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Old 08-19-2010, 08:09 PM   #1
A Winter Breeze
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UPN PASBL: DTG6407 vs. Slash4Life

Hey everyone, welcome to the Sand Arena, where two ASBers are going to FAIGHT TO THE DEATH. Not really, but anyway, let's get to those stats.

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Originally Posted by DTG6407 View Post

Slash4Life(c) VS. DTG6407 (a)
4v4
Singles
Equilevel
Switch = KO
Slapstick
48 hr DQ
Sand arena
I'm not sure how long you guys have been in ASB, so I'll post the order.
S4L sends out his squad.
DTG sends out his squad and first pokemon.
S4L sends out his pokemon and attacks.
DTG orders his attacks.
I ref.
And the attacks order switches after every reffing.
Let's have a fun game you two, and hopefully this will go swiftly so everyone gets points and happy fun time.
Squad from S4L, please.
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J-J-Just Teeter Dance
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Old 08-19-2010, 08:19 PM   #2
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Zeb the Lickitung level 2 (M)

Dreama the Mareep level 1 (F)

Kendall the Jigglypuff Lv.1 (M)

Eon the Eevee Lv.1 (F)
Sig-Special Attack: Pierce (XX)
As a Normal-type Pokemon, Eon has always hated Rock- and Steel-types because their hard skins always made even her best attacks leave only a scratch. One day, though, she learned how to channel the energy of an Iron Tail into the tip of her tail. She then stabs the opponent with it. This move does damage depending on how hard the opponent's skin/shell is. On Pokemon like Cloyster and most Rock-types, it does about the damage of a Flamethrower, but it only does slightly less damage than a Tackle to soft pokemon like Jigglypuff. This move can only be used twice per battle, and uses as much energy as an Iron Tail. Eon can no longer use Iron Tail.

Elaxandor the Phanpy(M) Lv.1
Sig-Special Training: Elephant Paddle
When Elaxandor was young, he fell off a cliff into a raging river. He was able to summon enough strength to swim to safety before collapsing. Later in life, he grew to enjoy swimming. As a result, he is able to battle very well on any water field, both in and out of the water. His weakness to water is also reduced to 1.5x. However, he has grown more suceptible to the cold and takes 3x the normal damage from Ice moves.

Euphor the Grimer Lv.1 (M)
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Old 08-19-2010, 08:25 PM   #3
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Alright! Thanks Winter for taking this, I appreciate it. Props! And good luck, Slash. May the best trainer win, and all that jazz?

Level 1 Growlithe (Buddy) (M)
No current signature move

Level 1 Pikachu (F)
No current signature move

Level 2 Riolu (M)
No current signature move

Level 1 Scyther (M)
No current signature move

Level 1 Gastly (M)
No current signature move

Level 1 Squirtle (M)
No current signature move

Let's kick things off with... Buddy! Let's go m'man!
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Old 08-19-2010, 08:33 PM   #4
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most definitely, m'man. May the best trainer win. Although we won't know who that is until the end.

I'll use Elaxandor first. Start off with an AncientPower and fire off a Hidden Power
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Old 08-19-2010, 08:40 PM   #5
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Okay, Buddy. Let out a Howl to get yourself pumped, and maybe even rattle Elaxandor a bit. Follow up with Flame Wheel.
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Old 08-19-2010, 10:50 PM   #6
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Sandy Smackdown: Round 1


Elaxandor vs. Buddy
Hanaame: BATTOLLLLLLLLL
Buddy the Growlithe and Elaxandor the Phanpy plop down on the warm, thin sand, with a bed of rock faaarrr below them. Dusty, my Pikachu, and Mia, my Misdreavus both fire a bolt of energy. The Night Shade and Thunderbolt collide, signaling the start of our match (with my Hoppip's screams covered by the explosion). Buddy Howls with a decibel almost as loud as the thunder, and feels mighty and powerful as his attack power spikes. Elaxandor is not intimidated by his foe's howling, and proves he is also a mighty opponent by charging into Buddy with Ancient Powers. The attack doesn't revive anything ancient in Elaxandor, but his foe takes some hard damage from that last attack. Buddy retaliates with a Flame Wheel, becoming engulfed with scorching flames before tackling Elaxandor. The attack knocks him back, but it also looks as if was much more a bit more painful than usual, even after that Howl.
Hanaame: HAH! BURNED!
Um, yes. Elaxandor gets the last say in this round, and fires off some Hidden Powers at his foe with enmity. These multicolored waves smack into Buddy for a nice hit, with the energy forcing him back a small distance.

