UPNetwork  

Go Back   UPNetwork > Independent Forums > PASBL

Reply
 
Thread Tools
Old 03-05-2014, 08:54 AM   #1
Rangeet
Foot, meet mouth.
 
Rangeet's Avatar
 
Join Date: Feb 2009
Location: Beyond the Wall
Posts: 4,330
Send a message via MSN to Rangeet Send a message via Skype™ to Rangeet
UPN PASBL: Schadenfreude vs Machamp-X

Let's get this party started, woooohoooooo! Man I love cool arenas. Alright everyone, this battle's between Schadenfreude, a pretty nice up-and-coming newbie, and Machamp-X, someone's who must be pretty damn new since I haven't heard of him.

Let's get to the rules!

4-on-4
Singles
Strict 24 Hour DQ
Return = KO
Slapstick
Disco Hall Arena

Disco Hall Arena:
Quote:
Should trainers wish, they might battle in the disco hall. A large hall, much the same size as a school gym. The floor is covered in alternating colored flashing tiles. There is a lot of mist, from the smoke machines fitted into the walls at meter intervals, about a meter from the floor. All around the walls are tables, with goodies and treats on them, like crisps, and biscuits. Near the north of the arena is a mixing deck, controlled by a man with a large afro. Multicolored beams of light protrude from the mixing decks cupboards. Think of the lights on the 20th century FOX logo. Pokemon are released in the center of the room.
Special rules: Artificial Lighting, Fire Sprinklers, Fog, Onlookers
Alright then! This should be good. I assume it's Equilevel 1 since you're both TL1 so yeah.

First, Schadenfreude, being the challenger, will post his squad.
Then, Machamp-X will post his squad and send out a pokemon.
Then, Schaden will send out a pokemon and order.
Then, Machamp will order.
Then, I ref.
Then, Machamp will order.
Then, Schaden will order.

Get it? I'm sure you guys do. Let's go!
__________________
Spoiler: show

Last edited by Rangeet; 03-27-2014 at 01:00 PM.
Rangeet is offline   Reply With Quote
Old 03-06-2014, 04:18 AM   #2
Schadenfreude
Volcano Badge
 
Schadenfreude's Avatar
 
Join Date: Nov 2013
Location: Bar-hopping with Notorious RBG
Posts: 2,263
Send a message via Skype™ to Schadenfreude
Geet, thanks for taking this match. And Machamp-X, let's show what TL1 Trainers can do!

Here we go.

Spoiler: show
Harvester's Token
The Harvester's Token denotes one's prowess in caring for and farming the bounties of nature. It can be attached to Grass type pokémon only and greatly enhances their natural abilities. Rain will heal them by a mild amount each round, sunlight will regenerate them mild energy each round, healing moves cost half their usual energy cost and draining moves are much more efficient. This token may be purchased during the week long Thanksgiving event and may be purchased up to one time per trainer.
Attached to Triffid the Bulbasaur.



GLaDOS: Level 1 Genderless Magnemite
"Hello and, again, welcome to the Aperture Science computer-aided enrichment center."
Spoiler: show
Artificial Intelligence. Portal Technology. Do they compute? Genetic Lifeform and Disk Operating System (GLaDOS) is an artificial intelligence created by Aperture Science, a research group, during the Perpetual Testing Initiative. As part of the organising the training facility which would test Aperture Science's Portal Technology, the computer engineers at Aperture Science designed GLaDOS to control the machines at the homebase.A machine can do its job better than a mere human, right?

Part of the artificial intelligence which controlled the motherboard of the Aperture Science Facility consisted of a series of Magnemites and Porygons which guided the electrical framework of the station. These Magnemites, collectively referred to as GLaDOS, formed the hive mind that also facilitated the advancement of Portal Technology, which involved the generation of Teleportation Portals and Reflective Shields. Essentially, the hive mind of GLaDOS would generate Portals of Steel Energy and various Mirrors to deflect and redirect energy blasts, as part of Aperture Science's Perpetual Training Initiative. Mirrors were specifically used, because the reflected blasts would prolong the deflection durations. In the name of Science, we progress forward, correct?

