UPNetwork  

Go Back   UPNetwork > Independent Forums > Fizzy Bubbles > FB Development

Closed Thread
 
Thread Tools
Old 12-08-2022, 12:41 PM   #1
Prof.Enigma
Enraptured by Enigmatics
 
Prof.Enigma's Avatar
 
Join Date: Jun 2018
Location: Anchorage Alaska
Posts: 1,516
Zone Redo: New Fizz City

Blurp part;

Hi guys, Enigma here. So I've spent a good chunk of time into rewriting NFC as a whole. Some area's have stayed and some got removed from the "SubZones" but still are apart of the city.

I will be posting the rework here in another post, please review it and post your feed back within this thread. This has been Leo and Sniz approved to go forward to you guys!
__________________


FB Profile | Memakyu - Emakiss | Affinity Avenu | Come check out my Pokemon battling server!

Hey! You! Yeah, you! Do you like Pokémon RPGs? Want to go on an epic adventure with Pokémon of your own, catching new Pokémon as you go, trading Pokémon and items with helpful and friendly members of a wonderful community? If you said yes to any of that, or even just thought about saying yes to any of that, then join the Fizzy Bubbles RPG! The longest-running online Pokémon RPG known to man or Mankey!
Prof.Enigma is offline  
Old 12-08-2022, 12:41 PM   #2
Prof.Enigma
Enraptured by Enigmatics
 
Prof.Enigma's Avatar
 
Join Date: Jun 2018
Location: Anchorage Alaska
Posts: 1,516


With recent events regarding Time and Space being warped with the closing of Dialga's Gate New Fizz City has drastically gone under heavy reworking as a city overall, One who had travelled here before may still find familiar areas as well as faces, but can also discover new parts of the city that wasn't there before.

New Fizz City still stands as a shining beacon of hope and prosperity for the world of Fizzy Bubbles. Built on the shores of Cape Effervescence over two centuries ago, the city started root as a trading port that fell into great prosperity during the industrial revolution. The port town attracted people from far and wide in search of a better life, quickly growing into a diverse and bustling metropolis sprawling for miles across the land and stretching way up into the clouds. As the modern urban center of Fizzytopia, New Fizz City boasts significant high-rise development, widespread use of cars and motorcycles, and one of the most extensive transit systems in the world; from its subway and commuter trains to the world-famous yellow cabs that shuffle along the city streets paired with the bus system, there is just about nowhere you can’t get to in the city.

Famed for its vibrant neighborhoods and unparalleled culture, New Fizz City is a proud cultural melting pot where you are sure to encounter trainers from every walk of life. While many of the city folk have a strong sense of community you will find them just as welcoming to outsiders, although tourists are advised to keep out of certain districts after dark, Despite all of the effort put into changing the city crimes and gangs, they still manage to be prevalent and adapt to the changing times. Green spaces are now a bit more abundant, it's still rare to find those kinds of pokemon you'd see in other parts of the world, many species of Pokemon reside within this urban life. Resident strays have a certain street smart about them making them valuable companions, provided you can win their trust. As the locals will tell you, the city that never sleeps holds adventure on every street corner. If you can make it here, you can make it anywhere!


Downtown - The Business & Commercial District
Downtown reply in Slate Gray
Downtown is the bustling financial center of New Fizz City and its most urbanized area, with historically laidback zoning restrictions giving rise to the tallest high-rises in the city. The biggest, busiest, and most crowded area in the city, downtown is a hive of activity for both shoppers and businesspeople alike; even if you're not mesmerized by the city's soaring skyscrapers and monuments, you could live a lifetime and not experience all the amazing things downtown has to offer.

Central Plaza: The Municipal Plaza went under heavy reconstruction with the new city management system, despite the uplifting redo you'll still find that it hosts the city hall, banks, and hospitals that it did before. The headquarters of both the New Fizz Police Department and the Fizzytopian Investigation Bureau are also still present here. What the plaza lacks in wild Pokemon it more than makes up for in human activity - you’d be hard-pressed not to get swept up in adventure strolling through Central Plaza

NFC International Airport: Due to the bustling growth of New Fizz City, the city officials decided to open up the international flight airways between NFC and other parts of the world. NFC International Airport is the home of the central transit center where you'll find that it hosts the bus and underground rail system as well as its airplane runways! The overall structure of the grandiose airport was built with Pokemon habitats in mind but human activity makes up for seventy-five percent of the interactions you can find hosted within.

Grey Matter Labs: The once former tallest tower in Neon East relocated to what used to be Downtown's Battle Tower, it still remains a think tank of the world’s most renowned professors and inventors. Grey Matter serves as an incubator for the city's startup scene and is behind many of the district’s technological leaps. Resident geniuses are close to breakthroughs in a range of fields, from fossil revival to dream monitoring. What they are short on however is subjects to test their experiments – volunteers will be handsomely rewarded.

Alto Bridge: One of the world’s longest suspension bridges, Alto Bridge connects all of New Fizz. It is considered a historic staple of the New Fizz City skyline, transporting commuter car traffic underneath and touristic foot traffic above. Standing before its incredible arches with city skyscrapers rising in the distance will inspire a sense of grandiosity, just watch out for strong winds and swooping flying-type Pokemon!​

Government Hill: With all the changes to New Fizz City, Little Kanto had to be moved, thanks to the new landscaping technologies developed by Grey Matter Labs, transporting spliced lands became a breeze. Due to funding from the City and the need from the people to include more than just Kanto within its lands you can now find more than Little Kanto within Government Hill, townscapes of other regions that hold history within NFC can now be found here, as well as accompanying arts and pokemon!
Northeast NFC - The Culture & Entertainment Districts
Northeast NFC reply in YellowGreen
With NFC's heavy reworking, much of what used to be Uptown got reworked into the bustling district you see today you'll be blown away by its flourishing arts, food, and fashion scenes. From famed museums and art galleries to world-class sporting venues. Northeast NFC takes the best parts of what used to be Neon East and paired it with that of Alderboro. Within the futuristic buildings and landscapes, you'll still find pieces of history preserved along with the futuristic trend of NFC's growth.

Botanical Gardens: The Botanical Gardens is home to one of NFC's new projects, Wildlife Restoration! Tourists and residents alike can come from all over to assist with the projects hosted within, and learn about the Pokemon and their effects on the ecosystems they thrive within. On the flip side, people can also enjoy the gardens themselves and stroll about the gardens. Any and all Pokemon Captures must be sanctioned and reported to the staff members or city officials!

University Center: NFC city officials voted for new schooling systems so that people from all walks of life could have an education and seek careers in all aspects, and thus created the University Center. Here all of NFC have access to education whereas in other places in the world it would be deemed too expensive. Newcomers can attend one-off classes or partake in specially designed time-crunched crash courses. Trainers can also take hands-on learning lessons on how to train or raise pokemon, learn about breeding them, and of course all about battling. No wild Pokemon are permitted on the grounds, however.

NFC Museum: The New Fizz Museum holds a treasure trove, not just of that from the city past itself but also that of Fizzytopia. It showcases wonderful displays about space, the ocean, and the different landscapes, it has interactive displays where the University Center often holds multi-level field trips for those of all ages to get a free hands-on learning showcase about how different things work within the world. Trainers are not allowed to battle within the museum but pokemon of small to medium sizes are welcome to roam about with their trainers and learn. Wild Pokemon are not found within the museum but sometimes are found outside as the staff members like to feed the wild pokemon who approach from the Gardens.

Performing Arts Center: Contests! Singing, Dancing, Art of all kinds! All are welcome here, within the Performing Arts Center. Here trainers can train with their Pokemon for Contests and can learn to grow closer together through song and dance, or they can become muses for artists or photographers. The possibilities here are endless. Trainers may also note that Battles here are strictly prohibited, but catching pokemon is allowed should the wild pokemon be willing.


Midtown - The Industrial & Battle & Shopping Districts

Midtown reply in Deep Pink
Bohem use to reside here, much like other parts of NFC Returning trainers to Midtown will still find a familiar area, but notice that other areas have been moved around, to and from, making this a Shopping, Battle, and Industrial District all wrapped in one. Much of Artisan Avenue still resides in the newly named Midtown Market, most areas being untouched relatively compared to all of the rest of the city.

