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Old 10-03-2016, 11:41 AM   #51
Midgeorge
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Round 13:

Also really sorry but I forgot to mention Gravity wore off last round.

The exceptional force keeping everyone pinned to the ground begins to fade, both pokemon feeling a little lighter and quicker as a result. Jenna keeps a careful, close eye on Washing Machine, focusing and watching for anything dangerous that might come her way. As she hopes, the electrical appliance begins to rotate his innards, the electrical buildup slightly stinging his burn but not causing any real damage to him. A Beam erupts out, Charged with condensed electrical energy that coarses towards Jenna. She grins, as she throws up a Protective barrier to eat up the attack. However, her adversary might have just got the better of her, as it appears that his inner appliance is spinning at an exceptional rate now, his Special Attack increasing from the buildup of energy. As he begins to strafe backwards, Jenna dogs him a little, building up globs of energy in her jaws that form up into one great big bulge of Sludge. She launches it at her retreating adversary, who clearly joined the Prometheus school of running away from things as he takes the attack face first, although he manages to close his door before it splatters. Washing Machine puts an adequate distance between them to finish up the round, with Jenna looking on.

Washing Machine has dropped into his second third, but is feeling refreshed and has a special attack boost. Jenna on the other hand took no damage but is showing signs of tiring, although she can go for 2 if needed. Poison sits at half.

Roto to order please.
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Old 10-17-2016, 08:50 PM   #52
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Strafe backwards and unload a Discahrge, then follow with a Hidden Power. Swap this with Confuse Ray if they try to close in
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Old 10-24-2016, 11:42 PM   #53
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How is Jenna already tiring? She's only done one round after the break.

Cry out your convincing Fake Tears to stop it from using Discharge. Solar Beam through that debuff while it's distracted.
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Old 10-25-2016, 01:50 PM   #54
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Round 14:

My bad, forgot about Dirt Toss. She's still relatively fresh going into this round.

And we're back after a fairly long hiatus! Washing Machine, feeling peppy and fresh from the one move round, begins to hop backwards, feeling quick and agile from the lack of Gravity. He somersaults backwards, opening his washer and powering out an electrical Discharge from his motor. As the electricity charges however, he notices Jenna's mood switch, and begins to cry a little from the malicious intent coming off of him. Washing Machine begins to contemplate his decisions, and inevitably, says no to his trainer, slowing down his motor and letting his (special) guard down. Jenna, still crying, angles her jaws up towards the sky, acting similar to Solar panels. Her deceptive nature and cute demeanour distract Washing Machine just long enough to power out a powerful Beam of energy, as Washing Machine feels a little silly for falling for the Fake gesture. The beam smacks him head on, beating on his health bar as he slumps to the ground. He gets up though, and in retaliation, fires out a Hidden Power as Jenna relaxes, striking her for a good shot of damage.

Washing Machine had his health bar deleted, dropping close to the final third now, whilst Jenna sits at the end of the first. She has about half her Grass energy left.

Chalis to order please.
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Old 10-27-2016, 08:57 AM   #55
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Middle-charge Hyper Beam. Confide them out of one move.
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Old 10-29-2016, 02:30 PM   #56
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Will-o-wisp
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Old 10-30-2016, 02:06 PM   #57
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Round 15:

Jenna continues her relentless agression, as she raises up her Jaws once more to gather energy. A powerful conduit of energy forms, exploding outwards in the form of a Hyper Beam, striking Washing Machine once more for a large shot of damage. Almost instantaneously he reacts, spinning out a ghostly flame that surges towards Jenna's location. She was too slow to react in time, and takes a Will-O-Wisp straight into her chest before she can interrupt it. She brings herself back to her senses, although the burn on her chest may prove troublesome as the battle continues. She waits for a bit, then realises that no other move is coming for her, and relaxes, not being given the opportunity to Confide anything.

More damage to Jenna overall, dropping into her second third, but Washing Machine is in his final third. Fire can fuel 1 more Will-O-Wisp.

