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Old 04-10-2016, 10:48 AM   #51
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Do you see what Snorby did there? Clapton to arms? Get it? Druddigon is now out on the field, and he looks as menacing as any other of his cohort.

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Druddigon (Dragon): Druddigon are very cold-blooded. In the sun and warmer temperatures, they will fight with great enthusiasm, but in cold temperatures or if chilled, they will quickly grow sluggish. Their skin is very tough and scaly and their body is covered in spikes; both of these factors will cause 25% recoil to physical attacks against it.
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[Dragon]: Dragon-types tend to be strong swimmers and fliers, though they are not always as agile as other Pokémon. They fight more enthusiastically in warm climates but are less enthusiastic in colder ones. They radiate warmth from their core, and are slightly more resistant to chilling effects than other Pokemon. They are naturally very powerful Pokemon and their Dragon type attacks will have a stronger knockback than normal, but will deal no extra damage because of this.
Shocking no one on the field, Druddigon takes a step in the wrong direction. Well, really it was in the right direction. As Bunnelby runs right toward the attack, he takes his amazing jumping skills to avoid harm. It just so happens that bulldoze fails to shake up the bouncing bunny. Bunnelby is quick to hop out of the way, and crescendo right on top the scaly dragon. Sure, Druddigon is scratched up somewhat, but Hercules is left feeling a bit of a bitter aftertaste after his feet scrape against the harsh skin of the dragon.

The Bunny is not quite as agile to stop a point blank Snarl from Druddigon. The loud, intimidating roar carries the scary factor and some damage to boot. Bunnelby is pushed back just outside of melee range, trembling in fear against his opponent. The gift from the gods clearly does not apply for Hercules under these circumstances.

About equal damage was traded. Hercules is refreshed after the forced one mover, while Druddigon remains good for two with two uses of bulldoze and snarl left.
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Old 04-10-2016, 12:36 PM   #52
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Hey Apost, would the Sticky Web affect Druddigon enough to get Mud Shot out before the Snarl? Or would that be more of a movement thing? Anyway!

Dodge an attack by means of a QB Agility back behind a tree. Peek out and shoot a Mud Shot while you're in cover.
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Old 04-10-2016, 12:42 PM   #53
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Sticky web. Wow. Like what is that?

Okay. So now that you point it out, sure it is going to slow it down both physically and his overall reaction time I believe. Snarl being a sound based hybrid of roar and round, it was unaffected all that much. My bad dude, it will affect everything else so keep that in mind Snorbs.
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Old 04-10-2016, 01:03 PM   #54
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If I'm not mistaken, Bulldoze destroys entry hazards.

Pursuit to follow him after his Agility and strike. Since you're up close, beat him into submission with Drain Punch
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Old 04-10-2016, 01:59 PM   #55
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The Sticky Web is on your side, and the Bulldoze was directed toward your opponent so I would say a no go. If you focus it to eliminate them, I could give you some leeway. Keeping in mind that we have a new Rapid Spin description, that can magically dispel all entry hazards which came after the bulldoze rewrite.

--

So Snorby is a terrible human being. His Druddigon fakes a tackle. Well, he actually does go in to tackle, it just so happens that Bunnelby zooms out of the way. He is the fastest bunny alive. Agility allows him to dodge as it scurries not that far away behind a tree.

Hercules feels triumphant if only for a bit as Druddigon chases after him. Hercules side steps to let out some streak of mud. Just like before the shot of energy sticks to Clapton. It gets all over his chest, leaving some annoying gunk on him. Druddigon charges a bunch of fighting energy, using the fact that he is still relatively fresh to tackle his opponent for real. Slamming his body, Clapton dumps a ton of fighting energy after releasing his Superpower on top of Bunnelby. Hercules cries loudly as it is pushed back, and with a few steps he is out of melee range as he licks his wounds.

Hercules is starting to look hurt. He is good for two. Clapton is good for two, though a bit winded as he has enough fighting left for Rock Smash.
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Old 04-10-2016, 02:07 PM   #56
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Darn, guess you missed my edit.

