06-18-2017, 06:22 AM | #51 |
a quick fly cuppa
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Auras for achievements? I'm actually okay with that. It also makes sense from a roleplay perspective, as seeing something with an aura lets you know that thing is a Certified Badass.
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06-18-2017, 06:40 AM | #52 |
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I also like that idea, maybe have them boost a stat like the totem aura's? That could work for maxing contest stats. Attack-Cool, Defense-Tough, Special Attack-Beauty, Special Defense-Smart, Speed-Cute. Giving different auras different effects would be really cool, obviously you could take it outside of stat boosts, things like increased intimidation for Pokemon that reach lvl 100 for example.
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06-18-2017, 09:32 AM | #53 |
Sayonara Bye Bye
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I also like the idea about boosting corresponding stats when one gets an aura for the contest stat, TKF!
It would add more incentive to boosting contest stats.
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06-18-2017, 09:47 AM | #54 | |
Blades and Butterflies
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Quote:
I remember in the past, Tyoyo had a thread in the TO called The Hub where achievements were documented. At the time, its only purpose was as a leaderboard of sorts - a fun little aside where people could document their achievements and earn points. I don't know if we want the Boutique to have an additional function of documenting achievements in order to earn auras, but this is a possibility. If we want to do this, we may want to put auras on hold (with shiny/deevolution sprays) to further develop the achievement idea, so that we can put the Boutique in business while further exploring these possibilities. >4 sprites every 30 days If this is a limit you're comfortable with, Okiku, then I'm fine with it as well. |
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06-18-2017, 10:32 AM | #55 |
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Balmund's idea is an interesting one. I like the idea of auras coming with certain achievements. I can definitely get on board with that. And I love the idea of Contest stat-based auras boosting the Pokémon's stats. Gives an incentive to boost Contest stats regardless of one's interest (or lack thereof) in Contests.
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06-19-2017, 07:10 PM | #56 |
Droppin' CDs and beats
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Ok I'm back, sorry for a bit of a silence, irl work finally decided to kick in and of course I ended up having a busy week-end too ^^;
>Furfrou normal/wild Trim being considered as a paid trim or not Weeeeeell I dunno now, because I got here one for being free and another being wanting it to be a payed one (to replace another trim) ^^; I'm personally very torn about it. On one side, I want them to be free because it'll be slightly closer to the games as you can go back to the natural trim easily just by putting Furfrou into battle or wait a few days and boom, natural trim. (Plus, I believe the NPCs that gives the Furfrou trims cannot revert them to the natural one.) But on another, since the Boutique's trims are "special" by being permanent, RP-wise it might be more logical that a Furfrou needs to be taken care of to untangle/undo their permanent 'do, so it would need to pay. To be honest, I don't mind it either way, as both makes sense ^^; So what do you say guys? >Balmund's idea for aura You know what? I love the idea too; I feel it makes more sense to give auras that way. I'm not sure about the "giving bonuses" part though, but I'm down from seeing those auras to those who have reached an achievement. However, if it's going to be related to a whole big system, then I'm on the side of Marion with that one, as I believe it would be best to put something like that away from the Boutique... but in the meantime, we should put the auras in the same bucket as the devolution and shiny sprays and talk about it for later! >Limited sprites per time Well I would think that's a fair limit (recoloring is simple to do anyways), but I could always make it as a "test run" and if I see that it's still too much, I'll restrict it a bit more (although perhaps only temporarily as I'm sure the Boutique will be suuuuuuuuuuper busy the moment it opens, but after that things will calm down quite a bit XP) |
06-19-2017, 11:49 PM | #57 |
Weavile Pillow
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I wouldn't mind auras being achievement based, especially if one of them is an incentive to max level your Pokemon. I'm still on the fence about whether or not they should give actual benefits, though if you're earning the auras in the first place it might be nice if they did.
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07-03-2017, 05:52 PM | #58 | |
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Hey guys, guess what?
Quote:
Last edited by OkikuMew; 07-03-2017 at 10:32 PM. |
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07-03-2017, 07:15 PM | #59 |
An actual game I made!
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Looks good!
Question, though- not only am I gonna want a second Pokédex for my new Trainer character, separate from Keith Masters's Pokédex, I am also gonna want it to either be or greatly resemble a P*DA from Colosseum. Would this be allowed? Obviously I'm guessing recoloring a Pokédex to resemble a P*DA wouldn't be a problem (I actually have such a sprite ready to go, in fact), my concern has more to do with whether having it be officially called a P*DA would be allowed, as well as the notion of getting a second Pokédex in the first place for a second Trainer character. |
07-03-2017, 09:17 PM | #61 | |
Droppin' CDs and beats
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Quote:
Personally, I wouldn't mind at all buying a second Pokédex for 10$. As for the Colosseum P*DA... I WOULD say yes, but only if it's ok in terms on what we want as a "core" idea to FB in terms of "what game should we base ourselves on". If we don't mind spinoffs, then it's a go. (Obviously though, just recoloring a Pokédex from the core games works too.) I believe that when height changes so does the weight, and vice-versa. In other words, changing the size means all proportions of a Pokémon changes, including height, width, weight and whatnot. (Note that as per the rule of "not giving an advantage", the change of weight does not affect weight-related moves and abilities; they'll be considered as their species' normal weight.) If we want it to be able to change them independently... we could talk about it? I personally not too keen about it as it doesn't make sense to, say, making a Wailord light as a feather hahaha. |
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07-03-2017, 09:31 PM | #62 |
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Like the reason I ask as their are Pokemon that I wouldn't mind increasing weight for more realism and other reasons, and some I wouldn't mind making a little taller or smaller but dont think they need to gain or lose weight. I think making them independantly selectable when you purchase would make sense, so then it could just be denied if it is deemed ridiculous. Like it also allows for you to increase weight by say 1.2x but then increase height by 1.5x.
