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Old 02-08-2009, 09:11 PM   #51
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Round 12

Bud releases a Sweet smelling Scent, the move calming down Starmie a bit, it becoming less willing to fire off its Thunderbolt.. but it does anyway. The attack slams into the rock behind Bud, knocking off a few rocks, dealing some damage, but doing nothing more than disorienting Bud a bit and shattering the ice around her head. Bud is wobbling around... and begins to wobble around even faster, Dancing around as it releases a good amount of sharp Petals, which slam into Starmie dealing good damage... as well as disorienting her even more than before. However, Starmie suddenly begins to glow a brighter purple than normal for a second or two before she turns back to her normal color, the toxic finally taking effect.

Results:

Bud used a small amount of energy this round, and has plenty remaining. However she's a bit disoriented, it will wear off, but it doesn't affect her comprehension of the attacks, but the reaction time. Meanwhile she took a decent shot but it really wasn't that bad.

Starmie took another solid, SE hit but is still well ahead of Bud in health. Meanwhile it used more energy than Bud. it still has enough energy for a couple of Thunders in electric energy should it want to use it anymore. energy is nowhere near the midpoint however. It's calmed a bit, reactions are slowed, not as badly as Bud's are however. Toxic is starting up on it however.
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PASBL: Record: 61-55-8, 361.5 TP, 174 KO, 2.5 SP, Trainer Level 5
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Last edited by Firewater; 02-10-2009 at 07:47 PM.
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Old 02-10-2009, 09:25 AM   #52
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A quick Ice Beam, and then use your better reaction time and speed to dodge whatever you have to.
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Old 02-10-2009, 04:13 PM   #53
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NON ORDER
Toxic is on Starmie, just want to clarify because i got confused by the wording.
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Old 02-10-2009, 04:16 PM   #54
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HE ORDERED! THAT"S BINDING! REF THE MATCH REF THE FRAKING MATCH!
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Old 02-10-2009, 04:26 PM   #55
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LIES AND FALLACIES
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Old 02-10-2009, 07:46 PM   #56
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I get the point- round edited.
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PASBL: Record: 61-55-8, 361.5 TP, 174 KO, 2.5 SP, Trainer Level 5
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Old 02-10-2009, 09:53 PM   #57
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Thank you kindly good sir.
Now Bud, when you're back in control of your brain Grasswhistle that sucka until its asleep, if your mouth is frozen over rub it against the wall until its not first.
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Old 02-11-2009, 04:04 PM   #58
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Round 13

Starmie watches as his opponet wobbles around. However, he still feels bad, due to the smells but follows orders, firing another Ice cold Beam of energy, dealing even more damage to Bud, who's not in the best of moods. Regardless, she begins to play a tune on one of her neck leaves, creating a sound similar to a Grasswhistle. Starmie attempts to dodge the sound, but in the enclosed space there was nowhere to run. Eventually it falls over, out cold and asleep, only moving when the bright purple hues of Toxic envelops it, about twice as long as the round before.

Results:

Starmie took little damage from toxic, but it's increasing. However, it used a good amount of energy, and is actually in reach of the midpoint. It still has plenty of Ice energy remaining however, but it's getting difficult. it is also asleep.

Bud took another solid blow, health is slowly getting towards the midpoint, and is in striking range. Meanwhile she used little energy this round.

"in Reach/Striking range = 1 FC Hyper Beam away"
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Old 02-11-2009, 05:24 PM   #59
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Giga Drain that sucker dry. Then dodge things propelling yourself with Vine Whip should you need.
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Old 02-11-2009, 05:57 PM   #60
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Sleep Talk twice. :O
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Old 02-12-2009, 07:01 PM   #61
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Round 14

Bud grins, and begins to Drain the energy, and some health from Starmie with a Giga Drain attack. Starmie shudders in pain, before suddenly moving... and vanishing, Camoflauged into the landscape, courtesy of its Sleep Talk. Bud frantically looks for its opponet... but cannot find it. Luckily for her however, Starmie only moves around in its sleep, its second Sleep Talk for naught. Suddenly the still hidden Starmie glows purple for a few seconds, but either way, it doesn't last long enough for anyone, friend or foe to track down its position.

Bud- took no damage, used some energy, but actually gained a little in both Health and energy after the Giga Drain. However it is concerned that it cannot see its opponet.

