06-05-2017, 01:22 PM | #26 |
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Devolution has been a thing in Pokémon, albeit not necessarily in every canon. Hell, the first instance of devolution was the Devolution Spray card in the TCG, hence the FB item. It's an unusual concept for those of us who mainly just follow the games and/or anime, but the concept isn't unheard of. I myself plan to get a Devolution Spray for my Umbreon if a Poison-type Eeveelution is ever made, and I also am considering two more so as to be able to evolve my Weedle, teach her all the Beedrill-exclusive moves like Pin Missile, Twineedle, and Fury Attack, and turn her back to a Weedle.
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06-05-2017, 03:45 PM | #27 |
Droppin' CDs and beats
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Ok! Let's get a little bit of triage here and put things what (I believe) needs to be discussed now, with updates done in bold, and things in orangy-red that needs some opinionated love:
Recoloring:
Special Characteristics:
Accessories and stuff:
Economy:
Please note that I've been (slowly) writing a first post, since things have settled down just enough to start writing stuff. I'll just edit things out as we settle down on everything before actually posting XP |
06-05-2017, 04:32 PM | #28 |
Insanity
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Okay quick thoughts.
Shiny/Devo Spray: Thia debate doesn't coincide with opening the shop imo. These can be discussed after opening and so forth. Prices: Keep the prices from the last version of the Boutique. Imo there is no need to make recolors cost anything, they were free in the past and should be free now. Besides that everything looks good.
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06-05-2017, 04:35 PM | #29 |
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I agree with Lit - discussion about devolution and shiny spray should continue after the shop is open. Since pretty much everything else is just about good to go, there's no reason for these two extremely controversial items to hold back the shop from opening. Instead, open without them, and their fate can be decided after the fact.
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06-05-2017, 05:49 PM | #30 |
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And now here goes for my opinion! I wanted to keep it on a separate post as the questions/points of debate to keep that as neutral as possible ^^;
>Devolution Spray After some self-debate, I believe that, at minimum, the Devolution Spray doesn't belong to the boutique and shouldn't be accessible by everyone. If it's accessible, it should be a very expensive staff-exclusive item, equal if not more than the shiny spray. But as I have seen it discussed in Discord, having the Devolution Spray present itself is another can of worms in terms of the allowed moves a Pokémon can have (An Eevee with all the moves from every Eeveeolution, anyone?), so why not just not allow the Devolution Spray? Either way, I find that it should be at least restricted or at its most extreme nonexistant. >Shiny Spray Although there's big chances that I will never use it (I'm typically not that keen of the shiny colors), I'm on the side that Shiny Spray should be accessible for everyone but being uber expensive for non-staff members. Yes, shinys are considered a rare thing and "precious", but I see it as just a "special, exclusive cosmetic" thing, so I don't see why it should be something decided only by pure luck for everyone. (It's the casino all over again...) All that said, I agree with Lit and Deo there: There's no need to have those two sprays holding us off to open the Boutique! We could make a thread(s?) for them later, or just continue to discuss them here; whatever floats everyone's boats XP >Resizing To be honest I am still debating internally about it, but I am leaning more on simply keeping the old rules, that is maximum half or 1.5 the normal size, because anything further more than that is ridiculous "natural"-wise. But then again, recoloring is completely unnatural, so... XP I dunno. I think I will be accepting with a hybrid between my compromise idea and EAI's: make the size adjustment free when it's half or 1.5 the normal size, but be at a price if it's further than that (I'll put more details of that in the economy talk below/later.) >Pricing >>Recolors & Special Characteristics I'm in the similar boat as Lit: I would prefer to keep as close as possible to the old prices of the Boutique. Recolors, tints, birthmarks/scars/deformities, resizing and auras should stay free. The only thing that I wouldn't mind putting a price on is the resizing when it's beyond the previous x0.5/x1.5 rule. I think of something along side of this:
>>Custom items As much as I agree of keeping what was free free, I DO gotta agree with EAI in terms of adjusting the prices of what already has prices. 50$ isn't much, now that an RP post gives you an automatic 250$! I would think that 100$ for custom items (that is the Pokédex, Key Stone, Mega Stone and Z accessories) is fair: More than 10-50$, but is still far from breaking the bank for something that only has cosmetic use. >>Natural Spray I would stick to EAI's 100$. I thought of bumping it up to 200$, but meh, I'm sure not a lot of people will use it anyways. >>Shiny Spray If we do end up selling it here, I would stick to the previously-mentioned 30,000$. Crazy-expensive as it should, so it's easier for an updater or SO to get one quicker. I remember someone mentioning on Discord in the past that 6,000$ would also be fair, but I dunno, it feels a bit low for me (considering the calculations I made previously) |
06-06-2017, 01:58 PM | #31 |
Insanity
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I would prefer bumping down custom accessories to $25. I liked that they were $10 before and I don't like the idea of being limited to 5 accessories per reply.
