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Old 11-17-2014, 08:15 AM   #2501
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I'm unsure about the effect of wind attacks on Ghost types. Will more "solid" Wind based moves alert a Ghost type to swap states(Assuming it can for brief periods of time)?

And if so, what kind of damage would it take, or will it phase through completely?
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Old 11-17-2014, 05:02 PM   #2502
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How much damage does Bind and Wring Out do on average? Like if a tired out Electrike got tied up and started getting squeezed by a fresh Lileep.
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Old 11-17-2014, 05:03 PM   #2503
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there's a script for that purpose now, so probably roughly that
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Old 11-17-2014, 05:18 PM   #2504
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Will grassy terrain negate the effects of poison damage. Not toxic just poison.
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Old 11-17-2014, 05:21 PM   #2505
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Grassy Terrain (GR) - For considerable energy the user spreads invigorating Grass energy along the ground, causing grass and flowers to sprout in even the most rugged environments. This super invigorated grass will restore some (~light) health to all Pokémon touching the ground for the next five rounds, until the energy fades and also makes Grass-type moves slightly stronger. Nature Power will become Seed Bomb while this move is in effect, and Weather Ball will become Grass-typed when used by a grounded Pokémon.

If you put it into perspective, yes it negates the damage from regular poison.
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Old 11-17-2014, 05:25 PM   #2506
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Quote:
Originally Posted by Trot Away View Post
I'm unsure about the effect of wind attacks on Ghost types. Will more "solid" Wind based moves alert a Ghost type to swap states(Assuming it can for brief periods of time)?

And if so, what kind of damage would it take, or will it phase through completely?
Yes, and honestly I would have it doing slightly less damage than usual, because there is little energy in the attack.
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Old 11-17-2014, 05:26 PM   #2507
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How much does Steel Wing cut energy based attacks by? In this specific case, Ice beam.
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Old 11-17-2014, 05:38 PM   #2508
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It's really refs discretion, bare in mind according to the MD it only protects a single wing of the user so it'll on reduce the damage if it hits that wing specifically. For the sake of giving you an answer however, maybe shave like 2 or 3 minors off before calcing in the SE.
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Old 11-17-2014, 05:41 PM   #2509
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thiiiiiiiiiis much
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Old 11-17-2014, 05:50 PM   #2510
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What's the approximate damage/energy scale for Rollout?
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Old 11-17-2014, 06:07 PM   #2511
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So I've used a technique where I go up somewhere high and then drop down for a Body Slam, I'm wondering if doing such even boosts the damage and if so by how much do you guys think it does so?
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Old 11-17-2014, 06:12 PM   #2512
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It would boost it by thiiiiiiiiiiiiiiiiiiiiiiiiiis much damage.
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Old 11-17-2014, 09:13 PM   #2513
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Just double checking: Would a pokemon who is extensively tired (As in, like expending about 5 whole Hyper Beams of energy consecutively without breaks!) take longer to refresh itself, as opposed to one just then needing a break? I assume it would take more than one light round to completely recover, right?
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Old 11-17-2014, 09:54 PM   #2514
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pretty much
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As may be expected though, our clear winner here was Kairne, ASB's champion of prioritizing the pokemon you like over those that are objectively better. I mean, one of his mains is a Watchog.
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KAIRNE I WILL RIP OFF YOUR SCROTUM AND FEED IT TO YOU THROUGH A FUCKING SWIRLY STRAW.
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Old 11-17-2014, 11:07 PM   #2515
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Special attacks will pass through unaffected and will have no effect upon the shield. That's reflect in a nutshell against special attacks, so can someone please explain how a giga drain absorbed a reflect when it clearly states that reflect is unaffected by special moves. The pokemon didn't have protect or light screen or any stat boost nor was it a sub. It was the real thing, so someone please explain this.
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Old 11-18-2014, 01:32 AM   #2516
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That's only one version, which is the cubic buff form. If it was the pane form, Giga Drain will shatter Reflect.

Also do not bring up issues with reffings into the Q and A. Bring them to your ref first, and then to an LO if you are dissatisfied.
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Old 11-18-2014, 05:38 PM   #2517
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On the subject of Screens, would a pokemon recover its energy should it's non-damaging draining move damage or break it?
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Old 11-18-2014, 05:41 PM   #2518
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No.
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Old 11-18-2014, 06:09 PM   #2519
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Do diminishing returns apply to the new Smack Down rewrite?
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Old 11-18-2014, 06:23 PM   #2520
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This sounds like an S&I question but I'm gonna say yes.
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Old 11-19-2014, 04:39 AM   #2521
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On the subject of Screens, would a pokemon recover its energy should it's non-damaging draining move damage or break it?
No, because with that logic, you can Giga Drain away a Zap Cannon.
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Old 11-19-2014, 06:19 AM   #2522
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Can detect dodge fast attacks? such as swift, aerial ace, etc.
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Old 11-19-2014, 06:53 AM   #2523
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Possibly, considering the freshness, overall energy, etc. of the Pokemon, but it would also be fair if the Detect user failed to dodge. Protect is more reliable.
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Old 11-19-2014, 07:49 AM   #2524
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Does a pokemon who takes damage using Bide have to keep it when their opponent faints in the same round?
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Old 11-19-2014, 08:08 AM   #2525
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What do you mean by that? If a Pokemon takes damage and returns the damage two-fold to the original user, they don't heal at all. Unless you're saying that the aura isn't broken (because the Bide user hasn't taken major damage), then the aura would stay in that case until enough damage is taken. Otherwise, I don't get what you're asking. I should really not answer stuff when sleepy.
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