Of course, in the name of Science, it was also perfectly acceptable for GLaDOS to trigger the system to flood the Enrichment Center and all the human scientists within it with neurotoxins. Natural selection is an integral aspect of life, and without some alteration of the humans' locus, nothing would change. Of course, Aperture Science panicked and attempted to install a morality core to the GLaDOS motherboard in order to de-engage the Magnemites from the Artificial Intelligence. But in the name of Science, that morality core was de-installed and its protocol was overridden. It is simply inappropriate to be burdened with extraneous morality modules which only hamper destruction efficiency, correct?

One of many Magnemites from the Aperture Science Motherboard, this Magnemite identifying as "GLaDOS" retained its use of the Portal Technology and Mirror Portals. And GLaDOS joined a Trainer in order to ascend the next tier of Evolution. But it wouldn't be incorrect to eventually flood the Trainer's tent with 100 Teravolts of Electricity when the Trainer's maximal Utility has been expended, correct? Advancement in the name of Science, Aperture Science.

Hidden Power - Poison
Special Training: Aperture Science Portal Technology
The GLaDOS Portal Technology retained its functionality that is replicated from the mathematical use of parabolas and mirrors to optimise destruction reflections. Indeed, Magnemite can now learn Mirror Coat and Counter. Moreover, GLADOS's use of not only Mirror Coat/Counter but also its other "reflective" moves (Reflect, Magic Coat, and Light Screen, as well as Barrier at Lv5 as a Magnezone) now utilise Steel Energy instead of Psychic, which is more effective and cognisant of Aperture Science Modules. Magnemite's use of these reflective moves are also 15% more likely to succeed (e.g. if Mirror Coat and Counter had a 60% chance of succeeding, they now are 75% likely succeed; etc etc).

However, GLaDOS loses its access to all Psychic Energy, since the supernatural has no place in scientific facilities, foregoing Teleport and Gravity. GLaDOS also forgets Mirror Shot and Thunder, since the RAM memory has been expended with the Portal Technology.

Annabelle: Level 2 Female Clefairy
"Exorcizamus te, omnis immundus spiritus, omnis satanica potestas, omnis incursio infernalis adversarii"
Spoiler: show
Once, under the dim gaze of Saffron City, a young girl lived in a house by the railway. No 4 on Parks Avenue, the smallest house nestled between two skyscrapers. Trimmed lawns and blue drapes adorned this abode, providing it with a coziness not dissimilar to that of a Tupperware catalogue. Warm-lit days rolled into warm-lit nights, as the girl and her family formed halcyon memories and lived in relative bliss. Their laughter filled the halls of that house like a bell. Nothing could and would diminish this haze of happiness. However, not everything is forever. When the girl started collecting Pokémon Dolls, affectionately called "PokéDolls", that chapter of their lives began to close, bookending to open the next chapter, one of far darker origins. Who says a doll is just a doll?

Nicknamed "Copycat" for her uncanny impressions of other people, the girl accrued popularity within her own neighbourhood. Saffron City loved her mimics. Indeed, the girl delighted all around her whenever she dressed up as somebody else and adopted their mannerisms, to a satirical effect. Copycat was proud of her ability to mimic others; she collected impressions as though they were medallions or trophies of past conquests. Her talent in pretending to be somebody else did not translate to a capacity to sense something was not what it claimed to be, however. This became no more apparent when Copycat first lost her beloved Clefairy PokéDoll.

The PokéDoll, called "Annabelle", went missing for a few weeks, until a future Champion returned it to Copycat's relieved arms. Annabelle was not the same as before, though. Although it supposedly was only a doll, Annabelle appeared to move on its own, relatively unnoticeable movements at first, like a change in position, but as time passed the movement became more noticeable. For example, Copycat would leave the house with Annabelle on her bed and return home to find it on the couch. It always smiled placidly.

Then, one night, Copycoat had come home to find the Clefairy PokéDoll had moved again, this time onto a floral duvet. However, this time, something seemed more amiss. Trembling, Copycat had reached for the doll. A sense of fear washed over her, like a breaking wave, when Copycat inspected the doll and found what appeared to be blood drops on the back of the PokéDoll's hands and its chest. Copycat and her family decided that they needed to call a medium.

