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Old 05-07-2009, 08:43 AM   #1
Tyranidos
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Graveler UPN PASBL: Concept vs. GrJackass

Welcome, one and all, to the fabulous *RNGs* Disco Hall, with fabulous lights and the like. Here are the stats for today's match up:

3 vs 3
Return = KO
Slapstick
Equiall
72 hour DQ
Disco Hall

Groovy. *shot*

Here is the order:

Concept posts his squad of 6.
Gr posts his squad of 6 and picks a Pokemon.
Concept picks a Pokemon and orders.
Gr orders.
I ref.
Order reverses.

ALLEZ CUISINE! *karate chops air*
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Old 05-07-2009, 01:15 PM   #2
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Thanks for taking this Tdos. My first match with my new pokemon.

Victor the Vigoroth level 2 Male
Bio: Victor was previously owned by a trainer who entered him in many fighting-type tournaments. Despite being a normal type initially, Victor won more than his fair share.
Special training: King of the Ring
Victor has a lot of experience battling against fighting type pokemon. As such, he is now a fighting type with all the associated resistances/weaknesses, and he has learnt to do sky uppercut, mach punch, and karate chop, but they require 1.3x as much energy as usual to use.

Marshtomp level 2 Female
Bio: Marshtomp is pretty laid back, and would rather spend her time messing about in the water than training, much to the annoyance of her teammates.
No sig

Abra level 1 Female
Bio: Although many a trainer has made the mistake of thinking Abra next to useless until it evolves, my Abra is determined to prove them wrong, and quite happily wades into battle with much larger opponents.
Special technique: Can't touch this dah nanana, nana, nana.
Abra sleeps excessively. In order to survive, she has learned to sense danger and escape even in her sleep. When attacked whilst sleeping, there is a 30% chance that Abra will teleport away; however, it requires 1.5x teleports energy and she has no control over where she ends up, so she could easily end up in a worse position (like 50 feet in the air).

Wynaut level 1 Male
Bio: Wynaut is an exceptionally annoying pokemon with a loud, high-pitched voice. One of his favourite pastimes it to enrage Charmeleon, then use mirror coat to send his flamethrowers right back as him. However, even this loses its fun after a while, so he focused his efforts on learning some less passive psychic abilities.
Special training: Because I’m a psychic type damnit!
Wynaut got tired of always being on the defensive, so he taught himself to use psychic and zen headbutt. However, each of these moves costs 1.3x as much energy as usual.

Castform level 1 Male
Bio: Castform has travelled a lot, living in many different conditions across the world, including rainforests and deserts. However, he was always annoyed at how his form was determined by the weather and not by himself.
Special training: Form change
Castform has managed to develop a ground type form for when there is a sandstorm, which looks like he’s covered in a thin layer of rock except for his eyes and mouth. He has also learnt how to change forms irrespective of the weather. This costs 1.5x the energy of transform, unless he is attempting to change to the opposite form to the weather (rain form in sunny weather or fire form in rain) in which case it costs 2x transforms energy.

Swablu level 1 Female
Bio: My third captured pokemon from the wild, after Cranidos and Nidoran male, and a steady battler.
Signature move: Cloud cover
A much thicker and harder to remove version of haze, requiring 1.5x hazes energy. It can only be used once per battle.

Let's do this.
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Old 05-08-2009, 05:12 PM   #3
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just letting you know i've seen the thread ill actually post my squad and such in a bit
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Old 05-11-2009, 06:15 PM   #4
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very sorry about the delay, i wasent able to get to this as soon as i would have liked, but better late than never. LETS GET THIS SHOW ON THE ROAD

GrJackass level 3 trainer

Male Ludicolo “DW” (Level 4)
Special Training: Lonely Diver
After years of diving, he has gotten adept at swimming and maneuvering in the water. Additionally, when submerged he gets an extra amount of health and energy due to the water around his body and not just his hat. He will recover a thunderbolts worth of health and energy when he is underwater or partially submerged. Each turn he will heal 1/5th of this amount each turn.
Muyo: There's no trouble-you to approve De-Double-you.

Female Ampharos MegaVolt (Level 3)
She spent some hard time in training, and used the electrical techniques to battle.
Special Training: Old Sparky (Electric)
She is capable of adding an extra electric surge through all her damaging attacks. This gives a 15% chance to paralyze for any attack that cannot paralyze, and an additional 15% to any that already can. In addition, the ability improves the effect of Thunderwave. This comes with a cost, as every attack will now use an extra amount of Thundershock energy to give the paralyze chance. This attack can be turned off, and will require an attack to do so. Once turned off, it cannot be turned on again for that battle, and it starts automtically on.

