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Old 07-09-2015, 12:45 AM   #1
Doppleganger
我が名は勇者王!
 
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Myth of Draknor, a.k.a. Dopple's Chuunibyou

This is something I wrote for a text-based RPG called Warrantia back in 2004. It was basically like how Fizzy Bubbles was back in '00, hence why I got engrossed in it.

It's embarrassing, but in BB Code. Makes for an easy copy-paste!

...

The Myth of Draknor, v. 1.8

Overview of Alluria.

Myth of Draknor is set in the Omniverse of Alluria. An Omniverse is a
"universe" that branches into several different "parallel" dimensions,
but they are all connected by a constant in each dimension. Naram was
created by the only diety in existence, the one God, Jehovah.
Jehovah's power is limitless, as is his benevolence. Jehovah is
referred to in the "male" form even though he has no gender, for he is
the "father" of Alluria. Jehovah is responsible for creating the
universes of Mi and Ni, as well as the Negaverse, the Seven High
Heavens. Jehovah then created the first worlds and began time in Mi
and Ni.

Worlds developed, life flourished, and peace was frequent. Jehovah's
vision was to create a tranquil domain, where he would recieve prayers
for his work and in turn, his people would obey him. Everyone would be
good, and life to it's best. In the beginning, Jehovah realized and
understood the connections of inner energy, the conflicting forces of
"yin" and "yan". To even allow worlds to exist, the negative "yan"
energy of every action, of every being, was to reside in the
Negaverse, an alternate dimension of the Alluria Omniverse that had
the sole purpose of containing negative energy.

Jehovah realized that his perfect world was not good. His people would
die; they lacked the instinct to kill other animals, to harm a tree by
eating fruit, or by grazing. The first mammals (including primitive
humans) and reptiles were too good, and they began to die. With the
death of his creations, which took so much time and energy to make,
and without their prayers, thanks, and tributes, Jehovah grew weaker.

Jehovah realized that he would need to bring back some "yan" energy
back into his worlds, and so it was done. The Negaverse was breached,
and black energy seeped back into the hearts of beings. Time
progressed foreward, and creatures were living. Jehovah believed life
was good.

However, Jehovah looked down on his worlds one day, and saw evil and
corruption. Early humans in Mi were killing one another over petty
differences and trinkets, and species in Ni had evolved into monstrous
creatures. These creatures adapated to space travel and attacked other
worlds. Jehovah saw this, and realized that, even with the slightest
amount of "yan" energy, the purest of creatures can become corrupted
into monsters.

These monsters, deemed Jehovah, would corrupt Heaven, and possible
taint himself. The all-forgiving Jehovah's love for his creations
diminished as did his power. In his dillussional state, to preserve
himself, Jehovah created the Nine Burning Hells, the ultimate fate of
all malevolent beings, and transfigured several of his angels into
monsterously winged fiends called daemons. Over time, lesser daemons
and beasts also began to inhabit the Nine Burning Hells. These
creatures were of a twisted, sadistic nature, designed to inflict all
the evil upon those sent to the Hells as those send did upon the
innocent.

Five daemon lords, the most vindictive and malicious of the unholy
legions, emerged: Trigon, Azmodan, Belial, Nergle and Baal. Rising
above these lords was the Daemon King, an enormous hell spawn who
named himself Diaboros (Diaboros Rex). The legions of Hell, now
independent of Jehovah, sought to strengthen their desire for cruelty
and dominance by bringing more creatures into the Hells. Diaboros
began to corrupt the creatures of Mi and Ni, amplifying their "yan"
energy to disproportionate values.

Jehovah was weakening by the hour, and failed to notice this. The One
God decided to change things in one dimension, and see if it changed
the worlds for the better. With this thought in mind, Jehovah created
the title portfolio, a form of magical enchantment in which powerful
beings attain a slice of immortality by obtaining a "profile". They
are entrusted to preside over this profile, embracing it's abilities
to help balance the world. Mortals would have access to these
portfolios, which were alignment neutral, but the majority of them
would go to his angels.

Jehovah also experiment with The Mana Stream. One of his most pious
worshippers, a beautiful maiden on Planet Korrin in Ni, was murdered
by rogues. She was unique in that she could control magical energy,
which Jehovah had neglected to restrict in mortal creatures. Mortal
beings were beginning to tap into their own spirit energy, called Ki,
and the spirit energy of lands, objects, and natural forces, called
Mana. The majority of beings used these powers for destructive ends.
Mi was magic-starved, in that there was little mana to be accessed and
the humans there leaned toward technology rather than the arcane, but
in Ni, humans geared toward both. Rather than let the beautiful
maiden, Virgo, come up to Heaven, he transformed her into a
semi-sentient stream of magical energy (with her permission) to
regulate power for all eternity. The Mana Stream penetrated every
aspect of Ni's universe, absorbing Ki and Mana to prevent beings from
accessing it. In turn, the Mana Stream rediverted such power to life
and growth.

In time, however, the powerful daemons of the Hells had corrupted the
Universe of Mi into a world of bood and nightmares. The Terrans,
humans of Mi, had created great ships of war to sail across primitive
seas; now, they embraced spaceships and interstellar combat, using
supernovae and black holes as leathal weapons. The Triple Alliance, a
totalitarian regime, fought against the various species of many
worlds, all for unattainable ideals and diminishing resources. Chaos
reigned supreme.

The destruction in Mi was so great, the borders between Mi, Ni, and
the Negaverse began to weaken. These barries were so weak that
intedimensional tears, or "rips" in the fabric of space time, began to
emerge. These tears became powerful sources of energy, but only until
Mi's last days did scientists discover these tears, essentially
"holes" in Alluria's Ominverse dimensional walls, could be stabilized
into a corpreal gateway to the other branches of the worlds.

The first sign of the weakening of barries, however, was with the
creation of a horrendous monster on Planet Hellion. The magi of the
Kei Pirates, the primary human resistance to the Triple Alliance,
affiliated themselves with primitive daemonic worshippers, and
together, they gated in a powerful daemon from the Hells (with a
little help from Diaboros) and slew it (daemon spirits go back to the
Hells when slain). The scientists combined the DNA of the daemon with
a fusion of technology, genetics, and a little magic, creating a
unique daemonic abomination. These beast, taking the form of a winged
draconian serpent, with two mouths on it's tremendous head, emerged
from the "Hell Egg" during the last few weeks of Mi's existence. The
monster, named Kevhendross the Blazen, was the first creature in Mi to
assume a profile; the beast became Lord of Chaos. Devouring all life
on Mi, Kevhendross grew to tremendous size, enough so to destroy the
planet. Without requiring oxygen to breath, Kevhendross flew across
Mi, wreaking havoc and leaving destruction in his wake. Wherever
Kevhendross attacked, what was left behind became inhabitable, because
Kevhendross was not only magical, but radioactive.

Jehovah did indeed see this, and he deemed that Mi had become far to
evil to exist any longer. In a reversal of the "Big Bang" he used to
create the universe, Jehovah simply set a limit on the expansion of
Mi, and eventually, it began to contract. This "Big Crunch" was the
ultimate cataclysm of the universe, although some beings were allowed
to survive. The Atlantians on Planet Oreichalcos, a holy people who
valued individual rights and peace, were spared by Jehovah's power.
Some ships and outposts of the Triple Alliance fleet had actually
traversed the universe bounds so far, and because of Ni's dimensional
breakdown, they phased in and out of their home plane. Jehovah simply
left them in Ni.

With the "Big Crunch" all of Mi was reduced to a single atom, but
Jehovah was in shock. One of the powers bestowed upon Kevhendross the
Blazen by the scientists who made him was dimensional travel, the
ability to stabilize a portal. Kevhendross was able to escape Mi's
destruction into Ni; Kevhendross terrorized a flourishing blue world
called Draknor, forcing himself upon the Queen of Dragons, Alexstraza,
and nearly slaying her mate, Bahamut, Lord of Dragons.

