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Old 09-08-2015, 01:18 PM   #1
Connor
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This thread is for posting the information of Pokemon who you have had to drop as a consequence of the recent changes to Acquisition Levels. Posting your Pokemon here, Signature and all, will ensure that when you get to a Trainer Level where you can readd the Pokemon in here, you can have your Signature immediately added back.
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Old 09-08-2015, 04:16 PM   #2
Toyo
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luck fo's

Spoiler: show
Khione: Female Lv 3 Beartic
Hidden Power: ???
Khione, goddess of snow. She is powerful, but bears don't particularly care for deities. Her strength comes through divine right, not force of will and training. And her weapons come from gifts, not ages of honed practice defending the Pokemon of the tundra. Pierce them until their blood runs cold, and show your namesake what a real warrior is, Khione.
Special Attack: Lance of the Northern Sea (Ice)
Using major energy, Khione creates an energy construct in the shape of a cone shaped spear. Khione can then either throw the Lance of the Northern Sea or charge the enemy with it, dealing heavy damage and reducing the enemy defenses by 20%. The attack leaves Khione more vulnerable to status and less likely to passively dodge attacks.

Nami: Female Lv 3 Milotic
Hidden Power: Ground
Special Training: Tidecaller’s Blessing
Whenever Nami uses a Water-typed move, she gains a brief burst of speed, letting her naturally evade attacks better. If herself or an ally is affected by the move, they gain the movement speed. Nami can no longer use Agility.

019: Genderless Lv 2 Sigilyph
Hidden Power: Fighting
The sands are unforgiving, as traitors and bandits know. The empire of the sun has stood for many years, but countless attacks on their homes required strong lines of defense. First came the 5: The sea, the flame, the forest, the sand, and the stone. They stood together, and became the first Sigilyph. Invaders brought Pokemon of many types, but more and more defenders were built; the dragons, the fae, the toxic. Eventually, one rose above the rest. Never under estimate the power to adapt.
Special Attack: Adaptable Artillery (XX)
Using solid energy, 019 fires off an orb of energy that deals moderate damage and marks the foe. The next damaging attack to hit the opponent will act as if it was super effective, but will not stack with any other super effective modifiers. This attack can be used three times per battle. 019 can no longer use Psycho Shift, Skill Swap, or Stored Power.

Vi: Female Lv 2 Hitmonchan
Hidden Power: Rock
Vi was a Police Pokemon. "Was" is because she was a bit too brutal to the convicts. Punch first, ask questions while punching.
Special Training: Assault and Battery (Fighting)
Vi charges at the enemy cloaked in red fighting energy, grabbing onto her foe and tossing them into the air before slamming them onto the ground. This move is nearly unavoidable and deals mild damage on the first grab, followed by decent damage on the downthrow. Vi is much slower to react for a round after using this move, and this attack can only be used once every 5 rounds.

Ercan: Male Lv 2 Hawlucha
Hidden Power: Ground
Luchador wrestling is dumb, Ercan believes. Real birds fight in the traditional way: Turkish Oil Wrestling.
Special Training: Oil Wrestling
Ercan’s skin is covered in a oil-like substance, making him more slippery and agile similar to the Quagsire line, while also neutralizing his Electric weakness. In exchange, Ercan is more easily burnt and is weak to fire.
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Old 09-08-2015, 04:46 PM   #3
Crys
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Level 3 Female Lopunny - Limey Drop
Hidden Power: Dark
@Lopunnite
Spoiler: show

"Deep in the woods beyond the ruined alcazar,
there dwells a rabbit, rotten brown,
Limey Drop is her name.

Named not out of sweetness,
rather the taste of the air fair folk describe upon encounter.
For it's said that all it takes is one tap to the chest,
and your soul is forfeit, for you to drop dead."


-Selection from the journal of Malorn the Halfang
Signature Attack: Soul Rip
Quickly rushing up to the foe, Limey Drop coats her arm in Heavy Ghost Energy, and making said arm "ethereal", rips out the soul of the opponent. Instantly following up, she gives them a sickeningly cold smile, and holding onto the soul with the ghostly arm, she grabs the foe with the other, and rams the soul back into them via the throat, or whatever applicable opening. This attack deals Considerable Physical Ghost Damage, and leaves the opponent fatigued, similar to the fatigue felt after using a FC Hyper Beam, as afterall, they just got their soul ripped out and forcibly shoved back into them. Fresher foes may feel less afflicted however. Most Ghosts are immune to this attack, due to them being pure soul, with exceptions being those who inhabit objects, such as Cofagrigus or Phantump, in which Limey rips them from the object. She has enough Ghost offtype to use this technique twice per match, though never more than once on the same opponent. In exchange for this attack, she decided to toss Thunder and Focus Punch.


