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Old 12-04-2012, 07:37 PM   #51
Acio29619
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Talon87 Turn 9

As previously posted, Erika's Viuleplume's Pokemon Power was successfully used and Balmund's Lanturn became Confused.

Bellsprout #1 became Talon87's new Active Pokemon.

Talon87 does indeed have an Erika's Weepinbell in Hand and is attached to Erika's Bellsprout #2, thus evolving it.

Also has Super Energy Removal and is played: Discard 1 Energy card attached to 1 of your own Pokémon in order to choose 1 of your
opponent's Pokémon and up to 2 Energy cards attached to it. Discard those Energy cards.

The lone Grass Energy on Erika's Weepinbell is removed in order to remove the two Electric Energy on Balmund's Lanturn.

Also has Switch and is played: Switch 1 of your Benched Pokémon with your Active Pokémon.

Erika's Bellsprout #1 is sent back to the Bench and Erika's Weepinbell is Talon87's new Active Pokemon.

Also has Professor Oak and is played: Discard your hand, then draw 7 cards.

Talon87 drew his 7 Cards, attached a Grass Energy that was indeed in his Hand to Erika's Weepinbell, and ended his turn.

Talon87

Active Pokemon


Erika's Weepinbell (GH)
HP: 70/70
Energy: 1 Grass

Bench


Erika's Bellsprout #1 (GH)
HP: 30/50
Energy:


Cards in Hand: 6
Cards in Discard Pile: 19
Prizes remaining: 6
Cards in Deck: 25


Balmund

Active Pokemon


Lanturn (NG) [Confused]
HP: 70/70
Energy 0 Electric|3 Water

Bench


Marill (NG) #2
HP: 40/40
Energy:


Azumarill (NG) [Focus Band]
HP: 30/70
Energy: 2 Water

Cards in Hand: 10
Cards in Discard Pile: 8
Prizes remaining: 3
Cards in Deck: 27


Seems to be everything.....

Balmund may act after I PM his Draw.
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Old 12-04-2012, 07:46 PM   #52
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-Attaching a Water Energy to my benched Azumarill.
-Playing a Super Scoop Up. If heads, returning my active Lanturn and all cards attached to it to my hand and making Azumarill my active Pokémon.
-Playing a Bill's Teleporter.
-Playing an Energy Arc. For each heads searching my deck for a Lightning Energy.
*Awaits Coin Flips*
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Old 12-06-2012, 04:21 PM   #53
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Coin Flips

Balmund does indeed have Super Scoop Up and is played: Flip a coin. If heads, return 1 of your Pokémon and all cards attached to it to your hand.

Coin Flip
..........HEADS! Balmund's Chinchou and the three Water Energy and Lanturn attached to it will return to his Hand.

Also has Bill's Teleporter and is played: Flip a coin. If heads, draw 4 cards.

Coin Flip
...........HEADS! Balmund will draw 4 cards.

Also has Energy Ark and is played: Flip 2 coins. For each heads, search your deck for a Basic Energy card. Show that
card to your opponent, then put it into your hand. Shuffle your deck afterward.

Coin Flips
.....TAILS!...........TAILS! No Energy card will be searched for and taken from the Deck.

Balmund may continue his turn after I PM his Bill's Teleporter Draw and when he is ready.
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Old 12-06-2012, 04:54 PM   #54
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-Placing Chinchou on my bench.
-Attacking with Bubble Shower.
*Ends Turn*
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Old 12-06-2012, 08:31 PM   #55
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Balmund Turn 9

Balmund does indeed have a Water Energy in Hand and is attached to Azumarill.

Super Scoop Up was successfully used, Balmund's active Chinchou and all attached cards are returned to Balmund's Hand. Azumarill is new Active pokemon.

Bill's Teleporter was successfully used, Balmund drew 4 cards.

Energy Ark was unsuccessfully used.

Does indeed have a Chinchou in Hand and is placed on the Bench.

Attacks with Bubble Shower: Flip a coin. If heads, the Defending Pokémon is now Paralyzed and this attack does 10 damage to each of
your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Coin Flip
..........HEADS! Erika's Weepinbell takes 30 Damage and is Paralyzed. Erika's Bellsprout takes 10 Damage.

