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Old 09-21-2009, 03:58 AM   #1
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Bulbasaur UPN PASBL: Mr. XXXXXXXX vs Jamil

Welcome one and all to this Stadium where everything shifts fairly frequently and should it last long enough, perhaps we'll see quite a few of these changes. On the trainer front, we have two people who were suspiciously eager to fight one another, but nonetheless, we are here as a result. The rules are simple. Follow what I say, bow to me and you will get far in life. Wait.. sorry the match rules:

3 vs 3
Slasptick
48 Hr DQ
Switch = KO

Of course the rules for the Shifting stadium might as well be placed here as well:

Quote:
Originally Posted by PASBL Site
Shifting Stadium (Outdoor Custom Arena): A large stadium similar to Pummelo Stadium that shifts environments on a regular basis. It can simulate many more environments than Pummelo Stadium, however. The stadium shifts once every 4 or 5 rounds, to a random environment. The environments are:
Normal Stadium (10% chance): Not really an environment, but a normal stadium with the same rules as a Clay Arena. All battles must start with this environment.
Grass Field (10% chance): A grass field almost exactly like the Grass Field from the Indigo League in the Anime. In other words, all grass and nothing else.
Rock Field (10% chance): A Rock Field almost exactly like the Rock Field from the Indigo League. There are several Snorlax-sized boulders in this arena.
Water Field (10% chance): A Water Field almost exactly like the Water Field from the Indigo League. In other words, there are two Snorlax-sized platforms floating on the surface of the water, across from each other.
Ice Field (10% chance): An Ice Field similar to the Ice Field from the Indigo League, with a few very small glaciers around the arena.
Forest Fire (10% chance): A Forest Arena, except the forest is on fire, and the fire does spread quickly.
Beach (10% chance): A Beach Arena, but without all the volleyball nets and other things you might find at a beach, other than... well, the actual beach.
Snow-Capped Mountain (10% chance): A few enormous snow-capped mountains. They aren't very hard to climb for a Pokemon with sharp claws or Pokemon that can grip the ice, but other Pokemon will have some problems.
Swamp (10% chance): A Swamp Arena, with simulated fog. There is a fog machine somewhere in the arena, and the fog will become much less dense if the fog machine is destroyed.
Desert (10% chance): A vast desert, full of cacti. However, in most cases, it will be a desert without the extremely high temperatures.
One arena can be picked up to three times in a row, but an unlimited amount of times for the entire match.
Special Rules: Fog (Swamp only), Boulders (Rock Field only), Ice Field (Ice Field only), Water under Ice (Ice Field only), Pontoons (Water Field only), Sandy (Desert only), Snow Cover (Snow-Capped Mountain only), Thin Ice (Ice Field only), Stadium, Onlookers, Artificial Lighting, Announcer
Ok with that out of the rode, I hope I dont have to post the battle order for the both of you. Let's just have Jamil start us off.

FERVOR!
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Old 09-21-2009, 06:52 AM   #2
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Thanks for taking this ID. Every poke is lv2 cept golbat and sand
slash

Male golbat
Female raticate
Male sandslash
Male grovyle
Female ponyta
Male wartortle

Last edited by Jamil; 09-21-2009 at 06:56 AM.
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Old 09-21-2009, 10:01 AM   #3
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Croc is lvl 2.

Caiman(Croconaw)M
Hanawata(Hoppip)F
Yukihime(Smoochum)F
Macabre(Misdreavus)F
Luna(Clefairy)F
Jessica(Buneary)F

I think I'll start with Jessica.
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Old 09-21-2009, 08:45 PM   #4
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Sandslash

Rollout to dodge the strongest move and use the momentum for Dynamic Punch
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Old 09-21-2009, 08:57 PM   #5
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Sunny Day.
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Old 09-22-2009, 04:37 AM   #6
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Bulbasaur Round 1: Blissfully Unaware

Welcome one and all to this place we call the Shifting Stadium. Now, at the moment, it may look drab, being very similar to a Clay Arena, but very soon, it will become something fun and interesting. I assure you of this!

