10-15-2014, 11:36 AM | #3477 |
Problematic Fave
Join Date: Sep 2011
Location: VA
Posts: 3,199
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Also they are doing dumb things and that makes us angry.
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10-15-2014, 06:18 PM | #3478 |
Banned
Join Date: May 2009
Posts: 14,729
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So create your own league.
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10-15-2014, 06:32 PM | #3479 |
Barghest Barghest Barghe-
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UPN is far too uncommitted to do that.
So while that probably voids our right to do complain, I'm still going to.
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10-15-2014, 09:20 PM | #3480 |
時の彼方へ
Join Date: Mar 2007
Location: Lafayette, Indiana
Posts: 20,578
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Wherein my opponent has a nasty supwise in store for me. (Random Battle, 26 turns)
Spoiler: show I think my Elo of 1850 is a personal best. :o Not sure, but I have no memory of ever getting a score that high since the Great Smogon Score Reset. I definitely had scores this high before the reset, but back then laddering worked differently. Will probably hop over to another account so as to not lose this beautiful baby so soon, but here's hoping I can push one of the accounts over the 1900 hump and join Daisy and Red in the 1900s Club.
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10-15-2014, 10:56 PM | #3481 |
Problematic Fave
Join Date: Sep 2011
Location: VA
Posts: 3,199
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You're welcome for defeating that horrible supwise!
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10-16-2014, 11:44 AM | #3482 |
時の彼方へ
Join Date: Mar 2007
Location: Lafayette, Indiana
Posts: 20,578
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Wherein rhapsodeus sends out Asmodeus. (Random Battle, 26 turns)
Spoiler: show Wherein I take on a 2000! (Random Battle, 29 turns) Spoiler: show NEVER SURRENDER. (Random Battle, 23 turns) Spoiler: show I've mentioned the power of Tailwind and Taunt on Gebebo's Aerodactyl before. Here's some more evidence of this for you. (VGC 2014, 8 turns) Spoiler: show "How about now?" (VGC 2014, 6 turns) Spoiler: show Wherein Espeon shows off its magic tricks. (Random Battle, 15 turns) Spoiler: show Wherein Noctowl is given a chance. (Random Battle, 27 turns) Spoiler: show Wherein Ledian Ledi-can. (Random Battle, 15 turns) Spoiler: show Current scores.
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Last edited by Talon87; 10-17-2014 at 06:14 PM. |
10-18-2014, 03:43 AM | #3483 |
Rainbow Badge
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JUMPLUFF THOUGH
In a Random Battle, turn 12 send in Jumpluff with 4 left for each side. Jumpluff sweeps a Steelix, Minun, Wormadom-S and Klefki through stalling with Leech Seed, Synthesis, Giga Drain, Encore and Leftovers. Not that impressive considering the Pokemon it was up against but I don't stall ever so it was fun :P Also just used a Mega Swampert against a Mega Metagross in a Random Battle so they have already included the new mega evo's. Last edited by hen da man; 10-18-2014 at 05:29 AM. |
10-18-2014, 05:39 AM | #3484 |
Rainbow Badge
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Mega Rayquaza hahaha
Umbreon saves the day! More stalling but this time from Umbreon. Last man left and he takes out a Cresselia and Darkrai by himself. It was beautiful. Last edited by hen da man; 10-18-2014 at 06:12 AM. |
10-18-2014, 12:03 PM | #3485 |
Naga's Voice
Join Date: Feb 2014
Location: somewhere gay idk
Posts: 3,279
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Umbreon has so much stall potential its not even funny.
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10-18-2014, 12:13 PM | #3486 |
Sarasaland represent!
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I need a lucky cat to help with those unlucky flinches \o/
My opponent shed a tear because I knocked them out of 2000 xd; Sucks to be them! |
10-18-2014, 12:20 PM | #3487 |
Barghest Barghest Barghe-
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WAS THAT SOME MEGA SALAMENCE I SAW THAR
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10-18-2014, 01:47 PM | #3488 |
a quick fly cuppa
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Oh god those new mega sprites
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10-18-2014, 03:09 PM | #3489 |
時の彼方へ
Join Date: Mar 2007
Location: Lafayette, Indiana
Posts: 20,578
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The laughter.
Sprite artist who is probably also a very nice person: Talon: I'm sorry. ^^; It's just that static, frontward-facing sprites look terrible compared with what we've been used to now for the past nine months. If I didn't know any better, I'd think it was a humpy sprite torn out of the ORAS demo. But there shouldn't be any humpy sprites of mega evolutions, so this has to be something made for use outside the game(s).
