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Old 01-09-2011, 07:45 PM   #1
Lonely Cubone
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Steelix UPN PASBL: DaveTheFishGuy vs Jerichi

Having just watched The Godfather Part II, I hand this part over to my own Mafioso, Don Guin...

: "Imma make you an offer you can't refuse."


And ladies and gentleman of PASBL, that offer also turns out to be one you won't want to refuse, as it's an invitation to subscribe to this thread and enjoy this 6 v 6 showdown between Jerichi and DaveTheFishGuy, who are keen to compare who has the biggest one!

...

Squad, obviously. You filthy minded people. Jeri's 12, it's basically illegal to even think that, now go and hand yourself in to the Police or alternatively, feel bad about yourself for a while. Yes, this is the battle of the big squads, with DaveTheFishGuy's 61 Pokemon compensating for something or other against the comparatively small clan Jerichi, composed of just 46 Pokemon. The two are competing under Hidden Squad regulations, which means that we may see just about anything from either of them. Although I'm calling Clefable and Octillery right now.

What better, more awe inspiring arena for this battle then, than...La Plage de destinée!!

Or the Beach Arena. That'll do. Let's see some stats:

DaveTheFishGuy (c) VS. Jerichi (a)
Quote:
6 vs 6
Hidden Squad/first orders
Singles
72 hr DQ
Slapstick
Equiall
Return = KO
Beach Arena
Y'all know how this works by now, Squads, first Pokemon and orders in the PM inbox please!

Good luck to you both, and now, to open this Beach Arena, everyone attach these badges and think of Pamela Anderson/David Hasselhoff as appropriate:



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Old 01-09-2011, 08:21 PM   #2
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Thanks again Elsie. After much deliberation, PM has been sent. Hopefully I won't make a right balls-up of this.

Good luck Jeri, let's have fun with this, eh?
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Old 01-10-2011, 06:47 PM   #3
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Round One: Come on Everybody, Bugs on the Beach!

With apologies to my other battles, I’m going to try and keep this within the 48hr limit as I like sound of 7.5 SP. Hopefully it’ll be a fun match which gets me in a reffing mood for all the others.

Quote:
Originally Posted by DaveTheFishGuy's PM
Morpho: Female Shiny Venomoth
Venomoth: (Bug/Poison) - Venomoth is capable of flying, and is considered to be a slower flier than Butterfree, but more agile. A Venomoth’s poison attacks are slightly more effective, and it is considered to be familiar with psychic abilities, so it can use Psychic to lift Pokémon. Venomoth can see in the dark.
Bugs can, in most case, see in the dark. While most live in warm climates, they hate fire, and dislike cold. If not completely immune, Poison-types are highly resistant to poisoning.
No Signature Move


"Morpho, let's get buzzy!

Razor Wind before scrambling your opponent with Supersonic!"
Quote:
Originally Posted by Jerichi’s PM
Aeather - Male Volbeat (Level 5)
Volbeat: (Bug) Volbeat and Illumise are considered male and female variations of the same Pokemon, and therefore the Attracts of both species are considered to work as if both Volbeat and Illumise were the same species of Pokemon. Volbeat has a light on its tail that it can use to illuminate areas, though it makes it more visible in the dark. Volbeat has slightly more Electric energy than other non-Electric Pokemon.
Bio: Cut for PM sake.
Special Training - Lightning Bug (Electric)
Aeather is now considered Bug/Electric type and gains all weaknesses and resistances associated with it, excepting a Flying Resistance due to his Buggy nature. Additionally, through his extensive training, he learned how to use the move Zap Cannon.