The Terrans who had escaped Mi's destruction read Kevhendross'
existence on their scanners, and realized that the daemon dragon would
kill them all. Although, like most of the Triple Alliance, they were
held in the dark about Kevhendross, they had accumulated public
information on the beast during Kevhendross' rampage across the Mi
galaxies. Of note, Kevhendross' second head spewed a magical-lightning
based attack called "Lightning Impact" that severely weakened anything
it touched. Kevhendross They already had one; Nightscape, a battlestar
cruiser. The Ion cannons on Nightscape, usually used to disable enemy
ships, were modified to accept ions as opposed to fire them. The
engineers on the battlestar figured the lightning attacks of
Kevhendross, magic or not, where ionic at the molecular level. They
also guessed that Kevhendross was not immune to his own attack. They
knew that, as part of his programming, Kevhendross hated "summonings"
of creatures or objects to combat him, and that the "Lightning Impact"
would only trigger when something was summoned.

Nightscape lured Kevhendross to it by destroying one of the larger
ships in the Nightscape fleet, an old dreadnaut. The evil dragon
followed the energy signature and attacked the Nightscape cruiser. The
trick Kevhendross, a hollowed-out corvette-class ship was hidden
behind Planet Thailog, where Nightscape had emerged out of Mi. When
Kevhendross attacked Nightscape's fleet, the corvette was programmed
to fly from behind Thailog and quickly appear in front of Nightscape,
simulating a "summoning".

It worked. Kevhendross used his "Ligntning Impact", which was absorbed
by Nightscape (the corvette was destroyed). Using all the power
sources on Nightscape, the ship fired, with all cannons aimed, right
back at Kevhendross.

The dragon was left weakened by the attack, unable to even move. The
Terrans on Nightscape watched as Kevhendross fell limply into space,
and their signals indicated that the dragon was consumed by a star
some two years later.

Nightscape, the last surviving ship of the Triple Alliance, had lost
all power, and was forced to crash land on Thailog. The ship collapsed
into the Dune Sea, causing a breach in the ship's hull. Tragically,
Thailog had a nitrogen-sulfide atmosphere, and all aboard suffocated
to death.

Jehovah's power had diminished significantly; he had no hand in the
the destruction of Kevhendross. Watching the sole civilization alive
in Mi, the Atlantians on Planet Oreichalcos. Slowly, these pious
people became corrupted by their own power, wealth, and pride; having
survived the Big Crunch, they believed themselves invincible. The Seal
of Oreichalcos, a six-tiered star that served as the Atlantian's Holy
Symbol, was now manipulated to amplify the evil in their hearts.

The worse was yet to come. Rebellion began, and slaughter was
frequent. Jehovah watched, sadly, as his people degraded into
monsters. Worse yet, Several Atlantians had seen visions of Diaboros,
and using powerful corruptive magic, they were able to corrupt the
Seal of Oreichalcos into The Insignia of Diaboros Rex; Diaboro's
pentagram. This horrible rune of power not only corrupted all who
beheld it, but it served as a gate to allow Diaboros to enter the
mortal realm.

The Lord of Hell and the Five Daemon Lords had come to Mi to steal the
portfolios that Jehovah had created, and use their power to open the
Golden Gates into Heaven. Diaboros absorbed almost all the "yan"
portfolios, as did his Daemon Lords. The Lord of Hell then began
razing Oreichalcos, destroying the civilization and all who lived
within.

Jehovah had had enough. Diaboros was close to assuming his power, weak
as he was. Summoning the last of his strength, Jehovah gated in five
powerfull beings from a dimension completely seperate from Alluria;
five immortals known only as Colossus, Goliath, Juggernaut, Titan, and
Gorgon. Five horrible monsters that assumed portfolios when they
arrived.

Jehovah commanded them to destroy Diaboros; they were successful,
after nearly a week of fighting. Jehovah would not let Diaboros be
reborn in Hell; after transporting the five immortals to Ni, he caused
a massive explosive cataclysm in Mi to destroy everything, and closed
the gates to Heaven and the Infernal Gate to Hell.

With this, Jehovah fell to sleep. He was weakened, exhausted, from his
work, and realized that the world was corrupt and would not heal
itself. He fell asleep, and would vanish from the world for all time.

Jehovah, however, did not realize that problems were emerging in Mi.
The yin spirits of the Atlantians were slowly degrading into dark
energy, yan, from the evil of daemonic corruption. Their spirits
became wraiths, and, as yan energy. Some, like Diaboros, diffused into
the Negaverse. Others were drawn into Ni during brief portal tears
caused by the Mindflayer, Dread Lord, and Githyanki wars on Thailog.

Diaboros, however, now a wraith, began to absorb the Atlantians,
ending their existence to fuel his own. When "The Three" created the
Ichi dimension from part of the Negaverse, Diaboros entered that
world. When they created life, he was given form once again, but no
longer as a daemon. All daemonic influence had left him; the former
Lord of Hell became a new species, a Bane Lord. Called Diaboros' son,
this new creature immediately assumed all the portolios in Ichi and Ni
relating to death, decay, and corruption, and so many refer to him as
Beelzebub, Lord of the Flies.

The Three, who were young demi-gods from a realm outside the Omniverse
of Alluria, trapped Beelzebub temporarily. They had used all their
energy to create Ichi, but they used their life energy to create six
houses of a magical species, related to Humans. These six houses,
embracing aspects of the mortal realm (Shadow, Bone, Blood, Fire,
Frost/Air, Thunder/Lightning) would live on the newly created
homeworld of Ichi, Gaia, and train to defeat Beelzebub when he would
free himself.

One thousand years later, Beelzebub had freed himself from the runic
prison of the Three, and he proceeded to sow decay upon Gaia. The
Thunderlord Champion, Kenkai the Purifier, riding the eternal dragon
Shenlong, battled Beelzebub. Beelzebub, to counter Shenlong, gated a
creature from Hell to serve as his mount: Kevhendross. After much
fighting, Kevhendross and Beelzebub were defeated and banished to a
dimension containing the immense monster Tartarus; Kenkai was slain,
but with his life energy, just like the three, he created the universe
in Ichi.

Draknorian History

-=The Creation=-

The planet Draknor, and the universe of Ni, was dying, seven thousand
three hundred years before the epic battle between Kenkai and
Beelzebub. In fact, most of the starts in Ni had extinguished,
collapsing into few neutron stars but mostly black holes. Planet
Draknor was among the last lands with life, but it's sun had swelled
to the size of a red super giant, a sign that the sun was aging; and
the planet would inevitably be destroyed.

The medium-sized Draknor (about the size of Mars) was always a harsh
world, albeit not as difficult to survive in during its latter years.
Although not a desert planet, Draknor was somewhat desolate, with few
huge forests and bodies of water. The ice caps were fairly dense,
however, and lead Monsters off all shapes and sizes lived on Draknor,
with semi-sentient species including the Yeti, Ogre, Troll, Dragon,
Orc, Goblin, Hobgoblin, Kobold, Bugbear, Ettercap, Giant Spiders, and
all sorts. The red planet was also home to a number of very sentient
species, such as the Mountain/Lowland Dwarves, Royal Dragons, Humans,
Sahuagin, and Daemons.

Daemons has come to Draknor when a brief portal was open between it
and Hell, but the potal was closed with Azmodan, Price of Daemons,
stepped through. The portal had been opened when Draknor had been
struck by a comet; the comet had torn open a rift in time and space,
primarily because of the sensitivity of the magical field on the red
world. Naturally occuring dimensional portals have Ki limits, though,
and Azmodan was far too powerful to keep the portal from collapsing.
Azmodan and a few hundred Daemons had trapped themselves on Draknor,
but in time, most of them were able to survive by thriving off the
malevolence of other beings. They colonized part of the mini-continent
Sanzanar, and were able to transform it into an outpost of Hell.