Level 3 Female Medicham - Hindicative
Hidden Power: Flying
@Medichanite
Spoiler: show

Hindicative studied in the field of Psychology, having a great interest in the mind and its works. It made it a goal to find out key mental moves it was unaware of, and learn their secrets for itself.
Special Training: Moves of the Mind
Hindicative has gained the moves Nasty Plot, and Amnesia.



Think that's it, though it may be updated if i miss something.
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Old 09-08-2015, 05:02 PM   #4
Red Panda
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*insert rage @ connor here* /s

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Meryl Streep Level 4 Female Altaria
Meryl is named because of how highly decorated she is. Once a contest pokemon, Meryl soared to great heights before turning her attention to battling, no longer satisfied with simply winning through looks alone. She wanted to prove that she was always the best, no matter the competition.
Signature Move: Golden Rain
Using a Heavy amount of Rock typed energy, Meryl flings a massive amount of golden awards at her opponent, dealing a significant amount of damage. The opponent also suffers a 20% drop to their offensive stats as they lose motivation when faced with all of Meryl's success. This can be used twice per battle.

Lola Level 1 Female Gible (to be a garchomp)
As an apex predator, Lola knows who her target is and exactly how she can take them down, before the fight has even begun. All she needs is one weakness to be shown, and the last thing her opponent will feel is the rumbling beneath the ground as the jaws of death greet them.
Signature Move: Death Rush (Ground)
Lola dives deep into the ground, then rushes back up at her opponent. She erupts from beneath them, swinging with her arm blades to deliver a fierce uppercut that deals a considerable amount of damage for a heavy amount of energy. If Lola's enemy is suffering from a status condition, this technique deals a severe amount of ground typed damage for the same energy cost. This technique can be used twice per battle.

Lapis Level 4 Female Golduck
Trapped away from her home for ages, Lapis was believed to be a malevolent spirit. When she finally managed to break free from her bindings, she was hunted down by those who didn't understand her. When it seemed like she was going to be trapped once more, Lapis turned on her enemies and held them off with powerful aquamancy. She managed to convince them of her innocence, but still retains the ability to strike if she ever needs to.
Signature Move: Stranglehold
Using a significant amount of water energy, Lapis creates a bubble of water around her opponent's head, which remains there for 2 rounds. While it deals no damage, the opponent will not be able to breath and will be drained for a significant amount of energy (following the same rules as Spite) over the course of those 2 rounds. The afflicted opponent will also have a much more difficult time firing off higher power attacks as the bubble will make concentrating no easy feat. For the following few rounds after the bubble pops, the opponent will face exhaustion from not being able to breath. Inorganic opponents will not suffer from the exhaustion but will have the energy drained. This can be used twice per match.

Reener Level 4 Male Primeape
Reener is always angry. It does not matter the circumstances, or if he's showing it or not. There has always been a rage inside of him that is deeply rooted where it sits. Reener cannot let it go, and sometimes the fury can't let go of him either.
Special Technique: Undying Rage
When in battle, if Reener takes damage that would KO him, that round automatically ends. The rage inside of Reener takes complete control of him, allowing for him to survive for one more round. In the round that Undying Rage is active, Reener benefits from a 10% boost to his offenses, is unaffected by previous exhaustion, and cannot faint. At the end of the round Undying Rage de-activates, and Reener faints immediately. Reener can no longer use Thrash, Outrage, or Focus Punch.

Bonkers Level 4 Male Blastoise
Bonkers got his name for a specific reason. While in battle, he would rarely opt for ranged techniques, instead going straight for his opponent with devastating melee strikes. After some work, we managed to fine tune his style to help him against opponents that would resist him.
Signature Technique: Ground Pound
Bonkers slams into the ground, using a significant amount of normal typed energy to send out a powerful shockwave. This shockwave briefly disrupts opponents in a similar way to sonicboom, but because of the energy laced into it the shockwave also prevents the use of electric type moves for 2 rounds. This is usable twice per battle but never on the same opponent.