Roto to order please.
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Old 10-30-2016, 03:12 PM   #58
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Confuse Ray. QC Substitute, but Hydro Pump instead if they aren't confused
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Old 10-31-2016, 10:16 PM   #59
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Protect from the Ray. Finish it with a Solar Beam.
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Old 11-04-2016, 02:35 PM   #60
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Round 16:

Washing Machine realises that he needs to make something happen, and fast. He flashes out a Ray of Confusing patterns and lights towards Jenna, although she has other ideas about getting caught with such a tricky attack. She's the trickster here, and she proves it by blocking the lights out with a Protective shield once again, costing her a good chunk of energy now but effectively shielding her from the ray. The bubble fades as well as the light, and Jenna grins back at her opponent.

Washing Machine can see that his foe isn't suffering much from confusion, since she has enough mojo to start charging another attack. He takes the same approach, using his signature form attack that the possessed washing machine has granted him. A foamy bubbly liquid emerges from his pump, blowing out a massive torrent of water in the form of a Hydro Pump. Jenna, busy trying to take in sunlight, takes the torrent of water straight to the dome, blowing her a little way back across the floor, into a nearby cluster of chairs and tables. She gets up, moving away from the shade as her Solar panel like jaws begin to charge her attack. Whilst Washing Machine tries to prepare himself, the Beam erupts towards him. As he leaps to the side, he is tagged across the body, slumping him to the ground as the grass energies take their toll. It seems like that was enough, and he doesn't get back up...

Washing Machine is unable to battle! Next Pokemon and orders from Roto please!


Jenna took big damage despite the win, and she's close to the mid point now. She's been afforded a small breather due to the KO, and she's all out of grass energy.
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Old 11-04-2016, 08:34 PM   #61
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Top, released at maximum levitation height. Light Screen, but DC EQ if you're not able to. Heat Wave
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Old 11-04-2016, 11:35 PM   #62
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Dirt Toss to smash the screen. Ice Beam twice.

That's a three.
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Old 11-06-2016, 07:09 PM   #63
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Round 17:

The trainer reluctantly recalls his fallen pokemon, having aided him in battle well enough. He ponders over his choices, opting for another one of his signature inorganic pokemon, Top the Claydol! This oddball has 360 degree vision, so is super hard to suprise or sneak up on, and his seperated arms are able to catch out pokemon from all sorts of angles. As a dreidel, they're great with spinning attacks as well... Actually that begs the question Roto... why not name him Dreidel?

Top begins on the defensive, hoping to secure some sort of lead from the situation. He pumps out Psychic energies, manifesting into a glass pane of sorts that glows a translucent yellow. Jenna will have none of it, using the last of her ground energy to Dirt Toss straight towards the Light Screen, the clump of mud splattering and scattering as it smashes through the pane, hitting Top in the process.

Top responds with aggression, spinning his detached arms around him once, and proceeding to pump out a Wave of Heated air towards Jenna. She's obstructed on both side by the cluster of chairs that lie like tripwires. She gulps as the hot air sweeps through her, singing her hide, although she remains free of any burns. As Top gathers himself after the attack, Jenna gathers up energy of an icy cold variant. Her jaws slump forwards as she looses an Ice Beam at Top, who can't seem to move out of the way in time as he eats a chunk of damage. With no particular after-effect from the Ice Beam, Top shakes it off and hovers about a bit, remaining watchful of his surroundings. Jenna isn't quite done yet, and looses another Ice Beam at Top. He has a little more success in dodging the attack, but ultimately takes the brunt of the damage. Jenna drops to one knee, panting.


Top took a ton of damage on entry, dropping him well into the second third already, whilst Jenna was dropped into the final third. Jenna is into her final third of energy, soon to be approaching critical at this rate. She's out of Ice and Ground, and she's quite tired after a particularly exhausting 3 mover. Top has enough Fire energy for a weakened Heat Wave.

Chalis to order please.
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Old 11-06-2016, 11:53 PM   #64
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Well done Jenna, return! Grit, take over.