-=The First Age=-

During the first age of Draknor, humans came about and began to settle
upon the main continent of Daelor. They avoided the mountain ranges,
as at the time, humans were far too primitive to survive in all but
the most mild of climates. This was also due to the infestation of
Lowland Dwarves, who, in contrast to Moutain Dwarves, were very stupid
but speech-capable giants, who often weilded axes larger than most
houses and who often made homes out of hollowed-mountains.

The Royal Dragons under Bahamut, Lord of Dragons, created the
wonderous city Shandalar, and functioned under an absolute monarchy.
Royal Dragons, a bipedal, upright, and more intelligent variation of
normal dragons, have no females, because they re-produce asexually.
The only exception was their deity, Bahamut, who fathered most of the
species with his mate, Alextrasza, Queen of Dragons. During Draknor's
early years, a creature from a faraway world called Kevhendross the
Blazen, essentially a demon in draconian form, forced himself upon the
female diety Alextrasza, creating a bastard offspring of godly
proportions; Tiamat, Lord of Carnage. Tiamat, like Bahamut and
Alextrasza, was a draconian diety. When Tiamat was born, he used his
divine power to kill and devour his mother, Alextrasza. Bahamut fought
Tiamat with all his strength, but the Lord of Dragons had no power
over draconian dieties (like Kevhendross) and was unable to command or
kill the Lord of Carnage. Instead, Bahamut ordered his Royal Dragon
mages to fashion a totem, and while Tiamat was preoccupied with
destroying parts of Shandalar, Bahamut wounded and imprisoned the
demonic dragon. Bahamut cast the totem into the great sea, were it was
eventually salvaged by Sahuagin and placed in the royal treasury of
Aquatis.

-=The Second Age=-

The second age began with the creation of the mage clans, exiled from
the mainlands of Daelor for their meddling in the forces of magic.
Those exiled where the greatest of alchemists and scientists, who
discovered a powerful force that flowed through all dimensions
simultaneously; The Mana Stream. The earliest experiments with
harnessing power through The Mana Stream destroyed many small towns,
and although many of the Daelor kings employed court conjurers, fear
and superstition drove them out.

For a note, Daelor had fashioned an area in its center, which was
known as the Alliance of Great Kingdomes. This area, ruled by no less
than twelve kings, was the most prosperous human settlement on
Draknor. Such prosperity was what also lead to the experimentation
into the unknown, as the Great Kingdomes offered superior resources
and manpower to fuel such inquisitiveness.

Three mage clans were formed, each exhiled from a different realm
through the Treaty of the Glory of the Kings, established in 125 BP
(Bai Primer, after the monk who fashioned standard time-keeping). The
three clans were as follows; the Veshan Sorcerors, Batan-Tor
Necromancers, and Kyath Warlocks.

The Veshan Sorcerors, exhiled from the northernmost section of the
Great Kingdomes, were the least-experienced of the mage clans, yet
most bitter. They delt with harnessing elemental and mental magicks,
and were thus the most responsible for causing banishment. Although
the largest clan, most of their number fell during the first great
trek, and since most of this clan had been seperated, it was a good
two years before they managed to congregate in one place, in which
case, more than one thousand mages were reduced to a scant hundred or
so. (Veshan Sorcerors were both male and female, 65% female, to be
exact) They congregated near a small cove, slighly north of the Sea of
Storms, called the Bay of Baash. From there, the Veshan decided to
form a new nation as isolated from the Great Kingdomes as possible;
they traveled north-west from the bay up to the Frostlord Peaks, and
through Foxfire Pass, they found a new-land, untouched and uncolonized
by humans, dwarves, or dragons.

This new land had no-monsters, and no native beasts at all; it boasted
a sea of trees, and was a fortified point beyond the Sighorn
Mountains, Draknor's greatest mountain chain. The Veshan settled here,
and formed a new land, called Vesha. (For a note, Veshan means
'Survivor,' in the human native tongue)

The second two mage clans, named the Batan-Tor "Walkers of the Dead,"
and Kyath "Hell-Spawn," were by far more malevolent than the Veshan.
The Batan-Tor, for example, were Necromancers, who, in the western
Great Kingdomes, raised the dead from cemetaries and combined bodily
parts to form inhuman abominations. The Batan-Tor, however dark, never
truely took an innocent mortal life. They are also the only beings to
actually prefer their exhile.

The Batan-Tor sailed across a small channel of the Endless Sea to a
dark island. This new island, named simply "Necropotence," became the
Batan-Tor's central and isolated home, and has never been visited by
normal humans. None dare venture there, thought, for all life near
Necropotence's shores have been extinguished, and black, tainted water
is said to flow from its only river, the Styx. The coast that leads
two Necropotence has been called the Skeletal Coast, because the land
has rotted and the dead forced to the surface on the decaying beach.

However evil the Batan-Tor may seem, they pale to the Kyath, who were
truely the most fearsome of all mages. The Kyath, who dared to deal
with the devil, specialized in daemonic and corruptive magicks, with
their most fearsome spells capable of summoning Daemons and Hellions
from Hell. The Kyath made a pact with Azmodan, Prince of Daemons,
where they would together attempt to destroy all life on Draknor. The
Kyath left the Great Kingdomes before they were exiled, taking refuge
on the Daemon mini-continent of Sanzanar.

The second age was also a time of war, as the giant Lowland Dwarves
were slaughered by the smaller, more strategic Mountain Dwarves. Lead
by King Layden I, the Mountain Dwarves re-took their homes in the
Thunderlord and Frostlord Peaks through fierce warfare with their
larger cousins. Although the Lowland Dwarves had size and power, the
Mountain Dwarves employed tactics and intelligence to overpower their
opponents, and within twenty years the Lowland Dwarves were extinct.

-=The Third Age=-

The third age began with the extinction of normal humans. A strange
climate change, theorized to have been caused by a small meteor
striking Draknor, caused severe droughts to occur during the summer
months and tremendous rainfall during the spirng.

Hostilities between the Great Kingdomes and the nations of Vesha,
Black Isle, and Zaarin began to erupt. Vesha, the most developed
nation on Draknor, in terms of architecture, knowledge, and culture,
had become more powerful in their isolation, free from prosecution.
The Vesha had evolved tremendously in power, and they used their
newfound magic to correct the seasons in Vesha. Many non-Great
Kingdome human settlements immigrated to Vesha, and those that
survived the journey were welcome with open arms.

The Veshan had made alliances with the Royal Dragons and Mountain
Dwarves, mainly due to their exporting of goods and services to these
races, who were suffering from the climate changes. Many
Royal-Dragons, unaccustomed to the extremes of cold, perished in mass
qualtities untill the Veshan came to their city of Shandalar and
corrected the problem. The Veshan casted several spells to shield
Shandalar from magical attacks and unfavourable weather. The Royal
Dragons were indebted to the Veshan, while hostilities toward the
Great Kingdomes continued to mount.

The country of Zaarin on Sanzanar, and Necropotence, relatively
un-changed by the climate of Draknor, began making plans with the
Vesha to take revenge upon the Great Kingdomes. Although the Kyath and
Batan-Tor were actually neutral at the time, their hatred of the
Kingdomes was rekindled by the bitter Veshan.

The Mage Wars began during the liqudation of the Alliance of Great
Kingdomes. Each of the twelve nations declared that the others were
the cause of their problems, and together they denounced the exhiled
sorcerors as part of the problem. The Alliance destroyed, quarrels and
fighting began amidst the great nations, and the Veshan, Kyath, and
Batan-Tor marched into their lands. Massive armies of lesser-daemons,
undead, dwarves and dragons ravaged the Great Kingdomes, as the sky
rained fire and lightning overhead.

Daelor, already crippled by the climate changes, was warped into a a
continent of badlands and swamps. Mainly due to the Kyath and Azmodan,
the land became corrupt and desolate, with even the most hardy of
monsters perishng amidst the endless wasteland.

Once the Great Kingdomes had been delt with, the Kyath, as with their
pact with Azmodan, declared war upon the Batan-Tor and Veshan. The
Batan-Tor, utterly ignoring the Kyath's feeble attempts at combat,
retreated to their isle to investigate a strange magic radiating from
deep within Draknor.