So let's get down to business. On the ohe side we have relative newcomer and mysterious man, Mr. X, and on the other we have a well-known member of the ASB, who has a very interesting battle-style as far as I can remember, Jami'. They walk and shake hands before throwing their PokéBalls into the arena. As the two flashes of light appears, from the newcomer's side, we see a female Buneary who is to be called Jessica. On the side side of the field, we have a Sandslash who has no special name as of yet, but is decidedly of the male persuasion.

And the match begins with Jessica who seems to be blissfully unaware that she is being attacked at all as she starts off with a simple Sunny Day. The beam of energy is sent sky high, and the clouds, if there were many at all, move away from the arena, creating a hotter and generally more sunny day. Sandslash has other idea though, seeing as there wasn't much to dodge, he decides to go with the Dynamic Punch and walks over to the Normal-type and flattens her with his fist of glowing white energy. A small explosion later, she gets up and looks terribly upset by that. No confusion thank goodness.

Jessica does not feel good after that hit. Her health is already a decent way into her first half. Energy-wise, she is fine. Sandslash is feeling great as of not taking any damage this round, but the energy is heading for a good way into the first half.
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Old 09-22-2009, 06:05 PM   #7
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IRA IRA IRA
Attract him. If he is infatuated, FC Solarbeam. If he isn't affected, Sweet Kiss.
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Old 09-22-2009, 09:45 PM   #8
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Predictabo

Swagger about the previous round. Then as, Jeri said Rollout needs time to gain momentum, start a Rollout as soon as the (slut)bunny starts to focus Solar power, and easily dodge the Beam when its released.

At the end of the round I want you to be as close to the bunny as you can (maybe only a feet), with a clear aim at its eyes,
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Old 09-24-2009, 08:37 AM   #9
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Bulbasaur Round 2: What Do You After A Sunny Day?

Grapper: Oh! I know! I know! Pick me! Pick me!

Blade: *stomach turns*

Thorn: Don't be a ___ I_D... srsly

Ok guys, quit ur scallywagging. I said nothing, it was Grapper's fault I swear. So we start this round with the hot sun beating down on our chests and the little Buneary trying to Attract some attention of the Sandslash to help aid her campaign against him. However, not to be charmed by the Normal-type, the Ground-type quickly decides on a Swagger, moving in such an aggressive fashion, that all hope of attraction dies, and in its place comes the desire to deal a ton of damage. Thus, she starts charging up power on the first damaging move she was told to use this round, and at about the same time, Sandslash starts moving in the fashion akin to Rollout such that when the longer charge time is complete, Jessica being a non-Grass-type, thus energy loading times are longer for Grass-typed moves, the Solarbeam is released, but of course, the Ground-type is well into a very movable state and dodges the attack with ease. Plus, when he finished for the round, he comes to a halt in front of the Buneary, right up close, staring in her face.

Jessica and Sandslash took no damage this round. Energy use was larger for Jessica, moving into her first half of energy by a good bit. Sandslash's energy is looking very good.
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Old 09-24-2009, 12:17 PM   #10
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Crush Claw the eyes of the poor, tired thing. Then Dynamic Punch it in the same spot
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Old 09-25-2009, 12:16 AM   #11
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Sigh.
Baton Pass to Macabre(Misdreavus)F Lvl.1
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Old 09-25-2009, 01:24 AM   #12
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Quote:
Originally Posted by Muyotwo
This rule was decided on a bit ago, but I only just realized that I never posted it. Last time I assume that you all can read my mind when I come up with new rules.

In short-
When using Baton Pass/U-turn going second, you can either give your opponent the option to reorder, or order one additional command and treat it as your three mover. If you choose to order just Baton Pass/U-Turn, it counts as a two move combo, with the opponent reordering as specified before.

