06-13-2017, 04:10 PM | #151 |
Shake it!
Join Date: Mar 2007
Posts: 522
|
Kawaii - Wasting no time, you head out into the field where the targets are located. The Ducklett is getting herself fired up, she knows she needs to prove herself. She is tired of everyone always looking down on her because she has always been the runt. She looks at you and waits for you to give her instructions on how to save the people in this test. You point to the nearest target, figuring that would be the easiest place to start, then you give her your command. She turns toward the target and fluffs up her feathers in determination. She takes a deep breath and gets ready to release what she hopes is a powerful Water Gun at the target. This is her moment, she puts everything she has into powering up this attack because it’s finally time to show everyone that she can do it. She manages to release a powerful stream of water from her mouth, the problem is that it’s so powerful her little body can’t control it. The Water Gun begins to hit everything except for the targets, even you are now dripping wet. She is still spraying water and eventually her neck gets tired and she begins to aim at the ground which ultimately causes her to shoot up into the air! Finally she seems to be out of energy and the attack ends, she begins to fall back toward the earth and you catch her fragile body gently in your arms.
“Jeremy!! Jeremy where are you!!!” Before you get the chance to help the Ducklett you hear frantic shouting nearby. You turn your head toward the source only to see Samantha running through the camp in a panic. She spots you and because she remembers you she runs right up to you. “Kawaii, please tell me, do you know where Jeremy is? There isn’t time. The Shells… They took Mathilda!” She drops to her knees sobbing and shaking. “Please… They have my baby!!!” Samantha is in hysterics. She can’t seem to pull it together at all and it sounds like Mathilda is in very serious need of help. It’s then that you begin to notice smoke in the distance, back in the town where you had been before. “Oh no, it looks like there is another fire.” A nearby volunteer says. Samantha looks up and sees the smoke for herself. “NO!! Mathilda is over there!!” And she takes off running toward the smoke, clearly not in the right mindset to act with reason. You are left standing there alone, still completely soaked and holding the little Ducklett. Jeremy has to be around this training camp somewhere, do you take the time to find him to tell him about Mathilda? Or do you head toward the smoke on your own because there might not be much time left? |
06-14-2017, 01:06 AM | #152 | |
Soul Badge
Join Date: Oct 2016
Location: in heaven
Posts: 1,116
|
Quote:
Kawaii was torn in five million different directions. She shook her head to clear it and came up with an idea. She cleared her throat and spoke to her pokemon "Cerno, you find Jeremy, Frieghya; go get Becky and Paleon. I'll meet you guys down at that fire. Kawaii raced toward the fire. Her heart in her throat, she had grown quite fond of that little girl in the short time they had spent togeather. She still had the little Ducklett in her arms and murmured to it while they ran. "Don't worry about what happened back there. You did your best and that's what counts." The water-type nodded still slightly embarassed. She was actually going to save lives this time and that scared her. Her confidance from before was wiped. She had to trust that her new trainer would direct her in what to do. The Pinkettes words of encouragement gave little solace to the still wet Duck. Meanwhile, Cerno was frantically searching the area. He was small and thusly could fit in tight places. This talent was of little use,however since he was looking for a grown man. While this all was going on Frieghya burst into the building where Becky and Paleon were. Quick, there's another fire. Kawaii's headed there now. I'll carry you guys! the Espeon then picked up the two water-types with her psychic powers and raced back in the same direction that her trainer was heading. She hoped that the little girl was safe or at least Kawaii and her water-types would be able to rescue her. Frighya, much like her trainer, had come to like that small child.
__________________
FIZZY BUBBLES INFO IS NOW ON UPN HERE Thanks to my best friend Missingno Master for the banner óÓŇň furry, witch, and pansexual. Little (little age of 2-4) Hater of loss meme Little (space): someone who goes to a younger sense of mind to deal with stress and anxiety. crazy in love with my boyfriend AcendedDailga Last edited by kawaiiconcept; 06-15-2017 at 12:25 AM. |
|
06-14-2017, 01:45 PM | #153 | |
Volcano Badge
Join Date: Mar 2007
Posts: 2,464
|
Quote:
On the other hand, despite all of the years of travels he had spent in Fizzytopia, Gary had spent a very seldom amount of that time in an urbanized area. The vast majority of Gary’s travels had been in some forest, lake, river, island, or whatnot, so the idea of exploring this area greatly appealed to the adventurer in Gary. And while Gary selected one of the safer areas of Goldenridge City to explore, he was well aware of the constant fighting between the two rivaling gangs that he had heard about. Keeping that in mind, he was ready to call upon his trusted Pokemon if the situation ever called for them. Turning his attention back to the street around him, Gary looked to see if he could find a good starting point for his journey. Maybe some kind of park or something where perhaps he could see what kind of local wildlife could be found here.
__________________
|
|
06-14-2017, 05:48 PM | #154 | |
Sayonara Bye Bye
Join Date: Feb 2017
Posts: 1,003
|
__________________
|
|
06-14-2017, 09:31 PM | #155 | |
Weavile Pillow
|
Quote:
Then both of Chex's Claws began to glow with a silver aura before one of them struck the Nosepass with a Metallic energy for more bonus damage, though again failing to tip the stats in his favor. However, before Nosepass could even react, the other claw clashed against the stony body, the Punch faster than a speeding Bullet. Already, the Nosepass was looking pretty rough, and Michael could see visible chunks had been knocked off of the stone construct already before it raised its arms up to its head, charging up what looked to be an Electric-type attack. As it fired, Chex was unfortunately unable to dodge, and while no damage was dealt the inner insect workings of the Scizor began to lock up, forcing him to take a knee from the Paralysis of the Thunder Wave. It was at that moment that Michael realized there was a very big problem: because he wasn't Hyrem, he didn't have access to his inventory, most importantly a cure for status conditions! Even worse, the Nosepass was charging up another attack, and if Chex couldn't dodge that one... "Well, crap," he cursed to himself. "Sorry Chex, you'll have to suffer through that for now! Try and shake off some of the paralysis with Agility, maybe you can use the extra speed to catch Nosepass off guard. Then try a Bug Bite, maybe you'll get lucky and Nosepass is holding a Berry that helps you out! Go for another Metal Claw after that, we need to keep up the pressure if we're going to win this fight!" Michael then looked to Neemee, who was busy cheering for the Scizor, not knowing what kind of ghost they even were, much less what kind of abilities they had. "Say Neemee, what exactly can you do? You're a ghost, right, is there anything you can do to help, maybe stop Chex from being paralyzed?"
__________________
Avatar made by din-of-hyrule Battlecut made by the crazy Daisy! *happy snek sounds* Twitch | YouTube | Twitter | Wild Future |
|
06-15-2017, 02:49 PM | #156 | |
Heistin'
|
Quote:
Beside her drifted her Bronzor, Seiza, who she deigned accompany her as she trekked south, distancing herself further from the city blocks lined with mansions of the elite. Of all her Pokemon, she thought it best to keep company of the Psychic type because he could sense any number of preternatural things that she was dumb to--as well as the presence of unfriendly entities or malicious intent. She could never be too careful. Upon reaching a clearing, Seiko gave Seiza the signal to stop and surveyed her surroundings. She blinked as eyes eventually came to rest on her partner. "What's that on your surface?" she was referring to Seiza's reflective pane. A few odd streaks of maroon fell across the Bronze Pokemon's front. A trick of the light, perhaps? He frantically scanned the area around herself and the Pokemon for a source. If I didn't know better, that looks like light refracted through... ---Bingo! Seiko's eyes widened at the sight of gorgeous crystal clusters decorating the roots of groves spread out before the pair. Now there was something you don't see every day! |
|
06-15-2017, 05:56 PM | #157 |
a quick fly cuppa
|
Let the winds of fate take you on a journey to the unknown...