Silvally Arena: Now with Grey Matter Labs taking over the former Battle Tower, the famous battling facility has now been reworked within a huge dome, Redubbing it the Silvally Arena. With a number of play formats to choose from, challengers are tasked with battling their way to the top of a 16-trainer battle bracket, facing more and more skilled trainers within each bracket. Lucky trainers are awarded useful battle items depending on how far they progress. Fight your way to the top and you might get the chance to face the mysterious Arena Ace – but beware, they haven’t lost to a challenger yet!​


Midtown Market: The streets of Midtown are still a blank canvas for the city’s most talented street artists; where this creative expression culminates was the aptly dubbed Artisan Avenue. Now the colorful street is opened to road traffic, while still giving creatives free rein to brighten up abandoned as well as new storefronts, turn corrugated gates into canvases, and cover entire apartment blocks in provocative murals. You’ll find the Market sprawling at any given time with artists selling their crafts as well as a lively assortment of street performers, their acts occasionally interrupted by curious stray Pokemon.​Not only that but the Market is packed with food, clothing, and knick-knacks you’re not likely to find in the city’s shopping malls and boutiques elsewhere. Beware of some of the dodgier vendors advertising fake items as genuine artifacts. If you're lucky, however, you may just find a gem amongst the junk.​

The Foundry: Not all art in Midtown is just for show, this metalwork makerspace is living proof of that. The Foundry is a multi-floor warehouse where metal is melted and poured into specially shaped molds to produce valuable items and special Pokeballs. If you’re looking to whet your welding appetite, metalworkers are often in need of an apprentice for the day. The high temperatures at The Foundry are suited to stray fire types who take refuge in its lofts, often coming down to lend their firepower to the welding process.

Fizzy Power Co.: Moved to within the city limits and revamped thanks to leaps in industrial technology, Fizzy Power Co. carries the burden of not just New Fizz City’s power usage, but much of the wider region’s electricity supply. Operated by skilled technicians and a workforce of hardy electric types the Power Plant has proudly kept city lights on without an outage for over sixty years. Other than those that work at the Power Plant, many electric Pokemon can be found mooching off the excess electricity and occasionally wreaking havoc. Surrounding the plant is an electromagnetic field that is reported to trigger evolution in certain species of Pokemon.


Dimond Shores - The Famous Fizzy Harbor

Dimond Shores reply in Light Sea Green

The largest natural harbor on the Fizzytopian Coast and its busiest waterway, Dimond Shores welcomes thousands of ships carrying millions of metric tons of cargo from around the world each year. The harbor is also serviced by several cruise lines, commuter ferries, and tourist excursion boats; if you ask around you might just find a captain offering a sightseeing tour or a job on their boat. Further down the wharf, Dimond Shores is archetypical of a seaside funfair, with several attractions and a Ferris wheel, though the promenade at night is a sight for sore eyes to drown their sorrows on.

Remembrance Park: [Shadow Area] New Fizz City wasn’t always a land of peace and prosperity – as a reminder of its feudal era, a shrine was erected to forever remember citizens lost. Surrounding the shrine is a beautiful sakura-lined cemetery spanning acres of land. Despite its size, the graveyard is meticulously cared for and while peaceful for the most part, has its share of ghostly stories and tragic tales.​ This land was left alone and not moved at all during the reworkings of the city. However, it marks the start of the Dimond Shores as the bottom border of the Park looks out over the harbor.

New Hoodlem: Hoodlem was economically poor and the most deprived of the boroughs in New Fizz City, characterized by its run-down housing projects, pockets of small-time businesses, and shops that presumably failed shortly after their establishment. Abandoned buildings and decrepit warehouses were a common sight in Hoodlum, overrun with wild Pokemon that gave even the local street gangs a hard time. That was believed to be the fate of Hoodlem until the residents and city officials made changes. New Hoodlem is starting to change, no longer looking or feeling run down or abandoned... However, this is one of the few areas still undergoing change within New Fizz City. It's likely that you will still encounter gangs attempting to adapt to the changing tides.

Cape Effervescence: The main tourist draw of the harbor district, Cape Effervescence’s undersea vents leave the waters bubbly, but not chaotic enough to hamper swimming. While its coral reefs died long ago due to ongoing sea traffic pollution, water types and other seafaring Pokemon can be nevertheless found in abundance, Now even more so thanks to the Coral Reef Restoration Project. If you want a calm area to just fish and watch the ships go by, look no further. And don’t forget to record your catches! The cape’s famous fishing hut gives out prizes for the biggest or best catch of the day.​

Dimond Isle: [Shadow Area] Dimond Isle is home to New Fizz City's growing chain of Islands. Some may recognize Victory Island and Sunder Island both islands holding deep history to that of New Fizz City which can still be explored to this day but returning visitors will notice a few more islands. While minor in size to that of other Isles Fizzytopia is known for, may still hold treasure untold and unexplored... Please notify City officials of any new discoveries whilst exploring the islands within the Isle
__________________


FB Profile | Memakyu - Emakiss | Affinity Avenu | Come check out my Pokemon battling server!

Hey! You! Yeah, you! Do you like Pokémon RPGs? Want to go on an epic adventure with Pokémon of your own, catching new Pokémon as you go, trading Pokémon and items with helpful and friendly members of a wonderful community? If you said yes to any of that, or even just thought about saying yes to any of that, then join the Fizzy Bubbles RPG! The longest-running online Pokémon RPG known to man or Mankey!
Prof.Enigma is offline  
Old 12-08-2022, 04:42 PM   #3
blu3shift
Cascade Badge
 
blu3shift's Avatar
 
Join Date: Mar 2021
Location: Waffle House
Posts: 289
Okay, I have a lot of thoughts on this and not enough willpower to devote an entire paragraph to every single one, so I'll just list them off and elaborate on them later if I need to.
  • Normally I wouldn't give you any trouble for this, but there seem to be a lot of typos and especially grammatical errors in the new OP, which isn't good because of how visible it'll be for the foreseeable future. I recommend double-checking things before this goes live just to catch all the run-on sentences, missing periods, and misspelled words ("Dimond" instead of "Diamond" seems to be the most egregious one here).
  • Folding the entirety of Hoodlem into the harbor seems like a very strange decision. Abandoned industrial areas don't really make sense next to busy ports; they'd absolutely be thriving in those conditions. I personally think it's fine as it is currently, but if you absolutely must combine it with something else then I'd recommend combining it with Bohem as both share similar settings.
  • In addition, turning Bohem into "Midtown" feels very unrealistic, especially with moving the power plant inside an area that's clearly still reserved for the more artsy crowd.
  • The rebranding of Neon East to the much more generic "Northeast NFC" doesn't feel right. I feel that you should lean more into the arts/technology/entertainment district direction here; maybe move Grey Matter back in here and bring the arena as well. Sparkling Strip and Fluorescent Funfair should stay here too.
  • Downtown should absolutely be kept the same here. The loss of Amity Gardens does help set NFC apart from the rest of the zones, but there needs to be some sort of park or else you're just going to get Houston, circa 1978. I also think that the airport is functionally useless beyond acting as a starting point for very specific adventures involving air travel, and that Central Station works better as it connects to every other part of the city and feels like a much more attractive destination.
  • I don't think that all the shadow areas should be clustered in the harbor. If you decide to have multiple, place them in different parts of the zone (especially in the urban parts!) so that we aren't railroaded into a particular setting if we do decide to go for a shadow mon.
  • The harbor in general needs more areas that are actually a part of the harbor instead of surrounding it.
  • Maybe a dedicated industrial area on the outskirts could work here? It could function similarly to the city limits from the older revision but have just a little more interconnection so that you're not just stuck in a single place the entire time.
  • With all that said, I really like that you're committed to trimming the fat. A lot of the extra stuff really did need to go and it looks like you've mostly kept the better regions here.
blu3shift is offline  
Old 12-08-2022, 08:52 PM   #4
Prof.Enigma
Enraptured by Enigmatics
 