"All right, Aeather, let's get this going. Start fairly high and lead with a Tail Glow. If it's not immune to/resists Electricity, lead with a Thunderbolt, otherwise go for a Bug Buzz."
Before we start, I should describe our Beach Arena to prevent future troubles. Simply enough, it’s a Sandy Beach which is soft enough to walk on, but there’s a layer of rock a metre or so below the surface, restricting digging but allowing the use of Rock Moves. If you stand looking down the beach, the rocky wall is to your right, about ten metres/thirty feet away. The wall is scalable using Rock Climb but no battler is allowed to beyond it. A similar distance to the other side is the Sea, which starts very shallow but gets deeper very quickly off the shelf around a further five metres in, allowing a battlefield where water and earth bound Pokémon can do battle. The tide is coming in, but very slowly for now, and the Beach is all but deserted, clear for battle.

Onto the beach, from opposite sides, stride our trainers, the six Pokéballs at their waist unidentified due to the Hidden Squad regulations. One, a 12 year old in a simply fabulous t-shirt throws the first ball, exploding into light as his opponent, an older man with a Fisherman’s rod and a giant comedy beard does likewise: the two flashes of light reveal that our first matchup is an all-Bug affair, with Jerichi’s Bug/Electric Volbeat up against Dave’s Bug/Poison Venomoth, an electric blue example of the species, which soars above the sands, higher and faster than the also-flying Volbeat as the two size each other up, preparing for conflict.

To mark the official opening of this match, a time rift opens up from 1992 and onto the beach runs a young Pamela Anderson, all cosmetically augmented curves...boing...boing...sorry, that’s going a bit far. As she disappears into the ether, we can still see TheFishGuy swooning, while his opponent seems unaffected. Not for long though, as the rift opens up once more and David Hasselhoff repeats the feat, wearing just Speedos and insane amounts of Chest hair, winking at our younger battler as he passes. That’s vaguely illegal. As this all happens, our two Pokémon do whatever the Bug-Type equivalent of raising their eyebrows is, while their trainers blurt out orders through mouthfuls of drool.

After the best part of 700 words without action, both readers and Pokémon are getting testy and therefore it’s no surprise to see both Pokémon reaching straight into their arsenal of moves: the Volbeat seems a little calmer and prepares for future destructive capabilities with a Tail Glow, the ball on the end of its tail burning a bright white as he strongly boosts his special attack capabilities, a wise investment for future return. The few seconds spent using this powerful stat raiser give Morpho a chance to launch her first salvo in this airborne dog(bug?)fight: whipping the still air into a Razor Wind, he releases the semi-solid wave of air towards Volbeat, who has little time to react before the strangely-not-flying attack hits home for some good damage. Aether is left thankful that it was not more as despite Twister being a PASBL-Flying move, Razor Wind was left as a Normal attack.

Looking to strike back quickly, Aether zips through the air and unfurls a strong Thunderbolt at his foe, who takes pre-emptive action with a Supersonic: the sound waves cause Volbeat some aural discombobulation, leading to his electric attack being slightly off target, striking the wing of Venomoth for considerable but not full damage as it passes by on one side. Aether seems a little out of it as the round ends, but not heavily confused.


Summary

Aether took good damage but isn’t all that far off perfect yet, slightly above his opponent but not by much. The opposite situation is seen in energy, with Morpho feeling slightly fresher about herself: neither are exactly tired yet though. Aether has a Tail Glow boost but is slightly confused, more dizzy: he should be able to implement non-complex orders easily enough.
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Old 01-10-2011, 07:01 PM   #4
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"Take advantage to strike with a Bug Buzz, followed with a Psychic wave."
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Old 01-10-2011, 07:34 PM   #5
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"Power through with a Zen Headbutt and toss a Confuse Ray close-up."
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Old 01-11-2011, 04:29 PM   #6
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Round Two: Jitterbug Jitterbug Jitterbug Jitterbug

Wake me up...