Talon87

Active Pokemon


Erika's Weepinbell (GH)
HP: 40/70
Energy: 1 Grass

Bench


Erika's Bellsprout #1 (GH)
HP: 20/50
Energy:


Cards in Hand: 6
Cards in Discard Pile: 19
Prizes remaining: 6
Cards in Deck: 25


Balmund

Active Pokemon


Azumarill (NG) [Focus Band]
HP: 30/70
Energy: 3 Water

Bench


Marill (NG) #2
HP: 40/40
Energy:


HP: 50/50
Energy:

Cards in Hand: 16
Cards in Discard Pile: 11
Prizes remaining: 3
Cards in Deck: 22


Talon87 may act after I PM his Draw.
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Old 12-06-2012, 10:16 PM   #56
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Attaching one Grass Energy to Erika's Weepinbell.

Playing a Potion to remove two damage counters from Erika's Weepinbell.

Playing a Super Energy Removal. Removing one of the Grass Energies attached to Erika's Weepinbell to remove two of the Water Energies attached to Balmund's Azumarill.

Ending my turn.
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Old 12-08-2012, 07:57 PM   #57
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Talon87 Turn Ten

Talon87 does indeed have a Grass Energy in Hand and is attached to Erika's Weepinbell.

Also has a Potion and is used: Remove up to 2 damage counters from 1 of your Pokémon. New HP value is 60/70.

Also has Super Energy Removal and is played: Discard 1 Energy card attached to 1 of your own Pokémon in order to choose 1 of
your opponent's Pokémon and up to 2 Energy cards attached to it. Discard those Energy cards.
Balmund's Azumarill has two of its Water Energy cards removed. Talon87's Erika's Weepinbell has one Grass Energy removed to pay for the card cost.

Ends turn. Between turns, Erika's Weepinbell is cured of Paralysis.

Talon87

Active Pokemon


Erika's Weepinbell (GH)
HP: 60/70
Energy: 1 Grass

Bench


Erika's Bellsprout #1 (GH)
HP: 20/50
Energy:


Cards in Hand: 5
Cards in Discard Pile: 21
Prizes remaining: 6
Cards in Deck: 24


Balmund

Active Pokemon


Azumarill (NG) [Focus Band]
HP: 30/70
Energy: 1 Water

Bench


Marill (NG) #2
HP: 40/40
Energy:


Chinchou (NG)
HP: 50/50
Energy:

Cards in Hand: 16
Cards in Discard Pile: 13
Prizes remaining: 3
Cards in Deck: 22



Balmund may act after I PM his Draw.
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Old 12-08-2012, 08:23 PM   #58
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-Attaching a Water Energy to my active Azumarill.
-Attacking with Tackle.
*Ends Turn*
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Old 12-08-2012, 08:31 PM   #59
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Balmund Turn 10

Balmund does indeed have a Water Energy in Hand and is attached to Azumarill.

Attacks with Tackle. Erika's Weepinbell takes 20 Damage.

Talon87

Active Pokemon


Erika's Weepinbell (GH)
HP: 40/70
Energy: 1 Grass

Bench


Erika's Bellsprout #1 (GH)
HP: 20/50
Energy:


Cards in Hand: 5
Cards in Discard Pile: 21
Prizes remaining: 6
Cards in Deck: 24


Balmund

Active Pokemon


Azumarill (NG) [Focus Band]
HP: 30/70
Energy: 2 Water

Bench


Marill (NG) #2
HP: 40/40
Energy:


Chinchou (NG)
HP: 50/50
Energy:

Cards in Hand: 16
Cards in Discard Pile: 13
Prizes remaining: 3
Cards in Deck: 21


Talon87 may act after I PM his Draw.
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Old 12-08-2012, 08:48 PM   #60
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Attaching a Grass Energy to Erika's Weepinbell.

Attacking Balmund's Azumarill with Sleep Poison!

Ending my turn.
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Old 12-08-2012, 09:00 PM   #61
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Talon87 Turn 11

Talon87 does indeed have a Grass Energy in Hand and is attached to Erika's Weepinbell.

Attacks with Sleep Poison: The Defending Pokémon is now Asleep and Poisoned.

Balmund's Azumarill is now Asleep and Poisoned.

