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Old 05-26-2014, 03:19 AM   #1
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Gallade UPN PASBL: Shuckle vs Machamp-X

Shuckle(c) vs Machamp-X(a)
2 v 2 singles
24 hr dq
equilevel 1
slappy
switch=ko
Lawn Arena

So a match between two TL1 characters hoping to gain some quick KO's.
A short DQ Time in a rather standard arena makes for good and quick practice in ASB battling. Good luck to both sides. I'm sure you both know by now how the proceedings go from here.

So without further ado: Squad Up!
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Old 05-26-2014, 04:31 AM   #2
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OK.

Hamlet - Level 2 Male Kadabra
Hidden Power: Fighting

Hester - Level 1 Female Woobat
Hidden Power: Fire

Iago - Level 1 Male Drowzee
Hidden Power: Dark

Griffin - Level 1 Male Elgyem
Hidden Power: Dark

Lady Macbeth - Level 1 Female Ralts
Hidden Power: Fairy

Nora - Level 1 Female Baltoy
Hidden Power: Bug

yay literature i guess
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Old 05-26-2014, 05:54 AM   #3
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Is this a Psychic Gym? :P

Good luck, Shuckle, and thank
s, EAI!
Fi-Honedge lv 1 hp water
Full Metal- Aron m lv 1 hp Fairy
Scorpius- Gligar M lv 1 hp elec
Death Scythe- Scyther F lv 1 hp ground
Da Krow- Murkrow F lv 1 hp fight
Ogre- Munchlax M lv 1 hp flying

Scorpius, show them.
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Old 05-26-2014, 04:46 PM   #4
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I have decided to specialize.

Iago. Psywave at full power. Cloud the area between you with Poison Gas.
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Old 05-27-2014, 02:57 AM   #5
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Dark pulse, preferrably to interrupt psywave, then Razor wind to feed him his poison gas.
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Old 05-27-2014, 04:54 AM   #6
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Round 1: Passing Gas

The stage is set, rules explained and the battlers stand on opposite sides of the field. A confident nod is given by each trainer before they toss a Pokéball into the air. A Gligar and a Drowzee pop out, standing on opposite sides of the Lawn arena.
Quote:
Originally Posted by Gligar
Gligar (Flying/Ground): Gligar are not true fliers: instead, they glide. If needed to, however, they are able to fly for short distances, and their claws allow them to grab and climb relatively smooth surfaces. Gligar can see in the dark.
Flying: Flying Pokémon, with a few exceptions, all fly. Those who cannot are faster and more agile in their chosen mode of transportation.
Ground: Ground Pokémon are considered to be immune to electricity while standing on the ground. If a Ground Pokémon is in the air, they take 75% the normal damage from electric attacks. If a ground type is wet, electric attacks affect it normally (unless the Pokémon is naturally wet/slimy, like Quagsire).
Quote:
Originally Posted by Drowzee
Drowzee (Psychic): Drowzee and Hypno are both Pokémon that focus on sleep-related attacks. Their Hypnosis, Dream Eater, and Nightmare attacks are more powerful than normal.
Psychic: Psychics are considered to automatically be familiar with psychic abilities. Thus, they can use Psychic to move and toss Pokémon. If facing a non-bug, non-dark opponent, psychics can sense their opponent somewhat, making accuracy reducing attacks less effective.
Iago sways his arms in a spooky manner in front of him. A few rings of mental energy form in front of him as they make their way across the battlefield, noticeably shrinking as they do so. Gligar merely folds his wings in before a dark hue crawls across his limbs and pincers. In a fell swoop he extends his extremities to release a Pulse of Dark energy. The energy passes through each ring as it makes its way towards the Drowzee, reducing in power for each ring it has to pass. A total of three rings are passed before residual energy manages to strike the trunk of Iago, snapping him out of his intense concentration on his Psywave. Deciding to try and gain some field advantage, Iago constricts his trunk before stretching it like a hose, releasing noxious fumes as he does so. The Poisonous Gas quickly spreads across the wide open space but Scorpius is already prepared. He folds his wings into himself again, creating narrow pockets to gather Razor Winds within. In one swift movement, the condensed slices of air are released to strike the Drowzee for some neutral damage. The wind currents created by this blow the Poison Gas the other direction, ensuring that the flying scorpion does not come in contact with it. Unfortunately, Iago does and he breaths in a few mouthfuls of his own breath before holding his breath and choking. A poisoned status sets in his blood, which will make things difficult for him in the coming rounds.

Summary:
Scorpius took no damage and is okay on energy. Used up half of his dark energy. Iago took damage but remains confidently in his first third. Energy use was more than okay but he’s poisoned now.
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Old 05-27-2014, 08:08 AM   #7
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Razor Wind, earth power.
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Old 05-27-2014, 11:51 AM   #8
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Double Team to evade the Razor Wind. Use Psychic to slam him into the ground.
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Old 05-28-2014, 04:31 AM   #9
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Round 2: I-A-G-O-Ouch!