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10-18-2014, 03:12 PM | #3490 |
Barghest Barghest Barghe-
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>shouldn't be humpy sprites of mega evolutions
Wait, what happens if you mega evolve and then look at the party?
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10-18-2014, 03:20 PM | #3491 |
Sarasaland represent!
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So far I've seen Mega Salamence and Mega Sableye, and both times I've been "whoa :o"
Also! Jolteon saves the day~ |
10-18-2014, 03:27 PM | #3492 |
Barghest Barghest Barghe-
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I'm confused on why you used Crunch again on Gigalith? Did you have nothing else?
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10-18-2014, 03:30 PM | #3493 |
時の彼方へ
Join Date: Mar 2007
Location: Lafayette, Indiana
Posts: 20,578
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I was more confused by opting for Zen Headbutt over Drain Punch but attribute it to lack of Drain Punch. Still though: I can't believe he left Lapras out to die like that when he had Slowbro waiting in the wings.
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10-18-2014, 10:21 PM | #3494 |
時の彼方へ
Join Date: Mar 2007
Location: Lafayette, Indiana
Posts: 20,578
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Wherein Loki sends his trusted partner to help me take care of business. (Random Battle, 61 turns)
Spoiler: show
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10-18-2014, 10:33 PM | #3495 | |
Sarasaland represent!
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Quote:
Bullet Punch, Zen Headbutt, Fire and Ice Punch :'D |
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10-19-2014, 11:27 AM | #3496 |
時の彼方へ
Join Date: Mar 2007
Location: Lafayette, Indiana
Posts: 20,578
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Wherein Mega Audino and Mega Latios make their Random Battle debuts for me. (Random Battle, 19 turns)
Spoiler: show 1904! (Random Battle, 25 turns) Spoiler: show Happy to have accomplished my goal. I guess the next goal is to prove that this wasn't an accident -- by getting Suisho and Zuisho up past 1900 as well. Wherein I just about have a heart attack. (Random Battle, 19 turns) I accidentally requested a new battle on impulse minutes after editing in the report above. Before I could cancel, it was too late: I was into a new game. @_@ And that's only the beginning of the horrors that awaited me ... Spoiler: show So Juisho may be doing really hot, but poor Suisho ... I had had all three accounts in the mid-1800s, but Suisho had three or four genuinely unlucky match-ups in a row that plummeted him (err, me) down to the mid-1700s; and from there he got caught in the typical "win one, lose one" cycle of the mid-to-low 1700s. It's been rough. Wherein I see my first ever Mega Beedrill. (Random Battle, 25 turns) This match illustrates two things about Mega Beedrill:
Spoiler: show This one is just best understood with a picture. (Random Battle, 6 turns) Spoiler: show Is no one going to bump this thread ever again? >_> You're giving me very bad feelings about this short-lived experiment with editing the old post rather than bumping with a new one. Anyway ... Suisho breaks 1900, making the second account to have done so. But with a score of only 1901, it'll decay under 1900 pretty quickly. If I want to be able to claim that I have three concurrent accounts in the 1900s, I'll probably have to play at least one more game on the account to do it. Decided to risk it. It payed off. Suisho now sits comfortably at 1920, 68th place on the ladder. The guy I was playing, Shiratama, was someone I had played earlier today and had the happy circumstance of winning easily against when I made some bold plays that swung the momentum heavily in my favor. When he saw that that had happened, he forfeit on Turn 3 or 6 of that game, not even willing to try seeing if he could turn things around. And so I knew that if I could do that again, then victory would be mine. I didn't make reckless plays here, but I took advantage of free opportunities to do the unexpected. One such turn came on Turn 9. He had sent in his Pyroar and I had my Bronzong out. Because Bronzong had Earthquake; because I suffered Stealth Rock on my side of the field; and because my team consisted of Bronzong, Mega Aerodactyl, Snorlax, Rotom (regular), and Sawsbuck; I ended up deciding to leave Bronzong out, both as a dual bluff of my own as well as to twice in a row call what I perceived to be his own bluff. And it worked. Turn 1 he Sunny Days rather than going for an immediate fire attack, allowing me to get in the first of two Earthquakes necessary to KO him. Turn 2 I accepted that Bronzong might die to a Fire Blast but was willing to chance that he went for Hyper Voice or some other move instead. Sure enough, he went for Solarbeam: his eyes had been on the Aerodactyl prize with Snorlax as a consolation gift had I switched him in instead. But Bronzong eats up the Solarbeam effortlessly, KOs Pyroar, and that deflates my opponent's motivation so completely that, after one lazy attempt with Parasect, he forfeits the match on Turn 12. Like I said: this play wasn't reckless so much as it was tactical. I didn't have a sure safe switch-in for Rotom (sunny Fire), Aerodactyl (any surprise), Snorlax (any surprise), or Sawsbuck (sunny Fire). And I wasn't willing to lose any of them over losing Bronzong, who had already done his job. Had he lacked Earthquake might I have switched? Maybe. But because he had Earthquake, it was an easy decision to leave him in. "If he dies, better him than any of the other four; and if he lives, then all the better." So yeah. Juisho's at 1904, Suisho's at 1920, and Zuisho's at 1880. An 1880's respectable, but as it's the lowest of the three that makes the choice clear: back on over to Zuisho I go, attempting to pull off the grand slam of getting all three alts above 1900.