Talon87

Active Pokemon


Erika's Weepinbell (GH)
HP: 40/70
Energy: 2 Grass

Bench


Erika's Bellsprout #1 (GH)
HP: 20/50
Energy:


Cards in Hand: 4
Cards in Discard Pile: 22
Prizes remaining: 6
Cards in Deck: 23


Balmund

Active Pokemon


Azumarill (NG) [Focus Band] [Poisoned]
HP: 20/70
Energy: 2 Water

Bench


Marill (NG) #2
HP: 40/40
Energy:


Chinchou (NG)
HP: 50/50
Energy:

Cards in Hand: 16
Cards in Discard Pile: 13
Prizes remaining: 3
Cards in Deck: 21


Between turns Azumarill takes 10 Damage due to Poison and is marked above.

Also, a coin is flipped to see if Balmund's Azumarill stays asleep. If heads, it will awaken.

Coin Flip
..........HEADS! Azumarill wakes up from Sleep.

Balmund may act after I PM his Draw.
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Old 12-08-2012, 09:17 PM   #62
Balmund
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Send a message via Skype™ to Balmund
-Attaching a Lightning Energy to my benched Chinchou.
-Playing a Super Scoop Up to return my active Azumarill and all cards attached to it to my hand.
*Awaits Coin Flip*
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Old 12-08-2012, 09:21 PM   #63
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Super Scoop Up

Balmund does indeed have a Super Scoop Up in Hand and is played.

Super Scoop Up: Flip a coin. If heads, return 1 of your Pokémon and all cards attached to it to your hand.

Coin Flip
.........HEADS! Marill and all cards attached to it return to Balmund's Hand.

Balmund my continue his turn when ready.
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Old 12-08-2012, 09:42 PM   #64
Balmund
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-Making Chinchou my active Pokémon.
-Attacking with Supersonic.
*Ends Turn*
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Old 12-09-2012, 11:12 PM   #65
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Balmund Turn 11

Balmund does indeed have an Electric Energy in Hand and is attached to Chinchou.

Successfully used Super Scoop Up, Marill and all cards attached to it were sent back to Balmund's Hand.

Attacks with Supersonic: Flip a coin. If heads, the Defending Pokémon is now Confused.

Coin Flip
............TAILS! Supersonic fails...

Talon87

Active Pokemon


Erika's Weepinbell (GH)
HP: 40/70
Energy: 2 Grass

Bench


Erika's Bellsprout #1 (GH)
HP: 20/50
Energy:


Cards in Hand: 4
Cards in Discard Pile: 22
Prizes remaining: 6
Cards in Deck: 23


Balmund

Active Pokemon


Chinchou (NG)
HP: 50/50
Energy: 1 Electric

Bench


Marill (NG) #2
HP: 40/40
Energy:



Cards in Hand: 20
Cards in Discard Pile: 14
Prizes remaining: 3
Cards in Deck: 20


Talon87 may act after I PM his Draw.
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Old 12-09-2012, 11:20 PM   #66
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Attacking Balmund's Chinchou with Sleep Poison!

Ending my turn.
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Old 12-10-2012, 12:44 AM   #67
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Talon87 Turn Twelve

Talon87 attacks with Sleep Poison: The Defending Pokémon is now Asleep and Poisoned.

Balmund's Chinchou is now Asleep and Poisoned.

Talon87

Active Pokemon


Erika's Weepinbell (GH)
HP: 40/70
Energy: 2 Grass

Bench


Erika's Bellsprout #1 (GH)
HP: 20/50
Energy:

Cards in Hand: 5
Cards in Discard Pile: 22
Prizes remaining: 6
Cards in Deck: 22


Balmund

Active Pokemon


Chinchou (NG) [Poisoned]
HP: 40/50
Energy: 1 Electric

Bench


Marill (NG) #2
HP: 40/40
Energy:

Cards in Hand: 20
Cards in Discard Pile: 14
Prizes remaining: 3
Cards in Deck: 20


Between turns, Balmund's Chinchou will take 10 Damage and is marked above.

Also, a coin will be flipped to see if Balmund's Chinchou will stay Asleep. If Heads, it will awaken.

Coin Flip
..........HEADS! Chinchou wakes up from sleep.

Balmund may act after I PM his Draw.
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Old 12-10-2012, 01:17 AM   #68
Balmund
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-Attaching a Lightning Energy to my active Chinchou.
-Evolving Chinchou into Lanturn.
-Attacking with Floodlight.
*Ends Turn*
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Old 12-10-2012, 08:37 PM   #69
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Balmund Turn 12

Balmund does indeed have an Electric Energy in Hand and is attached to Chinchou.