The Veshan Order of Sorcerors under the command of [email protected] (Archmage)
Archimonde, in an alliance with the Royal Dragons under Bahamut, Lord
of Dragons, and Dwarven Clans, under King Layden Stromhammer II,
Mountain King, did battle against [email protected] Davvol of the Kyath Cult of
Warlocks and Azmodan, Prince of Daemons.

The battles primarily took place upon the shattered continent of
Daelor. None ever reached Zaarin or Vesha, mainly because of physical
barriers; the Frostlord Peaks for Vesha, and the Sea of Storms for
Zaarin. The battles resulted in the slaughter of several million
beings, and an enromus strain on the forces of magic. This strain was
weakening something powerful from within the Earth, something only the
Batan-Tor were able to foresee, something more powerful than anything
Draknor had seen in millennia.

-=The Fourth Age=-

Before life had begun on Draknor, several alien races had imprisoned
five great spirits of evil within a tomb beneath the planet's surface.
Of these races, nothing is known, except that they went extinct
attempting to imprision these spirits.
After the five had been released, the Veshan Order discovered the tomb
and found incredibly large and complex runes, designed to keep the
spirits in a state of dormancy, weakness, and immobility. A passage
was written upon a slab of stone near the north wall of the tomb, and
when touched by a weilder of magic, it immediately translated into the
following, in whatever language the mage understood:

Detained herin lay five great beasts,
Originally they ravaged worlds unknown,
On your world they now eternally feast,
May their seeds of destruction now been sown


During the last few battles of The Mage Wars, a great power was
growing from deep beneath Daelor. The Veshan, who had liquidated their
divinators, were completely unaware. The Kyath, some of which had lost
communication with Azmodan, were also unaware.

The Batan-Tor, Royal Dragons and Daemons realized the danger, though.
The Batan-Tor, not known for fear, began to recall all forces left on
Daelor to Necropotence, and Azmodan prepared his Daemons and Kyath on
Sanzanar in preperation. ([email protected] Davvol was slain during The Mage
Wars, and Azmodan assumed control of the Kyath)

It was only a matter of time before the terrifying force was unleased,
although their freedome was premature, due in part to a new type of
spell devised by the Veshan; The Infinity Spells. Cast with multiple
mages, these spells caused tremendous damage to all opposition, while
also blasting a tremendous area. The main problem with these spells
was their slowness and inaccuracy. The diminishing numbers of Kyath,
actually due to the realization of the great prescene under the earth,
was attributed to Infinity Spells. This only caused widespread use
amidst Veshan enforcers.

The dragonite's release was mostly due to massive spell-casting. The
runes that imprisoned the five were fueled by the magic of Draknor,
and conistent spell-casting by the Veshan, Kyath, and Batan-Tor caused
the magical barriers to strain. Without magical fuel, the runes would
break. This, in conjunction with the awakening of the dragonites,
caused their imprisonment to come to an end.

A few days after The Mage Wars 'unoffically,' ended, with the last
Kyath banished/killed on Daelor, five tremendous explosions erupted
from deep within the planet. Five large, metallic, dragon-like beings
emerged from the Earth, each enraged at several millennia of
imprisonment.

The dragons, who called themselves dragonites (apart from Chromium and
Tungsten, who were apparently too primitive too speak) began to fight
amongst themselves. Legends incribed on the tomb walls described such
behavior; apparently, there were dragonites, male and female, of every
known element, but the five surviving dragonites had killed and
devoured the rest. The dragonite's freedome caused complete decimation
of most of the ruined lands of Daelor. However, Nickel, the youngest
and weakest dragonite, was slain by the other four, and his ruined
carcass fell to the earth in a heap of twisted metal. Layden
Stromhammer III would eventually use the corpses of all the slain
dragonites to use as weapons and armour.

The remaining four dragonites fled to different parts of the
continent, each attempting to conquer new lands and amass a tremendous
army to pit agaist themselves.

The four dragonites, Iron, Tungsten, Chromium, and Cobalt, settled in
different parts of Daelor; Chromium colonized a short ways south of
Vesha and somehow constructed an imposing fortress, named later by the
Veshan The Throne of Chromium. Iron imprisoned Bahamut and leveled the
Royal Dragon's city of Shandalar and forced the Royal Dragons into
slavery. They constructed for him a tremendous domed fort, named The
Durance of Iron. Tungsten raided the Dwarven halls of Layden,
slaughtering thousands of dwarves and driving them from the mainstead
of the Thunderlord and Frostlord Peaks. Tungsten's stronghold was
renamed The Halls of Tungsten

Cobalt was the last dragonite to establish a stronghold, mainly
because of skirmishes between the other dragonites and himself.
However, in terms of raw destruction, he was second only to Chromium,
having destroyed nearly all of Necropotence and devestating lands
belonging to both Iron and Tungsten. Cobalt eventually created The
Citadel of Cobalt within seeing distance of Shadow Lake, due west of
the Sea of Storms.

The battles between the four dragonites became known as the war of the
Godslaying Metal Dragons. Although the forces of Draknor fought
valliantly against the four, hopelessness began to settle in. Several
regiments of Veshan Sorcerors waged combat against the dragonite,
Chromium, only to discover one horrifying fact; these creatures, while
already invulnerable to physical damage, were impervious to any and
all magic; this lead to the destruction of all Veshan regiments beyond
Vesha via Chromium's breath weapon, a tremendous cylinder-shaped blast
with a diameter of two miles. These blinding blasts obliterated
anything and everything engulfed by them, including a great deal of
the Frostlord Peaks.

In a brash and unfortunate move, Archimonde commanded that all
available Veshan Sorcerors would lead a tremendous assault on
Chromium's stronghold, in an effort to destroy the dragonite.
Archimonde's Folly, as it came to be known, resulted in the deaths of
a billion Veshan; immune to spells, Chromium enjoyed a turkey shoot as
waves of Veshan hurtled themselves toward his stronghold. Not one even
made it to the walls.

Over time, the dragonites ceased warefare with one another, a sort of
mutual, yet unoffical armistace. No dragonite would risk attacking
another, as they might loose their own life in the process. The
dragonites settled into seclusion and calm, only terrorizing those in
their own vicinity. Tungsten, who hoarded all the treasure of the
dwarves, continued to slaughter their numbers; Cobalt, the most
diabolical, became a semi-tyrant who ruled his lands with an Iron(no
pun intended) Fist. Iron, at first the most powerful and largest
dragonite, settled in and became a sort of god; he was worshipped by
his followers to no end, and he would often take a human form and
cavort with hundreds of young women every hour, only to melt their
flesh with his breath while they were still alive.

The anomale was Chromium. While the other dragonites actually became
weaker with time, Chromium nearly quadrupled his power in the first
two years after his release. Chromium was also the only dragonite
without an army; Cobalt had his Shadow Warriors, which were warped
spirits of the dead, Iron controlled the Royal Dragons and Humans, and
Tungsten commanded dwarven slaves and humans.

Apparently, Chromium could absorb magic from whatever being he killed,
and, in a sinister twist of fate, the Veshan's seemingly worthless
loss of a billion devote sorcerors lead to their inevitable victory.

Chromium rarely occupied his fortress, instead choosing to ravage the
lands of the other dragonites, and those lands unclaimed by them.
Salger and most of the Kyath were totally destroyed by Chromium, as
was what remained of The Black Isle. Chromium also decimated several
island inlets, including the Comet Isles and Scattered Isles. Chromium
left the Hellstrom Torinth and Cairn Reefs desolate, and legend even
states that he tracked down the Sahuagin underwater kingdome of
Aquarius.

Twenty-two years, one month after the coming of the dragonites,
Chromium left his throne and attacked Iron. Although completely take
by surprise, Iron fought back violently. Iron could not fly, though.
Although not attributed to obesity, the weight of Iron's tremendous
scales were too much for his four wings to bear, and, as he was
grounded, Iron was at a tremendous disadvantage.