The Ribcage Mall.
134: As reluctant as the Vaporeon was, the fact was she required rest after the fight as you recall her to her comfortable home and bring two other pokemon out, a Starly with a look on the face that could intimidate a clear bodied Tentacruel, and a Kangaskhan joey, eliciting a couple of cooes from the dispersing crowd, which unsurprisingly turned to mocking, then fisticuffs. After tying the scarf around the tyke's neck, you head for the stairs, the Pidove seemingly more trouble than it's worth. Scaling the several flights of stairs, you exit through the door to find yourself in what is seemingly the employee-only area, with a fine vantage point from the thankfully sturdy balcony. Looking around, you can see there are other balconies with staircases leading further up, and a flutter of wings catches your attention, the Pidove soaring higher into the building up to what seems to be an extensive and intricate mesh of cabling much further up, the Pidove landing on one of said cables, giving a beckon at you. It seems to consider your battling skills respectable, but it seems you have one more challenge ahead of you as you continue to scrutinise, making out a potential pathway up to the lofty heights the bird stands upon. Ikaika looks at you and gives as much of a shrug as possible, giving the impression that heading further up herself would be a mistake. A crack of thunder ruffles the starling's feathers as she reasserts that going alone would be a foolish move, gripping your shoulder tighter in worry. It would seem you'll have to make your way up to the heights of the mall yourself, with only your head for heights at your disposal. You do however have options, through staircases scattered around you, and the cabling does seem to connect to a high ledge. Your only concern are your nerves, but as the Pidove cooes once more, you ask whether any fears of heights overcome the prospect of the object of your affection. Crystal Grove. Missingno. Master: Your approval to Meowth to go wild is not lost upon him as he practically flies off your shoulder, screeching in fury as he brings his paw back, powering up to punch the fangs straight back into the cheeky rodents, his technician skills providing some extra oomph as he slams the paw into an alolan Rattata with great force as it lunges at him, the momentum caving its skull in and spattering the feline with its blood, some of which ends up in his maw. Pausing for a second to comprehend the action, he appears to agree with the Seviper on the delicacy, remarking on the taste of their fear as his claws shimmer from the attack boost, his horde pausing in their charge as they meet his vengeful gaze. However, this fear was nothing compared to the legion of rats Marvolo faced. Having taken something of a minor scuffling, the Seviper hints towards proving his superiority over these vermin, to which you can only agree as you bring your arms in front of you, before swinging them round in a manner akin to a poisonous lash, before ducking down as you swing round, performing the ancient Alolan dance of noxious death. As this happens, Marvolo begins to shimmer with a golden aura, the glee upon his face evident as he prepares to use the Z move. Giving a primal shriek, the serpent unleashes the full force of belch into an incredible maelstrom of acidic energy, washing under much of the horde as they begin to immediately panic. Continuing, Marvolo then spews forth a virulent mist from his maw into the air, before a torrential downpour of concentrated poison rains upon the rodents as the poison swamp beneath them hisses and bubbles. The effects are calamitous. Before you, dozens of Rattata squeal a medley of agonizing calls as the falling acid burns their bodies alive like globs of lava melting through ice, while others seem to be melting into the ground, dissolving in the vicious swamp. Others still begin coughing up their small lungs as the smog liquefies them from the inside, the looks of horror and despair on their faces bringing back memories of a prior adventure. Indeed, the molten purple and noxious fumes seem to bring you back to that tunnel on Aduro, and as you blink you find the Rattata have warped into Koffing and Weezing lining the tunnel of the tyrant, the scene horrifying you as you cry out to Marvolo to stop in anguish. Just as quickly, the swamp fades away, the rain stops and you gaze upon the carnage before you, the once bony floor now stained a putrid crimson, purple and black. Meowth, mercifully, chose to focus on his rats, carving through some of them with furious swipes of his sharpened claws as half of them stop to gaze upon the armageddon unleashed upon them. The rodents quickly change from horror to hatred and begin to wail upon Meowth with a barrage of tackles that slowly pushes him back, but he stands his ground, turning head at you for further orders and quickly paling at the sight before you, as even Marvolo, the apex predator he is, is somewhat remorseful at turning such a vicious move against what ultimately are mostly innocent pokemon as you shakily check your dex to see what damage has been done. Marvolo's front: 23 regular Rattata, 19 Alolan Rattata. Meowth's front: 10 regular Rattata, 11 Alolan Rattata. Before you or Marvolo can recover, louder scratching can be heard as Marvolo's group catch their bearings, forced to take flanks due to the toxic tissue in the centre, the stench making your stomach churn as Meowth gags slightly. The source of the scratching pops through the door as four Raticate appear, two familiar brown rats with varying whiskers and two chubby black rodents you can tell are the evolved alolan variants, seemingly the parents of the Rattata you've been fighting. All four are fuming as they give a horrific screech that rattles Marvolo's nerves, your eardrums and Meowth's poor ears, the feline temporarily deafened by the shrill tone before pointing at the Seviper, clearly ordering their minions to go for the kill. Behind you, the woman stirs slightly, as though slowly regaining consciousness, though whether that be through the sudden sound or the decaying matter before you is another story as the Rattata on Marvolo's side begin to dash quickly for another attack while Meowth's group open their mouths, seemingly ready to bite upon him and the vulnerable woman... Crimson Sanctum. Gemini Spark: The disadvantages of being a pokemon: no bag, no items, no remedy for the paralysis plagueing Chex. Not to be deterred, you give the orders to prepare for the glowing attack to the Scizor while enquiring to Neemee what they could do to support him. Gritting teeth, the insect shakes his wings as the Nosepass generates crystalline objects around it like gems before unleashing a score of powerful beams from them towards the Scizor, who fights to move...and succeeds to some extent, agilely darting forward as he takes only the brunt of the beams to the irritance of the nose. "Me-me cannot help for me-me has no self...with no self, me-me cannot use me-me's powers! All me-me can do is watch!" Neemee squeaks, the Nosepass turning towards the stranger before looking oddly confused, as though charmed by the whimsical figure. This is enough opportunity for Chex to strike, only to stumble in paralysis as his legs refuse to work, preventing the bug bite from working. The clank grabs the Nosepass' attention once again, however, the rock type plodding forth to swing his stubby limb round at Chex's midriff, to your horror wreathed in fire as the close range punch connects, the Scizor screaming from the doubly effective hit despite the reduction in attack. The pain is enough to force the Scizor to defy the paralysis once more, slamming his metallic claw into the Compass pokemon, managing to catch it off balance and toppling it over. Grunting, the rock type