02-14-2015, 11:42 AM | #1 |
我が名は勇者王!
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Challenge of the Ancient Empires
This is an old game, from the Super Solvers series and featuring history. Like a lot of The Learning Company games, it featured some logic puzzles splashed with some platform gaming, but I remember this game specifically because unlike the other Treasure or Super Solvers style games, this one had some very frustrating difficulty, both in the platforming and in the puzzles.
Due to the game engine's sluggish nature, and the game's slow pace, if you tried to speed up the gameplay you'd get punished and die. And, once you got through the easy part (assembling the ancient artifact) you'd be confronted with a rather difficult puzzle. It took me a while to figure this out, and I am a hard science major with a Master's Degree. TLC intended this as a "challenge" for 6th graders. The difficulty in some areas is way out of proportion with other parts of the game, making for an odd experience where thinking you could blow through it with superior intelligence and micro skills will leave you humbled.
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02-14-2015, 12:25 PM | #2 |
a quick fly cuppa
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Took me about 15 seconds to find the pattern to that puzzle.
Spoiler: show Unless the difficulty is in placing said thing, I reckon it shouldn't be too tough...unless this is an early puzzle. I was more shocked at how big his bloody feet are. HIS SHOES ARE THE SIZE OF HIS HEAD. |
02-14-2015, 01:51 PM | #3 |
我が名は勇者王!
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That's the right answer, and there's an easy short cut for that by simply looking at the diagonals. The problem with that is that each row is independent, and there's no relationship between vertical and diagonal columns. It just so happens in this particular puzzle, the random generator placed the jar diagonals to give a nice, suggestive relationship. But if you look at the opposite direction, there's no pattern at all, so using the diagonals is equivalent to a guess, and isn't logically derived.
If you look only at the horizontal rows, you see that two jars are close to each other, and two occupy either the top or the bottom. You can deduce that the missing one must go on top, but the idea that two of the jars should be adjacent is irrevocably contradicting and suggests that maybe one should go in the upper left. Luckily, the answer choices just gave two on the bottom and one on the top, so I didn't have to face that decision. But this follows a similar trend from the other Super Solvers game, Treasure Mountain, which gives three clues to find a key, and says "treasures can be found under objects that fit two of the clues" but the actual objects bear little resemblance to the key's object. So, I think it's more a case of either over-thinking, or the puzzles weren't thought through.
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02-14-2015, 03:22 PM | #5 |
我が名は勇者王!
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Again, I have to point out that the vertical columns and diagonal columns have no impact on the answer, as they're generated randomly. 147 can't be read, you have to only look at 123, 456, 789.
However, I encountered another puzzle in Egypt Tomb II that was similar to this one, in how it appeared that there was a pattern looking up and down. I won't trust that until I see another because it's bizarre to see non-linear puzzles appear in the middle levels, while there's just easy stuff in the first and last rooms.
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02-15-2015, 01:05 PM | #7 | |
我が名は勇者王!
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Quote:
As for puzzles, I haven't thought about this one yet, but I snapped it just in case (Egypt was hard, this is the Middle East): ... Now this one is tough. I still haven't figured it out.
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ふたりの想いが見つけだす希望 今 信じあえる あきらめない 心かさね 永遠を抱きしめて Last edited by Doppleganger; 02-15-2015 at 02:50 PM. |
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02-15-2015, 05:48 PM | #8 |
時の彼方へ
Join Date: Mar 2007
Location: Lafayette, Indiana
Posts: 20,578
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Puzzle 2-1 is clearly:
Spoiler: show The pattern is very simple and I assume that that's why you dot dot dotted. As for Puzzle 2-2 ...: Spoiler: show Have you tried my proposed answer yet? What did the game say?
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02-15-2015, 06:25 PM | #9 |
我が名は勇者王!
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You're correct for the first one. As you can tell from the second snap I got through it fine.
As for the second, you got further than me as the first part of your analysis is correct. However, you're only half-way there. I was not aware of any of the puzzle properties since this was the first time they've appeared in-game. I don't see an answer in that spoiler box.
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02-15-2015, 10:25 PM | #10 |
時の彼方へ
Join Date: Mar 2007
Location: Lafayette, Indiana
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You don't see an answer or you don't see a correct answer? An answer is provided. ("... and allows a guess of ...") I just don't feel confident in its correctness since the method for deriving it doesn't work for Row 2.
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02-16-2015, 02:09 AM | #12 |
Weavile Pillow
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I REMEMBER THIS GAME. THIS WAS MY CHILDHOOD.
I also remember being scared of the huge bugs that spit fireballs or rolled stuff along the ground, those were honestly the tougher parts of the platforming... well, aside from the snakes that would crawl on the ground really fast and be hard to avoid or stun.
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02-16-2015, 03:23 AM | #13 |
我が名は勇者王!
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The worst part is the funnel web spider. There's the ones that stay put and drop down from the ceiling, but there's another one that jumps from holes and chases you really, really quickly.
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07-19-2017, 05:01 AM | #14 |
我が名は勇者王!
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So I just got to the final dungeon in this. I beat it, and I expected there would be a boss.
Turns out the boss is the Buddha, and he throws plasma at you with six (eight?) arms. I died in spite of the anticipation, because the Master of Mischief got turned into a stone statue and vaporized, and I didn't jump over his husked carcass. Got to do that final level again and I don't feel fully motivated.
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あなたの勇気が切り開く未来
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07-20-2017, 02:26 AM | #15 |
我が名は勇者王!
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So I finally beat the game. I was puzzled why my ending and levels looked different from what was on YouTube, but that was because I beat it on Expert. So I got a special ending, if an anti-climactic one where the game never explained anything to me. There was, however, a special ending CG right before my save was deleted:
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