Scorpius gets sets to release another burst of Razor Wind. Iago however is keen on avoiding neutral typespam and opts to go for a Double Team. Moving erratically side to side, the view of the Drowzee becomes distorted as more than one Iago appear side by side. Once the nervous shaking is over, Iago comes in clear view. In fact, a total of four Iago’s come into view. With winds ready to burst, Scorpius quickly looks left and right before deciding to attack the middle two. Sharp sickles of white energy rain down on the two Drowzee and Iago is unfortunate enough to have been the very first one to be struck by them. The winds push him over and shove him into the dirt as the other three Drowzee’s fade into thin air. That is when Scorpius folds his wings together to dive head down into the ground. He extends both his claws, one of which glows a strange, brown hue that, upon impact, fades into the grass. Tremors emerge that travels towards Iago who lies on his back and a forceful eruption of Earth and Energy shoots him up to strike for some more damage. Once landed, Iago picks himself up to conjure a mystical power. A strange, pink coloured wave emerges and the Psychic energy rapidly makes its way towards the Gligar, shoving him further away but not into the dirt unfortunately.

Summary:
Iago dropped into his second third and Scorpius gained his first bit of damage. Energy wasn’t too much and is nothing to worry about just yet.
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Old 05-28-2014, 12:59 PM   #10
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Er. That was supposed to be a Psychuck, mang.

Psychuck him to right in front of you. Then use Zen Headbutt. If he uses a super effective move, use Protect instead of Zen Headbutt.
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Old 05-28-2014, 02:10 PM   #11
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razor wind to stop Zen Headbutt and hit him, then a nice Dark Pulse after all that.
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Old 05-29-2014, 06:26 AM   #12
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Round 3: Throwing Your Weight Around

A strange palpable energy surrounds the Gligar as the Drowzee concentrates on trying to move his opponent. Eyes closed and in deep concentration, a sweat drop runs down his bald head as he tries his best to budge the Pokémon but it appears he is unable to, their weight difference being enough to make Psychic unusable on such a Pokémon as Gligars literally weigh twice as much as a Drowzee. And so Iago continues on to his second attack as he lowers his head. A soft pink glow spreads across his cranium but the Gligar seems disinterested as he remain s where he is on altitude (low to the ground) to prep a Razor Wind. Iago charges forward with a Zen Headbutt while Scorpius attempts to push his foe back. The crescent sickles of energy strike the head of the Drowzee who is slightly protected but the wind overall only serves to slow him down rather than stop him entirely. A sluggish Drowzee barges into Scorpius who receives not only a weakened physical blow but also the psychic energy that was transferred to him, giving him a nasty shock. Scorpius gets pushed into the dirt where he bounces backwards before skidding across the grassy terrain. Picking himself up (and remaining grounded), he folds in his wings which gain a decidedly malicious black hue. Strecthing his wings back out a burst of dark energy is pushed forward into the Drowzee and his trunk to push him away and deal another super effective blow of damage. Poison sets in once more for some residual damage before the round ends.

Summary:
Iago is getting dangerously close to his last third while Scorpius is still in first third of health. Scorpius is starting to get tired while Iago had a breather and is good to go on energy. Scorpius also has no dark energy left.
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Old 05-29-2014, 06:44 AM   #13
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Razor wind then Earth Power, Scorpius.
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Old 05-30-2014, 05:38 PM   #14
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Bide.
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Old 06-02-2014, 03:17 AM   #15
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Round 4: True Neutral

Scorpius rises in the air, his wings hollowed out to catch as much Wind as he can. Slowly, white energy forms itself before being blown in streaks of Razorsharp energy to rain down over the Drowzee. Iago doesn’t budge from his spot though, preferring to Bide his time as a mysterious red aura surrounds him. Scorpius folds in his wings and comes crashing down. Upon impact with the earth, a shudder of energy sends itself through the dirt towards Iago. Beneath the feet of the Drowzee, the Earth gives away as it becomes replaced by a brown Power that surrounds and pelts the poor Drowzee. It is when the attack finishes that we can see Iago finally prepare for his own attack. The red aura condenses in between the Drowzee’s two hands to form one large menacing orb. Before Scorpius even knows what’s happening, a single gigantic beam is shot and strikes his chest, forcing him back through the air before it stops.