Spira Level 4 Female Venusaur
Like all grass types, Spira is deeply in touch with nature and the area around. Once she gets her roots in, any place can be her home. And Spira defends her home to the end.
Signature Technique: Rampant Growth
Spira pumps a good amount of grass typed into the ground. At the end of every round for 5 rounds, the opponent is drained of a light amount of typeless energy, which is returned to Spira. If the opponent is weak to grass, they are instead drained a mild amount of typeless energy every turn, and this applies the same to either a 2x or 4x weakness (does not stack). Opponents fully underground in an arena affected by Rampant Growth are also drained a mild amount of energy, but this does not stack with type effectiveness. The energy drained is not changed if the opponent if the opponent is resistant to grass, and does not work on airborne opponents. This technique is somewhat terrain dependent, not usable on corrupted or manmade grounds, but it can be used on rocky soil or sand. This technique can be used twice, but suffers from slight diminishing returns if used on the same opponent. If Spira is switched out or KOd before the 5 turns are up, the ally that takes her place instead receives the benefits of this technique.

AiAi Level 4 Male Infernape
AiAi absolutely adores the game Super Monkey Ball. So much, in fact, that he's altered his fighting style to incorporate the game, if only just a little bit.
Signature Move: Super Monkey Ball
A half yellow, half clear ball of electric energy forms around AiAi using a Significant amount of Electric energy. It is big enough to fit him, and only him. He then rolls at the opponent, dealing significant Electric Damage. AiAi is capable of rolling at high speeds, meaning that he is fully capable of launching himself into the air. Due to the nature of the ball, it possesses a Skull Bash like quality, allowing for it to push through other energy based moves with ease. AiAi has the energy to use this attack twice, but cannot use ThunderPunch or Stealth Rock.
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Old 09-08-2015, 06:02 PM   #5
Snorby
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Spoiler: show

Soto: Level 5 Male Mr. Mime
HP Rock
Biography: Soto always wanted to be a teacher. He went to college, and got a job teaching pokemon in the eighth grade. The problem? He didn't actually teach them. He just rambled about how much of a whore Jynx is and how those who believe in Arceus and those who believe in Mew really believe in the same being, and he'd call it a Social Studies class. Now, how can he get away with this, you might ask? Well, what he does is he quickly erects a screens and barriers to barricade his classroom door whenever the superintendent comes by to fire him. After using this technique for years, Soto has learned how to make it less effort to perform.

Special Training: Master Mime [PS]
Soto's Barrier, Light Screen, and Reflect attacks all cost 20% less energy to perform. Soto may no longer use Mega Punch and Psybeam.

Omega: Level 5 Male Nidoking (uplevel)
HP Fairy
Biography: Omega, despite his intimidating name and appearance, is actually a very sweet and kindhearted individual. One of his favorite things about the world is nature- he loves lying in grass, exploring in forests, sitting by ponds and watching fish. In general, he just loves to sit back for a moment and take in the beauty of nature. Thanks to his affection for nature, Omega has picked up a couple nature-affiliated moves for his own use.

Special Training: Naturalist (GR)
Omega has learned the moves Nature Power, Horn Leech, Giga Drain, and Energy Ball. He has the offtype for two Giga Drains per battles. He may no longer use Double Kick, Giga Impact, and Skull Bash.

Omicron: Level 4 Female Slaking
HP Grass
Biography: Omicron hates being a Normal Type. She hates her types defensive useless, as it often results in her getting pounded down by my fighting squad- the likes of Cobain, Simmer, and Fugly. But most of all, she hates how limited she is in ability to use her extensive movepool. The only type she has infinite energy for is the one every single pokemon has infinite energy for, and she has less offtype energy than most pokemon! This infuriates her, so she and I have worked together for to make her Slack Off attack do a little something extra to alleviate this.

Special Attack: Super Slack Off [NO]
When Omicron is ordered to use Slack Off, the attack may be ordered as [Type]!Slack Off. When it is ordered in this way, the energy Omicron restores will be of the stated type. Omicron can not have more type energy at any one time than he started with initially through using this. So, for example, if Omicron were to use Fire Punch and Fire!Slack Off, only a Fire Punch's worth of the energy recovered would be Fire energy and the rest would be typeless, assuming she had used no fire attacks prior to Fire Punch. Slack Off may only be used in this way twice per battle, and the same type may not be used more than once in a given battle. Omicron no longer enjoys the boost to physical attacks after low energy rounds dictated by her SC and may no longer use Rest, Rain Dance, Giga Impact, Facade, Mega Punch, Hammer Arm, Feint Attack, Fire Blast, Thunder, and Blizzard.