struggles on the ground trying to self-right as Chex examines the damage done, still faring better than his foe but the gap has closed noticably. The Nosepass is inconvenienced right now, however, and capitalising on the vulnerability would be advised as your companion bobs up and down a little in excitement. The Bastion of Vacuous Dreams. Marion Ette: Deep inside, you were an emperor. Yes, you may be a young woman with rather feminine features and mannerisms, but you were with the Lacunosa Nightwatch, and you'd be damned if you didn't stick to your training. Relinquishing your grip on the Empress card, which fades to nothing, the Emperor card in hand solidifies and begins to glow, which doesn't surprise you. What does surprise, though, is when you begin to glow as well, the room around you warping and changing shape as you feel yourself slowly change too... --- You had been sleeping for what felt like hundreds of years in your home, surrounded by your loyal subjects. You couldn't recall what it was that set you in slumber aside from the sores on you, but you slept peacefully, until now. Opening your eyes, you see people like you, in strange attire unfamiliar to you, within your stony abode. The people are accompanied by creatures unfamiliar to you as well, two of them to be precise. One of these creatures appears to be a large canine beast, black and grey fur streaking down the back, while the other looks closer to one of those small minions your people created and gave life to in order to facilitate service to your reign. Their tongue is foreign to you, but you can tell from the look in their eyes they are amazed at your home, pointing towards you with their strange sheets of...something akin to papyrus. You question their presence when the people move to your belongings and begin to discreetly place them inside a sack: robbers. Try as you might, you cannot move, and your subjects are just as oblivious to your presence as the thieves are, but as you focus and push your four arms through your bed, you find yourself standing before the thieves, the canine snarling at you as they look at you, one of your arms instinctively reaching for one of your subject's summons. The people become alarmed, pointing at you and screaming words at you. "Cofagrigus! Bite! Snarl!" The canid begins to rush at you as the clay top begins to whirl around, your subject ready to fight for your defence. How dare these fools steal from your rightful tomb! For this encounter, you may use one of your pokemon to battle the Mightyena and Baltoy alongside you. You are a level 40 Cofagrigus with all viable generation 5 TM and Egg moves, as well as the Move Tutor moves Shock Wave, Iron Defense, Spite and Magic Coat. Your companion may be defeated, but you must not faint in this encounter, for terrible things may happen to you. Good luck. |
06-16-2017, 02:38 AM | #158 |
Fog Badge
Join Date: Apr 2007
Posts: 6,513
|
BLOOD ON THE DANCEFLOOR: AKA Holy Shit This Was Fucking Edgy And Also Raves' Fault
Marshal's Headquarters
TheKnightsFury: [Update Music] Upon command, Candace’s demeanor changed, quickly going into battle mode and joining the fight. The Passimian swung around the trunk of the tree and launched herself into the road, somersaulted, and in one swift motion wrapped herself around one of the Darmanitan’s hind legs as he continued to be pelted with Spartacus’ Vacuum Waves. The Darmanitan was taken aback by the Passimian, and seemed as though it wasn’t quite sure how to react as Candace tightened her grip around the ape’s leg. Brave Saix: [Update Music] McLarty didn’t seem to be phased by anything you had just said, his eerie grin never leaving his face. As you went to knee him in the groin, he quickly sidestepped your attempt, and in one swift motion twisted your arm, grabbed your shoulder, and spun you around, bending your twisted arm upward in a painfully locked position behind your back. He reached his other arm around your neck and revealed a knife in his hand, which he slid open and rested against your jugular, as though he were taking you hostage. The door to the Trick Room flew open, and two Shell guards walked out. They stepped aside, and Saoirse stepped into the doorway, her demeanor noticeably different than the last time you had seen her. Balmund: [Update Music] The trainer moved through the silenced crowd, escorted up the stairwell by the two Shell guards and yourself. Orchrist understood what was happening and slid through the shadows into a nearby ventilation shaft. It was most likely safe to say she would be following you from above, able to reveal herself at a moment’s notice. The stairwell became increasingly dimmer as the four of you ascended. By the time you reached the platform for B1F, the area was almost entirely dark. One of the Shells retrieved a key ring from his pocket, and after sliding through several keys for a moment, proceeded to unlock the heavy, metal door. He pulled it open and the four of you walked in. The room was very contemporary and lounge-like, with two couches, a television, a coffee table, and a refrigerator. On the far side of the room was another large metal door in the wall much like the one you had just come through. Last edited by deoxys; 06-28-2017 at 11:37 PM. |
06-16-2017, 05:10 PM | #159 |
Boulder Badge
Join Date: Apr 2017
Posts: 136
|
"Shit. Shit. SHIT!!!" Sypher said pacing in what little room he had in the cell. "I can't believe I let her talk me into this... Just look at what's happened... I never should have listened to her... I never... I never... I never should have put her in this position. I ... I... God dammit, I fucked." He punched his fist into the wall before putting his back to it before sliding down to the floor. "Jill, I'm sorry." he said cradling his head in his hands.
Sypher just sat there for a few minutes letting it all sink in. He turned only to see the mutilated corpse of the Gallade, where a fly had already found it's way over the pulp that used to be the head. He immediately barfed at the sight, some of the slurry catching his sleeve. "God. Nothing deserves that..." he thought as he looked back wiping off his mouth. Then he noticed the Chimchar across the room. Despite all the torture that it had been through, this was worse than anything it had seen before. Who could blame it for looking so broken down, Sypher himself felt almost the same. Except he knew he had someone that he needed to fight for, and the Chimchar seemed to be his only chance to do so. "Hey, Chimchar," he said softly "I know your scared. I am too. I don't know what they're planning to do to use, and that just makes it worse. I've some of what they've done to you. I can understand if you just want to give up. But I'm asking, no, begging you to help me save my friend. Please!!!" Tears start to roll down his face as he thinks of what they might do to Jill. "You're the only chance that she has. I saw that they had been electrocuting you and that feeling is likely never going to leave you. I know what that's like." He said holding up his arm. "It's a Houndoom bite, my arm never quite losses the feeling of a burn. Yeah it hurts, but I don't let it stop me. Now you, I hate to ask you to, but I need you to think of how that electricity felt, not the pain, just how it moved through you. Try to recreate that in your hand. It's a move they call Thunder Punch, I know you can do it, just don't give-up on things." Sypher looked at the chimp bringing forth the best smile he could despite his fear. "When they come back in here for us, tag who ever goes for you with one to get loose, and I'll try to handle whoever goes for me. Once either one of us are free they'll either help out the other or go for the panel over there to let the other out."
__________________
|
06-16-2017, 06:49 PM | #160 | |
An actual game I made!