The magnitude of Chromium's power, however, was not truely measured
until Iron blasted Chromium with a tremendous breath blast, only to
have the blast reflected back at him. Chromium had become
nigh-invincible; not even a dragonite's breath weapon could harm him.

After one breath, Iron collapsed in a tremendous heap, just like
Nickel, twenty two years before. Chromium destroyed The Durance of
Iron and freed Bahamut from a cell beneath it. Chromium then spoke to
Bahamut, in a regal tongue, no less, and ordered him to rebuild his
nation. Chromium forced Bahamut to swear allegiance to him, which
Bahamut did with extreme gratitude.
Chromium departed Shandalar and flew off to Tungsten.

Around this time, Archimonde and the Veshan had decided to test a new
type of spell, one simmilar to the one Kenkai used to imprison
Beelzebub. The spell had been developed ten years earlier, but not
perfected. Archimonde had been demoted from the commander of all
Veshan after his brash folly, although he called upon once more to be
the one to administer this spell. The Veshan did not know Chromium's
whearabouts, or that Iron was dead; much to their surprise, several
Dwarven messengers from King Layden III explained that Chromium was
slaughtering the forces of Tungsten.

Veshan investigators arrived at Tungsten's stronghold, only to find a
leveled mountain, and a steaming pile of broken metal. Tungsten, too,
had been slain, and Chromium was quickly flying towards Cobalt's
Citadel. The Veshan, who employed a new spell called Instant
Teleportation, informed the Veshan High Council of this. Archimonde
and a dozen of the best Vesan Sorcerors (and among the last, only
about two hundred remained) teleported to Cobalt's Citadel and waited
to intercept them.

Cobalt had not left his sanctum in years, mainly because of an
interesting magical fluctuation that had began to unravel near.
Cobalt's armies, who drew power from the negative plane, had pulled an
immense amount of negativity into Draknor; this caused the fabric of
space and time around Cobalt's Citadel to weaken. (It's kind of like
spraying a wall with a hose long enough; the wall will begin to break
after a time) Cobalt had been researching the source of this anomale,
and was in the process of doing so when he was attacked by Chromium.
Chromium slaughered the disciplined shadow army that stood against
him, quickly forcing Cobalt into confrontation. As Cobalt and Chromium
did battle, the Veshan arrived and began to cast their Imprisonment
spell. The weakened magical barriers around the Citadel and caused a
tear in the fabric of space to appear. This tear began sucking all
corporal matter into it, so Archimonde was forced to stabalize it into
a portal; one to the planet Gaia.

Archimonde and his sorcerors cast their Imprisonment Spell, a powerful
Infinity Spell desinged to imprison the dragonite spirits within an
object. Archimonde succeeded in removing Chromium and Cobalt's spirits
from their metallic forms, but upon forcing their spirits into the
statues destined for them, the statues shattered; the dragonites were
apparently too powerful to contain.

The dragonites re-entered their metallic bodies, only to reverse what
the Veshan had tried to hard to begin.

Chromium then began to letch magic from the sorcerors, by some link
established by the Imprisonment Spell between caster and victim.
Archimonde took the blunt of the absorbtion, but he soon crumpled in a
heap from the strain. The other mages, still loyal to Archimonde
despite his mistakes, realeased the dragonites from the spell and
attempted to revive Archimonde. The managed to revive him partially,
and the old sorceror commanded that the sorcerors transform him into a
Lich. As such, Archimonde would be able to imprison them.

The Veshan Sorcerors shed some tears, and began to transform
Archimonde into a Lich. The old sorceror withered even more so, but
his power multiplied exponentially. With what sanity he had left,
Archimonde rose as a Lich King, and, by himself, cast the Imprisonment
Spell upon the suspended spirits of the two dragonites. Archimonde was
still unable to contain them, however, so he was forced to attempt
banish them from Draknor; into the red portal.

The dragonites resisted, and were able to free themselves Archimonde's
spell to cast them into the portal. Cobalt, however, was destroyed in
the escape; a dying Chromium fled far from the red portal, liklely
headed back to his throne. Because both dragonites had not been
devoured by the portal, it grew in size and power. Archimonde left the
task of stablizing Draknor to his diciples, and he commanded commanded
his assistants to imprison him beneath the Chaos Sea, before he would
lose his sanity and become a raging monster. (As do all Liches become)

Cobalt's spirit was reborn on Draknor, because it had not been
devoured by another dragonite. Cobalt took the form of a Batan-Tor,
were he would grow up and become the first warrior-mage of the
Necromancer clan. Through a facade of good deeds, the new Hazanko
Dakmar gained a poilitical image in Draknor, ultimately saving King
Layden III from a raid of Hill Giants.

In gratitude, Layden III gifted Dakmar with a fine suit of black
armour, enchanted with spells that not even Layden III knew. This
armour was, in fact, made from the corpse of Cobalt himself. Redonning
his old scale, Dakmar began to remember much about his past life, and
eventually seized dictoral power in Draknor. When the red portal,
known as the Chaos Gate, was to reopen in Draknor a mere five-hundred
years later, Dakmar would send his legions of Kyath, Batan-Tor,
Veshan, and lesser races into war against Gaia. However, that is a
tale for another day.

Chromium, dying, fled back to his throne, were he sought to fortify
his position and prevent his inevitable death. Waiting for the
dragonite was a young, somewhat trained boy, named Drake Christopher
Dragon. This unusual boy had trained under all three mage clans, and
fought the dragonite with a great fury. The dragonite had destroyed
Drake's city, and all his family, and using an ancestral katana
(perhaps dating back to the days of King Layden II) Drake managed to
hold his own.

Drake was taken aback, however, when Chromium used a spell to restore
himself to full power. It was all Drake could do to prevent himself
from getting oblterated. Out of options, Drake reached to his side and
grabbed a mysterious rod. This rod, known as the Rift Device to Veshan
Alchemists, was an ultimate weapon; it combined technology and magic,
all encased within a moving apparatus of foreign metal, capable of
ripping apart the universe. The Rift Device was found in a
Supermassive Black Hole, possibly a remnant of a civilization that
existed even before Jehovah awakened for the first time. Drake, unsure
of how to use the device, aimed and shot at Chromium. A tremendous
blast of energy struck the dragon, atomizing him! However, the
backlash of the Rift Device caused Chromium's spirit to be sucked into
it, as was Drake's own body and soul. With a tremendous flash of
light, Chromium's spirit fused with Drake Christopher Dragon, becoming
one entity. The Rift Device was gone. Because of lack of extensive
training, experience, and awareness, Drake was not able to tap into
his newfound power, and even though Chromium's essence now ran through
his veins, he would need to become immortal to attain the Avatar of
Destruction.

Exhausted from the battle, Drake fell asleep, and awoke near an
ecampment near the Chaos Gate. Drake was told by a stranger that he
was found near the entrance to the Throne of Destruction, allegedly
harmed by the dragonite while it was re-entering. None guessed that
Drake had actually slain the monster. Drake also realized that his
katana had split into two wakizashis...both with unusual attributes
(such as an aura)

A number of Veshan, Batan-Tor, and Kyath were disputing over whether
to journey through the portal. Many astronmers argued that Draknor was
dying, and that its inhabitatns should seek a new world. Others
claimed it was a portal to Hell, were more daemons like Azmodan would
live.

The Kyath enjoyed the notion, but no one else did. In the end, a
select group of mages, including Drake's surviving aunt, decided to
journey through the portal. Drake decided to follow his aunt, and
vanished through the portal.

Mysteriously, the red portal closed when Drake crossed over. It was
not until Draknor's final days (literally) that anyone dared to
imagine that Drake took with him Chromium's essence.

-=The Fifth Age=-

Draknor, finally at peace, began a campagin to rediscover its lost
roots. Surviviors of the Great Kingdomes were welcomed back into the
cultured lands of Vesha, Necropotence, and even Sanzanar(for the most
evil). Most of the daemons had died, but those who had survived took
refuge within a Hell-like outpost beneath Sanzanar's southern temple
to Azmodan. (Kyath who prayed to Azmodan would in fact actually have
their "god," respond back!)