Prof.Enigma's Avatar
 
Join Date: Jun 2018
Location: Anchorage Alaska
Posts: 1,516
Quote:
Originally Posted by blu3shift View Post
Okay, I have a lot of thoughts on this and not enough willpower to devote an entire paragraph to every single one, so I'll just list them off and elaborate on them later if I need to.
  • Normally I wouldn't give you any trouble for this, but there seem to be a lot of typos and especially grammatical errors in the new OP, which isn't good because of how visible it'll be for the foreseeable future. I recommend double-checking things before this goes live just to catch all the run-on sentences, missing periods, and misspelled words ("Dimond" instead of "Diamond" seems to be the most egregious one here).
  • Folding the entirety of Hoodlem into the harbor seems like a very strange decision. Abandoned industrial areas don't really make sense next to busy ports; they'd absolutely be thriving in those conditions. I personally think it's fine as it is currently, but if you absolutely must combine it with something else then I'd recommend combining it with Bohem as both share similar settings.
  • In addition, turning Bohem into "Midtown" feels very unrealistic, especially with moving the power plant inside an area that's clearly still reserved for the more artsy crowd.
  • The rebranding of Neon East to the much more generic "Northeast NFC" doesn't feel right. I feel that you should lean more into the arts/technology/entertainment district direction here; maybe move Grey Matter back in here and bring the arena as well. Sparkling Strip and Fluorescent Funfair should stay here too.
  • Downtown should absolutely be kept the same here. The loss of Amity Gardens does help set NFC apart from the rest of the zones, but there needs to be some sort of park or else you're just going to get Houston, circa 1978. I also think that the airport is functionally useless beyond acting as a starting point for very specific adventures involving air travel, and that Central Station works better as it connects to every other part of the city and feels like a much more attractive destination.
  • I don't think that all the shadow areas should be clustered in the harbor. If you decide to have multiple, place them in different parts of the zone (especially in the urban parts!) so that we aren't railroaded into a particular setting if we do decide to go for a shadow mon.
  • The harbor in general needs more areas that are actually a part of the harbor instead of surrounding it.
  • Maybe a dedicated industrial area on the outskirts could work here? It could function similarly to the city limits from the older revision but have just a little more interconnection so that you're not just stuck in a single place the entire time.
  • With all that said, I really like that you're committed to trimming the fat. A lot of the extra stuff really did need to go and it looks like you've mostly kept the better regions here.

To kick this reply off I will be stating that some things are not up for debate of moving around or replacing or putting back. I have based this new iteration of New Fizz City on Anchorage, where I currently live. While it's not New York city, my home city is still a port/harbor city and is one of the significant albeit technical stops between Asia and the Pacific Coastline, for freight boats as well as Cargo Flights. My city has a lot of history and culture that you do not get to see because it's overshadowed by the flashier and more memorable cities such as Huston or New York, which in turn is even more of why people will be confused with a lot that I have put into this rework.

I had to take and make a bunch of edits already, due to the fact it's hard to rework something that screams New York and turn it into a big city that sets itself apart from stereotypes.

[1] Dimond is Intentionally misspelled. This is the proper spelling of the real-life counterpart area within Anchorage. Punctuation and other minor grammatical errors would have been fleshed out before posting however

[2] Strange I can understand. I had to take some creative liberty here with where I could put Hoodlum I have two places here in Anchorage where I could base Hoodlum in. Dimond where it really is like a 'New Hoodlum' or Fairview which is currently like the current iteration of Hoodlum. However, I have to say I want New Hoodlum to be where I have placed it because I live within the area I am basing it in and I have to say it is upgrading and constantly changing each day.

As I iterated, It's no longer truly abandoned anymore plus while it is said to have industrial roots, it was not stated to have abandoned industrial buildings. Implied, but never truly stated within it.

[3] My basis for Midtown can only really be described as what Bohem was. I have a sports arena down here which is the largest sports arena we have in Anchorage, hence the Sivally Arena. I also have Factories and Power Plants that fall there under the "Midtown" marker area here in Anchorage. Yeah, I could have it within the Harbor area as they are almost stereotyped hand in hand, however, I was pushing to stray away from "Big City Stereotypes"


[4] I am up for suggestions or alterations with the name of the inherent area however I will not be putting those three suggestions there. Grey Matter Labs is based on the largest tower I have in the City and I had to be creative with it since my "tower" is a hotel and restaurant and I do not want to have that be within Northeast NFC. This part of town is generally referred to by the locals here as either the East side or Northeast Side. On top of that, it holds all kinds of things I didn't want to lump in with downtown that I actually have here within that side of my hometown that I don't want to throw to the side to include or have replaced with Sparkling Strip or Florescent Funfair. I want Bars and VIP party areas to be inherently found in other parts of the city, rather than its own section because I don't have either of these here. That isn't to say I am not willing to have these areas make appearances while exploring a subsection, I just don't want it to be the main reason anymore.

[5] I am not putting a garden as it's the whole reason I have the Botanical Gardens. I can rewrite it so it alludes to more grassy parks rather than the concrete jungle but that's about as far as I want to go on that matter
I disagree with that last part. Again, not in New York anymore and I have the Ted Stevens International Airport within my city. It's a lake hooded area that generally is the main place people would be coming in. I did combine it and the idea of Central Station so it's not "just an Airport" and I AM willing to re-fluff it.

[6] Totally agree with that But I want your guy's input on what you would like to think/see as a shadow area before I move where they were meant to be in the past iteration of NFC

[7-8] I would like further input on this opinion before I make any statements
__________________


FB Profile | Memakyu - Emakiss | Affinity Avenu | Come check out my Pokemon battling server!

Hey! You! Yeah, you! Do you like Pokémon RPGs? Want to go on an epic adventure with Pokémon of your own, catching new Pokémon as you go, trading Pokémon and items with helpful and friendly members of a wonderful community? If you said yes to any of that, or even just thought about saying yes to any of that, then join the Fizzy Bubbles RPG! The longest-running online Pokémon RPG known to man or Mankey!

Last edited by Prof.Enigma; 12-08-2022 at 11:21 PM.
Prof.Enigma is offline  
Old 12-09-2022, 01:30 AM   #5
blu3shift
Cascade Badge
 
blu3shift's Avatar
 
Join Date: Mar 2021
Location: Waffle House
Posts: 289
Okay, before I keep talking I want to apologize for my last post; I admit that my criticism was rude and demeaning and I really don't want to do that to your hard work.

quick I-can't-use-a-physical-keyboard-before-you-see-this edit: I was super sleep deprived when I wrote this so most of this spoiler is just spinning my wheels while doing the very thing that I just apologized for. you can read it if you want to but it can basically be summed up as "thanks for telling me that this is based on Anchorage, however that and NFC are two vastly different cities and that will cause a few headaches."

I also want to say that I'm not in agreement over some of the areas that you've cut because they were pretty vital to the zone's feel and helped give it its character. I can't elaborate right now, sorry


Spoiler: show
I wasn't aware that you were basing this rework off of your home town. Knowing this helps put some of your decisions into perspective; Emp's NFC seemed to be based on a combination of New York City as well as the average large American city, which does have somewhat different priorities compared to your more sparsely developed influence (I'm judging this by a quick survey via Google Maps so I might be wrong here).

That being said, retooling the zone to become more directly based on a city that isn't as well-known could cause some culture shock. I accidentally invoked this myself; where I'm from the gentrified-but-still-crime-laden district happens to also be the same place where all of the more independent artists hang out, so I thought that Bohem would have gone well with Hoodlem as a result. I'm cool with you heading in this direction now that I'm informed a little more, but I suggest opting for something more generic so that updaters and updatees are a little more comfortable writing in this setting. You're free to go with either option as you see fit, though—it's your zone now, after all.

I'm not too keen on the departure from the big city angle, however. New Fizz City was very clearly designed with that in mind, and taking this in a different direction would become a disservice to its original plans, as well as any future adventures that some of us might be thinking about right now. Once again, your rules, but please try to keep this in mind.

Designing believable cities is a tough thing to tackle. You have to take into account their history, environment, economy, et cetera. If you're basing this more on Anchorage, you could try shifting more development towards the harbor, as, like you mentioned, sea and air trade essentially forms the backbone of its longevity due to its more isolated location compared to most of the United States. If you're trying to give it its own identity, working with the lore that Emp may have left for you might be the better option here as it acts as a sort of guideline for how the city should be built.

