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Old 02-10-2014, 09:58 AM   #1
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UPN PASB: Gym Trainer Battle - Red Panda (c) VS kingothestone (a)

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Red Panda (c) VS kingothestone (a)
3v3 Singles
Equilevel 2
Strict 72 Hour DQ
Switch=Gym
Slapstick
Point Basic
Spoiler: show
Point Basic is housed within a large circular structure composed of steel. The ground is soft and loamy clay that goes down 10 feet with a reinforced steel floor underneath. Hovering near the ceiling is a crystal platform that glows with a mystical light. The light has special properties, allowing the use of moves like Synthesis and SolarBeam. Directly underneath the platform is a pool that is 10 feet long and 6 feet deep. The platform keeps the water completely pure and free of any contaminant whatsoever. The crystal clear water does not conduct electricity very well, so Electric moves will hardly travel anywhere in it.

On the right hand side of the arena is a large clump of tall grass that is tall enough to provide cover for most smaller pokemon and is fairly damp, preventing it from being lit on fire. There is also a large tree with a wide trunk, some low hanging branches that can support nimbler pokemon, and plenty of leaves that are damp like the grass. The left hand side is barren, with nothing on it, though amounts of fire energy underground make the ground warmer than the other half, though this does not affect battlers who dig underground. On the walls are wooden pegs that can support anything within reason. They are a decent size, and make excellent perches for nimbler battlers. They are placed randomly at different heights, with some being close to the ceiling, others near the ground, and some in the middle.
Fresh from the Grand Melee, Red Panda is back to his Gym Trainer duties. Here we have a match for him against kingothestone, an aspiring newbie to ASB. Without further introduction, squad up you two.
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Old 02-10-2014, 06:08 PM   #2
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Well Kots, our time has come. All of that smack talk aside, let's have fun with what is looking to be a great battle. Thanks for reffing Connor!

Fearsome Fire Types:

Flamma Level 2 Female Combusken
Signature Move: Pyro Dash
Basically a fire typed aqua jet that takes 1.25x the normal energy.
Hidden Power: Flying

Angela Level 2 Female Braixen
Hidden Power: Fighting


Graceful Grass Types:

Finn Level 2 Male Servine
Special Training: Type Change
Finn is now Grass/Fire, and has the defensive resistances of such. He has access to the moves Flamethrower, Flame Wheel, and Will-o-Wisp. He loses access to all Poison moves, Iron Tail, Magical Leaf, Grass Pledge, Growth, Pursuit, Seed Bomb, and Hidden Power. He no longer heals in the rain, and takes 2x damage from Ice type moves, since he is not accustomed to the cold.
Attachment: Harvester's Token: The Harvester's Token denotes one's prowess in caring for and farming the bounties of nature. It can be attached to Grass type pokémon only and greatly enhances their natural abilities. Rain will heal them by a mild amount each round, sunlight will regenerate them mild energy each round, healing moves cost half their usual energy cost and draining moves are much more efficient. This token may be purchased during the week long Thanksgiving event and may be purchased up to one time per trainer.

Eon Level 2 Male Grotle
Special Training: Stones of Creation

Eon now has access to Ancient Power and Power Gem, with the energy to use either move twice.
Hidden Power: Rock


Wild Water Types:

Frigidus Level 2 Male Prinplup
Special Attack: Deflector Shield

When ordered Deflector Shield, Frigidus coats his right wing with a metal as if he were using steel wing(even though he can't learn it). He swats aside the next attack at him, though it has different properties with different attacks. If it is a solid attack like stone edge, but not direct contact, he simply swats the attack aside, taking half damage. If it is a beam like energy attack, he swats it back at the user, the rebounded version dealing half damage. He takes half damage from this too. If it is direct contact, Frigidus swats the opponent aside, redirecting their route, possibly causing them to crash and take damage. He takes half damage from this as well. Frigidus can use this 3 times in one battle, but never twice on one opponent. This takes a heavy amount of energy. Frigidus loses access to Metal Claw, Brine, Aqua Ring, Yawn and Brick Break.
Hidden Power: Flying

Clutch Level 2 Male Frogadier
Hidden Power: Ground


Your turns Kots.
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Old 02-10-2014, 09:19 PM   #3
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Good luck, Red. Let's make this one fun, shall we? And with the shagger of sheep reffing? Hell yeah.