With Aether a little slower of thought than he might normally be, the viewer will be unsuprised to see Morpho grabbing the initiative in this turn, swooping in as she charges up a hissing sphere of energy, the Bug Buzz forming in front of her mouth as she approaches. Aether prepares his own attack, freeing his mind of doubts, but Venomoth finishes first, releasing the attack which strikes true for significant damage. Morpho seems fairly smug, but ends up in close proximity to Volbeat, not a great place to be when the stockier Bug type is firing up a Zen Headbutt, delivered with precision to Morpho, dealing heavy damage to the weakness of the Bug/Poison Pokémon and causing her to flinch with pain.

Seizing on the opportunity created by Morpho’s flinch, Aether decides to return the Confuse Ray favour, a burst of light searing the large eyes of Venomoth at close range. Morpho seems notably more confused than Volbeat was in the last round, a combination of close range and the lack of interference in that attack, and the Venomoth seems to be busying itself with activities entirely separate to this battle for the time being.


Summary

Venomoth took a solid chunk of damage in this round, down a good bit below three quarters now, with Volbeat around that milestone. The two used approximately equal energy, so Volbeat remains slightly lower, either side of the three quarters mark. Venomoth is fairly considerably confused, there’s a good chance she may mess up orders next round.
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Old 01-12-2011, 03:20 PM   #7
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"Thunder, then ascend for a bit."
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Old 01-12-2011, 04:16 PM   #8
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"Might as well take that since we don't have a lot of choice. Let him ascend so he takes more damage from the Twister you give him back, though sub that for a Psychic wave if you're paralysed. End with a Sludge Bomb volley."
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Old 01-13-2011, 06:25 PM   #9
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Round Three: Bug Zapping

Not exactly sure why altitude would make a Twister more powerful but hey hum.

With Venomoth a little befuddled at the start of this round, Aether has an unusually easy time in targeting the slowly flapping Morpho, lining her up for a Tail Glow-boosted Thunder strike, the massive electrical attack smiting the ironically electric blue bug from the air, thoroughly sorting out any confusion issues while being lucky to avoid paralysis. The major issue is the heavy damage Morpho takes though, and she seems to be smoking slightly after taking that attack.

Screeching in a mixture of pain and anger, Morpho is jolted into action as a tired Aether tries to ascend slowly to avoid too much harm, watching Venomoth closely as she prepares her attack, a Twister, in response, the mini-maelstrom whipped up between her flapping wings and then releasing the attack, heading up towards Volbeat. Aether tries to evade the attack but is sucked into the vortex by the winds, thrown about inside the attack and then rather rudely ejected, having taken some very heavy damage right back from his fellow bug type.

Morpho isn’t done just yet though, and finishes the round with a Sludge Bomb volley aimed at the by now fairly elevated Volbeat. Aether does a far better job of dodging this attack, sidestepping the first two hardening spheres of goop before the third blows up squarely in his face, dealing some decent but unspectacular damage.


Summary
The two Pokémon are now a reasonable distance apart, but on elevation rather than range, with Venomoth a good bit below Volbeat, who’s getting a touch of vertigo near his flight ceiling.

The two Pokémon are fairly even on health and energy despite an interesting round. Both took massive damage and are now a good way below half, but used massive energy to achieve that. Both are tired short term and need a slower round, and are approaching halfway overall.

Volbeat’s Tail Glow is still going strong, whilst Venomoth is getting low on Flying energy: one more Air Cutter in the tank.
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Old 01-13-2011, 06:38 PM   #10
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"Signal Beam into Psywave."
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Old 01-13-2011, 06:46 PM   #11
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"Quick Attack to get behind him and Seismic Toss him in the water. Get him nice and wet."
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Old 01-15-2011, 05:36 PM   #12
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Round Four: Buggery...Tossing...My innuendo generator is struggling here.

Can’t think of anything vaguely amusing here, sorry.

Both Pokémon took a hammering in the last round, but neither seems about to let up: Morpho attacks first in this fourth round with a Signal Beam, the safe option of a bug type moderately powered attack issued forth towards Volbeat. Aether is also tired but thanks to the reasonable distance between the two, he has plenty of time to start a Quick Attack, the erratic approach evading the Signal Beam before tackling Venomoth for some decent damage, ending up next to his foe.