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Last edited by Talon87; 10-21-2014 at 12:32 PM. |
10-21-2014, 02:51 PM | #3497 |
時の彼方へ
Join Date: Mar 2007
Location: Lafayette, Indiana
Posts: 20,578
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10-21-2014, 05:54 PM | #3498 |
Naga's Voice
Join Date: Feb 2014
Location: somewhere gay idk
Posts: 3,279
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I saw something about Lanturn with Heal Bell ruining your day. Just be glad it didn't have Stockpile and a specially defensive spread. You better have something that can hit hard with Grass to get rid of it or youll be stuck for a long time, and that set can run Scald no issue. My Greninja with 31 in SpAtk (which i got through a trade, althogh it was Timid, not Modest) had to get 3 Dark Pulse CRITS to take one of those out(no HP Grass for me, so...), Aqua Ring and Stockpile with nothing that removes Stockpile is a daunting combo. Add Leftovers...Oh boy.
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10-22-2014, 04:25 AM | #3499 |
Banned
Join Date: May 2009
Posts: 14,729
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Can I just say that no-one cares about double or triple posting on UPN, it's not Serebii
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10-22-2014, 03:42 PM | #3500 |
時の彼方へ
Join Date: Mar 2007
Location: Lafayette, Indiana
Posts: 20,578
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If I've been enjoying success and good fortune in Random Battle recently, in VGC 2014 I've hit a bit of a rough patch. I had had a score of 1509 this morning, but I now have fallen down to the low 1400s. It's a score range I'd have been very happy to have been in only a few months prior, but now that I've managed to reach 1500, the drop to the 1420s does sting.
I've had a few strong losses, but this one in particular stood out to me as one worth sharing with you guys. I'm used to shutting down Trick Room teams with Aerodactyl's Taunt; and I'm used to shutting down Fake Out users with a double Protect (or at least an Aero Protect since he's the target of Fake Out 70% of the time); but against this guy's dual leads of Hariyama and Slowking, I knew I was in trouble before the match even began. "He'll probably Fake Out Aerodactyl; but I'm pretty sure Charizard won't be able to OHKO Slowking with Solarbeam. :\" I had to chance it -- I had to go for Rock Slide + Solarbeam, as neither Protecting nor getting Faked Out would make any difference to the damage Slowking would be taking. Sure enough, he fakes out Aerodactyl. And sure enough, Charizard can't OHKO Slowking. But I've bounced back from Trick Rooms plenty of times. One of the most successful strategies I know is simply stalling out the clock. But this guy's team was very adequately prepared for even that. There was pretty much nothing I could do to reverse the momentum of the match. From Turn 1 to the final turn, the ball was in his court. A very commanding win by my opponent. Sharing this one for those of you who are interested in making a Trick Room team that works. I'm sure it's something we've all flirted with from time to time. Well, here's one guy with a Trick Room team that, at least against the team I brought, had an overwhelming advantage. Gebebo's team (the team I'm using here) lacks anything that is especially physically or specially defensive. From Garchomp and Hydreigon to Aerodactyl and even Mawile, none of them really enjoy taking hits. Mawile's probably the closest thing the team has to a damage sponge but even she would probably be 2HKOed by a Hariyama's Close Combat if not OHKOed. If I had had an Amoongus or something else that walls Fighting and Water well and is a very reliable damage sponge, then maybe. Perhaps it's something to look into. *shrug*
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