Either way, directly naming things after places that exist in real life isn't a wise decision. You'll either end up confusing people with terminology that only makes sense to your neighbors or you'll cause lore issues because there's a Statue of Liberty in Fizzytopia. I believe a similar situation happened with Heather's Celeste-themed proposal during the training zone vote a while back; Leo at least didn't sound pleased with the direct references to something that already exists.

Name recognition is important, especially when you're thinking about what a city would look like as it develops. Locals don't just abandon district names, they'll hold onto them as they grow and adapt. Uprooting the identities of entire swaths of NFC and replacing them with something more generic is very unrealistic unless whoever's in charge of urban planning there is very authoritarian over those that live there.

Moving the power plant closer to the core of the city also feels unrealistic. I can understand it if it was already there in the first place, but it's already been stated that it exists on the outskirts. This might be how things are in Anchorage, but that's because it was put there historically before development continued and zoning/environmental laws put more emphasis of building them out of the way. Putting this in the "dedicated industrial area" alongside other regions that you would see fitting in there would help make the change easier.

The airport struck me as lesser than a train station because, from my experience, people generally don't go to airports unless they intend to catch a flight. NFC is currently the only urban setting in FB so domestic flights don't seem to be plausible in this situation, and international lands outside of the scope of Fizzytopia itself unless someone is really itching to write about an entirely different region. There's also the issue of heightened security making it hard to just go there, but that's more of an American thing so I can handwave it.


As for shadow areas, this is definitely an avenue that can be explored as much as you want here (and in this case it's possible to mean this literally). Maybe you could work in a secluded alleyway where all the "rebel" Pokémon hang out? Open a Grey Matter Labs shadow containment facility? The possibilities here are wide open and I can't even begin to try to cover the entire zone in one go.

Anyway that's all the thoughts that I have right now. I'd edit this more but it's nearly 12:30 in the morning and I have work tomorrow so I need to drag my bleary-eyed self to bed before I wake up the next morning feeling awful again.

Last edited by blu3shift; 12-09-2022 at 09:23 AM.
blu3shift is offline  
Old 12-09-2022, 03:13 PM   #6
Prof.Enigma
Enraptured by Enigmatics
 
Prof.Enigma's Avatar
 
Join Date: Jun 2018
Location: Anchorage Alaska
Posts: 1,516
I will return to this when I am done cleaning the house but a quick response.
This thread is the whole reason, I want to work with what I have in mind for NFC, but I still want opinions and narratives from you guys so I can take that into account and build upon it.

I don't know how my tone of writing came across with my first reply post, but the Long answer, is I want to build its identity while still keeping what I have in mind, and that's hard.

I'll come back here with a list of areas I am willing to relocate swap out or rework.

I feel I might have come across as "here's my new thing, like it or not this is how it is now, and suck it." and I don't want to be that way. I want to be like I promised and still work with the community rather than for it or from it.

I don't know if I am communicating it correctly but, I'll still try.

Anyhow I'll be back
__________________


FB Profile | Memakyu - Emakiss | Affinity Avenu | Come check out my Pokemon battling server!

Hey! You! Yeah, you! Do you like Pokémon RPGs? Want to go on an epic adventure with Pokémon of your own, catching new Pokémon as you go, trading Pokémon and items with helpful and friendly members of a wonderful community? If you said yes to any of that, or even just thought about saying yes to any of that, then join the Fizzy Bubbles RPG! The longest-running online Pokémon RPG known to man or Mankey!
Prof.Enigma is offline  
Old 12-10-2022, 11:04 PM   #7
blu3shift
Cascade Badge
 
blu3shift's Avatar
 
Join Date: Mar 2021
Location: Waffle House
Posts: 289
Okay, I've had some time to think about what made me dislike your rework in the first place, and I've managed to categorize all of my thoughts into three main points. While this isn't a be-all, end-all list, I'm repeating a few points, and I'm pretty sure I might be forgetting something here, I think this will help you understand my perspective.

It essentially flattens the character that Emp's iteration of the zone added.
I'm aware that at one point New Fizz City looked a lot closer to the rework that you're proposing, and that was viewed as acceptable at the time. However, Emp's take on New Fizz, however bloated, feels alive in a way that effectively captures the urban patchwork of most American cities. Vibrant Las Vegas Strip-esque drags, historic districts, and gentrified industrial areas all add to the appeal of the zone as it feels like there's always something around the corner that both updaters can work with and updatees feel intrigued by.

In comparison, the Anchorage-based New Fizz seems to have drastically taken a hit in this regard, despite your wish to represent your hometown's "history and culture that you do not get to see". Most of the sub-zones still standing are comparatively sterile, replacing these cultural hubs with more sterile offerings that you'd typically only find directly orbiting central business districts or in the occasional high-density suburban development bookended by office parks. Areas like the very unfittingly titled Government Hill and Midtown Market do seem to act against this issue, but these are few and far between and play into the issue as a result.

If anything, I feel that most of the areas in what was previously "Uptown" should be expanded, as those are, in my opinion, the most interesting parts of the zone to me. Realism is definitely important, but the rule of fun should also be considered in designing a city in this particular case; that's why you see most settlements in Pokémon titles focus more on entertainment and retailers than what you'd usually see in real life. This brings me to my second point...
It's not plausible.
I know that I just dedicated an entire post to this, but you're essentially replacing a city of millions with a city of just a few hundred thousand. Districts are renamed without the consideration that their names tend to have historic value and don't get changed without significant community input, power plants are being moved inside the city limits instead of outside of them like virtually every real-life city, including Anchorage, has done, and areas seem to be hastily plonked in districts where they don't geographically make sense.

All of this seems to have been excused with the vague handwaves of "space-time distortions have altered the city" and "Grey Matter has developed a way to efficiently relocate entire tracts of land without much cost," but these feel like very flimsy excuses that don't account for a change this drastic. Cities build more than they destroy, but to destroy rather than build feels like something has gone terribly wrong; this usually only happens after a major disaster like an uncontrolled fire or a massive earthquake.
It's not relatable.
Like it or not, few people know what it's like in Anchorage, and Anchorage faces a relatively unique set of circumstances. It's geographically very isolated in a region that frequently experiences bitter cold and was founded more recently than most urban settlements, so it was built in a way that catered more to these circumstances and has had less time to develop. Most cities weren't developed this way, but also have unique challenges of their own that they've overcome.

You mentioned that you wanted to avoid "big city stereotypes", but that is in fact New Fizz's biggest strength. By only adopting more generic areas, those looking to adventure in the zone know what to expect from where they decide to start, and that keeps the friction between the ZA, updater, and updatee down a fair bit. If you decide to physically develop the zone by the standards of Anchorage, then you'll end up with people taking your ideas in the completely wrong direction because they have very likely never stepped foot in Alaska.

I'm not going to say that angling the city to include various bits of culture from Anchorage is a bad thing. Little Kanto exists as a pocket of foreign culture in the city, and I in fact welcome the concept. I just don't think that seemingly rewiring the entire thing to solely achieve this and nothing else is a good idea, especially when it comes at the expense of almost all of the culture that already exists in the zone.
With that out of the way, please let me know if there's anything here that you don't agree with. I'm still awaiting your list of areas as well as the feedback that anyone else here may have as well.
blu3shift is offline  
Old 12-11-2022, 10:28 PM   #8
Prof.Enigma
Enraptured by Enigmatics
 
Prof.Enigma's Avatar
 
Join Date: Jun 2018
Location: Anchorage Alaska
Posts: 1,516
Alright, so the list that I am willing to work with is listed below.