Looking to seize on the opportunity created by the new found proximity between the two, Volbeat grabs his larger but lighter foe and attempts a Seismic Toss, an interesting move which creates distinct headaches for your referee. After the match is paused for some internal debate, we see Aether do a decent job of seizing the moth Pokémon and throwing it water-wards. Morpho flaps madly against the momentum, and being a natural flier she manages to stem the monetum and just about skims the water, getting a little damp but not soaked: She’ll probably attract electricity a little, which won’t be helpful against Aether, but her flight shouldn’t be significantly impeded by that unorthodox strategy.

Battling back, Morpho strikes Volbeat with a Psywave, five rings of psychic energy firing forth from her mouth towards Aether, striking the bug for moderate damage and causing it to wince noticeably from the pain as the round ends.


Summary

Fairly light damage on both sides, a little more for Volbeat but neither took much. Energy use was higher both, but low compared to the previous round. Venomoth is a little wet, which will make electrical attacks much more accurate in hitting her.
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Old 01-16-2011, 02:53 PM   #13
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"Well, damn, not quite what I was going for. Soak her wings anyways with a Water Pulse and give her a Thunder Wave, getting closer if you have to."
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Old 01-16-2011, 03:13 PM   #14
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"Angle around the Pulse with an Air Cutter to strike. Bug Buzz as he Waves."
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Old 01-17-2011, 02:21 PM   #15
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Round Five: Angle around what? Where’s Pythagoras gone...

And so our clash between Electric Blue Bug and Electric Typed Bug continues on apace, with a damp Venomoth and a headache-stricken Volbeat set against eachother like two drunks outside a pub past closing time, each struggling to land a knockout blow. Aether moves first, reaching into Volbeat’s frankly very impressive arsenal of type options and drawing out a small blue raffle ticket marked “Water Pulse”, which he duly performs with aplomb, summoning an orb of blue-tinted energy and throwing it towards Morpho, who responds with an Air Cutter. The more concentrated air attack pierces the Pulse and pops the bubble, as I have no intention of having any funny angling nonsense going on here, and goes on to hit Volbeat for some greatly reduced decent damage.

With neither side too disheartened by that exchange of blows, Aether and Morpho once again exchange blows, with Aether beginning a Thunder Wave, drawn into the Blue Venomoth by her...oh Christ, how on earth am I going to refer to a female Pokémon being wet/damp/moist without ending up in a sig? Let’s just pretend I did, and that it was good. In any case, Morpho’s Big Buzz is released a little prematurely, but she manages to strike home with it for moderate damage before the electricity overcomes her wings and she tumbles to the sandy ground, taking little damage but coating her wings rather unfortunately with sand as Aether descends nearby, sensing victory.


Summary

Venomoth now has the narrow advantage on both health and energy, but a distinct disadvantage in positioning. Her paralysis isn’t too bad, but she’s now beached and, being damp anyhow, her wings have been covered in sand which will restrict movement significantly.

The two Pokémon are a decent way either side of a quarter health, but still a good way above that mark on energy. Venomoth is out of Flying energy.
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Old 01-18-2011, 12:09 PM   #16
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"Refresh yourself, though if you're disuaded from it give him a Psychic wave. Regardless, end with Secret Power."
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Old 01-19-2011, 05:22 PM   #17
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"Drop her a Thunder as he refreshes, but don't stop her. Then a Shock Wave to finish if you need to."
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Old 01-20-2011, 10:57 AM   #18
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Round Six: Unwrapping the Venomoth

With Morpho in a somewhat difficult position, lying moderately paralysed on a bed of sand in front of the approaching tide, it’s no surprise to see her Refresh herself, wriggling and crawling to escape her previous shell, leaving a translucent Venomoth exoskeleton behind as she soars into the sky...only to be clobbered with another Thunder from a fairly unrepentant Aether, frying the newly emerged Moth with yet more electricity, not repeating the paralysis trick but dealing very heavy damage with the last vestiges of the earlier Tail Glow boost.