Join Date: Nov 2008
Location: Literally the internet
Posts: 9,213
|
Quote:
"Wha- what in the Distortion World for?!" the Seviper demanded, as the Z-move came to an end. "What the... what's with you?" he asked, seeing how badly his Trainer was shaking. "You've watched me kill before. You've stumbled upon my stockpiles of severed Patrat heads without so much as flinching. How is this any different?" Keith took a few breaths to steady himself, for the image of the Koffing and Weezing, dead, lining the walls of that one tunnel in Mt. Aduro, was starting to fade. At least enough so that he could know for sure that it was just a flashback. "...Th-the Koffing and Weezing..." he murmured. "In Mt. Aduro... It's..." "...Ah. Triggered a flashback," the Seviper nodded. Pretty much every one of Keith's Pokémon knew the tale by now. "I take it this is the last time you order a Z-move to anyone with murderous intent, then?" "You think?" Keith replied. "I mean, if... lives are at stake, then... I mean, it's..." "It's what had to be done," the Seviper stated remorselessly. "And news flash- lives are still at stake. No thanks to your little trip down memory lane, I didn't get to finish them all off," he added, turning his gaze to the remaining Rattata. And sure enough, things were still looking grim. Even despite all the powerful attacks that had been flying, a buttload of Rattata still remained. As Keith checked his Pokédex for exact numbers, Meowth gave a small whimper, having just noticed the carnage Marvolo had caused. "It's life or death we're talking about, Meowth," snapped Marvolo, noticing Meowth's discomfort. "Them or us! We can't concern ourselves with how they end up when it's ourselves we need to look out for!" Even so, even Marvolo seemed to have the tiniest gleam of remorse as he saw the multicolored stains that were the gruesome remains of the unfortunate Rattata. Just the tiniest bit, and Keith would bet anything the Seviper would vehemently deny it if called out on it, but it was there nonetheless. Those who know Marvolo especially well, after all, will know that he's not completely heartless. And then, a loud scratching could be heard. A louder scratching than before. The source presented itself in no time, too- four Pokémon. Two of them Raticate as Keith knew the species. The other two he didn't really recognize, but considering their extreme similarity to the familiar faces, and the similar color scheme to the Alolan Rattata... "Raticate- Alola Form- the Mouse Pokémon, and the evolved form of the Alolan Rattata. A Dark and Normal-type," said Keith's Pokédex. "Raticate forms groups of Rattata and assumes command of them. It is a picky eater, so particular about the taste and freshness of its food that restaurants where Raticate live have a good reputation." Keith covered his ears at the powerful Screech attacks the four Raticate unleashed, but he had to act quickly, he knew- the Raticate were commanding their unevolved brethren to attack, and the Rattata were unmistakably obeying. He took a deep breath- the outcome of the Acid Downpour had unnerved him, to say the least, but this was quite possibly the worst time to lose focus. Keith needed to stay focused on the task at hand. All of their lives depended on it. "...Marv, fight back with Brutal Swing!" Keith commanded. "Then start lashing out with Poison Tail!" He turned to Meowth- both he and Amanda were in imminent danger. "Meowth, Swift attack, let's go!" he ordered. "Then start blasting them with Water Pulse! Both of you, hit as many Rattata as you can, keep them away from us, and if you get a clear shot at any of the Raticate, then by all means, go for it!" His voice shook slightly throughout these orders, but Marvolo had a point- Keith still had his own life to consider. The lives of his Pokémon. And the life of this Amanda girl, who could very well be innocent of what she's been accused of- something Keith didn't even have a chance to think too much about just yet, considering the fairly large distraction closing in all around them. But yes- as much as Keith didn't exactly like the mindset of "it's them or us", there was no denying it to be applicable to the current situation. |
|
06-16-2017, 11:46 PM | #161 | |
Volcano Badge
Join Date: Jul 2015
Posts: 4,809
|
Quote:
Ehrmantraut was a welcome sight but Jayson couldn't help but have mixed feelings about the officer. He had given him an incredibly unstable Pokemon that had caused complete havoc and even knocked out his own Pokemon. That was almost enough for Jayson to punch him right in the face, the only thing stopping him from doing so was that he needed help. "Bit hard to be subtle when someone's life is at risk! You dick, you should have told me how big of a threat that Darmanitan was going to be, you didn't have to be so stupidly secretive about it." Jayson was furious but he knew he needed to explain the situation. "I made contact with a group of three thugs, two of them are over there unconscious, the other one got burnt to a crisp by the Darmanitan. The one that got burnt alive went by Smithie, he asked me to beat the shit out of an old man and take his money, I coudn't do it so he pulled a gun on me. Except he didn't keep the gun on me, he put it on the old man and threatened to kill him. That is when I challenged him to a Pokemon battle but it turns out I wasn't equipped to take on his Pokemon. So considering someone's life was at risk I figured using the Pokemon you gave me was the only option. It took out Smithie's Pokemon in a single hit and when Smithie turned on it with his gun, that is when shit got out of control. My Pokemon did their best to contain it, Atalanta my Rowlet was knocked out in the process. Finally I used the power of a Z-Move to put it down but it seems we now have a new situation." Jayson pointed down into the chasm, where there were now visible tunnels. "I could hear noises coming from them as well, it has to be connected to one of the gangs." Jayson took a step back, he couldn't believe how exhausted he felt. "We need to get Smithie's Vullaby and the Darmanitan to a Pokemon Center as soon as possible. I am happy to have Candace take them, she should be able to handle the task. Any chance you brought my gear with you? Now my cover is blown I might as well assume my normal appearance, this streetwear isn't my style. Also is there any chance we can get Atalanta healed? She is essential to my team, we will likely struggle without her assistance." Jayson couldn't help but feel he would have a lot of emotions to unpack once all this was over, but for now they had to work out their next steps. Last edited by TheKnightsFury; 06-29-2017 at 12:29 AM. |
|
06-17-2017, 03:33 PM | #162 | |
'Munds of fun
|
Quote:
"Hawlucha, Karate Chop!" The intent was clear. Though the thug was effectively disarmed, he posed a threat as long as he remained conscious, and thus, the moment he laid down his weapon was the ideal time to strike. They only needed one of them to hold any form of interrogation, and that one was already being nicely held at gunpoint by the arena's newest champion. He hoped the maneuver would suffice to incapacitate the other one, though, not one to leave things to chance, Duke also ducked for the gun while priming himself to relay a second attacking order if necessary. Should things go as planned, Duke had already some sort of plan of action in the works while the exchange at the lounge transpired, even though he at first wasn't entirely sure how the woman would play into it. In short, it went as followed: Step 1: Secure the area. This stage was already in motion, and once the thugs were dealt with, he would make sure to get hold of the keys and lock the door from within in order to buy some time should more guards try to make their way in. Step 2: Collect data. By all means necessary. It wasn't enough to just reclaim the area for the people, but they also needed to know how to stop any future plan as well. For this purpose, Duke wasn't uncomfortable with showing a bit of brutality during questioning, as long as it provided results, and fast ones at that. A deeper inspection of the vault would also be necessary. Step 3: Radiocall for assistance and to report findings, then proceed to raid the rest of the operation. His cover was almost entirely blown by this point, which meant that trying to keep his identity hidden for a bit to be an almost pointless endeavor (though there could be a fringe scenario where he could potentially fake out another incoming guard by momentarily pretending to be in conflict with the other trainer, a thing which might not be too unlikely). It was at this point, thus, that they needed to apprehend as many Shells as possible, and in the process locate and subdue the joint's administrator before he had a chance to escape. Orchrist would be instrumental in order to achieve this goal, and Duke had a mind to keep his trump card hidden, even from his ally if possible, in order to maintain an edge over the trails that where to come. |
|
06-17-2017, 05:38 PM | #163 | |
Pokemon Trainer
Join Date: Jun 2017
Posts: 2
|
Quote:
All that he was told was a general reason for being in this seemingly desolate land, which made those deserts of Orre seem like a paradise, and that many lives were at stake. "Good grief," he groaned aloud. Jotaro nodded in agreement. "Cham..." Perhaps they sent him here as a punishment for his behavior during his training at the academy. Perhaps it was how he had talked back at his superior on his first mission those few months ago. Perhaps he was his superiors knew as little about this situation as he did, and couldn't tell him more even if they wanted to. Perhaps he was overthinking it, and should focus on his mission. Yes, his all important mission, with an entire world's fate in tow, was... His attention is caught by something just out of sight in his peripherals which interrupts his train of thought. Ken moves into a fight ready stance as he jumps back away from whatever drew his attention. Jotaro mimics his owner's movements and prepares to fight as well. He growls low. Ken and Jotaro ready themselves for whatever may be out there. Even if it was nothing but a gust of wind and an overreaction, it would still be better than getting caught off guard. |
|
06-21-2017, 09:06 AM | #164 | |
Thankful For The Results
Join Date: Jul 2014
Location: Past the Ledge
Posts: 2,184
|
Quote:
The building itself was every bit as imposing as the hooligans beyond were sure to see the people within as, that's for sure. Large and sterile looking, there was a clear air of control about it that gave any normal person passing by the sense of being in good hands. Of course, that also came prebundled with the sense of inferiority, but the girl didn't have time to dwell on such matters. She was here to help regardless of her actual power level. Besides, this was a perfect sort of situation for Glimmerwood to use her talents somehow, so she was certain that she'd get something out of this trip in the long run. She walked up to the front desk. "Excuse me, I was wondering where you could use some assistance with the current gang problem?" Maybe that wasn't the most tactful way to put it, but she didn't care about that too much. It's not like she was trying to have an attitude, after all. |
|
06-22-2017, 02:12 AM | #165 | |
Volcano Badge
Join Date: Jul 2015
Posts: 4,809
|
Quote:
A small park provides a relief from the beaten down surrounds. Trees sectioned off the area, the grass was thick and untended, reaching up to your knees. You notice a few Pokemon moving through the trees, a Meowth scampers through the branches of a nearby tree, startling a trio of Pidove which quickly take flight across to the other side of the park before roosting once more. Relaxing on the branch of an old oak tree is an Abra, the Psychic type seems at ease despite the chaos that surrounds it. In the far corner of the park is a small jungle gym, sitting at the base of the slide is a young girl. Her head lays buried in her hands, her long brown hair flows down past her shoulders. She seems too young to be out by herself, especially in an area like this. Her head rises as she sits up, she spots you with her big blue eyes. Her eyes seem red and irritated, tears still soaked the skin of her cheeks. She had obviously been crying and she seemed to be alone, what could be wrong? |
|
06-22-2017, 03:49 AM | #166 | |
Volcano Badge
Join Date: Mar 2007
Posts: 2,464
|
Quote:
As Gary entered the park and looked around, he noticed a few species of Pokemon who had made this park their home, including a Meowth, some Pidove, and a lone Abra that was quietly dozing. Gary left the Pokemon alone in their natural environment as he proceeded further into the park. In this park where nature seemed to have taken over, there were a few remnants of human civilization, including a small jungle gym that was covered in rust. It was there that Gary noticed a very young girl with long brown hair sitting at the bottom of the slide, her blue eyes turned puffy and pink from crying. Upon seeing such a sight, Gary instantly headed over to her, unable to leave such a small child by herself. “Hi there,” he called out to her softly and in a quiet voice as to not scare her, “Is everything alright? Are you lost? My name is Gary, I can help you.” He smiled at the young girl, hoping he was able to calm her down.
__________________
|
|
06-22-2017, 05:58 AM | #167 | |
Volcano Badge
Join Date: Jul 2015
Posts: 4,809
|
Quote:
Median Dia- Ami made her way through the war torn streets of Bedlam, weaving her way through the torment and destruction as she heads for the city's beacon of hope, the Marshal Headquarters. The Marshal's were the only thing prevent the city from turning into a complete war zone, only they had the power to keep the Shells and Ribs from taking control. Lending aid in the fight was a valiant endeavour, one you were intent to follow despite your inexperience. Upon arriving at the headquarters, you make your way inside to find the station in a state of turmoil. Officers were fighting to drag a bunch of Ribs into a holding cell, while some Shells in an adjacent cell are shaking the bars as they shout slurs at the top of their lungs. They soon wrangle them into the cells and make their way out of the room, closing the door behind them which thankfully cuts out most of the noise. The officers breath a sigh of relief as they make their way towards the break room, likely to warm themselves with a strong mug of coffee. A worn down, middle aged woman waits impatiently for you at the front desk, she adjusts her glasses as she sizes you up. "Many look to help but most aren't capable, what makes you think you can help here?" The woman was blunt and to the point, although her point was rather fair. "Eh, who am I to judge, let me get the recruitment officer in here." The woman picks up a phone and puts it to her ear before dialing in an extension number, "yeah Derek, it's Cathy. Yeah I have to go see the doctor about it again tomorrow, he thinks it might be infected. Anyways, I have a fresh one here, should I send her through? Yeah she isn't too bad, wouldn't have held a candle to me in my prime though. Rightio, I will send her through." Cathy hangs up the phone and roughly points down the hall. "First door on your right down that hall, good luck." Following Cathy's directions you arrive at a door marked 'Recruitment Officer'. You knock and a voice beckons you in. A gruff looking man sits behind a large oak desk. The room is hazy and reeks of cigarette smoke, the man discards his cigarette into an ashtray as he directs you to a seat. You sit in awkward silence for a moment before the man coughs and starts talking. "Right, I'm Officer Derek, in charge of recruitment and so forth. You have the right look for a sting I have in mind, I will give you the gist of it and you can let me know if you're up for it. Local deadbeats who are looking to join one of the gangs have been competing in an underground Pokemon fighting ring. It works perfectly, competitors display their skills, earn themselves some cred and then they get offers from the gangs to join. I want you to go undercover as and battle your way to the top, hopefully it should draw in some of higher ups from the Ribs and Shells. If you can get a lock on any big names than all you have to do is radio in and we will rush the place and take them down. What do you think? Are you capable of that?" Sandaa- You make your way towards the distraught young girl, but as you approach she scurries back up the worn out slide. She remains perched at the top of the slide as you reach the bottom, you can now clearly see the fear in her eyes. Her dress was worn and dirty, it looked like it had been hastily repaired on multiple occasions. Her feet were bare and caked in dirt, just how long had this girl been out here? You speak calmly and with compassion, which seems to put the girl somewhat at ease. "Hi, I'm Jenny", the young girl stutters a bit as she talks, most likely due to nerves. "I can't find my daddy, he went away two days ago and he hasn't come back." She starts to tear up again but quickly wipes them away as she continues to talk. "Our house and a couple of others got broke in a fight the other day. Daddy and his friends were upset and angry at the gangs, they said it was time to fight. I'm worried they hurt him." Jenny buries her head in her hands as she begins to cry uncontrollably. Her chest heaving as she sobs, she cries out at you to help her, "please mister Gary, can you help me find my daddy. Last time I saw him he was going to the pub down the street, the Drunken Druddigon." While she didn't seem to be calming down, at least you now knew what was wrong and had a lead on how to resolve the situation. |
|
06-22-2017, 07:53 AM | #168 |
Boulder Badge
Join Date: Jan 2012
Posts: 233
|
Kyuu-Tales: Wandering about, Goldenridge lived up to every one of your expectations - it's just a shame they were set so low. Entering the city from the south, you find your surroundings dominated by the decrepit and dilapidated. Boarded-up husks of family homes and community stores, abandoned as the gang in-fighting grew more constant and much more vicious. Dying flora, in badly need of water and care. And of course, the malnourished fauna. You see the occasional person pass by you, faces gaunt from the struggle of finding their next meal. More than one shies away from you and Seiza, gaze distrustful at the sight of an obvious newcomer to the city. At one point a Litten scampers by, hissing fiercely as it nears you. Even if you'd have liked to, it wouldn't have welcomed any advances.