Elaxandor and Buddy both deep into their first quadrant of health, just below the midpoint, Elaxandor has a small lead in that department, but Elaxandor is also burned, which may cause some problems.

The two both used some significant energy that round, only dipping into their first quadrant a small amount, Elaxandor using more than Buddy. They've still got a lot in the tank, so no worries there.

They're about 3 meters/yards apart.

Orders from DTG, please.
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Old 08-19-2010, 11:14 PM   #7
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Heat Wave to keep the pressure on that burn, then Double Team.
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Old 08-20-2010, 12:40 AM   #8
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Curse to help boost yourself, then Earth Power after he clones up
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Old 08-20-2010, 01:58 AM   #9
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Heat, #@!^*, Clones, and Tremors? Round 2

Elaxandor Curses at his foe, flexing his muscles tightly and feeling beefed up in his physical attributes. However, he feels his speed diminish gratly. Buddy fires off a Heat Wave at Elaxandor, and the blow dryah hawt air and bits of flames wash over him for high damage, aggravating his burn. Taking the speed advantage over his opponent, Buddy jumps side to side across three spots, creating two Double Team colnes on other patches of the sand. Elaxandor counterattacks by pumping his ground Power into the Earth, causing the soft sand to swiftly sweep Buddy off the ground, dealing some fairly high damage.

Elaxandor took some fairly high damage this round, going below the 3/4 midpoint. His burn is getting really distracting right now, and he has gained a boost in his attack and defense, but a drop in Speed. Energy use was significant, sitting around the 3/4 mark.

Buddy took some major damage ending up below where his foe is, but still above 1/2. Energy went a bit below 3/4, and his attack is still boosted.

They're about 6 yards/meters apart.

Orders from S4L.
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Old 08-20-2010, 02:38 AM   #10
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Hit him with a Water Gun, then strike him with a Secret Power
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Old 08-20-2010, 02:50 AM   #11
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Hmm. Agility to dodge the Water Gun. Definatly can't get hit by any of those. Finish up with a Flamethrower.
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Old 08-20-2010, 11:57 PM   #12
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Round 3: Don't get wet, stay dry and stupid.

Buddy eyes his opponent maliciously, waiting for his attack. Doing exactly what his opponent wanted him to do, Elaxandor fires a Water Gun from his trunk, shooting straight towards Buddy. However, Buddy easily dodges it with a burst of his Agility, darting far across the sand before the attack even reached the ground. He did go a little too far though, as the water gun wasn't wide or noticeably time consuming at all. Elaxandor is able to fire a beam of his Secret Powers, smacking right into Buddy for a good hit. Buddy gets up and
Hanaame: HAH! CONFUZZLING!1!!ONE11!
... yes, is confused by that last attack.
Dahvie: Hah, what are the odds.
You stay out of my reffings. Buddy is just a little too confused to pull off a Flamethrower at the moment, but the confusion should fade away soon, even quicker if he takes damage.

Buddy took a god hit this round, putting his health just above the midpoint. Energy use was fairly high, getting close to the midpoint of his second quarter.

Elaxandor took no damage that round, leaving him where he was last round. Like his opponent, he used fairly high energy this round, dipping into his second quarter a bit.

The two are about 4 yards/meters apart.

Orders from DTG, please (sorry about that bad luck. ;-;).
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Old 08-21-2010, 12:23 AM   #13
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Hah, gotta love our luck. If Elaxandor goes on the offensive, use Bide. Otherwise use Rest.
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Old 08-21-2010, 12:57 AM   #14
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Curse to trick him into resting. AncientPower as soon as he's asleep
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Old 08-21-2010, 02:37 AM   #15
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Round 4: Insert interesting title

Buddy sits there for a second, letting his orders take him out of the Lala Land called confusion. He sits back, waiting for Elaxandor's actions. Elaxandor Curses his speed once again, and is feeling TOTALLY MANLY, MAN. After Elaxandor beefs up, Buddy interprets this as not being an offensive tactic. He plops down on the sand, feeling nice and cozy as he Rests. Elaxandor then takes advantage of his foes helpless state, and rushes up to Buddy to tackle into him with Ancient Powers. It takes a while for him to get there, but being all buff and manly, the hit takes a large chunk of health from Buddy. After being knocked around, Buddy wakes up, only gaining some light energy.