Zeus



[Level 3 Male Electabuzz]
I met Zeus up in the mountains, training with a group of Beartic. For some reason, they had accepted him as one of their own. He is incredibly comfortable in colder arenas. While in the mountains, I met a hermit who told me Zeus' story.

Another trainer had been searching the mountains looking for Pokemon when an egg he was carrying began to hatch. Unable to care for the freshly hatched Elekid, and in a terrible rush, the trainer had left the baby behind the hermit's hut. Alone and forgotten, the Elekid began to climb the mountain, looking for some sort of safety from the elements. He managed to find a cave after hours of searching, and made his way inside. His rest, however, was to be short-lived. It seemed that the cave was home to a particularly ornery Haxorus that apparently dwelled deep within the mountain. The beast quickly chased the baby Elekid out into the harsh elements once more, where he tumbled down the mountainside, coming to a stop just before a second cave. Bruised and battered, the baby Elekid crawled inside and and fell to the ground, unconscious.

When he awoke, the Elekid found himself surrounded by a group of Beartic. He jumped to his feet, ready to fight, but the Beartic looked concerned rather than angry. He told them his story of the Haxorus, and they took pity on him. They decided that, since he had nobody else, they would train him. And train him they did. For 6 months they worked together, teaching the young electric type some ice type moves while shying away from moves that could prove dangerous should the baby ever turn on the larger group. After 6 months, the Elekid had learned all he could from the Beartic, but he was still not content. He told the Beartic that, in order to prove himself capable, he had to best the Haxorus. Despite their warnings, the Elekid set out once more up the mountain, returning to that fateful cave.

Before he even took a step inside, the Elekid heard a deafening howl from within the cavern. He took a moment to work up his nerve, and then scurried into the cave. Once there, he once again met his opponent. A fierce battle ensued, with Elekid fighting valiantly, combining his natural moves with those that he had been taught by the Beartic. After a long, long confrontation, the Haxorus finally went down, and the Elekid let out an echoing victory screech before hurrying down the mountainside to tell his companions his story.

[Hidden Power]
Water

[Special Training: Kheimon's Blessing]
Zeus has gained an Ice Familiarity and can now use Ice Beam, Ice Shard and Powder Snow. Due to his training, he never learned any fire type moves. He also never learned Focus Punch, Cross Chop, Dynamicpunch, Rolling Kick, Brick Break or Rock Smash due to the Beartic he trained with being afraid of those moves in particular.

---------------------------

Khione



[Level 2 Female Vanillish]
[Biography]
Khione, while in mythic legend is the daughter of Boreas, is in this instance the daughter of the lead mascot of the guild Creamery Command. The guild mascots include a large group of Vanilluxe, Vanillish and Vanillite, all with their own histories that have caused them to adopt a special "flavor", or recoloring. Khione, however, was deemed to be too frail to be a mascot, and thus was given to me to train. We have worked hard over the past 3 years since Creamery Command first opened, and she is now one of my most trusted partners.

[Hidden Power]
Ground

[Signature Attack: Ice Cream Sundae (Ice)]
Using ice energy, Khione creates a ball of hard ice cream and sends it flying at her opponent. The ball can vary in size depending on charge time, topping out at the size of a softball (12 inch circumference). The attack does good damage while using good energy. Additionally, the attack has a 20% chance of causing a 'brain freeze', which will cause the afflicted Pokemon to be unable to attack for approximately 2-3 seconds. If the ball of ice cream manages to get into the mouth of the target, the chance of brain freeze is doubled to 40% and will last for 5-6 seconds. This attack can be used twice per battle. Khione never learned to use Frost Breath.

