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Old 07-08-2009, 03:02 PM   #26
Treepandaone
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Discharge. If its paralysed, Charge Beam, if not, another Discharge.
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Old 07-08-2009, 03:13 PM   #27
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Unleash your Psychic powers to get him down to the third floor trough the stairs or your hole. Try to get him close to the explosives. Then float up to the first floor (no dodge, shouldn't be a move) before using another Psychic to throw him into the explosive things.

Then, if you have a clear shot of the explosives and he's down there still, Charge Beam the barrels.

Could be three. God I'm doing desperate things now.
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Originally Posted by Dosuser
MetagroƟ: Male Beldum
MetagroƟ is a totally metal dude. One day, Kuno's voice boomed out, "YOUR STRUGGLE TOTALLY MAKES YOU METAL." This benediction fueled MetagroƟ' determination to keep struggling to the very end. In his neverending struggle to fulfill his destiny, MetagroƟ sought out Morg for enlightenment. Morg looked with respect upon MetagroƟ' tireless struggle and permitted him to train alongside his Magikarp. Now, MetagroƟ has learned not to be mastered by its struggle, but to be the master of its Struggle.
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Old 07-10-2009, 04:38 PM   #28
Lonely Cubone
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Round Five: I wanna make it go BOOM

Taking advantage of its opponents slightly addled brain, Zorro uses it's Psychic abilities to move Magnemite down the stairs to the second floor, and attempts to then push him across the deck towars the hole leading down to the third floor that he made earlier. However, Magnemite is beginning to struggle and Zorro accidentally knocks his plaything into one of the beds, breaking the connection and snapping Magnemite into focus, its confusion shed in full. Realising Zorro's plan, Magnemite releases a Discharge, aimed at distracting Zorro. With Bronzor's defenses down, the Discharge deals good damage, and it looks like Bronzor is paralyzed as well, losing it's ability to levitate and falling onto the stairs between the top and middle decks.

Seeing it's foes predicament, UFOwned shoots out a Charge Beam, the thin yellowish beam striking the prone Zorro, again dealing decent damage. Zorro may be robbed temporarily of it's movement, but it's mental faculties are unaffected though, this time using Psychic in a blast to send Magnemite spinning back, doing decent but not large damage, but knocking him back almost to the stairs to the third floor at the far end of the middle deck. With all this commotion and attacks flying around her, the Wench locks herself in the toilet in the middle of the deck.


Summary

The two participants are both on the middle deck, Zorro at one end on the stairs going up to the top deck, UFOwned floating in front the stairs down to the third deck, just above the hole Zorro made earlier on.

Zorro took damage this round for the first time, and two good sized blows later, he's a little below three quarters. Energy use in this round was quite high from the telekinetic assault, energy moderately below its health after the excrutiating preparatory rounds. It's paralyzed, but that doesn't affect him too much apart from making his levitation harder.

UFOwned took a bit of damage as well, not as much though, using a similar level of energy, perhaps a bit less there though. A little ahead on both counts.

Future Sight is...late.
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Old 07-10-2009, 06:14 PM   #29
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Confuse Ray. If it works, Psychic to grab the explosives and throw them into him. If it doesn't work, try another Ray of Confusion.
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Originally Posted by Dosuser
MetagroƟ: Male Beldum
MetagroƟ is a totally metal dude. One day, Kuno's voice boomed out, "YOUR STRUGGLE TOTALLY MAKES YOU METAL." This benediction fueled MetagroƟ' determination to keep struggling to the very end. In his neverending struggle to fulfill his destiny, MetagroƟ sought out Morg for enlightenment. Morg looked with respect upon MetagroƟ' tireless struggle and permitted him to train alongside his Magikarp. Now, MetagroƟ has learned not to be mastered by its struggle, but to be the master of its Struggle.
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Old 07-10-2009, 06:50 PM   #30
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Gyro Ball back up to the top deck, using the power of movement to make the confuse ray ... not work. Or some shit.

Then Zap Cannon.
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Old 07-11-2009, 12:54 PM   #31
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Round Six: The next one could be messy

Zorro goes back for the previously successful target of blasting its opponent with a Confuse Ray, sending Magnemite loopy once more, floating slightly from one side to another and gibbering electronically, doing a passable impression of R2D2. It vaguely remembers he was ordered to smash through the ceiling with a Gyro Ball, and so he does, hacking a gigantic and frankly excessively large hole in the wood. Sadly, in his confusion, UFOwned has hacked his way through the side of the boat and is now rather suprised to find himself a few feet above the water- good thing that the battle wasn't on the lower deck there or that could have been messy. A few Sharpedo circle the boat, but they seem to have little interest in the entirely inorganic Magnemite.