Willing to move around:
  • Botanical Gardens
  • University Center
  • NFC Museum
  • Performing Arts Center
  • Fizzy Power Co.
  • Remembrance Park

Willing to rename/rewrite up:
  • NFC International Airport
  • Government Hill
  • Midtown Market
  • New Hoodlem
  • Botanical Gardens
  • University Center
  • NFC Museum
  • Performing Arts Center
  • Dimond Isle

Willing to forgo/change:
  • Government Hill
  • Midtown Market
  • Botanical Gardens
  • University Center
  • NFC Museum
  • Performing Arts Center

Things I would like to keep as is, plus their new locations;
  • Central Plaza
  • Grey Matter Labs
  • Alto Bridge
  • Sivally Arena
  • The Foundry
  • Cape Effervescence
  • Dimond Isle

I cannot deny the points you brought up, nor do I disagree with most of them. I'm happy that this thread exists rather than me pushing this out because as the ZA, while I still want to be a little selfish and add in things that represent my hometown, I realize I also shouldn't outright flatten and get rid of everything and hence that's why I wanted to present people with the draft that I am happy with and work with people so we can meet in middle grounds.

"I'm not going to say that angling the city to include various bits of culture from Anchorage is a bad thing. Little Kanto exists as a pocket of foreign culture in the city, and I in fact welcome the concept. I just don't think that seemingly rewiring the entire thing to solely achieve this and nothing else is a good idea, especially when it comes at the expense of almost all of the culture that already exists in the zone." ~ this is something I would have done without realizing it.

Being a ZA is hard, But I am glad to learn and grow with you guys.
__________________


FB Profile | Memakyu - Emakiss | Affinity Avenu | Come check out my Pokemon battling server!

Hey! You! Yeah, you! Do you like Pokémon RPGs? Want to go on an epic adventure with Pokémon of your own, catching new Pokémon as you go, trading Pokémon and items with helpful and friendly members of a wonderful community? If you said yes to any of that, or even just thought about saying yes to any of that, then join the Fizzy Bubbles RPG! The longest-running online Pokémon RPG known to man or Mankey!
Prof.Enigma is offline  
Old 12-12-2022, 11:03 PM   #9
ShadowDRGN
Cascade Badge
 
ShadowDRGN's Avatar
 
Join Date: Mar 2019
Posts: 499
As Sneeze pointed out in the Discord, what made NFC work where other cities didn't is that it's pretty much the platonic ideal of a major city. The name and general vibe is definitely more geared towards NYC, for sure, but it's also easy for updaters and updatees to project features onto it from cities they've been to. I think we need to keep that aspect firmly at the core of the zone.

That said, I'll agree with Blu3 that the rework definitely loses a lot of its cultural charm. Condensing the list and tightening up the areas is good, but it also feels a lot flatter and less lively. The Points of Interest are there and still, well, interesting—but at the same time, it feels like they exist without context within their respective sub-zones.

I think the better angle to go for this re-write is to do what actual cities to: Rebranding! Rather than drastically change the landscape of the city, I think a reframing of what's already here would be perfect. For instance...

If we're going to have four sub-zones, then I think they should be Neon East, Bohem, Hoodlem, and Alderboro. Of the original sub-zones, these I think have the most identity. These are the neighborhoods that locals and tourists would navigate by, and I think they should be focus of this rebranding campaign over more geographically-based names like Downtown, Uptown and Midtown.

The reason why is that the area around a POI matters as much as the location itself. It adds context to the zone as a whole, and also allows updatees to pick a place around which they can adventure. This allows updaters to more easily come up with unique one-off locations that aren't strictly within the Zone's pre-existing list of landmarks.

So on that note, here are my suggestions:

1. Paint Downtown Neon. The current Neon East is extremely underdeveloped, and is honestly a bit of a waste of space despite being aesthetically interesting. Making the heart of the city a fusion of business and tech sounds like a wonderful idea, and allows for Grey Matter Labs, Alto Bridge and Central Plaza to be the main landmarks of this area.

I understand the desire for the Airport, but to me it feels like a very one-use location that not a lot of people will visit, especially since Fizzytopia is a walled garden, gameplay-wise. I'd personally replace it with the Sparkling Strip from Neon East in order to go half-and-half.


2. Northeast NFC? How about New Bohem. I think considering Bohem's artistic roots, it makes sense for this area to house the artistic and cultural centers of NFC. Artisan Avenue should be kept, and replace the Museum as it's another very one-use space. The Foundry should replace the University, as the Performing Arts Center and Grey Matter Labs already fill a similar niche.

Also, the restrictions on catching and battling make this area feel very stifling and not very enticing for certain players, so I would suggest cutting them.


3. Keep Hoodlum grungy. I think this part of the city is extremely important to keep for maintaining a balance in tone between the other areas being cleaner and more upscale. It's also honestly the one that needs the least changing. Rockabout Row is I think the main attraction, but Kickflip Park becoming a Shadow Area at night would make it a unique landmark, and I think a more dingy Silvally Arena has a great home here as a nod to the Team Skull Enforcer that wields it as their signature mon.

In addition to that, this might be a bit of a reach, but I think you should condense the metro into a station for the Power Plant Line. By placing it in Hoodlem, you'd strengthen its connection to NFC's industrial sector and give visitors access to a unique landmark, while also not geographically relocating the Power Plant back inside the city.


4. Alderboro Harbor anchors down the Zone's outskirts. I 100% understand the desire to have a lot of locations outside the city to explore, but I don't think it fits within the new budget that Zones will have going forward. We want to keep things concise and focused, and unfortunately that means that city limits should also be zone limits.

That said, I think once we remove the dedicated shopping areas (because shopping should be encouraged in most areas where it's reasonable to do so), we have space to do a fusion dance. Keep Little Kanto and Remembrance Park. The Sewers and Cape Effervescence (perhaps Cape Dimond?) from the harbor are I think the best transplants, giving this area a salt-licked J-Town vibe.


I think that's everything I wanted to cover. Lemme know what you think, and if any adjustments are needed. More-or-less I'm okay with Dialga's Gate handwaving a few things, but ultimately I want the feel to be that the city is continuing to progress and build itself up. Old districts are amalgamating together into a sleeker, yet still culturally rich set of quadrants.

I know that you have a vision in mind of what you want your NFC to become, but I'm definitely trying to compromise your desire to rep your hometown with what I think makes this zone both unique and successful as the go-to place for urban adventures.

Last edited by ShadowDRGN; 12-12-2022 at 11:08 PM.
ShadowDRGN is offline  
Old 12-15-2022, 05:05 AM   #10
Prof.Enigma
Enraptured by Enigmatics
 
Prof.Enigma's Avatar
 
Join Date: Jun 2018
Location: Anchorage Alaska
Posts: 1,516
Quote:
Originally Posted by ShadowDRGN View Post
As Sneeze pointed out in the Discord, what made NFC work where other cities didn't is that it's pretty much the platonic ideal of a major city. The name and general vibe is definitely more geared towards NYC, for sure, but it's also easy for updaters and updatees to project features onto it from cities they've been to. I think we need to keep that aspect firmly at the core of the zone.

That said, I'll agree with Blu3 that the rework definitely loses a lot of its cultural charm. Condensing the list and tightening up the areas is good, but it also feels a lot flatter and less lively. The Points of Interest are there and still, well, interesting—but at the same time, it feels like they exist without context within their respective sub-zones.

I think the better angle to go for this re-write is to do what actual cities to: Rebranding! Rather than drastically change the landscape of the city, I think a reframing of what's already here would be perfect. For instance...

If we're going to have four sub-zones, then I think they should be Neon East, Bohem, Hoodlem, and Alderboro. Of the original sub-zones, these I think have the most identity. These are the neighborhoods that locals and tourists would navigate by, and I think they should be focus of this rebranding campaign over more geographically-based names like Downtown, Uptown and Midtown.

The reason why is that the area around a POI matters as much as the location itself. It adds context to the zone as a whole, and also allows updatees to pick a place around which they can adventure. This allows updaters to more easily come up with unique one-off locations that aren't strictly within the Zone's pre-existing list of landmarks.

So on that note, here are my suggestions:

1. Paint Downtown Neon. The current Neon East is extremely underdeveloped, and is honestly a bit of a waste of space despite being aesthetically interesting. Making the heart of the city a fusion of business and tech sounds like a wonderful idea, and allows for Grey Matter Labs, Alto Bridge and Central Plaza to be the main landmarks of this area.

I understand the desire for the Airport, but to me it feels like a very one-use location that not a lot of people will visit, especially since Fizzytopia is a walled garden, gameplay-wise. I'd personally replace it with the Sparkling Strip from Neon East in order to go half-and-half.