Summary:
Both mon are tired. Scorpius from the continuous two-movers and Iago from the Bide. Scorpius is know on the lower half of health and energy while Iago is rapidly progressing through his last third on health.
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Old 06-04-2014, 06:54 AM   #16
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Hypnosis to make him sleep. If he avoids it, Rest. If not, Dream Eater.
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Old 06-04-2014, 07:51 AM   #17
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Quick Attack to get away from those slow waves and hit Iago, then X-scissor.
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Old 06-05-2014, 09:06 AM   #18
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Round 5: There Goes Your Energy

In an attempt to abuse his opponent’s tiredness, Iago goes for another slow Hypnotic wave to seal the deal and put him to sleep. Mustering up his energy, Scorpius’ Quickly attempts to glide around the waves before delivering a swift Attack to the Drowzee’s side and avoiding eye contact. Some of the waves managed to catch him though and make him even more tired. Though Iago is ordered to Rest, a move that only restores energy and not health, he is interrupted by the Gligar Crossing his arms and slicing them across Iago’s body like a Scissor. The glow of bug energy in the flying scorpion’s claws prove to be too much as Iago does indeed rest, but not in the manner his trainer intended.

Iago is unable to battle! Last Pokémon and orders from Shuckle!

Summary:
Scorpius has gained no damage this round. His continuous use of two-mover have placed a dent in his energy and he’s nearing his last third on energy. Break is mandatory at this point as he’s very sluggish and tired. Bug is enough for at least one more attack.
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Old 06-05-2014, 09:19 AM   #19
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Hamlet. Ice Punch. Psyshock if you need to.
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Old 06-05-2014, 10:47 AM   #20
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Bye-bye Ice offtype.
Protect from Ice Punch.
Gligar is familiar to bug, by the way.

Last edited by Chalis; 06-05-2014 at 10:58 AM.
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Old 06-05-2014, 11:04 AM   #21
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Round 6: The Importance of Breathers

A bit let down by his Drowzee’s performance, the trainer shows few signs of anger or regret as he joyfully continues the battle. A new Pokéball is tossed towards the field and out pops a moustached bidpedal Pokémon. It is another Psychic type, this time the highly intelligent Kadabra, the trainer’s uplevel for this match.
Quote:
Originally Posted by Kadabra
Kadabra (Psychic): Kadabra emits special alpha waves as a byproduct of its psychic abilities. These waves induce headaches and will disrupt the concentration of Pokémon within 5 feet of Kadabra.
Psychic: Psychics are considered to automatically be familiar with psychic abilities. Thus, they can use Psychic to move and toss Pokémon. If facing a non-bug, non-dark opponent, psychics can sense their opponent somewhat, making accuracy reducing attacks less effective.
Hamlet raises his arm confidently, a light blue glow forms around his arm as he clenches it into a fist. Scorpius is ordered to Protect from the attack, his trainer anticipating a highly damaging move that could disrupt his future plans of winning this match. Alas, Scorpius’ more than strenuous use of energy the past couple of rounds coupled with the Kadabra’s freshness and disrupting alpha-waves all combine together to disrupt the Gligar. Scorpius is too sluggish to set up a Protective barrier in time and receives the full brunt of the Ice Punch that strikes his chest and shoves him into the ground. Even worse is the unwanted patch of frozen carapace that now brands his chest. Not happy to see his foe still conscious, Hamlet holds his spoon in front of him while his left hand makes mysterious gestures towards it’s. A strange mystical energy is catalysed through the Kadabra’s cutlery and a Psyshock is projected that easily makes full contact with the knocked down Gligar, dealing a physical rather than mental blow.

Summary:
At the end of this round, Scorpius got knocked into critical health. While he effectively had a no-mover, he still feels tired but can pull of a two-mover if needed. He might not last long anyway. Chest is frigid and might disrupt him. Hamlet stands tall and proud above the Gligar, having received no damage and looking good on energy. Half his Ice is gone.
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Old 06-05-2014, 12:17 PM   #22
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I thought it always worked.
X-Scissor, Razor wind.
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Old 06-05-2014, 03:03 PM   #23
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Psyshock to finish off. Aim for the frozen chest to shatter the ice for maximum revenge. Maybe only true love will thaw a frozen heart, but it sure as hell don't take true love to break one.

Because we're big fat dirty cheating losers, use Calm Mind in that lull between opponents to boost your special powers.
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Old 06-05-2014, 03:25 PM   #24
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Round 7: Scorpius the Barber

Protect has a chance of failing if the user is significantly slower than the opponent. I warned you after round three round that Scorpius was getting tired and this is the result of pushing it an extra two rounds.

-----

After spewing a chunk of dirt out of his mouth, Scorpius tries to stand back up. His frozen chest making things more difficult for him as he tries to gain a little flight while charging X-Scissor in his claws once more. The Kadabra gives a confident cheer as he makes a similar stance to prep a Psyshock. Somewhat sluggishly, the Gligar throws himself forward just as Hamlet releases his Psyshock. Scorpius’ claw makes contact with Hamlet and some bug energy is transferred but before the attack can finish, the psychic energy drains him of his physique and he drops to the ground. Then the round ends because you can’t use another attack once a Pokémon is knocked out (I think).

Scorpius is unable to battle! Last Pokémon and orders from Machamp-X

Summary:
Hamlet took some damage but is looking good. The one-mover helped.
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Old 06-06-2014, 01:02 AM   #25
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...Fine.
Murkrow, Dark Pulse, then snarl.
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