With the help of the family, the medium conducted a séance. Efforts were made to breach the barriers of mind and soul in order to contact the netherworld. Not much is known about that séance, except that whatever the medium encountered, she was perturbed enough to recommend that Copycat destroy Annabelle. An unearthly spirit had visited No 4 on Parks Avenue. Only a sanctioned exorcism may alleviate the nefarious anomaly that had wrested the small house.

A few weeks later, Copycat and her family packed and left Saffron City in a hurry. They left no traces of their previous bliss or domicile: the house was a sepulchre of voids. Rumours differ whether that their great-grandmother in Celadon City was ill and required the assistance of her youthful relatives, or that Copycat's father obtained a new drilling job in the southern provinces that necessitated a sudden move. Nobody knew. The PokéDoll itself was parcelled onto the medium, who hurriedly sealed Annabelle in a glass coffin labelled "WARNING ~ POSITIVELY DO NOT OPEN". However, other Pokémon notice Annabelle and cower in her presence. The Silph Corporation knows and manufactures Clefairy PokéDolls because their appearance immediately ceases all wild Pokémon out of attacking, but have you ever wondered why?

It is no coincidence that the PokéDoll disappeared from the medium's possession, when a wandering Trainer found an innocuous Clefairy so far removed from the species's traditional habitat of Mt. Moon. Nightmares and old wives' tales all have their origins from some simulacrum of truth. As the girl from Saffron City would say, appearances can be deceiving...


Special Training: Possession (Immundus Spiritus)
Annabelle doesn't frighten easily and is now considered to be familiar with Psychic energy, much like a Venomoth would. In exchange, Annabelle loses access to Bug and Grass Type energy, due to her unnatural condition. Furthermore, unlike normal Clefairies, Annabelle cannot no longer use Fire Blast, Thunder, or Blizzard due to her unearthly nature.


Triffid: Level 1 Female Bulbasaur
"And we danced, on the brink of an unknown future, to an echo from a vanished past."
Spoiler: show
Silence is the deadliest glaive when an aftermath is only that lingers. The towns of the far northern lands, skirting the ancient forests of bygone times, hold homes for no man or woman. Those towns have become ghost towns, with no signs of any habitation. All that is left are rust-red weeds and the corrosive smell of viscera. A petrol tanker explodes in the background, as broken shopfronts smile in the ember glow with their jagged, glass-shard teeth. Charred furniture litter the scorched roads like breadcrumbs. While the flames of past battles whittle down across the local PokéMart, one must wonder how this massacre first started. Where is the beginning and end to the these people? Why does the dust of abraded bones skittle on upward breezes?

Rumor has it that the ancient forests harbored harbingers of past eons. These harbingers were called Psychopomps, Murkrows, that fleeted among the craggy branches. However, the forests also provided an abode for generations of Bulbasaurs and Venusaurs, who were purported to protect the people of the nearby towns in exchange for favour. The northern towns' histories stipulated the fundamental significance of the Venusaur colonies and the ancient forests. However, although the towns heeded their lore's advice at first, the townsfolk had not belief in paying such respect.

The towns began neglecting their shrines and disrespected the forests, painting the trees with graffiti. When the townspeople also came into conflict with one another over management of the forests, animosity seethed like a magma spate. And this dark energy attracted further Murkrows and even Houndours into the forests, establishing a nexus of Dark Pokemon. In the final months before the event known as the Calamity, sounds of dying Bulbasaurs and Venusaurs careened the forests, wringing it like a tattered cloth.

Then, the beginning converged with the end: one morning, a comet was seen blazing the heavens, like a skyward sword. Ribbons of pink and white streaked across the horizon, searing for mere mortal eyes. The humans who were unfortunate to gape at the spectacle were instantly blinded. And with blindness, the Calamity arose. With over 90% of the town blind, societal constructs like police regulation and the law dissolved, when people looted for their families and settled old grudges with the iron price.