Meanwhile, inside the boat, Zorro has managed to use his telekinetic Psychic ability to bring up a barrel of gundpowder from the lower floor. However, the barrel is unsuprisingly very heavy and Zorro has had to expend a lot more energy than usual in lifting that. With it up on the second floor, Zorro then moves it towards the hole that UFOwned made smashing out of the ship. UFOwned, thankfully forgets its last order, or that could have been very messy. It soon remembers something though, when the hugely overdue Future Sight finally arrives, knocking Magnemite into the water briefly, which it quickly scrambles to get out of, but it looks like it took a good sized blow there.


Summary

Zorro used an awful lot of energy moving that gunpowder, moving towards half but a decent amount above still. Health was unchanged.

UFOwned took a good blow but used very little energy, but is outside the boat. A barrel of gunpowder sits between the two combatants.
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Old 07-11-2009, 01:37 PM   #32
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Oh how fun this is.

Magnet Rise back up to the first floor, then Thunder.
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Old 07-11-2009, 07:49 PM   #33
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Am I still paralyzed?
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Quote:
Originally Posted by Dosuser
MetagroƟ: Male Beldum
MetagroƟ is a totally metal dude. One day, Kuno's voice boomed out, "YOUR STRUGGLE TOTALLY MAKES YOU METAL." This benediction fueled MetagroƟ' determination to keep struggling to the very end. In his neverending struggle to fulfill his destiny, MetagroƟ sought out Morg for enlightenment. Morg looked with respect upon MetagroƟ' tireless struggle and permitted him to train alongside his Magikarp. Now, MetagroƟ has learned not to be mastered by its struggle, but to be the master of its Struggle.
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Old 07-12-2009, 03:46 AM   #34
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You should be, you haven't taken any hits.
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Old 07-12-2009, 04:28 AM   #35
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You are mostly yes, although being entirely inorganic it doesn't affect you a great deal. You're not levitating at the moment, but you could do it, albeit using a bit more energy that it might normally.
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Old 07-12-2009, 05:55 AM   #36
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Get down to the third floor. Take the stairs if Magny is closer to the hole, take the hole if Magny is closer to the stairs. Then make sure you have roof over your head.
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Quote:
Originally Posted by Dosuser
MetagroƟ: Male Beldum
MetagroƟ is a totally metal dude. One day, Kuno's voice boomed out, "YOUR STRUGGLE TOTALLY MAKES YOU METAL." This benediction fueled MetagroƟ' determination to keep struggling to the very end. In his neverending struggle to fulfill his destiny, MetagroƟ sought out Morg for enlightenment. Morg looked with respect upon MetagroƟ' tireless struggle and permitted him to train alongside his Magikarp. Now, MetagroƟ has learned not to be mastered by its struggle, but to be the master of its Struggle.
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Old 07-12-2009, 08:38 AM   #37
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Round Seven: Iā€™m tempted to make like Firewater and unleash the Ursaring

Floating outside the boat, Magnemite decides to use Magnet Rise to boost its manoeuvrability. Of course, it could levitate before hand so that large use of energy may have been a little excessive, but itā€™s zipping around like greased lightning now, straight up to the top deck, surveying the scene, but canā€™t see its opponent at all.

Meanwhile, Zorro has been levitating a little and sort of bouncing along the floor until it finds the hole it made earlier when using Gyro Ball, which Bronzor promptly falls down onto a pile of dirty clothing. Lovely. Looks like the drop may have knocked off a bit of the paralysis, but Zorroā€™s happy enough to lie in the dark, cowering from itā€™s opponent in a room full of gunpowder. There is literally nothing that could go wrong there, is there?

Still not seeing any action, UFOwned gets a bit bored and decides to go with his attack anyway, summoning down a large Thunder, which strikes the mast of the boat (what with the habit of Thunder hitting tall things and all) and sets the cloth sails ablaze. Oh dear. With the mast ablaze, the Pirates who had until then been casually watching the battle unfold go crazy with panic, readying the escape rafts in the certain knowledge that fire, wood and gunpowder donā€™t mix.


Summary

The two Pokemon are now at opposite ends of the boat, Magnemite floating above the top deck, anxiously eyeing the flaming mainsail, with Zorro at the other end, sitting comfortably in a previously worn brassiere in the dark.

Magnemite did however use quite a bit of energy in his turn, getting down towards half now, where Zorro has been for a little while.

SOMEONE PLEASE DO SOMETHING EXCITING
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Old 07-12-2009, 08:43 AM   #38
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Let's SLOWLY hover upwards. When you see him, unleash a furious Confuse Ray. If it doesn't work, try again.

