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Old 06-03-2014, 05:23 PM   #1
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Blaziken UPN PASBL: Son of Shadows vs. Myles Fowl II

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Originally Posted by Son_of_Shadows View Post
S_o_S (C) Vs. Myles Fowl (A)
3v3 Singles
Equilevel 1
Slapstick
48hr DQ
Switch = KO
River arena
Quote:
River (Outdoor. Advanced Water Arena): An advanced level arena, not recommended for novice referees or trainers. A wide river, with the Pokémon battling in, above and on the banks of it. Pokémon which cannot swim or fly will be at a disadvantage. The river flows fast, and Pokémon will have to be careful not to get swept away.
Special Rule: Terrain Edge (One of Clay, Forest, Lawn or Rock)
Optional Special Rules: Waterfall, Wild Pokémon (Fresh Water), Wild Pokémon (Any appropriate for the terrain on the edge of the River)
You two should know the order. Squad up.
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Old 06-04-2014, 03:51 PM   #2
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Sorry for the wait, confused over the order thanks to a head cold.

1. Irishman the level 2 male Hitmonchan (uplevel) (HP Fighting)
2. Chanteuse the level 1 female Smoochum (HP Ground)
3. Nectar the level 1 male Butterfree (HP Rock)
4. Gem the level 1 Staryu (HP Ground)
5. Barbara the level 1 female Zubat (HP Ground)
6. Yeti the level 1 male Snover (HP Rock)
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Why are you always a pretty princess?
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Originally Posted by Son_of_Shadows View Post
Because I look damn good in a dress.
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Old 06-04-2014, 05:29 PM   #3
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Time for my longest ever SQUAD TIMES OF AWESOME

Domovoi, level 1 Male Makuhita
"I live to serve my Trainer. My mark tells the story of my training."
It is a tradition in the Fowl family to assign each child a bodyguard. When Myles caught this fellow, it's fighting skill was stupendous and it eventually made it into the training school where most of the Fowl bodyguards had theirs done. Many doubted Domovoi's potential, being just a little Makuhita. Even the master was hesitant to accept the little one. But it's fighting spirit and will were unbreakable, withstanding test and trial, melting snow by stomping it into water, withstanding scorching heat, as well as learning and mastering every martial art the world had to offer. When it came time for the little fighting type to take the final exam, it trained mercilessly for days, going from melting buckets of water to barrels, honing it's fighting skills in heat that would leave a person knocked out. It's efforts paid off, as it passed on the first try, earning its blue diamond tattoo, which it proudly bears on it's left arm.
Signature Training: Martial Master
Being a master of the many martial arts of the world, Makuhita has learned many of the fighting techniques previously unknown to its species, learning Circle Throw, Storm Throw, Submission, Double Kick, Flying Press, Jump Kick, High Jump Kick, Rolling Kick, Sky Uppercut, Triple Kick, and Superpower. However, the only status moves it is capable of using are Protect, Focus Energy, and Bulk Up. Return and Frustration are both at minimum power, as Domovoi is merely Myles' guard. When Domovoi is KO'd, if the Pokémon that has beaten it did not use any deceit category moves while Domovoi was on the field, he salutes his opponent for besting him, giving that Pokémon a minor stat boost for a round or two in speed or physical attack-whichever's base is higher for that particular Pokémon.
Hidden Power Bug

Lagmonster, level 1 Genderless Porygon
"RUN BEATDOWN.EXE"
Lagmonster lives up to his name, as any electronics he messes with become incredibly slow. Myles had been sent out on a task force to catch Lagmonster when the Poketch Cpmpany was having computer problems from this little fellow. It loves to mess with things and has a prankster nature.
Hidden Power Psychic

Dartmouth, Level 2 Fletchinder Male (Uplevel of glory)

Muramasa, Level 1 Male Gligar

Morshu, level 1 Roggenrola Male
"Come back when you're a little, mmmmmmm, richer."
Morshu loves gemstones. He loved them so much, in fact, that he opened up a shop in his colony that used them as currency. He sold the odds and ends he could find, like Berries, powders, Stones, and other items. He also knows how to whip up some good explosives, though he has yet to work it into battles.