Uninterested in looting the ramshackle buildings, you continue further into the city. Slowly you and Seiza work your way to the north, towards the area of town you've heard to be mostly untouched by the three-way city conflict. As you go, you notice that for every run-down residence, you start to see two or three still in use, even if just barely. Gradually your surroundings become more respectable, less like the anarchic capital of the region and more like a city you could picture in any other area of the world, all thanks to the rigid and militaristic compound cresting the northern horizon. That's not your destination though. You want to get as far away from these gang wars as possible, and if that means slumming it with stuffy nobles, so be it. Soon enough, you find yourself standing before the gilded gates that shield Crystal Grove from the chaos beyond. You venture in, immediately feeling out of place amidst the decadent surroundings. Beautifully built buildings of marble and granite line the streets, accompanied by lush gardens so perfect and well-maintained they wouldn't look out of place in a home-garden magazine. Around you, Pokémon thrive, unaffected by any of the conflict outside the walls. A Torterra - trainer owned, you imagine - suns itself lazily in one yard, itself offering shade to a sleepy Swadloon. Butterfree drift through the air from yard to yard in search of precious honey. As you pass, you see one get lucky with a small hive just before a swarm of Combee chase the intruder away. At one intersection, you even see an artificial waterfall cascade down a manmade hill, creating a decently sized pond for Pokémon to soak in. Still, as lovely as everything is this too isn't what you had in mind. You head south, away from the residential areas and their rich occupants. Some might be kind, to be sure, but from what you've heard more are interested in luring unsuspecting trainers to solve their problems for them - usually at the cost of tangling with one or more of the local gangs. The streets begin thinning, vegetation replacing the grandiose homes. You're still within the walls of Crystal Grove, but now on the southern edges of the community, on the outskirts of what might be considered forest area in any other location. Soon enough, the city noise falls away, and it is just you, your Bronzor, and the soft murmur of nature. Eventually, you pause in a small clearing for a moment's rest - and for a chance to take in your surroundings. In your cursory look, nothing seems out of the ordinary, but a look at your partner changes that. A glimmer of color reflects off the Bronzor's surface, which you're able to trace back to small clusters of crystal gathering at the roots of trees across the clearing. Your eyes widen in surprise, both at the appearance of the crystal itself and its sheer beauty. You find yourself drawn to the crystals, moving out of the clearing and deeper into the grove. With every passing tree you see more clusters, first at the roots as before, but soon they grow taller... and taller... and eventually you see crystal spires intermixed with the greenery, some even intertwining with the trees in gorgeous displays. For a moment, you can't help but wonder if this was the inspiration for the area's name. As you are distracted by the beautiful scenery, your choice of partner pays off. From the second you cross the threshold of those first crystal clusters, the Psychic-type feels a soft prickle of unease not its own. More annoying than anything, at first, this unease grows with each step you take. By the time you've reached the spires, it has morphed into full panic - but only for the briefest of moments. Before Seiza can pinpoint a source, the emotion is eclipsed by one far stronger: untempered rage. Slowly, the Bronzor rotates in midair, gazing blankly off into the trees. It can't tell where - the wave of emotion is too strong, too blinding for any sense of accuracy - but it can sense at least one being watching you. And whatever it is? It's not happy. (Declared 1/6: Bronzor) JikuAraiguma: Rocks. Gazing up and around from the bowl of the Bedlam Quarry, outside of a few random pieces excavating machinery and scattered tunnel entrances, there's only one thing that stands out: the abundance of goddamned rocks. During the uneventful trek from the quarry's rim, you had ample time to reflect on your mission orders - or rather, the lack thereof. Your briefing, if it could even be called that, had truly lived up to its name. A single call over your secured communications line, you'd been told to report to the Bedlam Quarry. Reportedly, a meeting would be taking place, the consequences of which would endanger numerous lives both in Goldenridge and eventually the entire region, perhaps even the world. (It was hard to tell, to be truthful, when your superiors were engaging in hyperbole.) You were to observe, entrap, and arrest all involved. Overall, the briefing had lasted maybe five minutes before you were packing up for the journey to Goldenridge. As you reflected why you were chosen, you pondered that maybe you were just the best located agent, already in Fizzitopia. Maybe your superiors were punishing you, for any number of minor infractions. Maybe they truly were as in the dark as you. ...Maybe, you were just overthinking things. Regardless, here you were, craggy walls on all sides. You had no one to contact for information, no supplies other than the general gear you kept on your person, no leads of any sort. Wandering about in the heavy mid-day heat with no end goal in sight, you began to doubt whether there was even a mission at all. You shake out your head, chasing those thoughts away. Whether there was a mission or not, if there was the slightest chance it existed, you needed to complete it to your best ability- As sudden movement clears every thought from your mind. Instinctively, you move into your fighting stance, ready for any possible enemy. At your side, Jotaro the Pancham copies your movements, letting loose a low growl, teeth clenched around his leaf. A tense few seconds pass as you wait at the ready... only to see a small tumbleweed roll out from behind a bend in the quarry. You and Jotaro both relax at the presence of the non-threat, only to tense back up as the wind carries hushed voices to your ears. No more than unintelligible murmuring at this current moment, you have no idea what is being said or who says it. There seem to be two distinct voices, possibly male but you’re not certain, and they seem to be approaching you. Otherwise, you're not able to pick out any details. You look around at your surroundings much more closely. In the walls immediately to your right, there are a few crevices probably wide enough to shimmy into and hide. It'd be a tight fit, if you fit, but hidden in shadow you would be very hard to notice. Likewise, to your left, a farther distance away, there's a large tunnel opening in the quarry wall. Shored up with wooden beams, it looks semi-frequently used, but you'd definitely fit inside. As the voices grow nearer, you need to make a decision. Will you try to hide and conduct reconnaissance? If so where? Or, will you just stay put, confront whoever approaches head-on? Who knows, they might be friendly. The choice is yours. Choose wisely, agent. (Declared 1/6: Pancham) Last edited by Rotom310; 06-22-2017 at 08:25 PM. |
06-23-2017, 03:21 AM | #169 | |
Volcano Badge
Join Date: Mar 2007
Posts: 2,464
|
Quote:
Between sniffles, Jenny pleaded for Gary to help track her father down. Gary considered himself pretty decent at handling children from his previous job as a tour guide and educator at the Marine Tube in Unova. “There, there,” Gary responded, kneeling down to her eye level and holding out a hand for the girl to take. “Don’t worry, how about we go looking for your dad together, okay?” Seeing the young girl in this state, there was no way in hell he could leave her alone here as he searched for her father. Hoping to calm her down some more, Gary listened intently as Jenny recounted the last time she had seen her dad. He had told her that he was going to a pub down the street from their home, named the Drunken Druddigon. Gary looked up and around at their surroundings. They were still in the overgrown park, so it was hard to see the buildings on the street through the foliage. Likewise, he had little idea where Jenny’s home was, nor this Drunken Druddigon pub, so getting some directions would be in order. “Hey Jenny,” he called out softly to get her attention and keep her focused on the task at hand. “Do you think you could show me the way to the Drunken Druddigon?” He had apprehension about bringing a young girl to a pub, but desperate times called for desperate measures, especially when it could lead to a clue about her missing father.
__________________
|
|
06-23-2017, 08:26 AM | #170 |
Volcano Badge
Join Date: Jul 2015
Posts: 4,809
|
Sandaa-As you drop to your knees to make yourself seem less intimidating and more approachable, Jenny relaxes a bit as she rubs her eyes dry. She slips down the slide, coming to a stop mere inches from your face, she can't help but giggle as you flinch and stumble backwards. You pick yourself up and dust yourself off, at least you had managed to brighten her mood slightly.