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07-03-2017, 10:01 PM | #63 | |
Droppin' CDs and beats
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Quote:
I guess that you're right, that I could just lean on the "denied if ridiculous" rule and be able to modify both independently. That said, if that's what everyone agrees on (since we're only the two of us talking here, I would like a 3rd-4th opinion ^^;), how do you think it'll be fair to work on the price side? Say, someone is modifying both height and weight at the same time and over the 1.5x free limit (and under x2). Would it be fair to say that it'll cost $200, since it's going over the limit twice? (And that way, if someone goes over the limit of only the height and not modify the weight, they'll pay only $100.) |
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07-03-2017, 10:17 PM | #64 |
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Or just make the prices independant as well. So at the moment you had them together with prices at $100 and $200. If you make them........
For $50 for up to 2x the average height or weight For $100 for up to 2.5x the average height or weight That way it still works out the same if someone wants to double both the height and weight of their Pokemon, but allows for you to cross over. Say I wanted to increase my height by 1.5x (free) and weight by 2.5x ($100) it would cost me $100. If I wanted to increase height by 2.5x ($100) and weight by 2x ($50) it would cost me $150. |
07-03-2017, 10:20 PM | #65 |
Thankful For The Results
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Just a head's up, the post mentions visible auras without going into any further detail regarding them. Not sure how you want to handle that, though.
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07-03-2017, 10:29 PM | #66 |
Droppin' CDs and beats
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Well we're on the same track here, kinda XP Only difference is that you reduced the "going over the limit" fee to $50, which I see where you're going!
I found find it ok, but again, I would feel much more comfortable if I hear from others (especially mods!) of what they think :3 Edit: WHOOOOOOOPS That is my mistake, I had removed the big part of the auras, but seems I left bits and pieces of it elsewhere ^^; I'll fix that! Thanks for catching that |
07-03-2017, 10:42 PM | #67 | |
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Quote:
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07-05-2017, 08:56 PM | #68 |
Droppin' CDs and beats
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Ok so I have heard some opinions over Discord for both the sizing thing and the Pokédex thing, but not much here, to be honest ^^; So what I'll do is to list out the opinions I heard, and would like to hear more/get approvals/etc because I know people can't wait for the Boutique to finally open!
Sizing:
Spinoff Pokédex:
Owning more than 1 Pokédex: ...There was no mention of this at all, so far ^^; But I'll put what I think it can be opinions:
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07-05-2017, 11:11 PM | #69 |
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Sizing-Honestly I dont see the issue in doing them separately, after all the shop owner can simply reject the purchase if it is ridiculous.
Spin-Off Pokedex- Yeah no issue here, if we have other things from spin off titles we might as well have these as well. Owning more than 1 Pokedex-I don't have an issue with this and I don't feel like we should be charging money for it since heaps of people already have multiple characters. If we did charge than I would suggest something like $250, the equivalent of one 250+ post. |
07-09-2017, 10:50 AM | #70 |
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So sorry that I haven’t responded to this topic in a while. I want to weigh in on some of the thngs here.