Also has Lanturn in Hand and is attached to Chinchou, thus evolving it.

Attacks with Floodlight: Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Coin Flip
...........HEADS! Talon87's Erika's Weepinbell takes 20 Damage and is Paralyzed!

Talon87

Active Pokemon


Erika's Weepinbell (GH) [Paralyzed]
HP: 20/70
Energy: 2 Grass

Bench


Erika's Bellsprout #1 (GH)
HP: 20/50
Energy:

Cards in Hand: 5
Cards in Discard Pile: 22
Prizes remaining: 6
Cards in Deck: 22


Balmund

Active Pokemon


Lanturn (NG)
HP: 60/70
Energy: 2 Electric

Bench


Marill (NG) #2
HP: 40/40
Energy:

Cards in Hand: 19
Cards in Discard Pile: 14
Prizes remaining: 3
Cards in Deck: 19


Talon87 may act after I PM his Draw.
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Old 12-10-2012, 08:54 PM   #70
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Placing an Erika's Bellsprout on my bench.

Attaching a Grass Energy to the newly-placed Erika's Bellsprout.

Ending my turn.
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Old 12-10-2012, 09:00 PM   #71
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Talon87 Turn 13

Talon87 does indeed have an Erika's Bellsprout (Will be #2) in Hand and is placed on the Bench.

Also has Grass Energy in Hand and is attached to Erika's Bellsprout (#2)

Ends turn.

Talon87

Active Pokemon


Erika's Weepinbell (GH)
HP: 20/70
Energy: 2 Grass

Bench


Erika's Bellsprout #1 (GH)
HP: 20/50
Energy:


Erika's Bellsprout #2 (GH)
HP: 50/50
Energy: 1 Grass

Cards in Hand: 4
Cards in Discard Pile: 22
Prizes remaining: 6
Cards in Deck: 21


Balmund

Active Pokemon


Lanturn (NG)
HP: 60/70
Energy: 2 Electric

Bench


Marill (NG) #2
HP: 40/40
Energy:

Cards in Hand: 19
Cards in Discard Pile: 14
Prizes remaining: 3
Cards in Deck: 19


Between turns Talon87's Erika's Weepinbell is cured of Paralysis.

Balmund may act after I PM his Draw.
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Old 12-11-2012, 09:05 AM   #72
Balmund
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-Attaching a Water Energy to my benched Marill.
-Attaching a Focus Band to my active Lanturn.
-Attacking with Floodlight.
*Ends Turn*
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Old 12-12-2012, 01:10 AM   #73
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Balmund Turn 13

Balmund does indeed have a Water Energy in Hand and is attached to Benched Marill.

Also has a Focus Band and is played/attached to Lanturn: If the Pokémon Focus Band is attached to would be Knocked Out by your opponent's attack, flip a
coin. If heads, that Pokémon is not Knocked Out and its remaining HP becomes 10 instead. Then, discard Focus Band.

Attacks with Floodlight: Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Coin Flip
...........TAILS! Talon87's Erika's Weepinbell takes 20 Damage and is Knocked Out! Balmund may take a Prize card. (Post, pretty please)

Talon87

Active Pokemon


Erika's Weepinbell (GH) [Knocked Out]
HP: 0/70
Energy: 2 Grass

Bench


Erika's Bellsprout #1 (GH)
HP: 20/50
Energy:


Erika's Bellsprout #2 (GH)
HP: 50/50
Energy: 1 Grass

Cards in Hand: 4
Cards in Discard Pile: 22
Prizes remaining: 6
Cards in Deck: 21


Balmund

Active Pokemon


Lanturn (NG) [Focus Band]
HP: 60/70
Energy: 2 Electric

Bench


Marill (NG) #2
HP: 40/40
Energy: 1 Water

Cards in Hand: 18
Cards in Discard Pile: 14
Prizes remaining: 3
Cards in Deck: 18


Talon87 may act after I PM his Draw.
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Old 12-12-2012, 01:24 AM   #74
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-Picking Prize #4
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Old 12-12-2012, 05:39 PM   #75
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Sending out Erika's Bellsprout #1.

Placing an Erika's Oddish on my bench.

Placing an Erika's Dratini on my bench.

Placing an Erika's Bellsprout on my bench.

Attaching a Grass Energy to my active Pokémon.

Playing Professor Oak.

*Awaiting Ref PM before continuing*
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