Tidan, level 1 Male Piplup
"Boy, you did NOT just call me cute!"
If you couldn't tell, Tidan hates being called cute. He thinks it an insult to his strength, and despises the use of the word and his name in the same sentence unless there's a "not" between them. He spars with Moegami often, them being rivals. He wins a lot, but he respects Moegami because Moegami looks up to him, and remembers to not say he's cute. Ever.
Hidden Power Flying

I'll be starting with Morshu.
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Quote:
Originally Posted by DaveTheFishGuy View Post
Quoth the Honchkrow (nevermore!).
Quote:
Originally Posted by Things One Is Not Allowed To Do In Exalted
244) While not FORBIDDEN, my Midnight is to keep in mind that using an army of animated skeletons in order to fill the town square with a rendition of "Spooky Scary Skeletons" is going to be considered odd at best.
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Old 06-04-2014, 05:44 PM   #4
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I approve of the Butler sig. Always thought it was bullshit that he got aged 15 years in book 3 and it somehow made him useless.

Obvious choice is obvious, buuuuut... Gem, seek and destroy!

Show our opponent we're not to be trifled with! Blast him with two Scalds!
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Why are you always a pretty princess?
Quote:
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Because I look damn good in a dress.
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Old 06-04-2014, 06:04 PM   #5
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"Flash Cannon to intercept the first Scald. Then aim a Rock Blast at its center."
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Quote:
Originally Posted by DaveTheFishGuy View Post
Quoth the Honchkrow (nevermore!).
Quote:
Originally Posted by Things One Is Not Allowed To Do In Exalted
244) While not FORBIDDEN, my Midnight is to keep in mind that using an army of animated skeletons in order to fill the town square with a rendition of "Spooky Scary Skeletons" is going to be considered odd at best.
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Old 06-05-2014, 01:46 PM   #6
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Round 1: Long intros are long

Irrelevant intro:
Spoiler: show
Welcome to the River Arena! The sun shines bright as the sunlight cascades down onto a wide river, flanked by sand banks that gradually turn into an unkempt field of grass. The grass flows evenly in the gentle breeze, but is soon interrupted by a pair of trainers racing each other to the edge of the river. One of them then then sprints even faster and makes his way to the beach, gaining a bigger and bigger lead each step. Just as hes after he hits the sand, his foot catches a rock and he trips and falls, and lands on his face. The other trainer, a boy in his early teens, finally catches up and laughs at the other boy, who had just gotten up. Embarrassed and angered, the boy then challenges the other to a Pokémon battle, which is quickly accepted. Before they start, a Frogadier emerges from the water, followed by a third boy, this one in his late teens. He offers to be the ref, and is quickly accepted.


After explaining the rules, the ref stands in the middle while the two battlers go opposite each other a fair distance apart. The boy who had fallen, Son of Shadows, is someone who I, the ref, do not personally know. The other boy, Myles Fowl II, is someone who I've had quite a bit of interaction with throughout UPN. In between them is the ref, me, and his Frogadier, Shadow, who shall be the eyes in the water should the battle progress there. The river is about 20 feet away, and is 15 feet across while being 7 feet deep at the most. A rapid current flows through it as well, so you need to be a strong swimmer to fight it.

Myles decides that he should send out a Roggenrola to the scene, and releases him near the sand. SoS decides to use a more appropriate Pokémon, this one being a Staryu. The two waste no time in starting the battle.

Staryu starts off by charging a bit of fire energy into arms, then shoots out a stream of water from the top at his opponent. Roggenrola tries to stop it with a beam of silver energy, but the attacks pass right through each other and strike their respective targets. On top of taking abig hit, Roggenrola seems to be smoking a bit, with a burn right above his mouth thing, causing a bit of irritation. He then creates a small ring of rocks around his body before sending them flying towards the Staryu, aimed at his core. These are quickly intercepted by another scalding stream of water from the starfish, but does nothing to stop the attack from hitting him in his core.