Starmie took solid damage combined from Toxic and Giga Drain, but is still well ahead of Bud in health. However, energy took some solid hits, and is nearing the midpoint, a good distance away from it however. it is camoflauged.
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Old 02-12-2009, 07:29 PM   #62
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Still asleep?
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Old 02-12-2009, 08:51 PM   #63
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oui/yes/si/whatever. Starmie is asleep, but will wake up regardless of being attacked or not after this round.
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Old 02-12-2009, 11:50 PM   #64
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2 more st's
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Old 02-14-2009, 12:15 AM   #65
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Wait for its attacks to show you where it is then Giga Drain after both of its attacks are over until its dry as fucking hell, then FC Energy Ball.
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Old 02-14-2009, 05:59 PM   #66
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Round 15

still camoflauged, Starmie continues to slumber. Suddenly, it floats, Talking in its Sleep, it suddenly Hardens itself up, increasing its defense for later need. Bud continues to search around, finally figuring something out when a purple energy twister, otherwise a Giga Impact slams into her. Mind you, that was merely Starmie's second Sleep Talk. However the selection merely causes Bud to track Starmie's position, and reveals it as it finally awakens, glowing green as Bud drains energy with a Giga Drain attack. Starmie slowly moves around, trying to figure out why it was so tired, and slams into the wall heavily, the Ball of grass Energy dealing a strong, Critical blow. Bud grins as it breathes hard, as does Starmie at the same time... as the Toxic rushes through again.

Results:

Starmie took a large amount of damage this round, and is nearly at the Midpoint in health after its Toxic and the Critical Hit. It's still a bit tired from using Giga Impact, even if it was asleep and its defense has been strengthened by a decent amount. It also is not camoflauged. Energy took a hit, but is actually closing the gap in energy use.

Bud took a serious hit that round, and is pretty close to Starmie's levels in health, and is actually leading that portion. Meanwhile she regained some energy and health, and overall is alright. However her energy levels are closing in on Starmies, but there's still a large gap inbetween them.
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Old 02-14-2009, 10:56 PM   #67
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Hold that sucker down with Grass Knot, then Frenzy Plant.
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Old 02-15-2009, 12:38 PM   #68
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Let it pin you down, then let it piss away energy with Frenzy Plant by Teleporting at the last minute. Try to teleport close to it to set up for the next round.
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Old 02-15-2009, 08:48 PM   #69
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Old 02-15-2009, 10:15 PM   #70
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Round 16

Bud attempts to create a Grass Knot... but where do you find a freaking piece of grass in a mine. Disheartened, she attempts a Frenzy Plant.... luckily some roots shoot from the ground, and spiky and looking painful, she fires them at Starmie... who merely teleports away. The vines hit the ground, creating a fretful moment as the mine begins to shake and such... but no collapse of anything. Starmie then glows a vibrant Purple... as Bud glares at the faceless star, not 3 yards away from her.

Results:

Bud took no damage but used a large amount of energy, and is virtually even to Starmie in energy, and is near the midpoint.

Starmie took a solid blow from toxic, it's still ahead of Bud in health but the TOxic is starting to do some visible damage. However, it still used a lot of energy, and while Bud is getting closer to it in energy, Starmie is nearly on the mIdpoint however- nearly any move will place it under that level.
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Old 02-16-2009, 09:40 AM   #71
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Point Blank Confuse Ray. If it's confused, take a breather, if not, Ice Beam.
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Old 02-16-2009, 09:41 AM   #72
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Close your eyes, take ice beam, now show it that Frenzy Plant.
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Old 02-16-2009, 08:59 PM   #73
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Round 17

Starmie continues, releasing a Ray of Confusing light... luckily Bud manages to close her eyes in time. Starmie shrugs as best as a pokemon with no appendages can, and forms yet another Ice Beam. Bud screams, but grits her teeth as the ice slams into her body. Regardless, Bud takes a deep breath, and again forms the massive vines from the ground, the Frenzy Plant dealing massive damage to Starmie, who's pounded flat into the ground. Starmie's slow to rise, it still glowing purple from the Toxic. Meanwhile Bud simply breathes heavily, staring at her foe.

Results:

after this round the tables have turned. Now Bud has the massive health lead at this point. However her energy is well below the Midpoint, she's going to need a second to recover from using those Frenzy Plants so close together. However she's not in danger yet. Meanwhile her health is directly on the Midpoint, or give or take a tackle above it. Meanwhile, Starmie's taken a massive hit. and is well below the Midpoint in health. However it's out of danger. Meanwhile it's energy has also fallen below the Midpoint, but it's well ahead of Bud in energy.
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Old 02-17-2009, 07:58 AM   #74
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Lay on a helping of Seed Bomb and Magical Leaf frenzy.
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Old 02-17-2009, 09:37 AM   #75
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Use a Twister to soak up the grass balls of fury, then set up a Light Screen to protect against those little leafy swifts of fury.
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