"I can take you Mister Gary, do you think you can find daddy?" Jenny quickly leaps to her feet and begins to rush through the grass that almost reaches her chest. You pursue, her not to keen to lose track of her now. She leads you back out onto the street before breaking off to the right and down a narrow street. Her destination becomes clear as you near the end of the street, a large sign depicts a slumped over Druddigon grasping a tankard of ale, this was clearly the Drunken Druddigon. Unfortunately Jenny doesn't stop at the front door, instead she bursts through it, entering the establishment before you can bring her to a halt. "I told you not to come back in here", a gruff voice meets the young girl as she enters, it seems this wasn't the first time she had come here in search of her father. As you look around the bar, it was obvious that it saw its fair share of business. Still fairly early in the morning, the bar still wore the remains of the previous night's exploits. Half full tankards of ale lay scattered around the room, a few broken glasses and some overturned furniture marked the site of a scuffle. Scraps of food lay discard on the floor and the room possessed a foul odour, courtesy of the yeasty beer no doubt. A well endowed barmaid does her best to clear away the mess, although she is on her last legs if the dark bags under her eyes are anything to go off. A rough old bartender resides behind the bar, he scrubs at the bar with a filthy looking rag, leaving you to wonder whether he was making it cleaner or dirtier. He looks you over with a discerning eye, "so who are you then?" |
06-24-2017, 10:47 AM | #171 |
Flashbacker
Join Date: Aug 2013
Posts: 9,068
|
Apologies for the waits on these ones - note that I am also taking Maserkade on as an updatee, he just wants to adjust his opening post which is why I haven't updated him just yet. I'm also temporarily taking over Heather and Neverthrive's adventures from Whimsy for the time being, so expect updates on those soon enough!
Meetan: Before Terry can respond with anything, you see one of his friends - a young girl - poke her head around the corner at the end of the alleyway, excitedly calling to the rest of the group before rushing towards the young boy. It is clear that she is sympathetic, her eyes wide with upset and gingerly glancing up at you now and then, and as the rest of the group finally crowd round Terry - each ushering their own words of encouragement of consolation - it becomes evident that they have a rather tight sense of camaraderie, even despite the tough conditions they were being forced to exist within. Finally managing to garner some sense of control over the murmurings of his friends, Terry turns back towards you, having gathered as much useful information as he could. "It sounds like the older boy has a brother who is with the Ribs ... I have no idea why, but he wants to join them. Probably so he can keep picking on people like me. Anyway, Janie says that she has an idea where they are, but we'll have to be quiet and try sneaking up on them. They're with a group." As if on cue, one of the youngest girls separates herself from the crowd to stand before you, uneasily shifting from foot to foot. Her hair was pulled into two rather messy pigtails, and her dress was frayed around the edges but in slightly better condition than the clothing of her other friends around her. Thrusting out a small, thin arm, she looks up at you, having found some sort of determined resolve. "H-hi. My name is Janie. I-if I show you where they are, can you help Muddy?" PikaGod: The young girl looked up at you with an admiration in her eyes before nodding resolutely, rushing towards a nearby pole. While it would have normally done little to conceal someone, her slight frame allows her to hide rather amply behind it, and you shuffle to one side to ensure that any peering eyes don't manage to spot the young girl cowering behind it. As you wait like this, the voices slowly get louder, and it becomes evident that they are indeed searching for the young girl - one, seemingly the more dominant of the pair, was shouting at the other with a rather irate tone, questioning as to how he could allow such a small squirt to escape so easily. As he finishes this berating, the pair round the corner, allowing you your first glimpse of those chasing the girl. One of the two was much larger than the other - having a stature not dissimilar to that of the detective who had assigned you patrol duties. His stomach bulged behind ill fitting clothes, every aspect of him simply screaming disgust. His greasy hair was slicked back as best as he could manage, forced under a cap which struggled to contain the length. Despite his obvious obesity, he still stood to be physically imposing, especially when in comparison to his sidekick. This man was much slighter in every imaginable way - shorter, slimmer, possessing beady eyes which were shiftily peering around the surroundings with an uncertain anxiety, awkwardly contrasted with the cocksure confidence with which the tubbier one held himself. On seeing you, the larger man grins wide, an obvious interest coming to mind. Lumbering forwards, he towers over you. leaning against the nearby wall. "Well then, what do we have here? Little miss like you shouldn't be wandering these streets alone. Mayhap she come into some line of trouble." Deoxys: On the offer of water, the young woman eagerly takes the bottle from your hand, looking somewhat sheepish as she realises she essentially snatched the bottle from you. Still, she twists the cap undone, gulping large amounts of water - it was clear from her reaction that she was parched. As she finishes her fill, she pants a little, before capping the bottle once again and setting it down on the ground. Stretching a little, working out some of the apparent stiffness in her body, she finally sighs, a troubled expression upon her brow. "My name - of what I remember - is Samantha. I remember coming here intrigued about the stories of the place - I love things like that, the supernatural , there's a certain dangerous thrill to it." Her eyes lit up at this point, her enthusiasm evidently sincere. Still, the grim air soon returns to her, and she bites her bottom lip, straining to remember anything beyond that. You can almost feel the palpable grind of the gears of her brain clicking into motion, but it was even more clear that she wasn't getting much further with her train of thought. Finally looking back to you, directly in the eyes this time, she shakes her head. "I ... I can't remember anything more than that. I wouldn't even go as far as to say that is a real memory ... it feels more vague than that, more of a feeling than any solid recollection. I wish I could help more - for my own sake as well as yours - but I can't bring anything to mind." As she faces this defeat, her entire body slumps somewhat, and almost as if to punctuate this deflating ... the grinding starts once again, echoing down the hall. |
06-24-2017, 01:07 PM | #172 | |
Thankful For The Results
Join Date: Jul 2014
Location: Past the Ledge
Posts: 2,184
|
Quote:
Ami had apparently arrived on the tail end of a raid, judging from all the obscenities being thrown about off to the side. Sure enough, not all of them were directed at the officers: a group of people already behind bars were aiming their particular brand of distaste at the newcomers in blue. It was certainly clear that the two groups were from the rival gangs. What caused this kind of hatred, anyway? As much as the sneak preview regarding the type of people she'd be dealing with later, they weren't who she needed to focus on now. She refocused on the task at hand and made it to the desk... and was immediately judged heavily by the woman at the desk. 'She's not someone very popular at parties these days...' Ami thought to herself, trying to keep her doubts from swallowing her up and forcing her to quit. What's one bitter woman so close to retiring in the face a gang war, anyway? "Eh, who am I to judge, let me get the recruitment officer in here." So she wasn't the recruiter herself? Ami sighed inwardly in relief as the secretary called the actual recruitment officer, apparently a man by the name of Derek. Finally, the croon hangs up the phone and says, "First door on your right down that hall, good luck." Ami nodded and headed in that direction with a quick "...thanks". Thank goodness that was over. Hopefully. The first thing that hits her about the recruitment officer's office was the putrid stench of airborne carcinogens- or, as she actually knows it, cigarette smoke. The girl tried not to gag as she knocked on the door and was allowed inside. She managed to utter a quick "Hello" before she would wind up coughing up a storm through all of the second-hand smoke. Mr. Derek stayed similarly quiet for some reason, which seemed to give a slight air of unfamiliarity with his job. Finally, he spoke up, and gave a brief description of the mission he had in mind: infiltrate an underground battle ring, fight her way to the top, and ping in any big shot names she can pick up along the way. Ami hadn't expected a loose tournament type deal to come up during this endeavor, but she wasn't going to complain either. She had wanted her pokemon to grow strong enough to handle most threats on her life later on down the road, and it seemed to her that a few quick battles in a stressful environment was a pretty good way to do that! "I think I can handle that. Just point me in the right direction and get me a decent radio or something to send you my finds, and I'll do my best to handle the rest!" ...Why was this smoke so terrible? |
|
06-24-2017, 04:03 PM | #173 | |
Weavile Pillow
|
Quote:
"No self?" Michael wondered. "So does that mean...you have no identity? Or are you missing something else?" This was a particularly odd entity, he had never heard of a ghost that required an identity to do anything. Sure, there was amnesia--that's fairly common among Ghost Pokemon with past lives--but that didn't inhibit their powers in any way. In any case, all Michael and Neemee could do was watch and hope their Scizor friend would figure out a way out of his situation all on his own. Thankfully, Chex's Agility was unhindered by his Paralysis, and he was able to partially dodge the Nosepass's Power Gem attack, but his debilitating condition locked him up after that, leaving him unable to attack right after that. Worse still, Nosepass, despite being distracted by Neemee's somehow Charming body, was able to take a free attack against Chex, and the scary part about that Punch was that it was a Fire-type attack, dealing a massive chunk of damage to his torso, leaving his chest a brighter red from the heat for a bit. Chex is at least able to recover from this blow for the next attack, as another Metal Claw impacts and knocks it over, leaving it prone while Neemee cheered on. Michael had to order quickly if they wanted to take advantage of Nosepass's current predicament: "Quick, Chex, while it's down, let's tear into it! Another Metal Claw, followed by Bullet Punch, then try to finish it with a Steel Wing!"