2. Northeast NFC? How about New Bohem. I think considering Bohem's artistic roots, it makes sense for this area to house the artistic and cultural centers of NFC. Artisan Avenue should be kept, and replace the Museum as it's another very one-use space. The Foundry should replace the University, as the Performing Arts Center and Grey Matter Labs already fill a similar niche.

Also, the restrictions on catching and battling make this area feel very stifling and not very enticing for certain players, so I would suggest cutting them.


3. Keep Hoodlum grungy. I think this part of the city is extremely important to keep for maintaining a balance in tone between the other areas being cleaner and more upscale. It's also honestly the one that needs the least changing. Rockabout Row is I think the main attraction, but Kickflip Park becoming a Shadow Area at night would make it a unique landmark, and I think a more dingy Silvally Arena has a great home here as a nod to the Team Skull Enforcer that wields it as their signature mon.

In addition to that, this might be a bit of a reach, but I think you should condense the metro into a station for the Power Plant Line. By placing it in Hoodlem, you'd strengthen its connection to NFC's industrial sector and give visitors access to a unique landmark, while also not geographically relocating the Power Plant back inside the city.


4. Alderboro Harbor anchors down the Zone's outskirts. I 100% understand the desire to have a lot of locations outside the city to explore, but I don't think it fits within the new budget that Zones will have going forward. We want to keep things concise and focused, and unfortunately that means that city limits should also be zone limits.

That said, I think once we remove the dedicated shopping areas (because shopping should be encouraged in most areas where it's reasonable to do so), we have space to do a fusion dance. Keep Little Kanto and Remembrance Park. The Sewers and Cape Effervescence (perhaps Cape Dimond?) from the harbor are I think the best transplants, giving this area a salt-licked J-Town vibe.


I think that's everything I wanted to cover. Lemme know what you think, and if any adjustments are needed. More-or-less I'm okay with Dialga's Gate handwaving a few things, but ultimately I want the feel to be that the city is continuing to progress and build itself up. Old districts are amalgamating together into a sleeker, yet still culturally rich set of quadrants.

I know that you have a vision in mind of what you want your NFC to become, but I'm definitely trying to compromise your desire to rep your hometown with what I think makes this zone both unique and successful as the go-to place for urban adventures.
I love how you have presented this here. I took a while to get back to this due to the fact of work and just stewing over this.

"Paint Downtown Neon" This Idea works for me, feels like the best out of the four so far. The proposed name for this could be NeoDowntown. Or Neon Downtown. Basically, love this one.

"New Bohem" Fine with the name of this, Totally fine with cutting the restrictions those were in a bit of a What-If situation. Artisan Avenue, The Foundry. Cool with those Would like to place the Botanical Gardens here. I want the Botanical Gardens to exist, as for how I would like to rewrite that, I'll have to come up with concept stuff here after a bit that I will tie down below. I would like to keep it to four areas per subzone so any suggestions as for the fourth would be welcomed here.

"Keeping Hoodlum Grungy" To be honest, this is sound and makes sense when pit as thus. Keeps the Sivally Arena, makes it seem like an illegal fight club ring arena which plays more into it so Sure.

"Alderboro Harbors" Alright with keeping the Little Kanto here, as well as Remembrance Park. Still fits in with the map I'll whip up like how Leo had.
Cape Effervescence is perfect here. However, I do not agree with the Sewers being the other option. Yes, it makes sense but I don't see the Sewers being used like such. People logically could enter a sewer area from any part of NFC which was the reason I didn't want to keep it. The first option I would like to place is Victory Island. I can see how that can grow stale so I am up for other solutions OR even digging up a Relic of the previous versions of NFC to put here. EDIT: upon closer inspection of the version Blu linked to above, I feel like the solution of digging up a relic wouldn't be possible since most got compressed into what I'm working from, But, We could use the Freight Yard here. It would work with Alaska's "Dutch Harbor" which is known to be one of the top fishing industry areas. Combine that with Freight Yard and we could revive Bullarum Industrial Complex as a harbor site.
__________________


FB Profile | Memakyu - Emakiss | Affinity Avenu | Come check out my Pokemon battling server!

Hey! You! Yeah, you! Do you like Pokémon RPGs? Want to go on an epic adventure with Pokémon of your own, catching new Pokémon as you go, trading Pokémon and items with helpful and friendly members of a wonderful community? If you said yes to any of that, or even just thought about saying yes to any of that, then join the Fizzy Bubbles RPG! The longest-running online Pokémon RPG known to man or Mankey!

Last edited by Prof.Enigma; 12-15-2022 at 05:14 AM.
Prof.Enigma is offline  
Old 12-15-2022, 06:57 PM   #11
ShadowDRGN
Cascade Badge
 
ShadowDRGN's Avatar
 
Join Date: Mar 2019
Posts: 499
Quote:
Originally Posted by Prof.Enigma View Post
I love how you have presented this here. I took a while to get back to this due to the fact of work and just stewing over this.

"Paint Downtown Neon" This Idea works for me, feels like the best out of the four so far. The proposed name for this could be NeoDowntown. Or Neon Downtown. Basically, love this one.

"New Bohem" Fine with the name of this, Totally fine with cutting the restrictions those were in a bit of a What-If situation. Artisan Avenue, The Foundry. Cool with those Would like to place the Botanical Gardens here. I want the Botanical Gardens to exist, as for how I would like to rewrite that, I'll have to come up with concept stuff here after a bit that I will tie down below. I would like to keep it to four areas per subzone so any suggestions as for the fourth would be welcomed here.

"Keeping Hoodlum Grungy" To be honest, this is sound and makes sense when pit as thus. Keeps the Sivally Arena, makes it seem like an illegal fight club ring arena which plays more into it so Sure.

"Alderboro Harbors" Alright with keeping the Little Kanto here, as well as Remembrance Park. Still fits in with the map I'll whip up like how Leo had.
Cape Effervescence is perfect here. However, I do not agree with the Sewers being the other option. Yes, it makes sense but I don't see the Sewers being used like such. People logically could enter a sewer area from any part of NFC which was the reason I didn't want to keep it. The first option I would like to place is Victory Island. I can see how that can grow stale so I am up for other solutions OR even digging up a Relic of the previous versions of NFC to put here. EDIT: upon closer inspection of the version Blu linked to above, I feel like the solution of digging up a relic wouldn't be possible since most got compressed into what I'm working from, But, We could use the Freight Yard here. It would work with Alaska's "Dutch Harbor" which is known to be one of the top fishing industry areas. Combine that with Freight Yard and we could revive Bullarum Industrial Complex as a harbor site.
Yeah I can def agree with replacing the sewers with the frieghtyard. In hindsight the sewers is also kinda admitting we can't think of an interesting 4th area for this sub-zone and personally I think there are a lot of options.

In terms of Botanical Gardens, I had forgot that was the big attraction you wanted. Now that I think about it. If Sylvally Arena is being moved, and the museum and market are being replaced, with Foundry being kept... then that leaves a 4th slot open for the gardens, doesn't it?

Last edited by ShadowDRGN; 12-15-2022 at 07:16 PM.
ShadowDRGN is offline  
Old 12-15-2022, 07:24 PM   #12
Prof.Enigma
Enraptured by Enigmatics
 
Prof.Enigma's Avatar
 
Join Date: Jun 2018
Location: Anchorage Alaska
Posts: 1,516
Quote:
Originally Posted by ShadowDRGN View Post
Yeah I can def agree with replacing the sewers with the frieghtyard. In hindsight the sewers is also kinda admitting we can't think of an interesting 4th area for this sub-zone and personally I think there are a lot of options.

In terms of Botanical Gardens, I had forgot that was the big attraction you wanted. Now that I think about it. If Sylvally Arena is being moved, and the museum and market are being replaced, with Foundry being kept... then that leaves a 4th slot open for the gardens, doesn't it?
It does, it leaves that perfectly there.
I know Blu has ideas they'll post later so we will work from there.

I would like to state I want to iron this out before I leave for my vacation so I can just whip up a thread and like Leo or Sniz can like do the mod shtuff of reviving and locking and moving them around.