All people can remember after the comet was the sound of marching from the forests. The hustling of plants, as though the trees themselves wished to exact their due toll. But how? With the Murkrow and Houndours, how could the plants burgeon and even survive? Winged flames were the bane of Bulbasaurs, and the only thought that emerged was the thought to deliver the iron price with the bones of the departed. Only with bone and blood would the debt be settled.

Evolution. The process of evolution is slow, normally taking thousands and thousands of years. But every few millennia evolution leaps forward.

And so we dance, on the brink of an unknown future, to an echo from a vanished past.

Hidden Power - Rock

Special Attack: Osteopetral (RK/DK)
Extending vines onto the floor, Triffid pumps the ground with deadly energy in order to cause fossilised plants, the bones of the departed, to emerge around and strike the target. These sharp fossils, imbued with either Dark or Rock energy depending on Triffid's choosing, inflicts significant damage and costs significant energy to use.

Triffid can either use Rock or Dark energy to execute Osteopetral. Triffid can no longer use Leaf Storm. When this move is used indoors, the fossilised plants are created magically through the imbued energy (Dark/Rock)


Azula: Level 1 Female Larvesta
"True power, the divine right to rule, is something you're born with"
Spoiler: show
Water. Earth. Fire. Air. Long ago, in an eon of a distant realm, the land was divided into four nations: Water, Earth, Fire, and Air. And they lived together in harmony. However, everything changed in this land when the Fire Nation attacked. Peace was broken, and a long war of mortals and Pokémon began. As the war ravaged the ravines, flame-based Pokémon gained ascendancy in the land of Fire, led by an ancient Volcarona of legend. Descended from this line, Azula was considered a Princess of sorts by her peers. Instructed by the finest in the ways of the Sun and of Fire, Azula honed and practiced until she was meticulous. As the Princess, she had a divine duty to her people to burn those who dared to oppose the Way of Fire. And who would the weak follow except the strong? Only power and fear could be relied upon.

The Fire Nation worshipped the Sun, believing that they drew their pyrokinetic powers from Solar Energies. The Sun was a goddess spirit who blessed the land of Fire and from it, the ability to distill flames ignited. To Azula and the Fire Nation, this was the truth. Hence, Azula was taught to follow the Sun and learn its ways. Only perfection was allowed. Those who did not heed the ways of the Sun would falter and fail at the hands of the other Nations, especially those bearing the power of Water from the Southern and Northern Poles. For this reason, the denizens of Fire perfected their worship of the Sun and its properties, channelling this religious fervour into an apotheosis of solar energy that could be utilised in battle. You live or you die under the sun: that is the Fire Nation way.

And how can a mere insect be perfect if she was so immobile? In order to methodically destroy one's opponents, one had to be swift and ruthless. Azula's father had inculcated her to believe this notion from a young age. Azula feared that any sense of weakness, of kindness, and of mercy would cost her the battle. She had to quick. But if she's so grounded, how could she defeat her enemies? That was when she discovered that Fire had its many ways of overcoming the insurmountable, including propulsion and levitation by flames...

Eventually, Azula was instructed by her father to spearhead the Fire Nation assault into the Earth Kingdom. She took this duty with great honor. Cold and callous, the Fire Princess would incinerate all in the name of the Sun. Many claimed that the Fire Nation would eventually fail; nobody could be perfect. But Azula thought she could. She never miscalculates. Even when she chose to travel with a Trainer, it was a means to an end: a Trainer can help one grow, Evolve...

As the Sun sets in the West, in the Fire Nation, Azula believes that she has the divine right to rule. Power is something that you are born with, not something you can earn. And the War will end... but at what cost?

Hidden Power - Water

Special Training: Ka'en Ojou (火炎王女/"Fire Princess")
Much like Luke's Larvesta from the Anime, Azula now constantly levitates herself a short distance above the ground through passive fire propulsion. She will also move rather well in the air, with reasonable swiftness and agility, although she won't be able to levitate higher than the Trainer's head. This signature no longer applies and must be removed as a signature if Azula is a Volcarona.