Draknorians, as these united people called themselves, worked hard to
rebuilt architecture, rediscover lost magics, and pursue the sciences.
Technology became a dominant trend in Draknor, almost surpassing magic
in knowledge and popularity. The first successful Draknorian
sattelite, Crax II, orbits around the planet's only surviving moon.
(The meteor that crashed into Draknor near the second age was actually
the smaller of Draknor's twin moons)

This all changed, though, through the next five-hundred years after
the dragonite's destruction. Cobalt, reborn as Hazanko Dakmar, would
take over Draknor with an iron fist. His power of Shadow and Fire made
him undisputed, and his magical armour prevented even the most
powerful magical attacks from penetrating. The drawback was that the
armour fed off Dakmar's flesh...his body disentegrated to nothingness,
and his spirit was corrupted into negativity; he became a
wraith-propelled monster.

The Chaos Gate would open because of the colliding shifts of magic,
primarily linked to a high expulsion rate of energy by Draknor's dying
sun. Dakmar would lead the majority of his forces into Gaia in an
attempt to gain dominion over another world, but when Dakmar enetered
the portal, much like what happened with Drake, it collapsed.

Perhaps an evil diety was smiling upon Dakmar, because a scant week
after his departure, Draknor's sun went super-nova, destroying the
planet and all who lived upon it.

-=The Sixth Age=-

There is much dispute over the sixth age of Draknor, because the
planet was destroyed in the fifth age. However, several divinators of
New Arcana agree that Draknor has somehow been spared, it's sun reborn
as a yellow-sun right before super-nova. This odd behavior could only
stem from alterations in the time-stream, a seperate planar force from
the Mana-Stream, but so far, only powerful mortals (Like Beelzebub,
Kenkai, and perhaps Kevhendross) are capable of traversing
perpendicular realms. It is among debate, however, that perhaps the
dragonites possessed this power as well...

Character Biographies (and Bestiary)

Genkasu- "Lord of Honor"

Drake Christopher Dragon's kendo teacher, twenty-eighth master "Hiko,"
of the Hiten-Mitsurugi Ryuu. Genkasu would not teach Hiten Mitsurugi
to Drake, because of Drake's uncontrollable evil and embrace of chaos.
However, he did manage to instruct the boy in the most rudimentary
techniques of kendo, including Battoujutsu. Drake managed to corrupt
one of Genkasu's Hiten Mitsurugi techniques into one of his own, "Kai
Ryu Sen," which created a transfer of spirit energy from a person,
through a blade, and to another. Swordmaster Genkasu and his friend
Zanbo were originall from Gaia, but they entered Draknor while trying
to trace the source of several Orcish invasions in northern Shaiyao.
Taken as slaves by the Batan-Tor, Archwizard Archimonde recognized
their value, purchasing and pardoning them from the Batan-Tor
Necromancers. Archimonde asked Genkasu and Zanbo to train the
non-magic capable citizens of Vesha in the ways of hand-to-hand
combat, and the two swordmasters agreed. Genkasu was assassinated by
Shadow Theives for resisting Hazanko Dakmar's "Great Purge," of Vesha
in 712 B.P.

Zanbo- "Lord of Loyalty"

Genkasu's long-time friend, Zanbo and Genkasu travelled together
through a small Gaia portal to Draknor, where they were taken as
prisoners and eventually freed. Master of Jujitsu and the sword
technique, Gatotsu, Zanbo and Genkasu worked together to train the
unruly yet powerful Drake Christopher Dragon. Zanbo managed to confer
his aerial Gatotsu Nishiki to his young ward, although Drake never
mastered any other techniques from him. Zanbo battled with Genkasu
against a Shadow Theif assassination, but Genkasu was killed and Zanbo
taken prisoner. In 714 B.P. he was executed publically at Arcana, the
"Seat of Magic," city in Vesha.

Archaemon- "Lord of Wizards, Apprenti, Wards"

Nephew to Archimonde, Archaemon was leader of the Veshan Battlemages,
and was head Archwizard of Vesha in Archimonde's absense. Archaemon
recognized Drake Christopher Dragon's magical potential as soon as he
was born, even though the Veshan Diviners had predicted him to be a
mage of mediocre power, perhaps even someone incapable of magic.
Archaemon began fashioning Drake's prowess and willpower at the same
time Genkasu and Zanbo trained him physically and metally. The
archwizard was marvellously successful, for at age six Drake was
capable of casting second-level mage spells, a feat the top University
Sorcerors could barely accomplish without sufficient training.
Archaemon had begun teaching Drake lessons on how to control and form
The Mana Stream before he was murdered by Narane's Shadow Thieves.

Hazanko Dakmar- "Lord of Terror"

Reincarnation of Cobalt, one of the four Godslaying Metal Dragons who
ravaged Draknor in 676 B.P. Cobalt had been killed by Archimonde, but
the dragon's spirit would not be accepted into the underworld by
[email protected] T3rek until his portolio, Terror, had been confined to an Orb
of Baash. The Veshan Sorcerers had been derelict in their duty,
fearing Chromium, who had escaped death from Archimonde, was flying
back to destroy a helpless Vesha. The Veshan had instead only managed
to capture part of Cobalt's porfolio, Fear, allowing the profile of
Phobia to enchant Cobalt's corpse.

Cobalt's metallic flesh was churned into a suit of armour by the
Dwarven Mountain King Layden III. Cobalt himself was reborn to a poor
Veshan family, where for the next twenty years he trained and
conditioned himself for a government coup. Dakmar remembered nothing
of his former life as Cobalt, but his ambition and lust for power
remained even when his memory did not. Dakmar became a profoud
politician in Vesha, eventually seizing power by assassinating his
rival, Tiar'Zhul'gaal, a Sahuagain ambassador, and using the murder as
an example of the unrest in Draknor.

Upon his ascension to Parlimentary King of Vesha, Dakmar was gifted a
suit of Black Armour by Layden IV, who was unaware that his father,
Layden III, had forged the suit out of Cobalt's metallic shell. When
Dakmar donned his old skin, his memories, and a chunk of his original
powers, returned. Dakmar's class was promoted to Godslayer
(Anti-Paladin/Flame Veshan Sorcerer), and he gained the title "Lord of
Phobia," until he was able to track down the Black Orb of Baash, smash
it, and regain "Fear," to complete the "Lord of Terror," porfolio.

In 699 B.P., Dakmar proclaimed that the Batan-Tor and Kyath were
infiltrating Vesha, and that the country was unstable and could be
easily subjected to a coup. In the name of "Homeland Security," Dakmar
dissolved Vesha's parliment (only after he was sure he had Veshan
support) and begun his "Great Purge," campagin to filter out and
execute defectors to the Batan-Tor and Kyath mage clans. Archaemon,
the biggest threat after Archimonde's "death," had been killed by
Shadow Theives (for oppossing Narane's expansion into the Halls of
Tungsten) when Dakmar was a boy, but the two "outsiders," Genkasu and
Zanbo were quickly killed. In a complimentary campaign to the "Great
Purge," Dakmar instituted the "Universal Expansion," which challenged
the limitations of space on Daelor and called for dimensional
conquest.

Veshan Transmuters, only vaguely familiar with the oscillation cycles
of dimensions, dangerously experimented with fabricating tears under
Dakmar's threats of death. They lucked out, and managed to create a
tear and stabilize it into a portal to Ichi, the nearest universe to
Ni in terms of null-space distance. Dakmar used the success and
libertine propaganda to express his endorsement of conquest in the
"Unknown Frontier," and immediately commissioned nearly ALL of Vesha's
forces for immediate invasion of Gaia.