Not at all happy about being zapped, Morpho responds with a Secret Power, the generic normal-type attack striking Aether for decent damage and leaving him slightly drowsy...not quite enough to stop him attacking though it seems, and a slightly half-hearted Shock Wave from the Electric Bug is enough to down the Electric Blue Bug, sending Venomoth spinning towards the ground, that last attack just tipping her over the edge into KOsville, the first casualty of a possible 12 in this battle.

Morpho is unable to battle! A second Pokémon from DaveTheFishGuy if you could!


Aether Update

Aether is a little drowsy, but nothing that inhibiting. Health is very much critical now, most decent attacks will finish him while his energy situation is also pretty poor, below a quarter after some Tail Glow abuse. He’ll not be making much of a dent in whatever his next opponent is.

Dave. Post a Pokémon from the Hidden Squad and attacks.
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Old 01-20-2011, 11:08 AM   #19
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Serves me right for not going for the KO round before last, I s'pose.

"Return Morpho, valliantly fought.

Sniper, let's have a good debút. Releasing into the shallows."

Quote:
Sniper: Level 5 Female Gorebyss
Gorebyss: (Water) - Gorebyss is considered familiar with Psychic attacks. As a deep sea Pokémon, it can see in the dark well and is resistant to high pressure.
Water Pokémon are able to hold their breath under water. The time varies, from about half an hour to one hour for reptilians and mammals, and indefinitely for fish and squid like Pokémon. They are also, generally, good swimmers.
No Signature Move
"Psychic wave to end him. If there's a switch to a resistor, sub in a Water Pulse. Then Dive down to finish."
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Old 01-21-2011, 08:17 PM   #20
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Gonna be a dick.

"Aeather, come on back. Champignon - this is risky, but let's take this chance.

Quote:
Champignon - Male Breloom (Level 5)
Bio: Champignon, or Champ for short (pronounced like the first syllable in "Shampoo"), is a pretty hot 'shroom, and an accomplished chef. His skills in the kitchen are world renounced. His flavors are spectacular and spicy, and heat is his specialty.
Signature Attack - Sauté Smash (Grass/Fire)
Absorbing energy from the sun, Champignon sets his chlorophyll into overdrive, processing a significant amount of energy into a hot and spicy chemical. He then gathers the energy and the chemical into his fist, which causes a chemical reaction that sets the surface of his hand ablaze shortly. Then, he throws a quick, stretchy punch, hitting the foe with a searing fist. Though this attack technically uses Grass energy, it does Fire damage, and has a 30% chance of causing a burn. Although similar to a Fire Punch, it's much less about fire and much more about extreme heat. This allows it to go a little further, and while it won't always leave a burn, it will burn off feathers and fur, possibly making it difficult for birds to fly or making certain spots uncomfortable. This attack uses the energy of a Fire Punch and a half and does the damage of a Fire Punch, and usually takes about 5 seconds to charge in normal Sunlight, becoming much faster (2 seconds) in Sun and much slower (10 seconds) in Rain, Hail or low light.
Let's release you right behind her - Seismic Toss her face-first into the sand and pelt her with Seed Bombs. Don't let her Dive."
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Old 01-22-2011, 05:17 PM   #21
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Round 7: All change please, all change

Oh good, a round involving enough ambiguity for me to upset one or both of you.

Both Pokémon are withdrawn at the start of this round, first the fallen Morpho who is replaced by Sniper the Gorebyss, one girl replacing another as a similar swap but bearing a Y-Chromosome apiece as Jerichi replaces the ailing Aether with Champignon, a Breloom Chef of repute, released in the shallow water behind Gorebyss, perilously ignoring my earlier note about a sand shelf by standing about a metre in from the deep plunge. Sniper not being terribly stupid simply turns to face this adversary, being able to watch Jeri releasing it perfectly easily.