Reverse: Level 4 Male Muk
HP Fairy
Biography: Reverse grew up in Celadon City's pond. He had traveled there after being rejected from Koga's Gym, and the Goldeen in the pond were kind enough to accept him almost immediately. He lived with them for years, and protected them whenever the local Grass types from Erika's Gym tried to bully them. Meanwhile, the Goldeen taught him how to use Water attacks, and to swim better.

Special Training: Aquatic Slime (WA)
Reverse has learned the moves Water Pulse, Muddy Water, and Surf. He has the offtype for two Surfs. In addition, Reverse has become a rather adept swimmer- he can stay underwater and swim about as well as an Arbok. Finally, his Acid Armor technique allows him to hide in water as well as in sludge. However, Reverse never learned the moves ThunderPunch, Thunder, and Mega Drain, for fear of scaring his Goldeen friends with them. He has also forgotten Fire Blast, Selfdestruct, and Giga Impact.

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Last edited by Snorby; 02-22-2016 at 12:10 PM.
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Old 09-08-2015, 06:50 PM   #6
Chalis
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Me very sad.

Spoiler: show
Aeria- uplevel female Clefable LV 5 HP ground, Candymaker's token attached
Signature Move: Mythical Meteor (FA)
Using high Fairy energy, Aeria summons a large, flaming meteor of Fairy energy from above her head, throwing it towards the foe, dealing high Fairy damage, with a 30% chance of burn. She loses Swagger and Hyper Beam, and no longer resists Bug, instead taking neutral damage from it.
Scorpius-LV 4 male Gliscor HP Grass
Sig: Flight?
Gliscor can now glide up to ten feet, but is neither fast nor agile, although it is fast and agile when directly above the ground. It has the flight prowess of a Beedrill. It expends mild energy per turn to maintain flight. Loses Aqua Tail, Sandstorm, Sand Tomb, Earth Power, Stealth Rock, and Agility.

Felix: LV 4 male Granbull HP Psychic
Felix has always been a fierce warrior, never backing down from a fight. He has felled numerous warriors in battle, never losing a fight. Feared all around for his devastating fistplay, he is known everywhere he goes. Once, however, while exploring the arid depths of a scorching volcano, he met the legendary beast, Heatran. As usual, he challenged the beast, but he found that none of his usual pink-colored physical attacks could touch the beast. Almost having beaten Felix, Heatran stepped towards the fallen warrior, and was about to finish him off, when, suddenly, he threw his hand at Heatran in an explosion or orange energy, felling the lava beast. His prowess with he move was like that of a Fighting-type!
Special Training: Close-Range Canine (FT)
Felix is now a Fighting/Fairy type, and has all the weaknesses, resistances and immunities, and Type Characteristic of the type, with the exception of Rock, which is now a neutrality. He gains the moves Drain Punch and High Jump Kick, and has unlimited type energy to use Fighting-type techniques. He loses the fang boosting part of his SC, having neglected using them to attack, and is now easily angered, his encounter with Heatran causing this. His Fairy-type moves take 10% more energy to be used, the moves too “girly” for him to use, as he says. He loses the moves Rest and Sleep Talk, as a true warrior does not relax.
Ivan: LV 4 male Mr. Mime HP Ground
Signature Move: Mystic Crash (FA)
With a running start if possible, Ivan leaps about 4 feet into the air, gathering a heavy amount of crackling Fairy energy around himself. He crashes upon the foe for heavy Fairy damage, with a 30% chance to electrically paralyze. This move is not affected by size differences except in Realistic.
Sig: I'm a Fairy
Ivan learns Moonblast and Draining Kiss.
Mia: LV 4 female Azumarill HP Fire
Mia is a proficient jumper like her kind, wants to spice things up. She wants to be special, set apart from the rest. So, one day as she was training her bouncing techniques, on a sunny day, she found she was able to coat herself in fire as she used the attack, though the fire was rather cold, because, as a Water-type, she could not bring up intense amounts of heat.
Signature Move: Cold Blaze
Mia leaps up high into the air akin to Bounce, covering herself with a cloak of blue flame, using significant Fire energy and minor Water energy. She comes down upon the foe, dealing heavy Fire damage, the intense cold giving a 30% chance to give a burn (though this works like a regular burn.) Mia has the type energy to use this move twice.
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Old 09-08-2015, 08:43 PM   #7
Kuvario
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Male Haunter
Biography: Haunter's fellow teammates could get quite lazy when they wanted to. Not only outside battles, but during them by the process of "turreting", the act of simply spamming special attacks at the opponent and generally not doing anything much to move around. Haunter was disgusted by such tactics, and was frustrated at some of his opponents for doing the same. He vowed to make turreters somehow suffer in battle, through any means but counter turreting.
Signature Training: Creepy Chill
In the presence of the wielder of this ability, other Pokemon will start to feel much colder. This is because the wielder can drain the body heat of other Pokemon. This will cause other Pokemon to become nauseated, eventually to the point of their vision becoming significantly blurry and their body becoming slower. This effect can be neutralized by moving around a lot, which will help in producing more body heat. However, Pokemon which do not move around will find their vision soon growing blurry. This cannot blind or immobilize the Pokemon, but will significantly reduce accuracy and make them sluggish. Moving around will reduce the power of these effects. Ice Types and inorganic Pokemon are not affected by this. The wielder of this ability cannot use Self-Destruct, Ice Punch and Explosion. As a Gengar, it shall lose the ability to use Focus Punch.
Hidden Power: Fighting