Seed Bomb and Energy Ball.
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Old 11-07-2016, 02:00 PM   #65
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Reflect. Gyro Ball through that Energy Ball, then Ice Beam
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Old 11-08-2016, 07:38 PM   #66
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Round 18:

Chalis opts to recall her pokemon, deciding it best to save Jenna's power for later. In her place comes Grit the Cradily! His sticky underside effectively glues him to the ground, and their ingrain cements that effect even more, with extra power on it to boot. He prefers the ocean, but he'll be fine fighting on land, and being a fossil his ancient power attack will be quite effective.

Top uses the time to throw up a Reflect in front of him, as Grit begins to grow some volatile Seeds around his neck. The Bombs fly, bouncing against the pane and cracking it a little as the explode, but none make it through. Top remains safe for now, and begins to spin with a suprising burst of speed. Grit begins his counterattack for the Reflect pane, throwing out an Energy Ball towards the spinning dreidel. Top charges forwards on cue, his reflect breaking but his Gyro Ball carrying his momentum through the attack, reducing the blow and slamming against Grit for a nasty chunk of damage. As he floats away, Grit realises he's not quite finishes yet, as his detached arms begin to spin around him, building energy as they do so. Grit can do naught but take the oncoming Ice Beam, his opening round not boding well for him.


Grit took a shit ton of damage, dropping into the second third just about, whilst Top is a slight way off of the 1/3 mark. Top has a Gyro Ball and an Ice Beam left respectively, and is tiring slightly from the 3 move round, although he can muster 2 moves still.

Roto to order please.
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Old 11-08-2016, 08:34 PM   #67
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Recalling Top for Cyber Duck again. Signal Beam, then Protect one attack.
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Old 11-08-2016, 09:53 PM   #68
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Block the switch. Slam them with an Energy Ball.
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Old 11-11-2016, 07:32 AM   #69
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Round 19:

Rushed round sorry

Deciding to save his mismatched opponents, Roto holds his pokeball high, the red aura engulfing Top as he waits to be replaced. Grit smirks, and effectively teleports behind Top as the connection between him and the red aura is cut. Blocked off from the safety of his pokeball, Top moves away; with no orders to follow up with, he's in a pickle. Grit follows up the offensive, spewing out an Energy Ball, slamming into him before he can retreat.

Top was dropped into his final third, fast approaching critical health. He's refreshed, whilst Grit can still go on.

Chalis to order please.
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Old 11-11-2016, 09:57 AM   #70
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Seed Bomb and Energy Ball.
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Old 11-23-2016, 04:17 PM   #71
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Reflect the Seed Bomb, Light Screen in front of your reflect to block Energy Ball
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Old 11-25-2016, 02:16 PM   #72
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I think it's only fair to point out - what with this being quite a recent change - that Light Screen and Reflect may not be up at the same time. I wouldn't normally do this but I think having to rely on constantly checking move errata for changes is tedious, so I'll help out this time. Changes are here. Re-order from Roto please!
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Old 11-30-2016, 03:16 PM   #73
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Reflect Seed Bomb, Gyro Ball through Energy Ball, Ice Beam
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Old 12-03-2016, 01:44 PM   #74
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Round 20:

Grit seeks the end of the round, powering out yet another barrage of Seeds from the foliage surrounding his neck. Forced into a difficult situation by the blocked switch last round, Top has no choice but to throw up another pane of Reflect ti counteract the attack. The Bombs collide with the glassy barrier, dissipating away and cracking it severely, but not breaking through. Grit senses a feeling of deja vu coming on as he lets loose an Energy Ball to glide through the reflect pane, and his gut feeling comes to fruition as Top begins to spin wildly. As Steel energy begins to envelope him, the grass energy connects with his body... and it would seem that even the defensive power of Gyro Ball can't quite save him from fainting this round, spinning out of control and landing on the concrete.

Top is unable to battle! Please send out CyberDuck again!


Grit took no damage. He's tiring a little and could do with a breather, but can go for 2 moves adequately if need be.
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Old 12-22-2016, 11:21 PM   #75
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Might as well go all out.

Cyber Duck, Ice Beam Iron Tail Ice Beam
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