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Old 01-10-2020, 04:43 AM   #426
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I mean, compared to SM, they're definitely enhanced. And Home will require some kind of subscription anyway, likely the online one, the direct screen showed 'some features require subscription'.
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Old 01-10-2020, 10:02 AM   #427
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This might be a controversial statement but if you're buying it for both versions you're probably an idiot.
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Old 01-10-2020, 04:37 PM   #428
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if you bought both versions you're already an idiot
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Old 01-10-2020, 07:13 PM   #429
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I for one am hype af. Especially since signs are pointing towards Galarian Slowbro and/or Slowking being Psychic/Poison, which would be our very first instance of that type combo. Anyway, I never had an issue with third versions personally, though I suppose the concept is a bit dated now, so I'm willing to roll with this (already preordered the one for Shield!).

Also, calling it right now- they'll introduce a Purple Apricorn that can be turned into the Dream Ball.
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Old 01-10-2020, 07:52 PM   #430
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I'm going to preorder mine after the 26th.
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Old 01-19-2020, 09:49 AM   #431
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Quote:
Originally Posted by Missingno. Master View Post
I for one am hype af. Especially since signs are pointing towards Galarian Slowbro and/or Slowking being Psychic/Poison, which would be our very first instance of that type combo. Anyway, I never had an issue with third versions personally, though I suppose the concept is a bit dated now, so I'm willing to roll with this (already preordered the one for Shield!).
Third versions started out as a stopgap while GameFreak was developing the next generation of games. Really, what we had in Gen VI is how things should have been for the first four generations. Ideally, there is no Emerald or Platinum, and Yellow is only ever a "Yellow Special Edition" and not an entry with real new content.

That said, third versions weren't DLC like some people lazily claim, because you could skip RS or DP and skip straight to Emerald and Platinum for a better experience. Even USUM, which were basically remakes, allowed skipping SM. That can'e be done in Generation VIII.
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Old 02-27-2020, 09:37 AM   #432
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LOOKING COOL, JOKER
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Old 02-27-2020, 09:46 AM   #433
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-hideous appearance
-blah typing
-bad ability

Don't know how to feel. I'll say this though: twitter better stop salivating or it'll further spread coronavirus.
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Old 02-27-2020, 11:17 AM   #434
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bloody furries

Seriously though this thing is just stone cold shite. Not even the flies are interested any more.
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Old 02-27-2020, 09:23 PM   #435
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if this thing doesn't learn Sandstorm I am rioting
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Old 05-22-2020, 09:39 PM   #436
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New moves for DLC:

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Old 05-22-2020, 09:54 PM   #437
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Interesting....

She’ll side arm defs sounds like a signature move for Galarian Slowbro
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Old 05-23-2020, 12:06 PM   #438
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Apparently, "Flip Turn" is a Water-type switching move like U-Turn. The French translation is "Eau Revoir", a pun on "Au Revoir" with "Eau" meaning "water". And a Flip Turn is where you change direction while swimming.

I think GameFreak should retire from game balancing. Gen VIII is awful, lolz.
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Old 05-23-2020, 12:22 PM   #439
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Terrain Pulse sounds like another attempt to make terrains worthwhile by giving them a Weather Ball version. And... Still kinda failing.
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Old 05-23-2020, 12:36 PM   #440
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Sauce?
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Old 05-23-2020, 01:08 PM   #441
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Quote:
Originally Posted by Emi View Post
Sauce?
I think this is the original article, but the leak first came from a Spanish Twitter feed.
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Old Yesterday, 09:09 AM   #442
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Dual Wingbeat makes me think of Yanmega. Maybe it's returning and getting a signature move?

Misty Explosion, Grassy Glide, and Rising Voltage come off like attacks that have the side effect of setting terrain to me, but if that's the case, where's there such a move for Psychic Terrain?

Skitter Smack makes me think of Wimpod.

Wicked Blow and Surging Strikes are almost certainly for Urshifu, and we already know of Jungle Healing for Zarude, of course.

Corrosive Gas has my attention. Maybe it's like Poison Gas but with the effects of the Corrosion Ability built in so it works even on Poison and Steel-types?

Terrain Pulse has got to be like Weather Ball but for the terrain, and if that's the case, and I'm able to, I'm absolutely teaching that to my Shiny Eevee in FB.

Meteor Beam- another special Rock move, maybe?

I feel like Coaching might be a more widely distributed version of Instruct. Either that or something to power up one's ally in double battles. Either way, pretty confident it's for doubles.
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Old Yesterday, 11:04 PM   #443
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Keep in mind that the reveal video for the DLC mentioned the new Move Tutors in such a fashion that it implied that the moves themselves were new, so a good few of these are more likely to not be Signature Attacks. In that light, this list is actually kinda impressive in its length? The only other time we saw such a massive number of new attacks added mid-Generation was Gale of Darkness, and none of those moves are in use anymore. Seems promising enough to me.

Scale Shot is one move I'm curious about, actually. So far the Powder moves have been used to represent moth and butterfly scales in most cases (the only other move I know that uses them is Silver Wind), so I'm curious as to whether or not this'll be able to affect Grasse Types. In any case, I'd be surprised if kommo-o doesn't get it.

My thought regarding the supposed Terrain Moves is that they be leaving Psychic Terrain out because it's not of the original batch. Where Tapu Koko, Bulu, and Fini are mechanically built around their respective Terrains, Psychic Terrain had to be built around Tapu Lele. Of course, the in universe answer might just be that the situation is too bizarre to properly build a new technique off of quite yet...

Burning Jealousy seems... curious. Is a Ghost-Type move, or a Fire one that is learned primarily by Ghosts ala Will-o-Wisp? Is it Spite tacked onto a spot of damage, or something else entirely? Will the ralts line be able to learn it since they're practically honorable Ghosts with their movepools as it is? I've got nothing but questions for this one.

Scorching Sands sounds like it might be competitively viable, since its name makes it seem like a Ground-Typed Scald clone. Guess AV palossand and tyranitar builds might be able to get Burns off now? That's a worrisome thought.

I... can't really think of any potential effects for Poltergeist. The name's, uh, decidedly generic.

Expanding Force'd better not be a slightly weaker version of the base game's Legendaries' Signature Moves that most pokemon can learn. That'd cheapen the impact of the doggos' moves (and Dynamax Cannon), methinks...
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