Summary:
Staryu has a huge lead on his opponent and resides in his first third. Fire is half gone. Good for two. Roggenrola is already out of his first third and is burned. Dipped into steel. Good for two.

Myles.

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Old 06-07-2014, 10:26 PM   #7
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"Initiate attack pattern YOU MUST DIE and go for DC Earthquake, Toxic, in that order."
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Quote:
Originally Posted by DaveTheFishGuy View Post
Quoth the Honchkrow (nevermore!).
Quote:
Originally Posted by Things One Is Not Allowed To Do In Exalted
244) While not FORBIDDEN, my Midnight is to keep in mind that using an army of animated skeletons in order to fill the town square with a rendition of "Spooky Scary Skeletons" is going to be considered odd at best.
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Old 06-08-2014, 06:37 AM   #8
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Force him back with Water Gun and Magic Coat that Toxic right back at him.
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Quote:
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Why are you always a pretty princess?
Quote:
Originally Posted by Son_of_Shadows View Post
Because I look damn good in a dress.
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Old 06-09-2014, 10:45 AM   #9
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Round 2: CHAARGE!

With Rogggenrola not liking the outcome of the lst round, he decides go get up close and personal. He charges towards the Staryu as fast as he possibly can, which in reality, is pretty slow. Staryu has an easy time shooting a blast of water out at the charging rock type, dealing damage as well as forcing him back. Roggenrola slowly gets up, and repeats his previous movements. This time, however, Staryu doesn’t attempt to stop him. Once Roggenrola gets close, he charges his head with ground energy, then slams into Staryu, knocking it back a few feet. It gets up, and glows white as Roggenrola coughs up a glob of poisonous goo and spits it at Staryu, only for it to me magically bounced back. It seeps into Roggenrola’s skin and makes its way to his bloodstream.

Summary:

Staryu took a nice hit, but still maintains a huge health lead on Roggenrola, who has dropped below the midpoint. Staryu dipped into Psychic, while Roggenrola dipped into Ground. Both are panting a bit.

The two are 4 feet away from each other and 20 feet from the waterline. Toxic will kick in next round.

SoS
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Old 06-09-2014, 01:20 PM   #10
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Excellent. Let's keep up the pressure.

Surf, followed by Water Gun.
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Quote:
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Why are you always a pretty princess?
Quote:
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Because I look damn good in a dress.
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PASBL
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Old 06-10-2014, 12:56 AM   #11
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"Put up a Stone Edge Wall to try to block Surf, then hand it an Earth Power!"
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Quote:
Originally Posted by DaveTheFishGuy View Post
Quoth the Honchkrow (nevermore!).
Quote:
Originally Posted by Things One Is Not Allowed To Do In Exalted
244) While not FORBIDDEN, my Midnight is to keep in mind that using an army of animated skeletons in order to fill the town square with a rendition of "Spooky Scary Skeletons" is going to be considered odd at best.
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Old 06-10-2014, 08:51 PM   #12
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Round 3: One Falls


Wanting to end things as quickly as possible, Staryu decides to summon a massive wave of water not from the nearby river, but instead the ground, and rides on top of it. He then directs it towards the Roggenrola, who has just summoned a few rings of stones around his body, before shooting it at the gigantic wae in front of him. All they do is get absorbed into the water, which crashes down onto the Roggenrola and drenches him while knocking him back. He slides back on the now wet sand and skids to a halt. As he slowly gets up, he is met with a blast of water to the face, courtesy of Staryu, whose breathing is now ragged. Roggenrola once again gets up through sheer willpower and pumps ground energy into the wet sand. This sends waves of energy through the ground that come up and strike directly underneath Staryu for a decent hit. Rogenrola shudders from poison, then falls over on the ground, KOed.