[Attached Token]


Sculptor's Token
Quote:
Sculptor's Token (10 SP): The Sculptor's Token symbolises one's skill in navigating and manipulating the beautiful surroundings of a winter wonderland. It can be attached to Ice type pokémon only and greatly enhances their species characteristics. The wearer becomes very sure footed and will maintain full mobility and stability regardless of the condition of the arena floor. Ice type moves which have a secondary effect such as freezing or stat drops are twice as likely to have the effect triggered when used by the wearer, these effects also being slightly more potent. The token also provides fortitude and good cheer, rendering its wearer more resistant to moves which negatively affect its mental state such as Supersonic and Swagger. This token may be purchased during the Christmas 2013 event and may be purchased up to one time per trainer.
---------------------------


Antaeus



[Level 2 Male Gible]
[Biography]
I stumbled upon Antaeus one day while exploring Stark Mountain. The little dragon, for some reason, was obsessed with trying to fly, and continuously hurled himself off of cliffs in an attempt to become airborne. He was, of course, completely unsuccessful, but he did manage to create some impressive damage in the ground where he landed. After capturing him, we decided to use his love for flying to his advantage, teaching him different methods with which to fall onto opponents. His favorite, we learned recently, is a straight body slam, although he also enjoys employing Iron Tail to spear his opponents.

[Hidden Power]
Fire

[Special Training: Leaps of Faith]
Any physical attack that Antaeus uses while coming down on his opponent from above inflicts 1.25x the normal damage. Antaeus receives recoil damage proportional to the strength of the attack, and there is a 15% chance that he will be disoriented after the attack. That chance increases to 30% if the attack involves his head.

---------------------------

Amphitryon



[Level 2 Male Kadabra]
[Biography]
TBA

[Hidden Power]
Psychic

---------------------------

Hephaestus



[Level 2 Male Charmeleon]
[Biography]
TBA

[Hidden Power]
Grass

---------------------------


Aether



[Level 2 Male Fearow]
[Biography]
TBA

[Hidden Power]
Dark

---------------------------

Zeus, lock and load.
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I was wondering what the high-pitched ringing in my ears was all day, but it's probably kots screaming into a pillow.
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Old 02-10-2014, 09:27 PM   #4
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Why does this feel so familiar? Oh right, EG started the same way. I suggest not ending up like he did.

Flamma, let's wreck shit. Releasing you onto a tree branch.

Fire Spin then Swords Dance, though feel free to replace either with Bounce to dodge if a Psychic Blast comes your way.

I've been told that the above statement is not in fact illegal.
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Old 02-10-2014, 10:03 PM   #5
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Screech him out of that fire spin. The second he starts spinning, hit him with a dose of hidden power (water).



Also, someone really needs to take the crack away from Gamefreak. Electabuzz has no business learning Teleport.
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I was wondering what the high-pitched ringing in my ears was all day, but it's probably kots screaming into a pillow.
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Old 02-11-2014, 12:32 PM   #6
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Point Basic is illuminated softly by the prismatic light of the crystal hanging statically above. The waters of the pool are perfectly still, but the tranquil atmosphere is soon disturbed. A distant rumbling begins to echo around the artificial arena, as two doors positioned at opposite ends begin to slowly rise to reveal our trainers. The defending Gym Trainer is the first to walk into view, and he flashes our trainer a wry smile. The smile is quickly returned with a respectful nod, as the two combatants slowly walk to their respective podiums. The two trainers ponder their choices, and our cocksure Gym Trainer is the first to send a Pokeball spinning wildly through the air. The orb opens with a noisy clattering, releasing a quick burst of red light. The energy hangs in the air momentarily, fluctuating and writhing, before slowly adopting the shape of a Combusken. Flamma stands upright in the tree, one arm placed firmly against the trunk to aid his balance. He stares intently at the opposition trainer, wondering what his first foe will be. Our challenger is all too happy to indulge him. Sending his own Pokeball spinning forward, the red energy this time reveals the figure of an Electabuzz, named fondly after the imposing Greek God Zeus. He spins his arms, working out the stiffness in his body, before grinning malevolently and preparing for the oncoming battle.