Just a Dragon Rage will do, methinks.
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Old 04-10-2016, 02:14 PM   #57
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Bounce to dodge the Dragon Rage and strike, landing on top of Druddigon. Blind him with a point blank Mud Shot to the eyes.
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Old 04-10-2016, 02:25 PM   #58
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The fighting attack left Druddigon feeling winded. The dragon starts to form a great fire ball from his mouth, enraged that the ref did not see the new set of orders. The close proximity is a blessing in disguised as the bunny Bounces out of the way, and lands on the back of Clapton as his feet dig deep in there. The scales are annoying, making it fall off as both pokemon register the pain. Hercules is bent on this muddy situation, shooting globs of it into the face of the dragon. This time, some of it did manage to get in there, irritating the dragon in the process. Let's hope it doesn't hinder his vision too much. Bunnelby is within melee range.

Druddigon is refreshed, but he has mud in his eyes. The effects of sticky web have worn off. Bunnelby would like to slow it down just a bit. He went unharmed with enough ground for two more uses of Mud Shot.

Last edited by Aposteriori; 04-16-2016 at 10:11 AM. Reason: tablet reffings are horrible. Fixed some grammar.
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Old 04-10-2016, 02:47 PM   #59
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Backpedal back as you use Bulldoze to interrupt up to one attack.
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Old 04-10-2016, 02:56 PM   #60
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Roar him out of the Bulldoze, then deliver a Power-Up Punch
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Old 04-10-2016, 03:27 PM   #61
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Bunnelby backs up and starts to shake up the arena. Well not really. Druddigon uses a different type of scream. If it wasn't for the clear difference in size and that fact that Clapton is a scary fellow, then Roar might have had a chance to fail. The difference in health does not help either. But alas, the dragon continues to play it smart by charging energy into his fist and striking the gullible bunny in the face. the power behind the punch elevates the attack power of the dragon in an upward fashion. The boost should last about three turns as Bunnelby resettles about four feet away from Druddigon. Wow, meelee combat is sooo much fuuuuun.

Bunnelby is right above the half-way mark of health. He is refreshed. Druddigon is good for two with nothing in the tanks for fighting.
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Old 04-10-2016, 03:33 PM   #62
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I've always wanted to use Giga Impact. Let's do that.

Glare to stop him in his tracks before he can do anything. Ram him into a tree with a Giga Impact while he can't move, pinning him against it in the process. If he isn't frozen in place by Glare, replace your second attack with a simple Dragon Claw
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Old 04-10-2016, 03:50 PM   #63
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Look down as you Dig. Try timing it so you're able to dodge the next attack as well. Surface and strike soon after. Follow up with an Earthquake as you distance yourself away from the dragon.
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Last edited by Extroph; 04-12-2016 at 08:14 AM.
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Old 04-10-2016, 03:54 PM   #64
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Close your eyes + dig is two moves. If you want to be creative and just have him look down as he digs, that can slide by.
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Old 04-10-2016, 03:59 PM   #65
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Quote:
Originally Posted by Aposteriori View Post
Close your eyes + dig is two moves. If you want to be creative and just have him look down as he digs, that can slide by.
Oops! Didn't know that. Let me reword the first part of my orders to that then.
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Old 04-16-2016, 10:25 AM   #66
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Druddigon is staring down the agile bunny with a glaring look. Folks, there is no pony to ride on this one; Bunnelby jacks up the strategy cleanly by looking down as he escapes. It is a good thing that his ears are super potent. Digging to a safe spot, Hercules resurfaces to strike the dragon in the nick of time. For some reason, Bunnelby likes to feel up on the scales of Druddigon against his better judgement, although the dragon did suffer somewhat as he takes about a step or two back out of astonishment.

Things are looking up for Bunnelby somewhat, if only his opponent wasnt so relentless. With the normal typed pokemon at close proximity, Clapton slashes down to dig his dragon claw right into the forehead of Bunnelby. There is a lingering stinging sensation, but nothing long lasting as Hercules moves back in pain. He cant focus too much on himself right now, because the dragon is pretty scary. Stomping on the ground as he hops away, Hercules creates a seismic epic center that radiate in the direction of Druddigon. Earthquake allows for the ground to tremble beneath the footing of Clapton, bringing him to one knee as he becomes rattled. Soon the shakes stop, and Clapton can only stare down his opponent about nine feet away.

Bunnelby did not enjoy this round either way, his health taking another drop. He is good for two with no more ground left. Clapton is starting to look hurt, and is starting to pant lightly.
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Old 04-16-2016, 10:39 AM   #67
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Head behind a tree while giving off a Round. Then shoot off a Hidden Power from behind cover.
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Old 04-16-2016, 10:44 AM   #68
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Chain a Pursuit to follow him into a Giga Impact, rushing him and pinning him against the tree.