Secretly, Dakmar wanted to obtain the other portfolios of Draknor, but
he was unsure how, although he beilived that he could obtain the
portfolios of Carnage, Destruction, or War by invading Gaia. His
desire for power lead him into pacts with the Batan-Tor and Kyath, who
were promised liberal territory in the "Unknown Frontier," after
conquest. Only the promises of blood and combat allowed Dakmar to goad
the surviving lesser-races of Draknor, like the Ogres, Orcs, Goblins,
and Wargs.

Dakmar's invasion caused "The Endless War," of Gaia, which ravaged for
years until the residents of Jiijen bombed Dakmar's stronghold in
Melmerand with a Fusion Bomb. The portal to Draknor was sealed by the
many magical species of Gaia, trapping Dakmar and spelling doom for
Gaia; the bomb caused destruction to the planet's ecosystem and core,
which lead to estimates of fifty-years until the planet would
self-destruct.

When Drake Christopher Dragon travelled back in time, he chased Dakmar
back into Draknor and fought the Lord of Terror in physical combat.
Dakmar managed to slay Drake, but the Lord of Destruction returned and
crushed Dakmar, even after Dakmar transformed into Cobalt. Slash
Enders battled Dakmar's Shade in Hades during his search for [email protected]
T3rek, but without his title Dakmar was easy prey for the
exceptionally powerful Slash.

Archimonde- "Lord of Magic"

Greatest archwizard of Dranor, holder of the title "Lord of Magic,"
and warhero of Vesha many times over. Archimonde was a young sorcerer
when the Godslaying Metal Dragons arose from the depths of Draknor,
and in response he designed many spells to protect Vesha from their
attacks. During the Reign of Destruction, Archimonde cast an
un-focused 10th level spell ("Unknown Magic Spell,") and obliterated
the dragon Cobalt and mortally wounded the dragon Chromium, who
immediately fled. Archimonde had drained his life force using the
spell, but several Apprenti Batan-Tor Necromancers, grateful for his
efforts to protect him, attempted to use a type of curative-magic to
preserve him until healers from Vesha arrived. Their spells, however,
instead killed Archimonde, prematurely rotting and aging his corpse
and breathing neagative energy into his bones.

Archimonde was forcebly ressurected as a Lich King, which immediately
began on a rampage of destruction across Daelor. The Veshan parliment
combined their efforts and entombed Archimonde within an enchanted
sarcophagus, then casting the coffin into the endless sea. All Draknor
wept that day, for a true hero had fallen so far from the light of
good.

Tiamat- "Lord of Carnage"

Tiamat is the bastard offspring of Kevhendross the Blazen, who forced
himself upon Alexstrasza, Lady of Dragons (only porfolio to have a
female counterpart), who was Bahamut's mate. Alexstrasza perished
birthing the Blood Eeg, which Bahamut cast into Gaia out of grief,
embarassment, and anger. The egg hatched into a five-headed monster,
which pursued Bahamut to the ends of Gaia in hunger for his portfolio
and power. Tiamat followed Bahamut up Mount Olympus, and orchestrated
a massive campaign against the draconian city of Shan-Gri-La in
Heaven's Dale, a country located on a plateu a fourth of the way to
Olympus' peak. Slash delt with Tiamat, severing Tiamat's red, white,
and blue heads and wounding the dragon in several vital arteries and
organs. His army crushed, Tiamat fled Heaven's Dale, eventually taking
refuge in the Swamps of Bough. He was discovered shortly before Drake
Christopher Dragon's invasion of Hades by Colonel Vanderpool
Wolfsword, when the soldier was investigating deaths near the town of
Hasson Head. Vanderpool only neaded to shoot Tiamat once with his
castor to fully kill the dragon.



I'm a bit tired, but I will write some more tomorrow. Expect the
following to be up:

Kevhendross the Blazen
Baalzebub
Beelzebub
Bahamut

Kevhendross the Blazen- "Lord of Chaos"

Kevhendross is a hybrid clone, made from daemonic tissue found on
Hellion, the blood planet in the dimension of Mi. The tissue was
reproduced and restructured on Zengan, homeworld of the Kei Pirates.
Combining elements of biotechnology and Tao Magic, the pirates (after
hundreds of attempts) succesfully birthed* a firey-red Hell egg, which
hatched into a young dragonling. The Kei Pirates realized, far too
late, that Kevhendross could not be controlled; the draconian monster
began, within two hours after birth, a killing rampage across Zengan.
The dragon could consume and assimilate nutrients from anything he
devoured, which ranged from solid stone to living flesh.

Kevhendross ravaged Zengan for a year, for up until that time he had
been held at bay by millions of Kei Pirates, who had returned to their
homeworld just to battle this monster. The Galactic Imperials were
slow to notice the disappearence of the pirates and their shady black
market, but they grew suspicious when fewer and fewer raids and
attacks could be conducted against established Kei ports.

Kevhendross had grown to the size of a mountain, but when he reached
Khaz'Zhu, capital city of Zengan, the dragon's power ballooned.
Kevhendross burned the city for three days, and devoured every last
life form, in addition to all the permenant structures. The dragon had
also consumed the Kaioshen, a magical artifact that awoke a person's
magical awareness and focused their mental and spiritual energies.

The Kaioshen's magic stimulated Kevhendross' growth rate, allowing the
red dragon to assume the size of a planet. Kevhendross wrapped his
coils around Zengan, constricting the planet untill it collapsed to
rock and ice. For the next seventy years, Kevhendross ravaged the
entire Mi dimension, eradicating every ship, world, or civilization he
came across.

The dragon became a legend of horror, somewhat of a mythical story,
which was told to young children or cocky Imperial Officers for a
decent scare. Many spoke of Kevhendross' violet fire, or his bodily
design that allowed him to convert any matter into a breathable gas,
allowing existence in space. The true terror of Kevhendross was that
he was all too real; none ever lived to report a sighting of the
dragon, and only the most profound and exceptional Admirals knew of
his existence.

The legend of Kevhendross became known to all, however, when the
dragon discovered and attacked the Super-Starship Dark Eclipse,
a Galactic Warstar class vessel that served as a battleship and
weapons platform. The ship was one of seven designed for complete
galactic conquest, and was powerful enough to subjugate even an entire
star-system.

Kevhendross began raining destruction on the Dark Eclipse from
over a hundred kilometers away in 1346 G.T.S.M. (approximately 233
B.P.) while the ship was in Hyper-Space. Kevhendross' attack was his
"Atomic Fireball," breath weapon, which cased significant enough
damage to Dark Eclipse that the warship had to leave
Hyper-Space.

Kevhendross approached the ship within a day after it left
Hyper-Space, although the navigators on the ship assumed Kevhendross
was a meteor. Within hours, an epic battle between the ship and
Kevhendross began, lasting nearly a week (For more details, see the
BATTLES section). Kevhendross was killed when Dark Eclipse
engineers redesigned the solar pannels to absorb Kevhendross'
"Lighting Impact," technique, and using the electric-based attack back
on the dragon. Kevhendross was physically weakened by his own attack,
and was easily destroyed by the Phaeon Turbolasers of the ship.

When Kevhendross died, his spirit went to Hell, where it was forcibly
gated to Ichi by Beelzebub as a mount against Kenkai. During the
battle, Kevhendross used a special attack that required both his
mouths, and the ensuing projectile shattered the fabric of space and
time in Ichi, forcing the rip to overlap and form an unstable tear.
Beelzebub fashioned the tear, stabilizing it into a portal, and
excaped to Draknor, where he attained the portfolio of "The Flies."
Kevhendross was gifted the portfolio of "Chaos." The four super-powers
battled in space, easily attaining the attention of star-gazing
Draknorian races. The four dragonites Chromium,Cobalt, Iron and
Tungsten, out of sheer rage and jealousy of the four beings' power,
rose up to battle. The dragonites attacked whomever was close enough
to engage, and for two weeks they fought as a third party against
Kenkai and Beelzebub.