Flamma begins the round by focusing on his opponent, trying to anticipate the movements of the Electabuzz. He frowns somewhat, before small flames begin to form at the edges of his closed mouth, small flicks managing to escape the closed beak. Just as he's about to fire his Fire Spin as ordered, Zeus lets loose an ear splitting Screech, startling Flamma entirely. The attack dissipates quickly, and the Combusken is left looking quite disgruntled at having been prevented from firing his attack. Moving somewhat to ensure he has a good purchase on the footing below him, he begins spinning deftly, his undulating movements indicative of some sort of Dance. The faint image of a Sword can be seen as the spinning slowly intensifies, but Zeus is angered at the sight of his opponent paying him so little attention. His eyes flash briefly with an intense light, and small orbs of Power are ejected from his body. The orbs hang silently in the air, adopting a blue tinge as Zeus pours his Hidden potential into them. With a deft swing of his hand, the orbs are sent cruising towards Flamma, and the Combusken screeches as they slam into his body, interrupting his spinning. As he slowly grinds to a halt, the Combusken certainly looks flustered as he stares at Zeus, ire concealed deep within his eyes.

Flamma took a pretty solid hit, but still looks good for now. Zeus avoided damage entirely. Zeus is pretty much shot as far as Water- type energy goes, but neither require breathers and remain looking pretty fresh.
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Old 02-11-2014, 08:27 PM   #7
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feint, then follow up with a close range thunderbolt
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I was wondering what the high-pitched ringing in my ears was all day, but it's probably kots screaming into a pillow.
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Old 02-12-2014, 05:43 AM   #8
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Feint states that we have to "react", so let's react. Incinerate Wall down from your perch. If you end up being tackled, DynamicPunch. Otherwise Bounce to dodge the TBolt and come down on them.
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Old 02-12-2014, 11:53 AM   #9
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The round begins with Zeus darting to the left, drawing Flamma's attention. The Combusken spews forth a huge wall of flames from his perch, the conflagration quickly Incinerating the small patches of vegetation littered around the arena. While Zeus smirks and quickly dodges right, revealing his Feint, he finds himself running only into the thick wall of fire, and he screeches in agony as the flames lap over his skin. Zeus lets loose a threatening growl, before hunkering down and beginning to gather Electric- type energy on the surface of his body. A faint yellow aura slowly begins to emanate from his body, which is slowly enshrouded in the static field. He growls once again, and lances a brutal Thunderbolt towards Flamma. The Combusken simply cries out in triumph as he uses his powerful legs to launch himself into the air, Bouncing deftly over the strike of the attack. He lands feet first on Zeus' face, knocking the Electabuzz back a few feet and causing him to screech in anger in the process. The round ends with Zeus dragging himself to his feet, ire in his eyes.