So basically, Finalizning this by December 25th
__________________


FB Profile | Memakyu - Emakiss | Affinity Avenu | Come check out my Pokemon battling server!

Hey! You! Yeah, you! Do you like Pokémon RPGs? Want to go on an epic adventure with Pokémon of your own, catching new Pokémon as you go, trading Pokémon and items with helpful and friendly members of a wonderful community? If you said yes to any of that, or even just thought about saying yes to any of that, then join the Fizzy Bubbles RPG! The longest-running online Pokémon RPG known to man or Mankey!
Prof.Enigma is offline  
Old 12-19-2022, 02:40 PM   #13
blu3shift
Cascade Badge
 
blu3shift's Avatar
 
Join Date: Mar 2021
Location: Waffle House
Posts: 289
ok ok I'm here now. bold of the box in the garage to wig out on me and the repair guy to not get here for nearly a week before I could finally use an actual, physical keyboard to post again. at least it's given me more time to deliberate on these things? anyway

One thing that I wanted to bring up is to keep at least a bit of downtown. As much as all the feedback in this thread emphasized the more offbeat areas, I feel like there should still be a little wiggle room for "something happens in a more mundane part of town." You could probably put all the important, catch-all stuff like Silvally Arena, the Botanical Gardens, and Grey Matter's headquarters there; that's where they typically go in a city setting anyway. Alternatively, in the case of Grey Matter, you could go the Apple route and throw together an entire office complex/lab on the outskirts of the city.

Disregard this if it's already being planned, but I also think that you should put together another draft for us to give feedback on before jumping to finalizing it by Christmas. If you don't, then there will probably be a few issues with the zone that we can't give any input on because everything's already set in stone by the time that we see your new proposal.
blu3shift is offline  
Old 12-25-2022, 12:35 AM   #14
lilboocorsola
Dragon's Tears
 
lilboocorsola's Avatar
 
Join Date: Apr 2007
Location: Searching for light
Posts: 6,453
Lil' Bluey

Popping in to say one of my initial thoughts was to keep mention of the more high-end shopping district areas in Commercial Boulevard/possibly add a specific big department store like in the games - though this was before learning about the Anchorage inspiration so I'm not sure how fell that fits with the setting. Just figured I'd throw it in there though. *shrug*

(Will also miss the cafés but I guess we have enough of those in free RP plus this means less business competition lol)
lilboocorsola is offline  
Old 12-26-2022, 12:10 PM   #15
ShadowDRGN
Cascade Badge
 
ShadowDRGN's Avatar
 
Join Date: Mar 2019
Posts: 499
*Stumbles in with an overfilled glass of eggnog*

I apologize if this is coming in late, but Christmas week is full of forgetti juice and things have only just now calmed down. Anyways. I don't have any other major suggestions at this point, and based on the current state of the thread I think a second draft is probably warranted.

In terms of mundanity, I definitely do see the appeal in having a district of the city that's more or less normal.

My main philosophy is less that the city needs to be fantastical, and more it should feel like these are the must-see sights in NFC, condensed down into a form that's easier to read, and less overwhelming than it had been before. Strong theming helps not only with drawing interest, but also creating inspiration, as it's been noted in the past that Updaters felt some areas weren't giving them much to work with for creating interesting adventures.

I think it will be okay either way if people prefer Downtown over Neon East, but I do think it has to be one or the other. If we start adding more sub-areas to hit every theme or vibe that people might want to adventure in again, we end up circling back to biome bloat.

Last edited by ShadowDRGN; 12-26-2022 at 02:02 PM.
ShadowDRGN is offline  
Old 12-26-2022, 05:42 PM   #16
Prof.Enigma
Enraptured by Enigmatics
 
Prof.Enigma's Avatar
 
Join Date: Jun 2018
Location: Anchorage Alaska
Posts: 1,516
Popping in, to say ill come back and edit this post here with the reworked draft once I get home from work in like 2 hours and fifteen ish mins as im posting this

Hopefully the closest to the final draft ill need before I leave on my trip

EDIT: working as I go here


As time passed within Fizzy's largest city, it was inevitable that change reached the shoreline megalopolis.

New Fizz City still stands as a shining beacon of hope and prosperity for the world of Fizzy Bubbles. Built on the shores of Cape Effervescence over two centuries ago, the city started root as a trading port that fell into great prosperity during the industrial revolution. The port town attracted people from far and wide in search of a better life, quickly growing into a diverse and bustling metropolis sprawling for miles across the land and stretching way up into the clouds. As the modern urban center of Fizzytopia, New Fizz City boasts significant high-rise development, widespread use of cars and motorcycles, and one of the most extensive transit systems in the world; from its subway and commuter trains to the world-famous yellow cabs that shuffle along the city streets paired with the bus system, there is just about nowhere you can’t get to in the city.

Famed for its vibrant neighborhoods and unparalleled culture, New Fizz City is a proud cultural melting pot where you are sure to encounter trainers from every walk of life. While many of the city folk have a strong sense of community you will find them just as welcoming to outsiders, although tourists are advised to keep out of certain districts after dark, Despite all of the effort put into changing the city crimes and gangs, they still manage to be prevalent and adapt to the changing times. Green spaces are now a bit more abundant, it's still rare to find those kinds of pokemon you'd see in other parts of the world, many species of Pokemon reside within this urban life. Resident strays have a certain street smart about them making them valuable companions, provided you can win their trust. As the locals will tell you, the city that never sleeps holds adventure on every street corner. If you can make it here, you can make it anywhere!


NeoDowntown

NeoDowntown is the bustling financial center of New Fizz City and its most urbanized area, with historically laidback zoning restrictions giving rise to the tallest high-rises in the city. The biggest, busiest, and most crowded area in the city, downtown is a hive of activity for both shoppers and businesspeople alike; even if you're not mesmerized by the city's soaring skyscrapers and monuments, you could live a lifetime and not experience all the amazing things downtown has to offer.
Central Plaza: The Municipal Plaza went under heavy reconstruction with the new city management system, despite the uplifting redo you'll still find that it hosts the city hall, banks, and hospitals that it did before. The headquarters of both the New Fizz Police Department and the Fizzytopian Investigation Bureau are also still present here. What the plaza lacks in wild Pokemon it more than makes up for in human activity - you’d be hard-pressed not to get swept up in adventure strolling through Central Plaza

Grey Matter Labs: The once former tallest tower in Neon East relocated to what used to be Downtown's Battle Tower, it still remains a think tank of the world’s most renowned professors and inventors. Grey Matter serves as an incubator for the city's startup scene and is behind many of the district’s technological leaps. Resident geniuses are close to breakthroughs in a range of fields, from fossil revival to dream monitoring. What they are short on however is subjects to test their experiments – volunteers will be handsomely rewarded.

Sparkling Strip: You’ve heard New Fizz is the city that never sleeps, now meet the venues that are keeping residents up. If you’re looking for a night on the town Sparkling Strip is the place to be, from glitzy rooftop bars with swimming pools to underground raves which go on until sunrise, there’s a scene for every style. Pokemon are usually only allowed out in VIP areas, so you’ll need to rub shoulders with the right crowd if you want access to this privilege.​

Alto Bridge: One of the world’s longest suspension bridges, Alto Bridge connects all of New Fizz. It is considered a historic staple of the New Fizz City skyline, transporting commuter car traffic underneath and touristic foot traffic above. Standing before its incredible arches with city skyscrapers rising in the distance will inspire a sense of grandiosity, just watch out for strong winds and swooping flying-type Pokemon!​
New Bohem

If you want to get away from the traffic and crowds to kick back with the more beatnik populace of New Fizz City, head on over to New Bohem. Years ago, artists seeking affordable housing, open studio space, and a lifestyle away from the mainstream metropolis seeped into this deteriorating industrial district and gave it new verve. They converted the abandoned warehouses into lofted art studios, independent galleries, and coffee shops buzzing with character. Visitors are invited to pull up a chair at the local coffee shop or stroll through its galleries, where you’ll meet all manner of artists, musicians, and creative types.
Artisan Avenue: The streets of Bohem are a blank canvas for the city’s most talented street artists; where this creative expression culminates is the aptly dubbed Artisan Avenue. The colorful street is closed off to road traffic, giving creatives free rein to brighten up abandoned storefronts, turn corrugated gates into canvases, and cover entire apartment blocks in provocative murals. You’ll find the avenue sprawling at any given time with artists selling their crafts as well as a lively assortment of street performers, their acts occasionally interrupted by curious stray Pokemon.​

The Foundry: Not all art in Bohem is just for show, this metalwork makerspace is living proof of that. The Foundry is a multi-floor warehouse where metal is melted and poured into specially shaped molds to produce valuable items and special Pokeballs. If you’re looking to whet your welding appetite, metalworkers are often in need of an apprentice for the day. The high temperatures at The Foundry are suited to stray fire types who take refuge in its lofts, often coming down to lend their firepower to the welding process.