Now, if he is confused after two tries, use Psychic to throw him into the fire. If he isn't confused, curse our bad luck.

Potential 3-mover ahoy
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Quote:
Originally Posted by Dosuser
MetagroƟ: Male Beldum
MetagroƟ is a totally metal dude. One day, Kuno's voice boomed out, "YOUR STRUGGLE TOTALLY MAKES YOU METAL." This benediction fueled MetagroƟ' determination to keep struggling to the very end. In his neverending struggle to fulfill his destiny, MetagroƟ sought out Morg for enlightenment. Morg looked with respect upon MetagroƟ' tireless struggle and permitted him to train alongside his Magikarp. Now, MetagroƟ has learned not to be mastered by its struggle, but to be the master of its Struggle.
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Old 07-12-2009, 09:48 AM   #39
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As soon as you see him, Swagger to stop him confuse raying. Then finish it off with two Zap Cannons.

Moving three times.

Last edited by Treepandaone; 07-12-2009 at 04:48 PM.
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Old 07-13-2009, 01:00 PM   #40
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Round Eight: Hopefully Treep won't change his orders again whilst I post

Deciding to go for a bit more intrepid exploration, Zorro rises up slowly to the middle deck, taking the bra with it, strap caught over Bronzor's nose. Seeing no Magnemite on the middle deck, Zorro continues over to the stairs and slowly sticks its head out and surveys the top deck, looking for it's opponent.

Zorro sees UFOwned.

UFOwned is Swaggering around, rotating his magnets and generally being very abusive in binary (you 1010100010110110110!)

Zorro is not happy. Not at all.

Zorro charges towards its opponent, deciding to foregoe caution. Coming the other way though is a Zap Cannon, slowly floating ominiously towards Bronzor, who does a highly comical volte-face and tries to avoid the ball of crackling electical doom. Which it does quite well, managing to avoid the majority of the ball, instead being clipped only by a few tendrils, which nevertheless leave Zorro highly paralyzed and fry it's levitation circuits.

Falling onto the deck, Bronzor lies face up, staring up at the sails which are ablaze. Whilst staring up at the danger, Zorro fails to notice a far more imminent issue: a second Zap Cannon, which to be fair, it couldn't really have dodged anyway becauses of the paralysis. The electrical ball ravages Bronzor for extreme damage, further cementing its paralysis as well.

A few watching Pirates wince at that second blow, even as they try to fight the flames on the sails- a battle which they are losing and losing fast.


Summary

Zorro took an absolute pounding in that round. The initial Zap Cannon was only really a glancing blow, but the second one was unavoidable and a direct hit. Extreme damage was taken, probably about a quarter now. Energy use was minimal, still above half. Mobility wise, no chance of levitating at the moment but mental and psychic ability wise Zorro's still functioning.

UFOwned used shedloads of energy there, well below half, probably closer to a third. It hasn't really been hurt for a while, it's still a bit below three quarters.
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Old 07-13-2009, 01:14 PM   #41
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Awesome.

Use the heavy paralysis against him for one last Zap Cannon. If he lives, another Zap Cannon if not, Iron Defense for later.
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Old 07-15-2009, 11:27 AM   #42
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forfeited

Light Screen to block the Zap. Then Light Screen to block the Zap.

Also, Treep, the round ends when a mon is KOd.
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Quote:
Originally Posted by Dosuser
MetagroƟ: Male Beldum
MetagroƟ is a totally metal dude. One day, Kuno's voice boomed out, "YOUR STRUGGLE TOTALLY MAKES YOU METAL." This benediction fueled MetagroƟ' determination to keep struggling to the very end. In his neverending struggle to fulfill his destiny, MetagroƟ sought out Morg for enlightenment. Morg looked with respect upon MetagroƟ' tireless struggle and permitted him to train alongside his Magikarp. Now, MetagroƟ has learned not to be mastered by its struggle, but to be the master of its Struggle.
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Old 07-15-2009, 04:05 PM   #43
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Round Nine: Will it ever end?

Zorro lies prone on the ground, with UFOwned floating overhead, giving the Magnemite equivalent of a truly evil laugh, looking to deliver the coup de grace. UFOwned charges another Zap Cannon, fresh off the back of last turn's success (Seriously, does Magnemite have a metronome equipped or what, repeated orders again!) blasting off another slow moving ball of electrical nasty, which moves towards the prone Zorro at a pretty slow pace, before hitting an invisible barrier and being completed absorbed with a satisfying buzzing sound: looks like Zorro managed to set up that Light Screen just in time to save itself there, the two colliding and dissapearing together with an odd plop noise.