Shogun - Machop, Male, Lv1
HP Ghost

Ariel - Staryu, Genderless, Lv1
HP Dark
Schadenfreude is offline   Reply With Quote
Old 03-06-2014, 11:47 AM   #3
Chalis
Activating Rampage
 
Chalis's Avatar
 
Join Date: Jan 2014
Posts: 1,950
Scorpius-Gligar lv 1 m
Ogre-Munchlax lv 1 m
Syblade-Ralts lv 1 f
Full Metal-Aron lv 1 m
Adder-Snivy lv 1 f
Nightmare-Gastly lv 1 f
Go, Nightmare!
Chalis is offline   Reply With Quote
Old 03-07-2014, 03:48 PM   #4
Schadenfreude
Volcano Badge
 
Schadenfreude's Avatar
 
Join Date: Nov 2013
Location: Bar-hopping with Notorious RBG
Posts: 2,263
Send a message via Skype™ to Schadenfreude
Azula, take flight.

Calm Mind, then use your boosts to throw out a Heat Wave.
Schadenfreude is offline   Reply With Quote
Old 03-07-2014, 04:07 PM   #5
Chalis
Activating Rampage
 
Chalis's Avatar
 
Join Date: Jan 2014
Posts: 1,950
Double Sludge Bomb.
Chalis is offline   Reply With Quote
Old 03-08-2014, 11:44 PM   #6
Rangeet
Foot, meet mouth.
 
Rangeet's Avatar
 
Join Date: Feb 2009
Location: Beyond the Wall
Posts: 4,330
Send a message via MSN to Rangeet Send a message via Skype™ to Rangeet
It's the disco arena, eh? Well, we can't have a match in here without the proper music. DJ, put it on!

One trainer opts to send out his Gastly, with a quite fitting name of Nightmare. The response to this is a levitating Larvesta named Azula! Interesting pokemon for a fight.

Azula wastes little time in setting up nicely, Calming her Mind against any potential attacks. In doing this, she increases her special attack capabilities slightly, too. Satisfied with the boost, the Larvesta opens her eyes...only to be greeted by a barrage of Sludge Bombs, Nightmare preferring to attack directly than play around with boosts. The bombs explode against the arena, but most of them hit their mark to do some pretty serious damage. Furious, Azula puffs up with anger...no, wait, that's Fire energy. A blazing Heat Wave shoots out across the hall; scorching the tiles, but that's nothing compared to what it does to the Gastly. With the very recent boost and the bonus due to being Gaseous in nature, the attack deals a huge amount of damage to Nightmare. Though reeling from the attack, she manages to deal out another dose of Sludge Bomb, just like the one before. However, it seems that neither one of those attacks have poisoned the Larvesta- but I doubt that's a big help considering the damage she just took.

At this juncture, they're both neck and neck, though it seems that Nightmare actually has a slight advantage in both respects...They're still quite fresh, however.

Machamp to order.
__________________
Spoiler: show
Rangeet is offline   Reply With Quote
Old 03-09-2014, 01:33 AM   #7
Chalis
Activating Rampage
 
Chalis's Avatar
 
Join Date: Jan 2014
Posts: 1,950
Nightmare, lob two Sludge bombs.
Chalis is offline   Reply With Quote
Old 03-10-2014, 06:46 AM   #8
Schadenfreude
Volcano Badge
 
Schadenfreude's Avatar
 
Join Date: Nov 2013
Location: Bar-hopping with Notorious RBG
Posts: 2,263
Send a message via Skype™ to Schadenfreude
Sludge Bombs are volatile little things. Explode the first one in Gastly's face with a ravishing Heat Wave. After taking the second Bomb, scorch Gastly with a fierce Fire Blast.
Schadenfreude is offline   Reply With Quote
Old 03-11-2014, 08:36 AM   #9
Rangeet
Foot, meet mouth.
 