Roggenrola is unable to battle! Next Pokémon and orders from Myles Please!

Summary:

Staryu took a hit from that Earth Power, but is otherwise fone on health. Hed really like a breather now.
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Old 06-10-2014, 09:08 PM   #13
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"Dartmouth, time to make a gamble! Aerial Ace, Acrobatics! Stay evasive of any water attack! "
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Quote:
Originally Posted by DaveTheFishGuy View Post
Quoth the Honchkrow (nevermore!).
Quote:
Originally Posted by Things One Is Not Allowed To Do In Exalted
244) While not FORBIDDEN, my Midnight is to keep in mind that using an army of animated skeletons in order to fill the town square with a rendition of "Spooky Scary Skeletons" is going to be considered odd at best.
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Old 06-11-2014, 06:59 AM   #14
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Power Gem as he comes in close for Aerial Ace.
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Why are you always a pretty princess?
Quote:
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Because I look damn good in a dress.
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Old 06-11-2014, 02:50 PM   #15
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Round 4: Enter: Ash Ketchum!

Having failed to score a KO with Roggenrola, Myles quickly recalls him and replaces him with an uplevel Fletchinder named Dartmouth. Okay. It looks like an Ash Ketchum-esque strategy. Go with the type disadvantage people!

Being much fresher than his opponent, Dartmouth wastes no time in cloaking himself in flying type energy and rushing towards the Staryu. Before it can even react, Staryu sees Dartmouth move in one direction, but feels the blow from another, confusing the heck out of him. It hears the Fletchinder fly off to the left, and turns in that direction while charging up rock type energy in its core. It sees the Fletchinder bank around and come in for another blow, but Staryu is ready this time. It uses the rock energy to form a massive ball of rock in front of it, and shoots it at the flying type. It hits the bird with the stone, sending Dartmouth off course from the stinging blow. He's able to correct himself, and charges his wings with flying energy, and rushes towards the Staryu once more. This time, he goes for a head on blow, and strikes the Staryu for a nice hit before backing off.

Summary:

Dartmouth is almost out of his first third already. Good for two. Staryu has gone into his second third of health and has used over half of his rock pools. Refreshed and good for two.

The two are 20 feet away from the river with Dartmouth 5 feet away from Staryu and 6 feet off the ground.

SoS
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Old 06-11-2014, 02:58 PM   #16
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Let's clip this bird's wings, nice and quickly.

Blow him off course with Twister and hit him with Hydro Pump.
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Why are you always a pretty princess?
Quote:
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Because I look damn good in a dress.
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Old 06-11-2014, 10:17 PM   #17
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"Put away that twister with Razor Wind, then Fly to evade Hydro Pump."
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Quote:
Originally Posted by DaveTheFishGuy View Post
Quoth the Honchkrow (nevermore!).
Quote:
Originally Posted by Things One Is Not Allowed To Do In Exalted
244) While not FORBIDDEN, my Midnight is to keep in mind that using an army of animated skeletons in order to fill the town square with a rendition of "Spooky Scary Skeletons" is going to be considered odd at best.
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Old 06-12-2014, 05:51 PM   #18
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Round 5: Grounded

Staryu is greedy for more blood, so it decides to spin around rapidly and kick up a bunch of sand and wind. The wind eventually forms into a cyclone, and once Staryu is satisfied, it sends it off at Dartmouth. Dartmouth tries to stop it by flapping his wings rapidly to create a windstorm of his own, but its too little too late. He's thrown into the vortex and flung around in every which direction, knocking him every which way and reducing any sense of direction he may have had to practically zero. When the vortex finally dies down, he's thrown to the ground face first into the sand battered and beaten. He struggles to get up, and when he's able to, its very slowly. He tries to get airborne, but has difficulty thanks to the Twister. Out of the corner of his eye, he sees a massive blast of water come his way. Not wanting anything to do with it, Dartmouth pushes through the pain to fly up and above the blast, avoiding damage. He then swoops down and crashes into Staryu for a clean hit, while also crashing into the ground. He's able to right himself and get to his feet, but his wings are too sore to get airborne as of now, though he should be able to at the beginning of next round.