Flamma closed the gap effortlessly this round, both Pokemon now looking almost tied in health. They both remain good for two going into the next round.
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Old 02-12-2014, 11:57 AM   #10
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Lunge in quickly with a Crush Claw. Then back off with a fire spin, staying dodgy.
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Old 02-12-2014, 05:17 PM   #11
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Mud slap into his eyes, before he gets in there with crush claw, preferably. Follow up with a psychic wave
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I was wondering what the high-pitched ringing in my ears was all day, but it's probably kots screaming into a pillow.
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Old 02-13-2014, 07:59 AM   #12
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The round begins with our two combatants in close proximity to one another, which greatly helps Flamma. Coating his right arms Claws in a brilliant white energy, he rams them into Zeus' chest, attempting to Crush his opponent into the ground. Zeus gasps loudly from the pain of the attack, recoiling backwards while he catches his breath. He glares at his foe, before grabbing a small clod of Mud from the ground, and launching it towards Flamma's eyes. The Combusken has little to no time to react, and the projectile Slaps right into his face, momentarily blinding him. He quickly rubs the offending material away, before darting backwards, spewing out a stream of Fire as he does so. The flames slam into the floor, before quickly producing an up draft and Spinning wildly out of control, entrapping Zeus within a tornado of flame. The Electabuzz remains quiet, and two small spots of blue light can be seen amidst the flame. Moments later, a huge wave of Psychic energy comes crashing out of Zeus' body, dispersing the flames before continuing onwards and pulsing over Flamma. The Combusken cries out with a mixture of anguish and pain, and the round ends with a good deal of separation between the two.

Flamma suffered the worst this round, falling into his second third. Zeus is approaching the end of his first third though, and isn't too far behind. Energy wise, both Pokemon look somewhat tired, Zeus more so. Zeus has enough Psychic- energy remaining for a somewhat weakened Psychic.
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Old 02-13-2014, 01:23 PM   #13
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thunderbolt, then try to dodge things.
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I was wondering what the high-pitched ringing in my ears was all day, but it's probably kots screaming into a pillow.
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Old 02-13-2014, 03:02 PM   #14
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Heat Wave to refract the TBolt.
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Old 02-13-2014, 03:33 PM   #15
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The round begins with Zeus once again gathering Electric- type energy, small sparks leaping across the Electabuzz's skin. He slowly becomes enshrouded within a thin veil of yellow energy, and he grins to himself as he lets loose a defiant cry. As he launches his Thunderbolt towards Flamma, the Combusken simply grins. Exhaling powerfully, he generates a gusting wind, before infusing it with small amounts of Fire- type energy. The Heat Wave washes over the Thunderbolt, causing the attack to become refracted and to harmlessly strike the ground a few feet away from Flamma. Electabuzz grimaces, which only intensifies as the Heat Wave washes over his skin, the small pockets of Fire- type energy battering his body.

Both Pokemon are roughly equal in health and energy at this point, both sitting just in their second third of health. Both are refreshed following their one movers.
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Old 02-13-2014, 04:24 PM   #16
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Will-o-Wisp, then another Heat Wave, swapping out either for Bounce if they choose to use Psychic.
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Old 02-13-2014, 04:46 PM   #17
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Skull bash, then just hang out. Once the heat wave is done, hit him with another psychic.
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I was wondering what the high-pitched ringing in my ears was all day, but it's probably kots screaming into a pillow.
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Old 02-14-2014, 08:39 AM   #18
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The round begins with Flamma once again living up to his name, and spewing forth a small flame of energy. The small Will-o-Wisp burns intensely as it makes it's way through the air towards Zeus, but the Electabuzz seems unperturbed by it's presence. Lowering his head, he charges forwards quickly, coating his Skull in a thick layer of blinding, white energy. Crashing through the small flame, he continues his charge before Bashing into Flamma, sending the Combusken sprawling from the impact. Flamma pulls himself to his feet, shooting a terrible glare towards Zeus. The Electabuzz simply crosses his arms, almost goading his opponent into attacking him. Flamma indulges him without a second thought, once again exhaling powerfully to generate a powerful gust of wind. Infusing the buffeting air with small pockets of Fire- type energy, the Combusken grins as Zeus clearly groans out in pain, his body viciously assaulted by the multiple pockets of Fire- type energy. However, Zeus' groans quickly die down along with the Heat Wave, replaced with a haughty laughter. His eyes shine with a blue colour briefly, before a powerful wave of Psychic energy erupts outwards from his body. Flamma can only stare, wide eyed in dismay, as the attack races down on him, washing over his body and causing him to screech out in pain. The round ends with the two Pokemon sharing decidedlly hostile glances, and Flamma looking fairly worse the wear.