Primape D. Luffy: Male Primape (Level 3)
He has the will of D, whatever that means. He wants to be Saru no Ou.
Special Attack: 4th Gear (Various Elements)
Primape D. Luffy has mastered all the punches. He traveled the world learning new punching techniques. Because of this, he is now able to do punches of different elements to ones normally taught. He can do an elemental punch of choosing from Flying, Ghost, Grass, and Ground. The attack is as strong as a normal element punch, and uses the same energy. He can use this attack 3 times per battle, and due to unfamiliarity with these elements, he can only use the same element punch 2 times (So he can use the same punch 2 times, and another for the third).

Female Houndoom “Bigby” (Level 3)
She has always wanted to be a singer. However she has only learned one attack in her attempt to do so, the rest just cause odd effects to her listeners.
Special Training: Singing Lessons (Normal)
Due to reasons mentioned in her sig, she can now use Sing, Supersonic and Screech. She can only use any of the 3 attacks, 3 times per battle, each taking up 1.5x the energy of normal.

Starmie (Level 3)
Even though Starmie are genderless, it feels feminine and wants to be a pretty princess. This desire has lead her to somehow change the color of her gem, and boost its ability in battle.
Special Training: Diamond Gem (Normal)
Starmie's gem in the center is now completely transparent like a diamond, and any physical attacks directed towards it will do 10% less damage.

Male Haunter: NegaDuck (Level 3)
NegaDuck is the evilest thing to come to St. Canard.
Special Attack: Eye of Quackzecoatl (Ghost)
NegaDuck concentrates on the last attack, or attack currently used by the opponent. It works like Mimic, in that NegaDuck will obtain the ability to use this attack, while the opponent will forget how to use it. Ability to forget is dependant on rules like Amnesia, where a Thunderbolt might not be forgotten from a Pikachu while its Surf would be. If the attack fails in making the enemy forget it, NegaDuck still learns the attack. If not, the opponent will be unable to use that attack for the rest of the battle, and NegaDuck gets it as well. Energy use is equal to that of 1.5x Flamethrower in ghost energy. Usable once per battle, and leaves him unable to use Mimic, Destiny Bond, Sucker Punch, Perish Song, and Dark Pulse.


Im going to start with my Ludicolo DW!!
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Old 05-12-2009, 08:46 AM   #5
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I assume that as a result of Equiall, Abra is in fact Kadabra for the purposes of this match.

Abra, you're up. Hold it in place with thunderwave. If it works, and he's held, poison him with toxic, otherwise use signal beam.
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Old 05-12-2009, 01:40 PM   #6
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use a blizzard to send the toxic back and do damage, and lets situate him with a leech seed
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Old 05-12-2009, 05:54 PM   #7
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Graveler Round 1: FAIGHT

Battle: We begin the match with Gr sending out DW the Ludicolo and Concept choosing Kadabra. The round starts with Kadabra wrapping tendrils of electricity around DW, using Thunderwave to bind the jolly Pokemon into paralysis. Kadabra then uses DW's paralytic state to hack up a blob of toxic goo. DW then tries to blow it back with a Blizzard, but the tendrils of electricity force his muscles to lock up. The Toxic splatters all over DW. The Ludicolo then attempts a Leech Seed, but again, the tendrils lock him up. (Sorry Gr, the RNG really wanted to fuck you over this round.)

Condition of Battlers: Kadabra used up some energy, he's still looking fresh. DW is presently stuck in the tendrils, but can break free if he lands a hit. However, the paralysis will remain for a few rounds after that. The Toxic has not yet started to spread.

Condition of Arena: N/A

Attacks from Gr.
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Old 05-12-2009, 06:15 PM   #8
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:o

</3

Edit: i didnt mean the comment about the yellow ranger ;-;
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Old 05-12-2009, 06:58 PM   #9
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Graveler

;-;

It's your turn to order if you didn't already know.
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Old 05-13-2009, 03:42 PM   #10
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Seed Bomb and Blizzard and finish with a reenactment of Goatse
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Old 05-13-2009, 04:11 PM   #11
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Light screen to take the seed bomb and blizzard, then use signal beam around the side of the screen.
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Old 05-13-2009, 05:13 PM   #12
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Graveler Round 2: Gaping Asshole.

Battle: We begin this round with DW attempting a Seed Bomb, but the RNG continues to laugh at him as his muscles lock up and he doesn't get to use it. Meanwhile, Kadabra sets up a Light Screen to absorb Special Attacks. DW then gathers Ice energy to blow it all at Kadabra, using Blizzard (finally). The wind and ice smack into the Light Screen and cause it to shudder, crack, and break, as the Blizzard overpowers it. A small bit of wind and Ice energy make its way to Kadabra, doing light damage. Kadabra gets angry and DW for breaking the Light Screen and fires off a Signal Beam. The beam of Bug energy strikes DW for great damage, and knocks out the rest of his paralysis. The toxic remains on DW, as it still has yet to seep into his skin and bloodstream.