Summary:

Dartmouth took a big hit, but he still holds a health lead. He's tired and would appreciate a breather. His wings are also sore, so he’ll have a bit of trouble making erratic movements in the air next round. Staryu dropped below the midpoint as is panting a bit. Flying is almost out.

The two are 5 feet away from each other 10 feet from the waterline.

Myles.
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Old 06-12-2014, 06:45 PM   #19
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"Swagger, Protect."
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Quote:
Originally Posted by DaveTheFishGuy View Post
Quoth the Honchkrow (nevermore!).
Quote:
Originally Posted by Things One Is Not Allowed To Do In Exalted
244) While not FORBIDDEN, my Midnight is to keep in mind that using an army of animated skeletons in order to fill the town square with a rendition of "Spooky Scary Skeletons" is going to be considered odd at best.
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Old 06-12-2014, 07:56 PM   #20
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... Alright.

Disrupt his swag with a Flash of light and take a breather while he Protects uselessly.
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Quote:
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Why are you always a pretty princess?
Quote:
Originally Posted by Son_of_Shadows View Post
Because I look damn good in a dress.
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Old 06-13-2014, 03:23 PM   #21
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Round 6: I Gotz Dat TM87


Darmouth stays on the ground and shows off all the swag he has, pissing Staryu off and cause him to give up any attempts of flashing him. Dartmouth waits for Staryu to make a move. Staryu doesnt. Round ends.

Summary:

Both refreshed. Nothing else changed. Ordering Protect while going first is a bad idea 99% of the time.

SoS
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Old 06-13-2014, 05:31 PM   #22
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Eh, worth a shot.

Surf, Water Gun.
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Why are you always a pretty princess?
Quote:
Originally Posted by Son_of_Shadows View Post
Because I look damn good in a dress.
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PASBL
Wild Future
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Old 06-13-2014, 08:18 PM   #23
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"Fly away from that Surf, then come in from behind for an Acrobatics hit."
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Spoiler: show

Quote:
Originally Posted by DaveTheFishGuy View Post
Quoth the Honchkrow (nevermore!).
Quote:
Originally Posted by Things One Is Not Allowed To Do In Exalted
244) While not FORBIDDEN, my Midnight is to keep in mind that using an army of animated skeletons in order to fill the town square with a rendition of "Spooky Scary Skeletons" is going to be considered odd at best.
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Old 06-14-2014, 10:35 PM   #24
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ROund 7: Nope.avi

Having been refreshed from doing absolutely nothing last round, Staryu decides its time to show the Fletchinder that swag means nothing. He summons a wave of water out of nowhere underneath him, and sends it crashing towards the grounded bird. With the two in close proximity, Dartmouth has no time to fly out of the way, and is soaked for the full blow. Once the water washes away, he shakes himself dry and gets airborne, not happy about the situation. He rushes in towards the Staryu and covers his wings with flying type energy. Before Staryu can react, he's struck by Dartmouth and pushed back a few feet. Staryu shakes off the hit and blasts the bird in the face with a blast of water, soaking him completely.

Summary:

Dartmouth is now in his final third after those big hits. Staryu is nearing it himself. Both are good for two.

Dartmouth is 6 feet away from Staryu 7 feet in the air.

Myles.
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Old 06-14-2014, 10:58 PM   #25
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"Make that starfish feel some hurt! Razor Wind to disorient it, then send it another one for kicks."
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Quote:
Originally Posted by DaveTheFishGuy View Post
Quoth the Honchkrow (nevermore!).
Quote:
Originally Posted by Things One Is Not Allowed To Do In Exalted
244) While not FORBIDDEN, my Midnight is to keep in mind that using an army of animated skeletons in order to fill the town square with a rendition of "Spooky Scary Skeletons" is going to be considered odd at best.
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