Masamune: Male Medicham
Biography: Months of seemingly endless meditation have left Meditite void of most emotions. Being both a Fighing type and a Psychic type naturally grants him a sharper mind and endurance, however, his capacity for anything other than fighting or meditating is nothing. It's as if his heart has been trapped within the confines of a steel cage, although he claims that his lack of emotion is a sign of his enlightenment.
Signature Move: Swift Steel [ST]
The user surrounds himself with Steel Type energy, allowing the user to break through attacks with greater ease and still retain power, similar to Iron Head. The user strikes the target repeatedly in quick succession, dealing considerable Steel Type damage, before leaping away if needed. The target has a 10% chance to flinch. The user has enough Steel Type energy to use this move twice per match. While developing this move, the user forgot how to use Focus Punch and Giga Impact.
Hidden Power: Dark

Last edited by Kuvario; 09-13-2015 at 07:34 AM.
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Old 09-08-2015, 10:20 PM   #8
rotomotorz
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Placeholder-Level 3 Female Weezing
Bio: Always fond of her variety of gases she was able to spew, Placeholder quickly realized hat they could be her greatest asset. By combining some of her more potent moves into her gases she learned to cripple and confuse opponent's with some interesting mixture
Hidden Power: Ice
Signature: Status Gas
Placeholder's Poison Gas now inflicts Toxic, Smokescreen inflicts confusion, Smog inflict mild burns, and Haze inflicts paralysis. Placeholder's off-type moves can no longer cause any sort of status, and she can no longer use Pain Split.
Nutcracker - Level 3 Male Banette
Bio: Nutcracker was always a prankster, much like other Shuppet. He loved to prank others by throwing things or using minor attacks from a distance, then watching the expression on their faces as they turned around, unable to see who did it. As time went on, Nutcracker got caught very few times, and even when he did get caught he'd apologize, only to toss something at them on his way out. Roto found Nutcracker on his travels, but it turns out that Roto can also throw things. Pokeballs, specifically.
Hidden Power: Default
Signature Technique: Phantom Attacks
All of Nutcracker's Ghost type attacks can be ordered to phase through physical walls and other obstacles to hit their opponent. They can still be blocked by screens such as Light Screen, Barrier, Reflect, etc. but not by things like Rock Tomb. The damage and potency of his attacks are not altered, but if they phase through obstacles they cost 10% more energy.
Attached Token: Banettite
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o O O
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TS__[O]
{======|_|""T""|_|""r""|_|""a""|_|""i""|_|""n""|
/o--000'"`-0-0-'"`-0-0-'"`-0-0-'"`-0-0-'"`-0-0-'
Squad Summary


Last edited by rotomotorz; 12-31-2015 at 10:35 PM.
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Old 09-15-2015, 10:04 PM   #9
Eliteknight
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PASBL Squad l C+ Grade Ref l Grass Gym Trainer

Spoiler: show
Quote:
Originally Posted by Shuckle View Post
Well I don't know I wanted to deal damage and Starmie is inorganic :X
Quote:
Originally Posted by Mercutio View Post
Starmie is a starfish, it is not inorganic :p
Quote:
Originally Posted by Shuckle View Post
Kush I'm TL1. How am I supposed to know things if you don't tell me them?
Quote:
Originally Posted by Mercutio View Post
It's a starfish.



