but she did suffer quite a nasty blow from the Dynamic Punch as well as taking residual damage from the Toxic afflicting her. Although she did only use a single move (Metronome), it was relatively intensive; her breathing is about level with what it was the round before, if not a little better.
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PASBL Stats

TL 4 (35-21-6)
Current owner of the Onslaught Badge and the Monolith Badge
Previous owner of the Indurate Badge and the Dual Wing Badge (Pre-scrap)
216 TP - 84 KOs - 20 SP (11 SP Debt to Machamp-X)
(W/L/D and stats recompiled as of 4/25/17)
Observe. Adapt. Evolve.

Last edited by Altocharizard55; 04-07-2017 at 01:46 AM.
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Old 04-14-2017, 02:49 AM   #16
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Tri Attack. Safeguard from an attack.
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Old 04-14-2017, 03:59 AM   #17
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"Wait a moment after the attack, moving around to help avoid that, so it has time to defend. Feint then give it an Iron Tail.
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Old 04-15-2017, 01:32 PM   #18
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Aeria concentrates hard on attempting to search out her well-hidden foe, as she begins to amass a gnashing, vortical spheroid of elemental energies before her. Unable to precisely locate the crafty chameleon, she sweeps the prismatic beam across the region she believes the plum shaded Kecleon to be in. Aphie grunts lightly as she is clipped by the laser, shooting a heated glare towards her graceful foe, but settles and patiently waits for a better opportunity to strike. Seeing the Clefable once more ready herself for combat, she races towards the fairy and darts to the side of her. Aeria sees a distortion of sorts race across her field of vision, and expecting the worst, protects herself from harm with a faint, glowing dome of energy. However, to her great surprise, she is somehow tackled in her side by the Kecleon, and topples to the ground in sheer surprise. With lightning reflexes, Aphie flips and slams her now shimmering, metallic tail right into Aeria's fresh, delicate frost burn. The devious creature smirks a bit as she hears the fey wail in agony.

Aphie took a little damage this round, although nothing serious. Aeria took a hard shot, and now sits in her final third of health. She wouldn't mind a break, but could squeeze out two if absolutely needed. Both parties continue to be affected by their residual damage sources. Aphie is out of Steel energy, and stands a mere foot away from her foe, who is pretty certain of where she is.
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PASBL Stats

TL 4 (35-21-6)
Current owner of the Onslaught Badge and the Monolith Badge
Previous owner of the Indurate Badge and the Dual Wing Badge (Pre-scrap)
216 TP - 84 KOs - 20 SP (11 SP Debt to Machamp-X)
(W/L/D and stats recompiled as of 4/25/17)
Observe. Adapt. Evolve.
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Old 04-15-2017, 04:06 PM   #19
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"Dizzy Punch then back off with a Round, try to get into an unpredictable position."
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Old 04-17-2017, 03:21 AM   #20
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oml am i stupid

Foresight. Sweet Kiss.
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Old 04-20-2017, 09:17 PM   #21
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Aphie, incredibly close to her fey-foe, decides to follow up on her physical assault from the round prior and rears her now brightly glowing fist back, before punching Aeria right in the skull. The rather bruised Clefable staggers a bit from the dizzying blow, moaning a bit as she clutches her head, but manages to shake off any residual vertigo rather rapidly. Tired of their little game of hide and seek, Aeria drops into a deep focus as her eyes glow a dim crimson. The light spreads throughout the arena, Aphie's Camoflauge dropping almost instantaneously. Knowing that she's been discovered, the lovely plum chameleon decides to release a piercing cry, the energized soundwaves crashing into Aeria without mercy. The fairy winces as the ringing in her sensitive ears slowly dies down, feeling her burn throb once more. Gathering her natural energies, she blows a few kisses towards Aphie, hoping to confuddle her cunning opponent. Indeed, the Kecleon's eyes glaze over as she is struck by the glowing pink hearts. Aw, how cute, she's love-drunk!

Aphie finds herself very confused, but otherwise went untouched this round other than her worsening status condition. Aeria, on the other hand, is looking relatively beat to shit; she isn't going to hang on much longer at this rate. Both combatants are starting to look tired at this point, and stand merely a few feet away from each other.
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PASBL Stats

TL 4 (35-21-6)
Current owner of the Onslaught Badge and the Monolith Badge
Previous owner of the Indurate Badge and the Dual Wing Badge (Pre-scrap)
216 TP - 84 KOs - 20 SP (11 SP Debt to Machamp-X)
(W/L/D and stats recompiled as of 4/25/17)
Observe. Adapt. Evolve.
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Old 04-20-2017, 09:55 PM   #22
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Dynamic Punch into Tri Attack.
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Old 04-20-2017, 09:57 PM   #23
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"Thunder Wave after you snap out of it. Hyper Beam, full charge."
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Old 04-20-2017, 10:37 PM   #24
Altocharizard55
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Aeria valiantly charges towards Aphie, drawing back her fist as she approaches. As the fighting energy forms a shell around her hand, she lashes out and clocks the befuddled Kecleon upside the head. Aphie flies backwards from the explosion and lands harshly on the cloudy surface, pulling herself up as she shakes off her previous confusion. Grinning, she flexes her arms a bit as sparse sparks of electricity race across her body before launching forwards and snaking their way towards the panting fairy. As she is enveloped by the crackling tendrils, Aeria feels her body seize up in complete paralysis. Aphie, pleased with the state of her foe, relaxes her body slightly as she opens her maw wide,only to realize that she can't actually use Hyper Beam. What the fuck GameFreak?

Aphie's vitality has dropped to around the midpoint, and Aeria is fully paralyzed.
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TL 4 (35-21-6)
Current owner of the Onslaught Badge and the Monolith Badge
Previous owner of the Indurate Badge and the Dual Wing Badge (Pre-scrap)
216 TP - 84 KOs - 20 SP (11 SP Debt to Machamp-X)
(W/L/D and stats recompiled as of 4/25/17)
Observe. Adapt. Evolve.

Last edited by Altocharizard55; 04-20-2017 at 10:49 PM.
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Old 04-20-2017, 11:00 PM   #25
Sneaze
I'm sorry, Talon :(
 
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"Just give it a Fire Blast. Astonish if it somehow survives."
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