I WILL USE THIS MOVE
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Old 04-16-2016, 11:24 AM   #69
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THIS IS NOT NICE. DRUDDIGON IS NOT NICE. BUNNY HIDES BECAUSE THE DRAGON IS SCARY. BUNNELBY PUTS HIS HEAD OUT AND YELLS A COLORFUL ROUND AT CLAPTON. IT DID A CLAP TON OF DAMAGE. CLAP TON OF DAMAGE IS NOT PART OF THE ORIGINAL TWENTY THREE TERMS. TAKING NO CHANCES, CLAPTON TURNS INTO A NON MAGIC BULLET. IT IS SUPER FAST IN HIS PURSUIT OF THE BUNNY. TACKLING THE BUNNY AGAINST THE TREE, BUNNELBY CANNOT ESCAPE.

BUNNY CANNOT ESCAPE YET HE CAN ATTACK. THE ORBS CONDENSE INTO A DULL FUCHSIA GLOW BEFORE BURSTING ON THE CHEST OF DRUDDIGON. THE POWER IS WEAK. IT LACKS TOTAL SPECIAL ATTACK POWER. THE POWER WAS HIDDEN ALL ALONG. THE DRAGON STEPS BACK WITH A SMIRK ON HIS FACE. A GIANT GLOW TAKES OVER HIS BODY AND THERE IS NO STOPPING THIS TRAIN. THIS TRAIN WITH NON FUNCTIONING WINGS. WHY DOES IT NOT FLY. THE IMPACT AGAINST BUNNELBY IS OF GIGA PROPORTIONS. THE BUNNY FLAILS AS IT TRIES TO GET THE DRAGON OFF. AS EXHAUSTION TAKES OVER, DRUDDIGON BACKS OFF AND BUNNELBY IS WHIMPERING WITHIN MELEE RANGE.

BUNNELBY IS ABOVE CRITICAL HEALTH. HE IS GOOD FOR TWO WITH NO MORE PSYCHIC. DRUDDIGON IS PANTING HEAVILY AS HIS HEALTH DROPS BELOW THE HALF-WAY MARK.
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Old 04-16-2016, 11:27 AM   #70
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I love it.

Crush Claw, then just catch your breath
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Old 04-16-2016, 11:32 AM   #71
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Bounce out of the way, then Last Resort!
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Old 04-16-2016, 11:41 AM   #72
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Druddigon thinks he is all that, crushing the opposition and curb stopping it at every chance it gets. No. His claw will not be dug into Bunnelby as he hops out of the way with proficiency, Bounce providing enough height for his escape. Hercules is going from zero to hero in no time as he clashes against the tough dragon. No time to double think the recoil. Even if it makes him tear. Or is it tears of happiness? Basically, he is facing a sitting duck who is about to face the Last Resort tossed by the bunny. In no way will it do more damage than health available, but given the limited options, it is an impressive of amount of damage nonetheless. The bright plates each collapse on top of the dragon before the bunny collapses out of exhaustion himself.

Hercules is unable to battle! Extroph please send Ariados back out to the field.

Druddigon is looking battered up at this point. He is refreshed.

Ariados was looking hurt last time we saw him.
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Old 04-16-2016, 12:26 PM   #73
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Alright uuhhh, constrict him in a Spider Web as you crawl up the large, thick-trunked tree near you. Then lob a Sludge Bomb at the Druddigon.
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Old 04-16-2016, 03:47 PM   #74
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Glare followed by Fire Blast

Sorry about lack of bold phone orders :x
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Old 04-16-2016, 08:58 PM   #75
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Guess who is back? Back again again? Yup, it is Kidomaru the Ariados. He is ready to do some clean up.

Ariados approaches the dragon but as soon as he starts to attack, he notices a menacing glare. Druddigon has started the spider down from the start, which stuns the arachnid in place. It might just be for a few seconds, but it is enough for Clapton to open his mouth and fire a large kanji made completely out of flames. Fire Blast chunks a fairly large amount of health out of the spider as a loud screech is heard. Taking a few steps back, Ariados rethinks what he is doing in life. Almost as if it is having an existential crisis. Deep bro. The spider focuses on firing a spray of Sludge Bomb. Each and every orb pops on top of the dragon which really make the dragon skirt against the arena. No poison to the dismay of the spider as Druddigon continues to stare Ariados from about seven feet away.

Ariados is starting to look battered up himself. He fresh. Druddigon is good for two with some fire for an ember if it learned that attack.
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