Quote:
Originally Posted by Concept View Post
I have 1 SP. Retroactively claiming the SP tax on all the things I did whilst LO.

I now have 1 SP.

Last edited by Eliteknight; 12-25-2016 at 03:53 PM.
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Old 09-16-2015, 04:33 AM   #10
KAYLAF0X
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"The jewel, the prize, looking into your eyes, cool pools drown your mind, What else will you find?"
Name: Sousxie
Species: Mawile
Level: 3
Gender: Female
Hidden Power: Water
Bio: Sousxie is a fiesty girl, for sure. I first witnessed her skipping through Granite cave whilst hiking with my co-worker, humming a song. She spotted us and stared at us in surprise before smiling--a very cute smile, as she is often known to do--and as I drew near, holding a hand out to her in friendliness, the mawile turned around and her jaw-horn opened viciously and let out a ferocious roar that shook the walls. I drew back quickly, very startled by such an act, and there was a rumbling in the cave. Stalactites began to fall from the cieling, and the mawile gasped---it, too, was terrified. I urged it to grab my hand and together we escaped the collapsing room. Once we were safe, the mawile smiled at me again. This time, I didn't drop my guard, but the mawile walked right up to me and hugged my leg, grateful that I had saved it, and My co-worker gave me a specialty Premier ball from our workplace and I captured her. She's flirty and sweet, and it often fools people into thinking she's harmless, despite the large steel jaw-horn on her head. She really enjoys playing pranks, though and if someone gets mad or frustrated with her, she often plays the cutsie little guilty girl in the situation.
Signature Move
Special Technique: "Face to Face" (Fairy)
"Cheek to cheek, the bitter sweet, commit your crime in your deadly time. It's too divine I want to bend, I want this bliss but something says I must resist..."
Sousxie focuses to enthrall her opponent into keeping eye contact for three rounds, preventing it from escaping with moves like dig or switching moves. During this time, Mawile is more accurate, but also is less agile or able to dodge attacks. All of Mawile's attacks that involve charming or taunting are less likely to be resisted.


Name: Coatl
Species: Dunsparce
Level: 2
Gender: Female
Hidden Power: Fighting
Bio: My time living in Johto first real boyfriend was a rough time. After I had escaped from my home one afternoon to go ponder on things, I happened upon Dark Cave, a series of tunnels that lead from Route 31 from nearby Violet City all the way to Blackthorn City up in the mountains. I hid in there for a while. The darkness was easy to get used to after a while, but I easily got lost, feeling my way through the tunnels. I had brought my pokemon just in case, but none of them had any luminescent capabilities. I walked right into something and fell backwards really hard, my butt against the rocky floor. There was a soft purr and I couldn't see anything, but I could feel the slightly scaley body of a pokemon against my leg, humming sympathetically. I reached out and patted it and apologized for walking right into it. With the help of my newfound friend, I was guided out of Dark Cave, however, it was not the same entrence that I had entered! Beyond the entrence was Blackthorn City, home of the dragon tamers. The large Dunsparce pokemon seemed to enjoy it here, and the dragon pokemon that lived there seemed to enjoy the company of the Dunsparce. I don't know what was up with that, but Dunsparce became a decent addition to my pokemon collection.
Signature Move:
Special Training: "How to Train your Dragon" (Dragon)
Although not type changed, Coatl now is familiar with Dragon Type, increasing dragon-type energy, and has learned Dragon Pulse, Dragon Rush, and Dragonbreath. In return, Coatl has forgotten how to use Bind, Trump Card, Thunder, Fire Blast and Blizzard.