Buddy gained some light energy, pushing his energy levels away from the 3/4 midpoint. He took a large hit, and his health will start creeping up on 1/4 soon. His Howl boost is starting to fade, so going on the offensive would probably be a good idea. He can no longer sleep.

Elaxandor took no damage, but use some moderate energy, hitting the midpoint of his second quarter.

The two are about a yard/meter away.

Orders from Slash4Life, please.
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Old 08-21-2010, 07:39 PM   #16
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Roar at him, then use a Body Slam
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Old 08-21-2010, 07:53 PM   #17
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Since your so close, Leer to stop his Roar. Then why don't we try laying the smack down on him? Fire Blast.
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Old 08-22-2010, 12:28 AM   #18
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Elaxandor Roars loudly at his foe, who had planned to Leer at him. He's too scared to do anything to his foe, however, and is submissive as he takes a smothering Body Slam from Elaxandor. Both are about the same size, but with Elaxandor being almost twice as heavy as his opponent, Buddy does take some damage from that attack. Buddy's jaw is forced shut right now, so he'll have to get Elaxandor off of him to use his mouth for anything.

Wow that sounds like an innuendo. inb4inurendo

Buddy took some very good damage this round, forcing him closer towards 1/4. No energy usage this round.

Elaxandor took no damage, but lost a considerable chunk of energy, putting him closer to the midpoint of his overall energy.

Orders from DTG.
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Old 08-22-2010, 12:46 AM   #19
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Hmm. Even with Elaxandor's reduced speed Buddy can't react quickly enough. Use Roar to try and scare him off of you. If it works, Fire Blast. Hopefully he's still demoralized or too slow to dodge. Otherwise, just Bide your time.
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Old 08-22-2010, 12:49 AM   #20
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>Buddy's jaw is forced shut right now
*coughs*
Also, They were only a yard apart, Buddy was practically peeing himself, and It's not like Roaring would take a significant amount of motion if it did, so there's the reason if that's what you're talking about.
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Old 08-22-2010, 12:56 AM   #21
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Well yes, obviously. I was hoping Buddy could've Leered before Elaxandor Roared is what I meant. How long does it take to make eye contact when they're only a meter apart? I'm not about to fight with the ref though, so I respect your judgment. I just can't seem to get a break. My luck, sucks.


::EDIT:: Craaap, just noticed the mega fail with my last orders >.<. I need to focus.
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Old 08-22-2010, 01:00 AM   #22
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Use Earthquake to send the shockwaves directly into Growlithe, then roll back off him
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Old 08-22-2010, 11:20 PM   #23
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Round 6

Oh, this is interesting. Buddy attempts a Roar to scare his opponent off of him, but his attack ends up sounding like a zombie-esque low groan. Elaxanor finally begins executing his Earthquaking attack, and Hops up before bringing all of his weight down. Instead of slamming into Buddy's chest, Elaxandor is thrown away by a Fire Blast, which Buddy was able to use when the beefy oaf Elaxandor jumped off of his body. The attack severely aggravates his burn, leaving Elaxandor worse off than he regularly would have been.

Elaxandor took some heavy damage this round, going below the midpoint. Energy use was minor, dipping a small bit below where he was last round.

Buddy used Major energy this round, getting close to the midpoint, but he still has a good amount left in the tank.

Orders from S4L.
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Old 08-23-2010, 01:46 AM   #24
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Earth Power to Water Gun
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Old 08-23-2010, 04:48 AM   #25
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Huh, finally a good hit! Alright Buddy, let 'em hear you Roar to stop 'em in their tracks. Then, lay another Fire Blast down on 'em, two if you need too!

Three-mover confirmed.
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