Botanical Gardens: The Botanical Gardens is home to one of NFC's new projects, Wildlife Restoration! Tourists and residents alike can come from all over to assist with the projects hosted within, and learn about the Pokemon and their effects on the ecosystems they thrive within. On the flip side, people can also enjoy the gardens themselves and stroll about the gardens. Any and all Pokemon Captures must be sanctioned and reported to the staff members or city officials!

Diamond Supermall: A recently new addition to New Bohem that seems to take inspiration from a popular pop-culture media representation of a mall. A giant 6-level supermall that hosts all sorts of shops and cafes amongst other attractions. Named after the sparkling rooftop that gleams like a Diamond, each of the different floors hosts a slew of attractions in of itself. Floors 1 - 5 have all sorts of shops, a theater, an arcade, and even one of NFC's largest public waterparks! Floor 6 is reserved for VIP Guests and special events hosted by the city. As such Pokemon are only allowed if one has a VIP pass. Much like the rest of the city, this location has a different scene at night. However, it's up to travelers to discover what goes on after hours.



Hoodlum

Hoodlem is economically poor and the most deprived of the now four boroughs in New Fizz City, characterized by its run-down housing projects, pockets of small-time businesses, and shops that have presumably failed shortly after their establishment. Although the district has industrial roots, it has been experiencing gentrification over the last few years with tourists seeking to escape the downtown hustle in favor of this urban Shangri-la. Abandoned buildings and decrepit warehouses are a common sight in Hoodlem, overrun with wild Pokemon that give even the local street gangs a hard time.
Silvally Arena: A worn-out dingy sports arena located within the confines of the run-down sector of Hoodlum, during the day it hardly sees use, but that tune changes come dusk. Throughout the night the local gangs gather here, to either duke it out over territory or to settle disputes. The local peacekeeper that calls this arena home makes sure these disputes are honorable. Travelers are warned not to risk setting foot here at night...

Rockabout Row: Located directly under the Alto Bridge overpass, you’ll find the most down-and-divey bars New Fizz City has to offer. Rock about Row is packed with every type of scene from biker bars to punk warehouses - just be prepared for sticky floors, tagged bathrooms, and dubious clientele. Where many bars in the city discourage bringing Pokemon, the grungy hangouts of Rock about Row encourage it, often sporting fighting cages where patrons can partake in a battle or a bet.​

Kickflip Park ~ Shadow Area: Grab your board, throw on your baggy pants, and tuck the hat down as low as it’ll go – you’ve just arrived at Kickflip Park. Situated deep in the Hoodlem ghettos, the skatepark is loaded with ledges, ramps, pipes, and plenty of bowls which are used for battle as much as skating – stick around long enough and you’re bound to be challenged by a resident youth or stray Pokemon. Just be sure to check out of there by nightfall when the park becomes a popular meeting point for criminals and street gangs.

Fizzy Power Co.: Situated on the far outskirts of the city, Fizzy Power Co. carries the burden of not just New Fizz City’s power usage, but much of the wider region’s electricity supply. Operated by skilled technicians and a workforce of hardy electric types the Power Plant has proudly kept city lights on without an outage for over fifty years. Other than those that work at the Power Plant, many electric Pokemon can be found mooching off the excess electricity and occasionally wreaking havoc. Surrounding the plant is an electromagnetic field that is reported to trigger evolution in certain species of Pokemon.


Alderboro Harbors

The largest natural harbor on the Fizzytopian Coast and its busiest waterway, Alderboro Harbor welcomes thousands of ships carrying millions of metric tons of cargo from around the world each year. The harbor is also serviced by several cruise lines, commuter ferries, and tourist excursion boats; if you ask around you might just find a captain offering a sightseeing tour or a job on their boat. Further down the wharf, Alderboro Harbor is archetypical of a seaside funfair, with several attractions and a Ferris wheel, though the promenade at night is a sight for sore eyes to drown their sorrows on.
Remembrance Park ~ Shadow Area: New Fizz City wasn’t always a land of peace and prosperity – as a reminder of its feudal era, a shrine was erected to forever remember citizens lost. Surrounding the shrine is a beautiful sakura-lined cemetery spanning acres of land. Despite its size, the graveyard is meticulously cared for and while peaceful for the most part, has its share of ghostly stories and tragic tales.​

Little Kanto: A vibrant and densely populated neighborhood founded by immigrants of Kanto and its neighboring regions – foodies and tourists come from all over for a taste of authentic sushi, ramen or famous fried Farfetch’d. The busy sidewalks are packed with souvenir stores, bubble tea shops, and markets selling everything you’d expect to find in the faraway region it pays homage to. There is also an abundance of green spaces where locals can be watched practicing traditional martial arts, stick around and they might be willing to teach you a move or two.

Cape Effervescence: The main tourist draw of the harbor district, Cape Effervescence’s undersea vents leave the waters bubbly, but not chaotic enough to hamper swimming. While its coral reefs died long ago due to ongoing sea traffic pollution, water types and other seafaring Pokemon can be nevertheless found in abundance, Now even more so thanks to the Coral Reef Restoration Project. If you want a calm area to just fish and watch the ships go by, look no further. And don’t forget to record your catches! The cape’s famous fishing hut gives out prizes for the biggest or best catch of the day.​

Bullarum Industrial Freight Yard: After being shut down due to numerous city legislature issues and having the overall Harbor handled under different complexes, the Bullarum Industrial Complex finally got itself back up on its feet. The company as a whole now has reclaimed the title of the largest complex freight yard in all of NFC and handles all of the international ware trades going into and out of NFC. The freight yard is massive and travelers are free to explore so long as they respect and do not interfere with the bustling work being done. Ice and Steel Type pokemon can be frequently found here, helping out or causing a ruckus with fighting types.
__________________


FB Profile | Memakyu - Emakiss | Affinity Avenu | Come check out my Pokemon battling server!

Hey! You! Yeah, you! Do you like Pokémon RPGs? Want to go on an epic adventure with Pokémon of your own, catching new Pokémon as you go, trading Pokémon and items with helpful and friendly members of a wonderful community? If you said yes to any of that, or even just thought about saying yes to any of that, then join the Fizzy Bubbles RPG! The longest-running online Pokémon RPG known to man or Mankey!

Last edited by Prof.Enigma; 12-28-2022 at 06:59 PM.
Prof.Enigma is offline  
Old 01-08-2023, 09:16 AM   #17
Prof.Enigma
Enraptured by Enigmatics
 
Prof.Enigma's Avatar
 
Join Date: Jun 2018
Location: Anchorage Alaska
Posts: 1,516
Officially declaring this closed and will be moving the update to the Zone
__________________


FB Profile | Memakyu - Emakiss | Affinity Avenu | Come check out my Pokemon battling server!

Hey! You! Yeah, you! Do you like Pokémon RPGs? Want to go on an epic adventure with Pokémon of your own, catching new Pokémon as you go, trading Pokémon and items with helpful and friendly members of a wonderful community? If you said yes to any of that, or even just thought about saying yes to any of that, then join the Fizzy Bubbles RPG! The longest-running online Pokémon RPG known to man or Mankey!
Prof.Enigma is offline  
Closed Thread

Lower Navigation
Go Back   UPNetwork > Independent Forums > Fizzy Bubbles > FB Development


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:14 AM.


Design By: Miner Skinz.com
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.