Name: Poffo
Species: Hawlucha
Level: 3
Gender: Male
Hidden Power: Ground
Bio: Poffo is pretty much THE most machismo-ridden pokemon I have ever come to know. There was a Pokemon tournament in a small urban area between some small boys who had just gotten their first pokemon, and before they could finish, this bird just flew out of freakin' nowhere, shouting "THE MADNESS, YEAH!", crushing one of their pokemon(Pretty sure it was a caterpie. That poor caterpie....)! Leaping forward, I let out NOFX who slammed his fist right into Poffo's face so I could capture him. The kids watched in wonder. I guess they'd never seen such a masterful pokemon capture before! Either way, Poffo and I became best friends, and even though he got a punch to the face as well as type differences, NOFX and Poffo became best fighting-type buddies.
Signature Move:
Special Attack: "Diving Elbow drop." (Fighting)
This is a two-move attack that will be counted as a 2-mover. Poffo quickly moves to knock the opponent down (on their back if applicable) on the ground with a driving knee which does good damage for good energy. The second part of the attack, using significant energy, Poffo flies up into the air and executes the elbow drop by diving onto the opponent with his elbow cocked, driving it into the opponent's shoulder, chest, or head, causing major damage if the opponent is lying down, otherwise, the elbow attack only does significant. If the elbow drop misses, Poffo will take decent damage from the fall and his elbow will take more damage if hit for two turns.

Last edited by KAYLAF0X; 08-25-2016 at 02:00 PM.
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Old 09-16-2015, 05:03 AM   #11
Mew The Gato
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Mew

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Chhaya: Level 4 Female Absol (Uplevel) (Chhaa-yaa)

Quote:
Absol (Dark): Due to their ability to predict disasters, Absol have a faster reaction time to large-scale attacks such as Earthquake and Blast Burn. This does not guarantee escape but increases the odds of dodging. Absol are considered symbols of woe amongst Pokémon and people, particularly when seen at night, so they may make opponents feel uneasy.
Chhaya has great knowledge of the world. She has explored high and low, visited places all across the globe, from arid deserts to fields of snow, urban areas, and even close to volcanoes. She has inevitably seen and experienced natural, and not-so-natural disasters during her travels, which took a long time. She has been in the jaws of, and escaped danger countless times, having unfortunately grown very familiar with these mishaps due to observing so many of them with her own eye. It is as if disasters follow her around, and the squad was understandably reluctant to accept her inside due to this. In fact, Chhaya herself is not sure that she is really not the one causing all these unfortunate events. She has especially experienced disasters caused by the wind, often residing in windy areas.

Chhaya knows that civil animosity is the best behaviour she is going to be treated with by other members of the squad, and seems to have accepted this, lingering in the shadows, which are her namesake. Over time, she has decided to embrace her relation to disasters, and put it to good use. She has a lot of remorse, perhaps undue, for the things she has supposedly caused, and has decided to make up for it by serving the cause of the squad to the best of her ability. She intends to show everyone that disasters can be powerful allies.

Hidden Power: Poison

Special Move: Catastrophe

Chhaya releases a large wave of black Dark Type energy towards the opponent, using high energy to do so. If the projectile hits a Pokemon, it deals heavy Dark Type damage. It will explode into a burst of Dark Type energy upon contact. This move, like Inferno, travels slowly, but can cause intense burns. During her travels, Chhaya forgot how to use Hone Claws and Swords Dance, along with Giga Impact, Perish Song and Counter.
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Old 10-25-2015, 03:41 PM   #12
Zelphon
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picking up my Banette and Druddigon, letting the Hawlucha drop into the void.
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Old 03-06-2016, 11:21 AM   #13
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Pulling out these sigs.

Spoiler: show
Felix: LV 4 male Granbull HP Psychic
Felix has always been a fierce warrior, never backing down from a fight. He has felled numerous warriors in battle, never losing a fight. Feared all around for his devastating fistplay, he is known everywhere he goes. Once, however, while exploring the arid depths of a scorching volcano, he met the legendary beast, Heatran. As usual, he challenged the beast, but he found that none of his usual pink-colored physical attacks could touch the beast. Almost having beaten Felix, Heatran stepped towards the fallen warrior, and was about to finish him off, when, suddenly, he threw his hand at Heatran in an explosion or orange energy, felling the lava beast. His prowess with he move was like that of a Fighting-type!
Special Training: Close-Range Canine (FT)
Felix is now a Fighting/Fairy type, and has all the weaknesses, resistances and immunities, and Type Characteristic of the type, with the exception of Rock, which is now a neutrality. He gains the moves Drain Punch and High Jump Kick, and has unlimited type energy to use Fighting-type techniques. He loses the fang boosting part of his SC, having neglected using them to attack, and is now easily angered, his encounter with Heatran causing this. His Fairy-type moves take 10% more energy to be used, the moves too “girly” for him to use, as he says. He loses the moves Rest and Sleep Talk, as a true warrior does not relax.