Flamma is hovering just above his final third now, and Zeus likewise the midpoint. Zeus is approaching the midpoint in total energy however, while Flamma is some way into his second third. Both look good for two.
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Old 02-14-2014, 09:03 AM   #19
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You're doing great, Zeus. Let's try for a pair of secret powers.
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I was wondering what the high-pitched ringing in my ears was all day, but it's probably kots screaming into a pillow.
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Old 02-14-2014, 09:17 AM   #20
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Low Sweep to dodge the power and knock them down. Dynamic Punch.
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Old 02-14-2014, 10:12 AM   #21
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Zeus grins menacingly, and makes to move towards Flamma. Holding his right arm aloft, he coats it in a vivid aura of pink energy, which glimmers courtesy of the Secretive powers injected into it. Closing the distance between the two combatants, he thrusts his arm forwards, but is met mostly with thin air, Flamma sustaining only a glancing blow as he drops Low to the ground. The Combusken lashes out with a Sweeping kick, using Zeus' momentum to send him sprawling to the ground. The Electabuzz grimaces, holding his injured leg tenderly, and his eyes open wide with horror as Flamma looms over him. The Combusken coats his right fist with Fighting- type energy, bringing it crashing down on Zeus' face, and the resounding boom from the impact all but drowns out Zeus' desperate cry of pain. As Flamma jumps away from his opponent, Zeus unsteadily brings himself to his feet, a mixture of fear and confusion etched upon his face. His addled mind prevents him from recalling his trainers orders, so he simply stares blankly at Flamma, hoping to regain his senses soon.

Flamma took a slight blow, falling to just above his final third. Energy wise, he's tiring, but remains looking good for two.

Zeus fared much worse, falling near Flamma in health. Energy wise he's refreshed, but the Confusion remains. Not too terrible, but enough to somewhat addle his orders.
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Old 02-14-2014, 12:29 PM   #22
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Mega Kick them on their aggravated chest, preferably into the pool. Then quick attack, not striking, into the tall grass, laying low and dodging what you can.

NOTE: Edited this at 6:21 from Double Kick to Mega Kick. If Kots is currently planning orders, I can change it back.

Last edited by Red Panda; 02-14-2014 at 05:22 PM.
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Old 02-14-2014, 05:23 PM   #23
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round twice.
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I was wondering what the high-pitched ringing in my ears was all day, but it's probably kots screaming into a pillow.
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Old 02-15-2014, 02:27 PM   #24
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Flamma begins the round by darting towards the confused Zeus, grinning to himself as he observes his opponent looking entirely helpless. Planting one of his feet firmly to halt his charge, he pivots nearly, transferring all of his momentum into his kick. His glowing foot slams into Zeus' chest, winding him and causing him to go cashing to the ground. He slowly slides to a halt, just short of the pool, and quickly jumps to his feet, the confusion having been rent from his body. Grinning maliciously, he begins to sing a horrendous Round of song, the energy imbued sound waves glowing as they course towards Flamma. The Combusken grimaces as the attack washes over him, before darting towards the tall grass. using Quick Attack to augment his speed. He drops low, allowing him to conceal his body, but Zeus simply sends yet another Round in the direction Flamma dived in, and a screech of pain heard over the racket confirms the attack hit it's mark.

Flamma is roughly halfway through his final third at this point, and is approaching his final third in energy. He's also looking pretty tired at this point, a breather would be appreciated.

Zeus is slowly having his lead closed, resting not far from Flamma in health. He's also almost equal in terms of total energy. He enjoyed a fairly low energy round, and looks good for two.
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Old 02-15-2014, 10:46 PM   #25
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another round. If he stays hidden, just hang out, but if he telegraphs his location in any way, get in there with a mega punch.
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