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#1 |
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UPN PASBL: Breeder KJ v. empoleon dynamite
Yay match between newcomers!
Breeder KJ vs empoleon dynamite 1 vs 1 singles (duh) 48 Hr DQ Slapstick equilevel 1 Switch=KO (also duh) Football Field. Special rules: Twilight, Artificial Lighting Both trainers will send me a PM stating which Pokemon they'd like to use and what attacks, and then I will ref. After that, the order will be RNGd for maximum fairitude.
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#2 | ||
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Quote:
Quote:
Lombre took a high hit there , but health is less than halfway to 3/4ths. Energy use was moderate. It is partially paralyzed, which will affect any attacks requiring the use of appendages next round. Dratini took some moderate damage but is looking a lot better with health than Lombre. Energy use was high, and was a lot more than Lombre, though not even halfway to 3/4ths yet. It's a little shaky from that Fake Out. The Pokemon are around 12 feet/4 meters apart. RNG says that... Breeder KJ will order first, followed by empoleon dynamite!
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#3 |
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If she attacks dodge with Dragon Dace. If she doesn't nail her with an Ice Beam!
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#5 |
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Dratini begins to spin around like a DANCING DRAGON as Lombre facepalms at my joke and fires off a Leech Seed. Despite the fast movement on the part of Dratini, the Leech Seed is able to burst around it and constrict the movement of Dratini. Lombre then walks up to Dratini and spews Toxic over the Dragon, looking gleefully as the Toxic begins to absorb into its skin. However, it looks like the Toxic has affected the Leech Seed as well, so its energy regaining ability will be severely hindered.
Dratini used a good amount of energy and took no damage. It is currently covered in a damaged Leech Seed and Toxic is seeping into its veins. When it can move freely, it will move faster than usual. Lombre used a solid amount of energy (more than Dratini) and took no damage. It is still partially paralyzed, though that is wearing off some. Emp, orders please.
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#6 |
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Icy Wind to slow it down some, then follow up with Rain Dance
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#7 |
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Counter the Icy Wind with an Ice Beam. Then try to wiggle your way out of the Leech Seed or something.
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Lombre breathes forth a very Icy Wind, which immediately hits Dratini before it can charge up its Ice Beam to retun fire. The Icy Wind manages to push Dratini farther away from Lombre while simultaneously freezing the Leech Seed, giving it space to retaliate with a nice Ice Beam. The Ice energy zigzags into Lombre, partially freezing its torso. Lombre mumbles quietly and moves around a bit, performing a Rain Dance. The sky immediately begins to cloud over and drizzle slightly as Dratini rests a bit, not needing to shrug off the Leech Seed anymore. The Leech Seed is now useless.
Dratini is free from the Leech Seed but is pretty cold and thus speed is only slightly above normal thanks to Dragon Dance bonus. Damage took a high hit thanks to typing, and is now only a good bit above 3/4ths. Energy use was moderate. Toxic will start to affect it next turn. Lombre's paralysis is nearly gone. When it starts raining heavily next turn, its SC while take effect. Energy use was moderate, and is a good bit away from 3/4. Damage took a strong hit, and is now past the 3/4 mark. Breeder KJ, orders please.
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#9 |
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Go for another Icy Wind then use Sunny Day
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#10 |
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How far appart are Drat and Ludi?
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#11 |
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Around 3 meters.
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#12 |
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Cool.
Get closer whilst it uses Icy Wind, then Mega Drain into Giga Drain |
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#13 |
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Dratini immediately blows out an Icy Wind at Lombre, who decides to move directly through the focalized blizzard, taking more damage from the attack that it would have just being hit. Lombre's focus gets it closer to Dratini, though, and it quickly Mega Drains and Giga Drains Dratini consecutively stealing a very good amount of energy from the dragon. Dratini grimaces slightly but ushers in a Sunny Day, canceling the effects of Rainy Day and returning the weather to normal.
Dratini took slight Toxic damage (still good bit above 3/4ths) and lost a high amount of energy, which is now around 3/4ths. It has one Ice Beam left of ice energy. Lombre is now very cold and speed is diminished a bit, although paralysis is gone. It regained a pretty good amount of energy and is now closer to perfect than 3/4. Health took a nice hit, though, and is now halfway to half from 3/4ths. Emp, orders please.
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Last edited by Amras.MG; 07-28-2010 at 09:43 AM. Reason: NINJA EDIT |
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#14 |
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Water Pulse to try and disorientate it, then nail it with Ice Beam
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#15 |
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Dodge the water pulse, then use your own Water Pulse in wave form to counter the Ice Beam. then go in for a Toxic
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#16 |
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Speaking of, did Toxic do anything in the last round?
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#17 |
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Toxic damage has been edited in. Well, it was a couple days ago... y'know.
And shit didn't realize this til just now. Breeder KJ, did you want to use your 3 mover now? Dodge + Water Pulse + Toxic
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#18 |
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confirmed. keep forgetting that dodge is a move >.<;
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#19 |
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Lombre fires off a Water Pulse that Dratini smoothly dodges. As Lombre inhales to use Ice Beam, Dratini fires off a Water Pulse aimed at the ground. The orb bursts into a small wave of fast moving water which the Ice Beam immediately freezes. However, the energy used for Ice Beam not only freezes the water but cracks through it, resulting in a weakened version of Ice Beam nailing Dratini for high damage. Dratini zooms over to Lombre and vomits up a Toxic mess over its opponent, before cringing from its own Toxic damage.
Dratini took high damage and is now under half. Energy use was high, and is now moving closer to half. It has one Icy Wind of Ice energy left. Toxic will affect it even more next turn. Lombre took no damage and used a high amount of energy. Energy is now around the same as Dratini's. It has two and a half Ice Beams of Ice Energy left. Speed is returning as it warms up. Breeder KJ, orders please.
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#20 |
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just another Icy wind that's it
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#21 |
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Counter Icy Wind with Icy Wind, then use up your remaining ice energy with Icebeam x2 to inflict some serious damage.
3-mover confirmed |
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#22 |
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I'll do this quickly since it's fairly straightforward.
Dratini and Lombre both fire Icy Winds at each other, and the two attacks collide, freezing into a pillar of snowy shit. Lombre then fires an Ice Beam directly at Dratini, who the RNG hates. Ice Beam scores a direct hit and freezes its midsection a bit. Lombre then fires another Ice Beam, which KOs Dratini due to weakness. Dratini is unable to battle! Lombre and empoleon dynamite are the winners! empoleon dynamite gets 1 KO and 2 TP. Breeder KJ gets 1 TP. I get 1.25 SP for fast reffing. |
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#23 |
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Dragon, return.
Good match, thanks Amras
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