Both Pokémon explode quickly into action, with Breloom splashing through the waist-high waters to seize a handful of the bizarrely large Gorebyss (It’s near 6’ long, madness) and hoist it up for a Seismic Toss. Now, being wet and fairly slippery, Sniper isn’t the easiest thing to get a hold on and the second or so Champignon spends wrestling with the water-type is enough for it to fire out a Psychic blast at close range, causing heavy damage and making the bipedal fungi throw Sniper back into the water in surprise.

Champignon remains focused however and seeks to recover from that setback with a Seed Bomb volley, spraying moderate sized blobs of grass-typed energy towards Gorebyss who is seeking to escape with a Dive, shooting past Champignon and into the deeper water as grass-energy explodes all around her like an X-Wing fighter going through that convenient Death Star trench. Sadly, the force isn’t terribly strong with this one and Sniper takes some fairly heavy damage before reaching the deeper waters and diving deep below the waves and out of Breloom’s sight.


Summary

Gorebyss took fairly heavy damage, approaching the three quarters point. Energy use was considerable but nothing too heavy, Psychic energy down a bit but being familiar, she has plenty more in that tank. She’s in the deeper waters now, a little way from the beach.

Breloom took heavy damage also, marginally below his opponent, having used similar amounts of energy. He’s in the shallow water between the shelf and the beach.

Monsieur Jerichi...
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Old 01-22-2011, 05:20 PM   #22
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Well I didn't quite see it like that but ok whatever.

"Just run away to the edge of the beach, away from the water. If she tries to interfere, Seed Bomb. If it's a waiting game she wants, it's a waiting game she'll get."
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Old 01-22-2011, 05:27 PM   #23
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"Let's not interfere then. Surface and send an Ice Beam while he runs. Then move to just off the shelf."
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Old 01-24-2011, 04:33 PM   #24
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Round 8: C’mon everybody, Seeds on the Beach

I saw the words “waiting game” and had a truly hideous Mozz/Concept flashback. Keep going like that and we might end up rather ludicrously as the match of the year again. Still, I got enough SP out of that in the end that I should probably stop moaning.

At the start of this round, we have a humanoid mushroom in the shallow water and a bizarrely large pink Snipe Eel in the deeper water, lying in wait. Champignon the apparently French Breloom Chef decides, in truly stereotypical fashion, to retreat: what a Cheese Eating Surrender Monkey. Although, having said that, you can’t really blame the Grass Pokémon for not fighting Gorebyss in her natural environment and high tails it back inland, or inbeach(?) a bit, checking over his shoulder as he goes.

Sniper doesn’t seem keen to wait forever however, a real relief to yours truly, and surfaces in the shallows once more, lining up a good shot as the Breloom spots her and turns around: reacting with a second Seed Bomb moments after Sniper releases her Ice Beam, slightly delayed by the act of aiming carefully. Normally, this would lead to a comic explosion and send sand everywhere, but due to the rather unorthodox Howitzer-style delivery of Seed Bomb, the two attacks avoid eachother for the most part and explode on their respective targets: Seed Bomb scattering around Gorebyss and dealing heavy damage whilst sending sand in all directions, Ice Beam nailing home for similar damage in a little more precise a fashion, tailing off slightly at distance but still powerful.

Breloom takes another step or two backwards, rubbing a small patch of ice on his chest whilst Gorebyss slips back below the waves in the shallow water, nursing her own wounds.


Summary

Both Pokémon are enjoying their typespam, but distinctly not enjoying the other’s and there is only a hair’s breadth between them on both counts: both are approaching half on the health score and around three quarters on energy. A score draw so far.

There is a fair distance between the two Pokémon, about the outer limits of most normal attacks’ range.

Dave.
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Old 01-24-2011, 05:07 PM   #25
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