>Auras I don’t think these are worthy of gaining their own separate criteria box. The point of the boutique is that you can add various options to Pokémon but you don’t have to mention every option specifically. Players might come up with their own ideas to add that don’t fall under standard categories of sizes, scars or miscellaneous. Don’t add it as a separate purchase or it’ll convey the message that auras are the norm rather than an idea a member may have come up with for one of their Pokémon. >Achievement Auras I like this idea as well and think it could have its own separate discussion thread, leaving out the option of auras from the boutique for the time being. >Furfrou trims Since trims are a more permanent purchase I consider the regular, default coat to be its own existing trim that can be purchased for the same prices as any other. It will still be the default coat found on Furfrou in the wild but since it’s its own trim now as well it should have the cost of one. >Colour is part of Special Characteristics A small thing but I don’t see why recolours need their own special category. They’re a part of special categories I believe – the Pokémon are born their way, we don’t literally spray-paint out Pokémon (do we?) >Physical Deformities & Resizes Another small thing but I would like for it to be clearly stated that these characteristics theoretically do not confer any abilities or (dis)advantages to a Pokémon. An updator may however choose to do so otherwise but that should be considered the exception and not the norm. Height-Weight ratios Preference for being linked to one another. You’re purchasing to resize the Pokémon, which then involves every aspect of size; height, length, width, weight, etc. You can choose to only lengthen or stretch a single body part but this would then fall under the category of scars and deformities. Likewise, I do think it should be possible to alter the height-weight ratios of Pokémon but then this should be its own purchase of “deforming” it, and not be made a part of resizing. >Justification for Changes Approved! Definitely! There are going to be too many case-by-case decisions on what goes and what doesn’t. Having a member come up with a justification will help their case in getting their alteration approved rather than a ‘I want a Pokémon as absurd as possible for giggles’. >Costs This is going to be the most controversial one for some but I absolutely don’t think we can get away with the prices that are being suggested. I understand that these things should be purchasable but they shouldn’t be dirt-cheap and inexpensive. And definitely not free! These changes are aesthetic and luxury goods, and thus in a sense be rewards players can purchase for their RP’ing. With a player gaining $250 for every zone reply, some things have to be made more expensive. Recolours, scars, deformities and size changes should all have a base cost of at least $100-$200 in my opinion. We cannot simply hand these out for free to people whenever they want. Earn your right to customise your Pokémon first. Furfrou trims I’m fine with the cost though as stated earlier it’s natural form should also cost the same amount as it is just another trim. Similarly, items: essentially you’re paying for a new sprite for the Pokémon. Slapping on a standard price for getting/using a custom sprite sounds better (and simpler) than having to pay for every little decal that one wants to add. And $10 is dirt-cheap. Please look at the prices in the Department Store and compare first. Customising your Pokémon in luxury goods should at least be the cost of a special Pokéball. Custom-designed trainer items: Same as above. These also tend to be one-time purchases. Players can afford to waste a $250 purchase on these things once in their tenure on FB. At the very least, $10/$50 is not really a price, that’s practically giving it away. >Limits on sprite requests I missed the point on why this was done but if you feel the need to add a restriction on this then I’m fine with it. As long as it’s not the replacement for cost-limitations because that it really doesn’t do. ----- Most of the stuff discussed here seems close to being finished. If we can sort out the last disagreements we can look into furthering the implementation for this.
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08-09-2017, 02:58 PM | #71 |
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Soooooooooo, people are eager to see the Boutique opening, however things aren't moving as much as I would ^^; So I'll put out there my own opinion (after what I have heard here and on Discord), try to make it fair for everyone while making it realistic for me in terms of work (hey, I'm going to be the SO after all), and see how you guys think and then finally put it up!
Sizing:
Pokédexes: I see absolutely nothing wrong at selecting Pokédexes from spin-offs (as long as they work only as a Pokédex like the core games) nor having more than 1 Pokédex for whatever reason. They neither gives an extra advantage and only helps with creativity, so Wynaut? Furfrou Natural Trim: I personally would go with the middle ground and go that going back to the natural trim will cost something, but half the price than the other special trims. My reasoning is that RP-wise, since the trims are extra resistant compared to the games', it needs a little work to return to the natural one; however, being, well, the natural trim, it doesn't take as much effort to do it. Auras: I think it has been pretty clear that Auras, although a cosmetic thing that would fit with the Boutique, should now be more of an achievement thing of sorts, which isn't really something the Boutique has anything to do with. It's not that super-important anyways, so we'll be putting it aside for now. (anyways, it'll be most likely that auras will be taken care of with whatever shop that the achievement will be related to.) Recoloring as a special characteristic I was reluctant of the idea at first, but I realized that it was just a case of habit/comfort zone, and it isn't really much of a big deal. I wouldn't mind moving recolors into the special characteristics. Precisions about special characteristics not giving any advantage It is already part of the main rules of it, but I definitely can add more into it to put more emphasis. Something along the lines of "By default, none of the special characteristics, including weight/height, does not give any advantages or disadvantages to the Pokémon. (All moves and actions are considered as if done by an unmodified Pokémon.) That said, it is at the updator's discretion to choose otherwise, but this should be considered as the exception and not the norm." Justification of changes Well that has been a rule that was always present, but not fully applied as very few used special characteristics. But seeing that we'll be putting the recolors in the special characteristics also, it'll be interesting to see what people has as justification for them Pricing Oh boy, here goes the real big one. Alright, so I have seen quite a bit of strong opinions on both sides. Some wants to keep it as it is (all special characteristics are free, all items are at low costs), others want everything to have a price and what already does to make it higher. With that, here's my personal plan/opinion:
Here's points of my reasoning behind this:
So with all that, I'll do some comparative research to pin down what would be fair as prices for everything, work on a new version of my first post soon related to this, and post it asap here. If everyone (especially mods!) agrees with it, I think everyone will be more than happy to see the Boutique finally opening |
08-09-2017, 03:13 PM | #72 |
Sayonara Bye Bye
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I agree with everything.
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08-09-2017, 04:06 PM | #73 |
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I like what I see here! ^^ Good stuff, Mew.
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08-09-2017, 04:33 PM | #75 |
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At the risk of sounding repetitive, looks good to me.
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