Rangeet's Avatar
 
Join Date: Feb 2009
Location: Beyond the Wall
Posts: 4,330
Send a message via MSN to Rangeet Send a message via Skype™ to Rangeet
Her trademark grin still etched onto her face, Nightmare goes for the simple approach. She whips up more Sludge, intending to shoot them at her foe...but the grin is wiped right off as she sees another scorching Heat Wave approaching. The projectiles burst like Bombs all around Nightmare; but that's the least of the Gastly's problems, as a huge amount of damage is done. Azula smiles as her plan works perfectly, but in turn, that smile too turns to shock in an instant as Nightmare shoots forth another Sludge Bomb. This time, it hits its mark, and as the toxic and explosive substances slam into the Larvesta one thing becomes clear: She's poisoned for sure this time. Really angered this time, Azula cuts loose and fires her most powerful attack with a deep, deep, breathe. The kanji kindly explains to Nightmare exactly how much pain he's going to be in just before slamming into her; the rather slow Gastly having no chance to dodge the Fire Blast. At least Gastly can't really be burned, though, so there's that. Azula will probably start take poison damage next round; it hasn't quite sunk into her bloodstream yet.

Wow. Nightmare took a whole lot of damage, not too far from halfway now. Azula has a fairly comfortable lead in that respect; but energy-wise, while both have burned through over a quarter, Nightmare has the lead. Both of them could consider taking a bit of a break, but this goes especially for Azula.

__________________
Spoiler: show
Rangeet is offline   Reply With Quote
Old 03-12-2014, 06:05 PM   #10
Schadenfreude
Volcano Badge
 
Schadenfreude's Avatar
 
Join Date: Nov 2013
Location: Bar-hopping with Notorious RBG
Posts: 2,263
Send a message via Skype™ to Schadenfreude
Give Gastly moving around with another Heat Wave and keep your distance, using your aerial manoeuvres to dodge if possible.
Schadenfreude is offline   Reply With Quote
Old 03-13-2014, 02:54 AM   #11
Chalis
Activating Rampage
 
Chalis's Avatar
 
Join Date: Jan 2014
Posts: 1,950
Hex and Shadow ball.
Chalis is offline   Reply With Quote
Old 03-14-2014, 01:36 PM   #12
Rangeet
Foot, meet mouth.
 
Rangeet's Avatar
 
Join Date: Feb 2009
Location: Beyond the Wall
Posts: 4,330
Send a message via MSN to Rangeet Send a message via Skype™ to Rangeet
Noticing her foe is quite tired and poisoned, Nightmare's ever present grin widens as she quickly moves in for an attack. With a rush of ghostly energy, a giant eye forms over her. Fueled by Azula's status, the resultant Hex chanted by the eye is very painful indeed, nearly causing the Larvesta to drop out of the air. The Fire Nation Princess is not pleased, sending forth yet another Heat Wave at Nightmare, causing even more scorching of the Gastly. She retaliates with a staple move of her type; this time it's a Shadow Ball. Azula feints left, dodges right, and...gets clipped by the ball anyway, which explodes and deals most of the damage. And then, she shudders from the poison. Not a great round for her, but...

Azula still maintains her health lead, though it's much smaller now. While they seem neck and neck in overall energy, Azula appreciated that break while Nightmare really needs one or will rapidly tire.
__________________
Spoiler: show
Rangeet is offline   Reply With Quote
Old 03-14-2014, 03:39 PM   #13
Chalis
Activating Rampage
 
Chalis's Avatar
 
Join Date: Jan 2014
Posts: 1,950
Hex..........
Chalis is offline   Reply With Quote
Old 03-18-2014, 08:38 AM   #14
Schadenfreude
Volcano Badge
 
Schadenfreude's Avatar
 
Join Date: Nov 2013
Location: Bar-hopping with Notorious RBG
Posts: 2,263
Send a message via Skype™ to Schadenfreude
nb: Shouldn't Ghosts have some chances of being burned? They are still Pokemon, after all? Also, just clarifying that Larvesta is affected by non-Toxic poison?

Azula, let's waste Gastly's Hex. After this attempt, surely its energy usage for Hex will increase. Diminishing returns, after all.

First, Protect against the Hex. Then blast Gastly away with a Psychic wave.
Schadenfreude is offline   Reply With Quote
Old 03-19-2014, 05:48 AM   #15
Rangeet
Foot, meet mouth.
 