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06-06-2017, 07:22 PM | #32 | |
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I would think you meant keep the 10$ for custom/non-official accessories (as in, to dress up) and put all the prices of the custom items (pokédex, mega accessories, Z-accessory) as 25$, but I'm not sure |
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06-10-2017, 10:26 PM | #33 | |
Insanity
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Quote:
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06-10-2017, 10:43 PM | #34 | |
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Quote:
So a couple of points/updates:
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06-11-2017, 01:12 AM | #35 | |
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In all seriousness, I am in full support of having the RP-only accessories be on the cheap end. I took to long getting Louise her hoodie and Berue her witch's hat, and I *really* don't want to suffer for that mistake now that I can actually incorporate getting them into the current RP batch. 'Official' accesories definitel should be higher up in price, but not unmanageably so. This feature is going to be used for the Mega and Z equipment, which (with a few exceptions) already took a fair amount of work to get the first part for- adding a huge monetary strain on top of that would greatly reduce the epicness of getting access to Mega Loppunny or Pulverizing Pancake. $50 seems like a fair price, though I won't personally object as long as they are less than $201 apiece. Similarly, I'm also on board with recolors being free. In a lot of cases, an individual pokemon is remembered because of their unique color scheme, and putting a monetary amount on that creative venue reduces the diversity in the game as a whole (especially among already common pokemon like houndour, shuppet, and numel). And that's about all I have to say, and my thoughts on why I said them. Maybe that makes me sound a bit on the selfish side, but hey- I am a human. That gives me some leeway, right? |
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06-11-2017, 01:15 AM | #36 | |
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06-13-2017, 11:04 PM | #37 | ||
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Ok, so it came to my attention through Emi that the new concept of auras hasn't been discussed enough, or at least that not a lot of people were paying attention to that point as it wasn't as important (or perhaps the Boutique itself ^^; ) Here's a copy/paste of what I wrote on the first post here:
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And here's what I have written about it, in terms of the in-the-works Rules Post: Quote:
So what I'm looking for out of all this is:
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06-14-2017, 12:38 AM | #38 |
Barghest Barghest Barghe-
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So feeling on auras in general is that they're obviously not really detrimental but to me they feel really out of place and just unnecessary.
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06-14-2017, 01:16 AM | #39 |
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Honestly, auras are a thing I've referenced with Sera (Gardevoir) using her powers to detect emotions, though they haven't been used for anything significant, it's mostly for flavor and is usually variable depending on the mood of the target in question. I wouldn't mind if auras become a real thing, though I've also been okay without them.
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06-14-2017, 06:27 AM | #40 |
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Auras I'm on the fence about.
See, with me there's the thing that not every mon can have an aura. To me, auras would really be suitable only on pokemon with a strong spiritual connection or psychic field, or pokemon with incredible power that the air around them shimmers with energy. This would only complicate things and I feel we'd be better off without auras. That being said, however, surely it wouldn't be hard for the boutique to make luminescence a thing with an accessory? |
06-14-2017, 07:57 AM | #41 |
The Uncultured One
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Honestly, I don't think Auras should really be a thing. I struggle to see how it affects anything, and from what I remember, there's only like five Pokemon that can see auras so it's basically an invisible thing. Or you mon walks everywhere glowing like it's radioactive. Is there any real need for them? I think not.
Also then we get into the arguments of 'only living things have auras so what about artificial things like Porygon' and screw philosophy.
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06-14-2017, 12:31 PM | #42 |
Sayonara Bye Bye
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06-14-2017, 01:37 PM | #43 |
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It's just a game. You're not attaching rocket launchers to your Pokémon's arms for Zone advantages, so what's the big deal? Let people have their fun and their auras, why the heck not. It's not a popular idea to begin with so most people just won't use them anyway, right? That's my two cents on the matter.