Condition of Battlers: Kadabra took a light hit, his health barely changed. He did, however, use quite a bit of energy as his breathing is now noticeable. DW took a great hit, his health is well below Perfect, but still clear of half. He used a lot of energy as well, he's breathing just as hard as Kadabra.

Condition of Arena: The Blizzard cleared all the light mist and drove everyone away.

Attacks from Concept.
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Old 05-13-2009, 05:36 PM   #13
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Double agility to dodge attacks. Replace the second with another super effective signal beam if he tries something you can't/don't need to dodge, or if he simpy fails to move due to paralysis.
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Old 05-14-2009, 10:49 AM   #14
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lets fill this discotech with a Sweet Sent of grassy herb and do a line of Giga Drain to make you feel Groooovy
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Old 05-14-2009, 05:24 PM   #15
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Graveler Round 3: LSD

Battle: We begin this round as Kadabra, as ordered by his trainer, gets ready to dodge if need be. However, DW doesn't attack, but rather he lets loose a Sweet Scent! The aroma gets to Kadabra and he gets distracted, feeling a bit psychedelic, if you know what I mean. Anyway, with the Psychic thing distracted, DW starts to drain the life out of Kadabra with giga the power! Kadabra suddenly feels weak, as DW feels a whole lot better. Kadabra snaps out of the grooviness and fires off another Signal Beam, getting rid of all the health gains that DW acquired and doing a bit more damage. The toxic has now seeped into DW's skin and will start doing damage starting next round.

Condition of Battlers: Kadabra's health is now a good bit below Perfect, not close to half yet. His energy was further dropped by a good deal, his energy is somewhat close to half, but still a ways to go. DW's health dropped a tiny bit, it's relatively unchanged. He's breathing a lot better.

Condition of Arena: The mist is back, but the people are not.

Attacks from Gr.
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Old 05-15-2009, 01:26 PM   #16
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how much more bug type energy does abra have left?
but for now use hydro pump and energy ball
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Old 05-15-2009, 04:32 PM   #17
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Graveler

None.
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Old 05-15-2009, 04:34 PM   #18
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Quote:
Originally Posted by Tyranidos View Post
None.
Thanks for letting me know before I ordered. Orders to follow shortly.
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Old 05-18-2009, 04:37 AM   #19
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Teleport to avoid hydro pump, then kinesis to redirect energy ball right back at DW.

Sorry I took so long with the ordering guys, thank you for being more patient than I would have been.
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Old 05-18-2009, 07:31 PM   #20
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Graveler Round 4: Psychic business

Battle: We begin this round as DW charges some Water energy, then fires a Hydro Pump. The massive jet of water shoots at Kadabra, who simply Teleports away to a different location. Angry that he missed, DW gathers Grass energy this time, and fires a ball at Kadabra. The Psychic Pokemon then uses Kinesis, and controls the Energy Ball's movement. However, instead of just delfecting it away, he redirects it to DW, who gets hit for good damage. DW turns purple, due to toxic, and takes minor damage.

Condition of Battlers: Kadabra used a lot of energy this round, it fell to a bit under half. DW took a good hit, his health is pretty close to half. His energy use was high as well, his energy is still above half.

Condition of Arena: N/A

Attacks from Concept.
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Old 05-19-2009, 04:21 PM   #21
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Charge beam into thunderpunch.
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Old 05-27-2009, 03:36 PM   #22
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Seedbomb through chargebeam and lets all be like little fonzies and act BLIZZARD


i just want to say that kadabra redirecting the attack back to me should have used more energy than that
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Old 05-27-2009, 06:22 PM   #23
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Graveler Round 5: Points will be awarded!

From "Not close to half" to "a bit under half" is a great deal of energy :x

Battle: We begin this round as Kadabra charges Electric energy to fire in beam form at DW, who collects Grass energy to form bomb-like seeds. The two fire their respective attacks, with the Charge Beam colliding with a few of the bombs, making an explosion, anime-style. Fortunately for DW (unfortunately for Kadabra), the Charge Beam didn't get to all of the bombs and Kadabra gets hit by a few and takes moderate damage. Kadabra, angry that he got hit anyways, charges up his fist with Electric energy to use a Thunderpunch. He runs over to DW, who simply gathers his remaining Ice energy to use as another Blizzard, dealing a lot of damage to Kadabra and pushing him back. DW then takes a bit of toxic damage as he turns purple briefly.

Condition of Battlers: Kadabra took some hard damage this round, it fell under half. His energy use was also high, he's breathing pretty hard now and would love a break. DW took a bit of Toxic damage, his health is still above half. DW used a lot of energy this round, his energy fell below half as well, almost as much as Kadabra's.

Condition of Arena: N/A

Attacks from Gr.
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Old 05-28-2009, 05:13 AM   #24
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Toxic should have done some damage this round Tdos :p.
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Old 05-28-2009, 09:18 AM   #25
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Graveler

Damn Toxic to hell. Seriously.

Round fixed.
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