Rangeet's Avatar
 
Join Date: Feb 2009
Location: Beyond the Wall
Posts: 4,330
Send a message via MSN to Rangeet Send a message via Skype™ to Rangeet
Checked with Dave; ghosts that are solid when they get hit might get burned but definitely never Gastly. Also, Larvesta took poison damage- mentioned in the reffing.

Nightmare takes a second to catch her breath, slightly gassed after all those attacks she's been using. Once that's done, though, she repeats her last round's antics. Another frightening eye appears over the Disco Hall, wishing to Hex Azula. It does exactly that, waves of energy being sent straight at the Larvesta, but this time she is ready for the move. Moments before the attack hits, a green Protective shield blocks the attack, and Azula emerges unscathed. That's more than what can be said about Nightmare, however; Azula's eyes glow purple...and while there's nothing to show for it, the Gastly is shot backward with an awful howl of pain. That must have been a Psychic Wave, and it seems it was timed nicely, as the Calm Mind boost begins to fade away...Larvesta shudders from poison again.

Azula took no damage otherwise, but has used quite some energy, now hovering around halfway. Out of Psychic.
Nightmare took a boatload of damage, into her final quarter. Holds a nice energy lead; she enjoyed the break.
__________________
Spoiler: show

Last edited by Rangeet; 03-19-2014 at 06:03 AM.
Rangeet is offline   Reply With Quote
Old 03-19-2014, 06:05 AM   #16
Schadenfreude
Volcano Badge
 
Schadenfreude's Avatar
 
Join Date: Nov 2013
Location: Bar-hopping with Notorious RBG
Posts: 2,263
Send a message via Skype™ to Schadenfreude
Seize the initiative with a scorching Flamethrower. Stay dodgy.
Schadenfreude is offline   Reply With Quote
Old 03-19-2014, 05:21 PM   #17
Chalis
Activating Rampage
 
Chalis's Avatar
 
Join Date: Jan 2014
Posts: 1,950
Protect, then Shadow ball.
Chalis is offline   Reply With Quote
Old 03-21-2014, 01:26 AM   #18
Rangeet
Foot, meet mouth.
 
Rangeet's Avatar
 
Join Date: Feb 2009
Location: Beyond the Wall
Posts: 4,330
Send a message via MSN to Rangeet Send a message via Skype™ to Rangeet
Having received her orders, Azula wastes little time in attacking. With just the slightest of breaths in, she exhales a huge Flamethrower that nearly sets off the sprinklers(in fact if Larvesta wasn't levitating all the fire moves so far would have.) Nightmare sees this coming, and is more than prepared for it; he's been scorched enough this match. The fire can only lick around the Gastly's Protective shield, not getting through at all. Even as the shield dissipates, Nightmare is ready with a riposte; a Ball of energy from who knows where briefly charges in front, before zipping through the Shadows straight at Azula, who braces for impact even as she tries to side...levitate? This time, however, her dodging is much better, only being clipped by a tiny portion and a bit of the explosions. Her smile is quickly stopped, however, by the poison coursing through.

Azula took a bit of damage, and used energy. Nightmare used a lot of energy, and in fact they're almost level when it comes to energy now.
__________________
Spoiler: show
Rangeet is offline   Reply With Quote
Old 03-21-2014, 02:40 AM   #19
Chalis
Activating Rampage
 
Chalis's Avatar
 
Join Date: Jan 2014
Posts: 1,950
Shadow ball, Sludge bomb.
Chalis is offline   Reply With Quote
Old 03-21-2014, 06:17 AM   #20
Schadenfreude
Volcano Badge
 
Schadenfreude's Avatar
 
Join Date: Nov 2013
Location: Bar-hopping with Notorious RBG
Posts: 2,263
Send a message via Skype™ to Schadenfreude
After taking the Shadow Ball, explode the Sludge Bomb in Gastly's face with another Heat Wave. Then follow up with Fire Blast. If Gastly still isn't dead, Incinerate. Potential three confirmed.
Schadenfreude is offline   Reply With Quote
Old 03-23-2014, 05:14 AM   #21
Rangeet
Foot, meet mouth.
 