Beelzebub, seeking to end the stalment, used his newfound portfolio
powers and began to decay and corrupt Draknor**. Kenkai and Shenron
strove to stop him, but they were weakened from the battle, which
allowed Beelzebub to nearly mortally wound Kenkai and heavily damage
Shenron. The Lord of the Flies then pushed Kenkai and Shenron back
through the Dimensional Portal he had made, sealing it off after the
two benevolent super-powers had passed through.

The Vesha, believing that they could banish Kevhendross, Beelzebub,
and the dragonites, combined their spells to open a portal to
Tartarus. The endless monster, Tartarus, pulled Kevhendross and
Beelzebub into his dimension. The dragonite Cobalt, realizing the
danger of the portal, cast a sphere of shadow magic over the gateway
to prevent himself from being consumed. Eventually, the portal
collapsed, trapping Kevhendross and Beelzebub in Tartarus.

Beelzebub had a mysterious sway over Tartarus, and tricked it into
beliving that Beelzebub and Kevhendross did not exist, and that they
were not in Tartarus' dimension. Kevhendross remained in Tartarus,
never allowing himself too close to Tartarus mouth to allow
Beelzebub's illussion to be dispelled, until he was defeated by Drake,
Slash, Vanderpool, and Takara. Too weak to maintain stability,
Kevhendross fell into Tartarus' mouth, where he was consumed and
expelled as mana into The Mana Stream of Ni. Spellcasters all across
Draknor feld a power surge when Kevhendross was killed, for,
ironically, the Lord of Chaos' death was what allowed The Mana Stream
to keep flowing without running out***.

*- The Hell Egg had to be incubated inside a living being, and so a
young woman named Naru Takahasi was stolen from her homeworld and
forcibly impregnated (by ripping open her body) with many hundreds of
experimental eggs. These eggs forcibly stole nutrients from her body,
as well as extending tendrils to all vital organs to monitor her
bodily functions. When it was time for the Hell Egg itself to emerge,
it forcibly ripped through Naru's vaginal canal, tearing off her lower
torso. Ignored by the Kei Pirates, Naru bled to death in agony. Naru
was rescued by Vanderpool Wolfsword and Takara Yatsura, in an attempt
to rescue her and prevent Kevhendross from having a living host to
drain.

**- Beelzebub only began to decay Draknor and corrupt the Vesha for an
hour or so, but Beelzebub's raw power caused tremendous ecological
damage to Draknor (decay to almost all plant-life, oceans black, arid
climate, red soil, crumbling cities and mountains) and perverted the
species into malevolence and chaos.

***- The Mana Stream had been flowing into the Negaverse at this time,
caused primarily by Beelzebub, who realized that all of Ni would
collapsed without the life-giving power of The Mana Stream.
Kevhendross inadvertently saved Draknor by supplying enough mana to
keep the stream flowing until the Negaverse portal could be sealed.

Herr Doktor Heinrich von Hollehammer- "Doctor of
Doom/Android Psycho Shocker

Heinrich von Hollehammer was a scientist living in Gaia's syndicated
fifth age, after the galaxies of Mi had fused into Ichi, and after
Drake Christopher Dragon had saved Gaia's original fifth age. A time
of technology and weaponry, Gaia's fifth age suited Hollehammer, who
grew up hungry for knowledge and a knack for inventing powerful
technological or biological weapons.

Hollehammer was also a politician, to an extent, and it was this
connection that ruined his reputation. Political rivals, critical of
Hollehammer's views on corruption in Rudolph P. Wellesly's company,
leaked to the press false accounts of Hollehammer accepting bribes and
favours, as well as acts of smuggling and thievery.

The world-class scientist, however, had no connections to such things,
and the average inhabitant of Neo-Melmerand knew as much. Only when
rivals began to go in depth to Hollehammer's past attempts at genetic
manipulation, specifically, his attempts at creating new species, did
any allegations against him grab foothold.
It was illegal in Neo-Melmerand to do horrible crimes against nature,
although genetic manipulation was often employed.

The people reacted violently to Hollehammer, and a lynch mob
approached his compound one night and set it ablaze. The famous
scientist, nearly dead, fled into the underworld of Gaia, a penniless,
broken man...

...Until he rose from the shadows, nearly a year later, seeking
revenge against his rivals. Hollehammer had built a robotic body, with
impliments of whatever flesh remained of him, creating a tall,
slender, and meancing android mech. Solitude and fear of capture drove
Hollehammer insane, so when the scientist was first spotted, it was
after he had murdered every senator in Gaia at a world-wide
convention.

The newspapers branded him "The Android Psycho Shocker," after his
favoured means of attack, a purple ball of electrical energy. Most
people came to know him as "Doctor of Doom," or simply Doom, because
of a chilling speech he made publically several days after his
assassinations. Doom called for "...an end to civilized society,
bathed in corruption and libertine...Doom for the rich and
powerful...doom for the corrupt...doom for the living."

Bounty Hunters from across the planets, of note the Ghost Hunters,
sought after Doom. They nearly caught him on several occassions, but
Doom fled to his laboratory far beneath Melmerand's capital city.
There he remained, alone, always in fear of being caught by hunters.
After all, he had a 1,200,000,000 drachma bounty on his head.

Doom's mechanical modifications allowed him to see energy signatures,
of note the heat from human bodies. He was able to escape capture
using this modification, but Doom could also see something only the
Ghost Hunters could; extoplasmic energy sources, or essentially
ghosts. Gaia was full of them, mostly restless, shapeless souls killed
during The Great War.

Doom, my sheer luck, ventured to the surface one day and encountered a
corpreal ghost, who could speak back to him. This ghost was Drake
Christopher Dragon, who made a bargain with Doom; a reputation for a
new, enhanced body.

Drake used his ethereal powers to help clear Doom's name, often
finding evidence logged in computers which the scientist used to
strengthen any court case he would find himself in. Doom ventured to
Baeon's Mountain, the massive gravesite of all the fallen of The Great
War, and dug up Drake Christopher Dragon's preserved body.

After technical modifications, of note opening Drake's third eye and
awareness to psychic power, Drake was called back into his body, where
he was given life anew.


The next ones are a serious "maybe," but will be up by Tuesday or Wednesday.

Philleas T. Wellesly
Avatar of Destruction
Theobald "Slash," A. Enders
General Oskar Durham
Major Rainsford Wolfsword
Lieutenaunt Colonel Vanderpool Wolfsword
[email protected] T3rek

Races!

Orcs
Balrogs
Dread Lords
Galabrezu
Nabussu
Salamanders
Fallen Ones
Goat Men
Overlords
Gargoyles
Memphits
Succumbi
Balor
Imps
Quasits
Pit Fiends
Cornugun
Megademons
Horned Demon
Daemon
Corpulents
Kaiyren
Oni
Kappa
Koorime
Youkai (Living)
Goki
Arch Vile
Cyberdemon
Venom Lord
Sahuagin
Ogre
Orc
Troll
Bugbear
Hobgoblin
Two-Headed Ogre
Giant
Dragon
Royal Dragon
Mountain Dwarves
Lowland Dwarves
Halflings
Gnomes
Elves
Drow
Kuo-Toa
Beholder
Illithid
Githyanki
Yuan-Ti
Lizard-Men
Air Elemental
Earth Elemental
Ice Elemental
Fire Elemental
Water Elemental
Mycondid
Bears
Wolves
Wargs
Dread Wolves
Vampiric Wolves
Werewolves
Evil Spirits(living)
Kappa
Manticore
Chimera
Basilisk
Cockatrice
Jackalope
Fission Slime
Green Sludge
Mustard Jelly
Grey Ooze
Ochre Slime
Chaotic Ooze
Primordial Ooze
Wererat
Werebear
Weredragon
Jackelwere
Wolfwere
Tasloi
Gibberlings
Kobolds
Gryphons
Hippogriff
Rabbits
Groundhog
Moose
Elk
Deer
Bats
__________________
あなたの勇気が切り開く未来
ふたりの想いが見つけだす希望
今 信じあえる
あきらめない 心かさね
永遠を抱きしめて

Last edited by Doppleganger; 03-03-2017 at 08:54 PM.
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