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06-14-2017, 06:12 PM | #44 |
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As for my personal say, I'm pretty much second-ing Maskerade's thoughts. I personally don't see the use of aura/glow for myself, but it isn't hurting anyone as it clearly states that it does not give any advantage whatsoever. So Wynaut? The Boutique is all about making your Pokémon unique in a creative way, so I don't see why it we should turn it down.
Small sidenote: Although the color of the aura is fixed, the intensity can vary for whenever you want for creative use of said aura in terms of RP. Also, here's some examples how I can see the aura being used (including with intensity):
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06-15-2017, 04:27 PM | #45 |
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Sorry for the double post, but I just thought of another tiny subject of discussion: We haven't talked that much about the Furfrou trims.
Seems the general consensus is that trims cost 100$ and are permanent. Everyone still agreeing with that? But the main thing I realized is if we agree with permanency of a trim, that there's now to way of returning to the normal/default form/trim. I say we could either consider it as a trim just like the others (that you have to pay to change to), or simply have the trainer post along the lines of "hey, I'm changing the trim to the natural one" free of charge. |
06-15-2017, 05:15 PM | #46 | |
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So, a couple things: 1) Auras - I agree that they seem gratuitous, but they also don't really break the game at all, either... if done correctly. I do want it to be clear that they confer ABSOLUTELY NO BENEFIT - I could see this being used to illuminate rooms or act as a poor man's flash, and I think it should be perfectly clear that if there is a "glow", it's not even sufficient to act for that purpose. It should be very understated, particularly in official zones (in Free RP, you can glow like the sun if you like). It was suggested to me that auras could potentially be removed from the list but still available - sort of like part of the boutique "secret menu". They won't be disallowed if they're reasonable, but they won't be advertised, either. This is a potential solution. 2) I think the prices at the Boutique are quite low. I won't necessarily fight this, because these are accessories rather than game-influencing items, but here is my fear - I could, conceivably, put in a $4000 order to recolor 20 Pokemon, and overload the shop. As people earn more and more from replying and updating, this becomes a greater and greater concern for those who have to do the sprite work. I think, in order to keep the prices low realistically, there should be a limit to how many orders a trainer can place at once, particularly if spriting is involved. |
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06-15-2017, 06:06 PM | #47 | ||||
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Quote:
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That said, your point of trying to restrict the amount of work in terms of spriting, especially since I have a feeling the Boutique will explode with people when it'll be opened. However, restricting this can get a little complicated for various reasons:
What do you guys think? |
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06-17-2017, 07:06 PM | #48 |
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OK, now that I finally have some time to devote to this, here's my input on the stuffs being discussed here.
Furfrou- my personal opinion, it shouldn't cost money to revert a trimmed Furfrou to its natural form. Just doesn't seem right to me. Switching to any other trim, yes, that should cost money. Auras- I'm one of those people who's basically going "I don't see myself using it at the moment, but I don't see a reason to not allow it". I think it's a fun idea. Will I ever make use of it? Who knows? No ideas come to me at time of writing- well, OK, maybe one, and even then, I'm not 100% certain on it. But yeah, I still think it's something that could be allowed, something that has potential. Spriting overload- I like Okiku's idea here- put a limit on how many sprites one can request from the Boutique at once. I don't even see myself running afoul of it- odds are I'll handle the sprites myself for any recolors I want to do. Hell, I even did one for the recolor I'm planning to request when the Boutique reopens. But yeah- absolutely makes sense to do this, IMO. |
06-17-2017, 08:33 PM | #49 |
'Munds of fun
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An interesting idea I had about auras is that they could be used as a reward upon completion of a particular achievement, like, awarding an aura of power upon reaching Lv.100, or awarding an aura of beauty upon maxing a beauty stat, or some other kind of aura for having a mayor role in some world-altering event. There's quite a broad range of possibilities. The idea behind an aura is that it details the kind of presence a Pokémon has before others, and thus influences how other people and Pokémon react before them. And it's not like a 'mon is restricted to just one; you could layer them on top of another. I'd gather one who has managed to earn them all would truly feel like an über example of its species. It doesn't need to be something intrusive either. A Pokémon could be said to only actively exude its aura while in combat or something.
Anyways, I personally like the thought of having something in the Boutique one can work for instead of just outright pay for. Thoughts? |
06-17-2017, 10:01 PM | #50 |
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I like it, Balmund.
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