Ivan: LV 4 male Mr. Mime HP Ground
Signature Move: Mystic Crash (FA)
With a running start if possible, Ivan leaps about 4 feet into the air, gathering a heavy amount of crackling Fairy energy around himself. He crashes upon the foe for heavy Fairy damage, with a 30% chance to electrically paralyze. This move is not affected by size differences except in Realistic.
Sig: I'm a Fairy
Ivan learns Moonblast and Draining Kiss.

Mia: LV 4 female Azumarill HP Fire
Mia is a proficient jumper like her kind, wants to spice things up. She wants to be special, set apart from the rest. So, one day as she was training her bouncing techniques, on a sunny day, she found she was able to coat herself in fire as she used the attack, though the fire was rather cold, because, as a Water-type, she could not bring up intense amounts of heat.
Signature Move: Cold Blaze
Mia leaps up high into the air akin to Bounce, covering herself with a cloak of blue flame, using significant Fire energy and minor Water energy. She comes down upon the foe, dealing heavy Fire damage, the intense cold giving a 30% chance to give a burn (though this works like a regular burn.) Mia has the type energy to use this move twice.

Aeria- uplevel female Clefable LV 5 HP ground, Candymaker's token attached
Signature Move: Mythical Meteor (FA)
Using high Fairy energy, Aeria summons a large, flaming meteor of Fairy energy from above her head, throwing it towards the foe, dealing high Fairy damage, with a 30% chance of burn. She loses Swagger and Hyper Beam, and no longer resists Bug, instead taking neutral damage from it.
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Old 08-07-2016, 06:24 PM   #14
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Sad, but leaving these folks here for now:

Spoiler: show
Jaws: Level 3 Female Aerodactyl
I revived Jaws from an Old Amber I found on the beach in Mossdeep city. It's since grown into one of my most reliable battlers.
Hidden Power- Ice

Nitrogen: Level 3 Female Haunter
Nitrogen is a lot stronger than she looks. She can cause all sorts of weird things that others couldn't dream of. She trained at the Bellsprout tower in Johto but was eventually banished because of her trickster ways.
Hidden Power- Fighting

TheHornyOne: Level 3 Male Tauros
As his name suggests, he is very horny. Because of his nature, he and Quackmire are best friends, going out and having competitions to see who can take home the most "partners". Since becoming friends with Quackmire, he has also become a trisexual.

Chubbyzuna: Level 3 Female Hariyama
Chubby was the champion of the sumo circuit in Kanto. He was renowned for his amazing warm-up routines, which were said to be the reason he won his bouts.
Hidden Power- Dark

Sludgy: Level 4 Male Muk
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PASBL Record-
TL- 3
Ref Grade- C
Wins- 24 ~ Losses- 14 ~ Draws- 1
TP- 154 KOs- 52 SP- 15
Current Number of Pokemon on the Squad: 38


Friend Codes:
Spoiler: show
Y/Smash Bros- (I pay more attention to this one :P) FS- Gabite, Noibat, Druddigon; 1993-9521-9013

X- FS- Gyarados, Bibarel, Poliwhirl; 0645-5911-9507
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Old 04-27-2017, 10:56 PM   #15
Deebs
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Iceboxing this precious babe.

Isolde: Female Mawile [Level 3]
Naturally theatrical and overdramatic, Isolde merely contributes to the overall insanity of my squad. Each and every one of her emotions is over the top, leading to alternating bouts of tremendous joy and unrelenting despair. When she’s not committing an act of emotional terrorism on another member of my team, she gardens, and has since designed a special move in tribute to her very favorite flower.
Signature Technique: Forget-me-not [Water]
Drawing on a significant amount of Water energy, Isolde summons a small energy construct in the form of a Forget-me-not bloom and launches it at her target. The attack deals a considerable amount of damage and also induces temporary amnesia in her foe, more often than not stopping them in their tracks. This generally lasts until the start of the next round or until they take damage. Isolde has the Water energy to use this move twice per match.
Hidden Power Fairy
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