This is basically just to keep the spirit of the ASB intact, that, apart from in the first round of a one on one, you never have to order without knowing what your opponent is. Also, although energy is recovered while withdrawn via Baton Pass/U-turn, the actual energy used for the move itself is not recovered. Can't get back to full after you fight.
Swords Dance, Double Night Slash right into the eyes (three move)
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Old 09-25-2009, 08:48 AM   #13
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She's gaseous.
>_>;
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Old 09-25-2009, 09:21 AM   #14
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lol. What? You think Gaseous doesn't take damage from energized physical attacks?
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Old 09-25-2009, 09:36 AM   #15
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Oooooooooooh.
Snap.
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Old 09-27-2009, 11:16 PM   #16
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Bulbasaur Round 3: I'll Pass

Feeling like the match isn't quite going his way, Mr. X goes for the more devious approach of switching his Buneary for Macabre, his female Misdreavus via the use of the well-known Baton Pass. The Normal-type is recalled with the red aura covering her while the next PokéBall is sent out. This of course, is not something that the Sandslash will take lightly too, and of course, uses the opportunity to great effect here, and starting with a Swords Dance, the Ground-type gets ready for the smackdown, going for some SE damage as he races in for a Night Slash, the glowing black claws cutting straight through the gaseous form that the Misdreavus takes, dealing some strong damage. But of course, the three-mover is used this round as the 'slash goes for a second Slash of the Night-type and sends the new recruit reeling.

Macabre felt that damage for sure this round, going past the decent way into the first half already. Energy hasn't been touched yet. Sandslash took no damage, staying as at last round, but using a moderate amount of energy, past a decent way into the first half there.
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Old 09-27-2009, 11:30 PM   #17
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It's your turn to issue orders first Mr. X
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Old 09-27-2009, 11:33 PM   #18
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No, Jami', it's you - you attacked last last round.
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Old 09-28-2009, 02:03 AM   #19
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I attacked first which allowed him to use Baton Pass. Then I just reordered. Ask muyo if you want
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Old 09-28-2009, 02:37 AM   #20
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I did, quite a while back and double checked with him this afternoon. Since you attacked last, technically due to post order then you attack first now.

Another way of explaining it is that if you choose to reorder, you then attack first next round. Or furthermore, which is my original argument. Should you make Mr.X order first again this round, then he will have technically ordered first three times in a row.

The simple answer is that the combination of using Baton Pass second and the trainer who attacked first then reordering reverses the order from that point onwards in the match, thus ur orders, please Jami'

I_D
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Old 09-28-2009, 03:01 AM   #21
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If Muyo says then no problem.

Sandstorm up, twice if the other poke is still visible to you.
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Old 09-28-2009, 09:22 AM   #22
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Go Invisible, Calm Mind.
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Old 09-29-2009, 12:28 AM   #23
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Bulbasaur Round 4: So....

Lets see how much description I can get out this round, eh? Starting with a Macabre on one side, and a Sandslash on the other, in a few seconds, there is only one pokémon to be seen on the battle field and that is of course the one that is not a Ghost-type and therefore doesn't have the ability to go Invisible. So, the Ground-type decides that he doesn't really care where his adversary is and starts making it exceptionally hard for him to see with a Sandstorm. The winds whip up and start picking up the dust from the ground as well as taking what's inside the Sandslash itself in order to create a fairly sandy wind. Somewhere on the field, a quiet and invisible Misdreavus prepares herself for the oncoming match by Calm her Mind and becoming at peace with the world, even though she is full aware of the storm whipping around her, and well.... through her. Sandslash, unhappy with amount of redness in the air, goes for a second Sandstorm, calling upon the red winds from Lake Eyre to create such a red look in the sky now, the effect being increased further by the strong Sun's rays beating down on the battlefield.

So... nothing much happened. Sandslash used a little energy, so is a little below where he was last round. Macabre got a boost to her Att prowess on special abilities and used more energy than her opponent. Neither took damage.
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Old 09-30-2009, 01:14 AM   #24
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1)Invisble makes a ghost solid, correct?
2)Did RNG make the Sandslash sandstorm twice or did you misinterpret his orders?
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Old 09-30-2009, 01:23 AM   #25
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I understood his orders to mean that if the visibility still enough to be able to see other 'mon, then Sandstorm again. More often than not a single Sandstorm won't be enough to reduce visibility so much that the opponent can't see you, you generally need to, or need to be a natural Sandstormer like Hippowdo

Also yes invisible is solid, so the line about the dust going through him is wrong.
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