Rangeet's Avatar
 
Join Date: Feb 2009
Location: Beyond the Wall
Posts: 4,330
Send a message via MSN to Rangeet Send a message via Skype™ to Rangeet
As the two pokemon hover at each other, glaring, the atmosphere betrays one thing clearly: This round is going to be the last for one of them. And both of them intend strongly for it to be the other. Nightmare acts first, charging up more of his ghostly energy; the Shadow Ball formed fully, it is launched across the arena, slamming into Azula. She makes a little attempt to dodge it, but fails, taking the full the full brunt of the attack. Buoyed on by the success of her attack, Nightmare switches types for staple moves. This time the Bombs are made of Sludge, and the little balls of poison are ready to explode on the Larvesta...but Azula has other plans. Seeing her opportunity, she grabs it, breathing a huge Wave of Heat across the arena. The licks of flames explode all the Sludge Bombs on contact, and deal a great deal of damage to the Gastly, too. Azula takes a huge breath, as if to say "I don't start anything without ending it", and releases an ultimate Blast of Fire. It completely scorches Nightmare, and as the fire dissolves into nothing, nothing is more obvious than the fact that the Gastly has no chance of continuing...

Nightmare is unable to battle! Please send out your next pokemon with orders, MachampX!

Azula took some damage, and is not far away from her last quarter(which is also her state in overall energy.) She will also be quite tired after this round, especially considering her opponent will be completely fresh.
__________________
Spoiler: show
Rangeet is offline   Reply With Quote
Old 03-23-2014, 02:52 PM   #22
Chalis
Activating Rampage
 
Chalis's Avatar
 
Join Date: Jan 2014
Posts: 1,950
Go, Aron!
Start the round with Double Rock Slides.
Chalis is offline   Reply With Quote
Old 03-24-2014, 12:19 AM   #23
Schadenfreude
Volcano Badge
 
Schadenfreude's Avatar
 
Join Date: Nov 2013
Location: Bar-hopping with Notorious RBG
Posts: 2,263
Send a message via Skype™ to Schadenfreude
Rock Slide in an indoor arena? Have fun with that.

Flamethrower and then U-Turn to Shogun.
Schadenfreude is offline   Reply With Quote
Old 03-24-2014, 03:46 AM   #24
Chalis
Activating Rampage
 
Chalis's Avatar
 
Join Date: Jan 2014
Posts: 1,950
OH NO im completely dead i forgot about that.
Chalis is offline   Reply With Quote
Old 03-27-2014, 05:53 AM   #25
Rangeet
Foot, meet mouth.
 
Rangeet's Avatar
 
Join Date: Feb 2009
Location: Beyond the Wall
Posts: 4,330
Send a message via MSN to Rangeet Send a message via Skype™ to Rangeet
To avenge his fallen comrade, Machamp-X sends out Full Metal, an aptly named Aron! He growls as he surveys the battlefield, licking his lips(figuratively) at the type advantage...

Without wasting any time, he immediately attacks, stomping hard on the ground to summon a Rock to Slide at his opponent. However, none comes, because buildings have very, very, solid foundations. Perhaps two evolutions later, but not an Aron. Full Metal is a little confused at this, and looks at the ground almost as if to question why. He looks back up with perfect timing to see a Flamethrower aimed at his face, the Steel weakness balancing out the Rocky resilience, leading to a great deal of pain- though luckily, no burn. Being completely unable to use Rock Slide, Full Metal can only watch helplessly as Azula covers herself with Bug energy and slams into the Aron(who tries to sidestep, but Arons are...slow). At least that did barely any damage, but the incoming pokemon surely will, as Azula U-turns back into her trainer's pokeball, Shogun the Machop being sent out instead. He cracks his knuckles, ready to fight.

Azula only has a bit of energy left, and she'll be happy with that break, steadily recovering energy in her pokeball. The two pokemon on the field are completely fresh and ready to go, though Shogun is a little mentally tired and feeling battered due to the U-turn.
__________________
Spoiler: show
Rangeet is offline   Reply With Quote
Reply

Lower Navigation
Go Back   UPNetwork > Independent Forums > PASBL


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:06 AM.


Design By: Miner Skinz.com
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2017, vBulletin Solutions, Inc.