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Old 05-07-2017, 02:54 PM   #226
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Re: Boomy moves - should they actually faint the user consistently? I feel like it's kinda dumb to be able to explode x2 from fresh and not actually faint as a consequence.

私のことを消して本気で愛さないで 恋なんてただのゲーム 楽しめばそれでいい
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Old 05-07-2017, 04:25 PM   #227
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If we kept the suicide clause on Memento then it absolutely should be a thing on Explosion and Selfdestruct imo.
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Old 05-09-2017, 04:28 AM   #228
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Maybe make them do more self-damage based if the user's health is higher?
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