Slightly hacked off with the lack of finishing effect that attack had, UFOwned charges a whole pile more energy into another Zap Cannon, which it fires off with yet more slow, buzzing electricity floating towards Zorro. Zorro gulps at the impending doom and closes his eyes...

But it never hits home. Less that a foot from the prone Zorro another Light Screen pops up, holding firm against the Zap Cannon and protecting it's user from any harm, but again dissapearing on contact


Summary

Neither Pokemon took any further damage, but Magnemite used a fuckton (tm) more energy in that round, approaching critical energy levels now- four Zap Cannons in a row and nine turns without a one move combo will do that to you. It still has enough to finish Zorro, but just can't land anything at the moment.

The flaming sail above looks to have defeated the Pirates attempting to put it out and could come crashing down at any moment, which will no doubt cause MAYHEM.

Last edited by Lonely Cubone; 07-15-2009 at 05:32 PM.
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Old 07-15-2009, 04:08 PM   #44
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It is just large enough to cover the user, although at most it can be 4ft x 2ft. Light Screen is great for absorbing special attacks, as it can take approximately two high powered (Ice Beam, Thunderbolt) attacks and about 1 "ultimate" attack (Thunder, Fire Blast).

If Zap Cannon isn't an ultimate attack, i'm not sure what is. Aside from Thunder and Fire blast.
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Old 07-15-2009, 04:08 PM   #45
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And my energy level is how?
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Quote:
Originally Posted by Dosuser
MetagroƟ: Male Beldum
MetagroƟ is a totally metal dude. One day, Kuno's voice boomed out, "YOUR STRUGGLE TOTALLY MAKES YOU METAL." This benediction fueled MetagroƟ' determination to keep struggling to the very end. In his neverending struggle to fulfill his destiny, MetagroƟ sought out Morg for enlightenment. Morg looked with respect upon MetagroƟ' tireless struggle and permitted him to train alongside his Magikarp. Now, MetagroƟ has learned not to be mastered by its struggle, but to be the master of its Struggle.
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Old 07-15-2009, 04:09 PM   #46
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Double screens Treep?
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Quote:
Originally Posted by Dosuser
MetagroƟ: Male Beldum
MetagroƟ is a totally metal dude. One day, Kuno's voice boomed out, "YOUR STRUGGLE TOTALLY MAKES YOU METAL." This benediction fueled MetagroƟ' determination to keep struggling to the very end. In his neverending struggle to fulfill his destiny, MetagroƟ sought out Morg for enlightenment. Morg looked with respect upon MetagroƟ' tireless struggle and permitted him to train alongside his Magikarp. Now, MetagroƟ has learned not to be mastered by its struggle, but to be the master of its Struggle.
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Old 07-15-2009, 04:13 PM   #47
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Two screens Treep, I'd put Zap Cannon very slighly below Thunder damage wise hence it very nearly destroying. The last Screen hasn't got much left in it, but it's still there.

Zorro's energy is a good way below half now but far superior to it's opponents.
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Old 07-15-2009, 04:20 PM   #48
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Hypnosis, if it works Dream Eater. If it doesn't work, Hypnosis.
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Quote:
Originally Posted by Dosuser
MetagroƟ: Male Beldum
MetagroƟ is a totally metal dude. One day, Kuno's voice boomed out, "YOUR STRUGGLE TOTALLY MAKES YOU METAL." This benediction fueled MetagroƟ' determination to keep struggling to the very end. In his neverending struggle to fulfill his destiny, MetagroƟ sought out Morg for enlightenment. Morg looked with respect upon MetagroƟ' tireless struggle and permitted him to train alongside his Magikarp. Now, MetagroƟ has learned not to be mastered by its struggle, but to be the master of its Struggle.
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Old 07-15-2009, 05:21 PM   #49
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Zap Cannon power - 120
Thunder power - 120.

Change please.
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Old 07-15-2009, 05:27 PM   #50
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While I do agree with you, when did we start using numbers for the ASB?
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Quote:
Originally Posted by Dosuser
MetagroƟ: Male Beldum
MetagroƟ is a totally metal dude. One day, Kuno's voice boomed out, "YOUR STRUGGLE TOTALLY MAKES YOU METAL." This benediction fueled MetagroƟ' determination to keep struggling to the very end. In his neverending struggle to fulfill his destiny, MetagroƟ sought out Morg for enlightenment. Morg looked with respect upon MetagroƟ' tireless struggle and permitted him to train alongside his Magikarp. Now, MetagroƟ has learned not to be mastered by its struggle, but to be the master of its Struggle.
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