__________________
Avatar made by din-of-hyrule Battlecut made by the crazy Daisy! *happy snek sounds* Twitch | YouTube | Twitter | Wild Future |
|
06-24-2017, 04:08 PM | #174 |
a quick fly cuppa
|
A dream catcher's net snares even the most wayward of thoughts.
Crystal Grove.
Missingno. Master: Pushing aside the moral obligations of your choices, the arrival of four more opponents means the business of pushing the rats back is more vital than ever. As the first few rodents rush up to Marvolo, the Seviper is ready for them, swinging tail around and knocking their leaps back, sending them either rolling through the noxious sludge or into the walls brutally, the initial wave of survivors is kept at bay easily enough. Meowth also has success with his lower number, a swift barrage of starry missiles peppering the Rattata, some having their fangs shatter from the technical accuracy, and what few get through promptly bite at the feline's legs, eliciting a yelp or two from him. Still hungry, the Seviper's second wave of Rattata are thwarted in similar fashion to the first, with one or two of the foolhardy rodents ending up in the fangs of the serpent, but as the Raticate join the fray, you notice that while the fat rats are flanking round, the familiar normal Raticate are trudging through their offspring puddle, the venomous nature poisoning them as you recognise from experience their gutsy approach, not afraid to trample through the nastiest of puddles. Taking a stance, the emboldened brown rats rush headlong into Marv, who readies his tail steeped in poison...only for the alolan variants to quickly ambush him before he can swing, the one of the left catching him with a sucker punch while the rightmost one leaps onto the rear of the Seviper, quashing his offensive power while the poisoned rats wail on him with furious vigour, retaliating for the demise of their offspring and even with the difference in level Marvolo can only cry out in pain from the beating. Meowth thankfully has his back, and turns around to launch a pulsating burst of water at the alolan holding his tail down, the surprise hit shocking the Raticate to let go as the Seviper thrusts his blade upwards into the side of the other fat rat, whose eyes dilate on being caught off guard and struck critically. The top half of it flops over backwards, followed by the rest of it as the rodent topples backwards, spine severed by the strike leaving it physically paralysed and completely helpless, out of commission. The sight of it is enough to send the few Rattata on Marvolo's side of the field scurrying away in fear leaving him with only the two poisoned Raticate and the one dripping wet rat, who snaps his jaws at your feline companion, a dark jolt of energy biting at him and shoving him back, before pointing at you with a hiss. Looking behind you, you find that Meowth's group of Rattata can now be counted on your hands, with four of the normal and five of the alolan vermin remaining, all of which scramble over the woman and leap at you as you suddenly find them chomping painfully at your ankles and legs, trying to bring you down. As you attempt to shake them off, the woman stirs once more, before beginning to move with a faint groan, while you give a very quick once-over of your pokemon. Meowth's taken a fair chunk of damage, and given his previous fight is starting to show signs of wear, but still out for blood, while Marvolo, having laughed off the pitiful damage from before, has taken two major knocks and currently getting up as the gutsy Raticate hunker down, ready to charge full force at him, and the one capable alolan staring down Meowth, as though making it personal. One of the Rattata nips you in the back of the shin and you almost fall, gasping in pain as you have this problem to deal with... Crimson Sanctum. Gemini Spark: If there was one thing Banette knew about, it was capitalising on weaknesses, and you were no different. With the Nosepass down, it was a case of putting him out, and Chex was certainly eager to do so, claw sheening a metallic grey as the Scizor pushes through paralysis once more to bring it down upon the Compass pokemon, knocking him down again as he almost manages to get up. Clearly frustrated, the rock type gives an angry grunt as the Scizor begins to pepper his face with punches launched rapidly like a hail of bullets, and as this occurs you notice the eyes of the moai seem to be relaxed, the pokemon beginning to glow as you realise very quickly what the Nosepass is trying to to: self destruct. At this proximity, in this environment, it could very well bring the cave down upon you and Neemee, and you'd be deader than you currently are in your current form. Urging Chex, the Scizor locks up in paralysis once more as the glow intensifies, as Neemee's cheerful bobbing subsides, the stranger instead quivering in what seems to be fear. With your pleads, Chex struggles to get up, fighting through paralysis...and promptly swivels around, bringing his steel wing down onto the nose of the Nosepass, cracking into it before falling over onto all fours, the efforts of pushing through the paralysis taking it out on his energy as the Scizor pants. The Nosepass stops glowing, and simply keels over, giving a grumble as eyes swirl in defeat. Chex gained 1 level! Sprinting to your battered ally and helping him up, Neemee's quivering once more turns to gleeful bobbing. "Me-me happy kyu beat pass-nose! Me-me can pass through ghost tunnel again with kyu, get self back! We go now, let pass-nose get better, and find cat bee homes soon!" After getting your bearings, you continue down the tunnel with Neemee, following the figure round the turns and twists of the cave. Along the way, you find a couple of small gems loosened, and pocket them with the intent to sell them afterwards to a collector you know of not too far from Hyrem's base, estimating the value to be around $150. The tunnel heads further down, and as you start to find the air a little thicker, Neemee stops you at a point, motioning with their stick at a grate as big as the hole you entered the tunnels from, and the brickwork beyond. It seems the stranger's found you your way in, now you have your end of the bargain to keep. (OOC: The gems you received have no use in the adventure, and are merely my excuse to avoid randomly finding pokedollars. You've effectively received the $150 there, claimable immediately.) The Bastion of Vacuous Dreams. KamenAeons: The city in bedlam was not to your liking, but something otherworldly seemed to draw you to the marbled spire in the heart of the war torn land. Perhaps it was just to bring you a spark in your otherwise dull life, or something piqued your curiosity. Either way, you found yourself outside the bastion, your Vulpix recalled for her own safety, as much of an irony as it was given the reputation surrounding the fortress. The doorway into the building was nothing out of the ordinary, and they opened with ease, giving you your first glimpse into the halls. Dust gathered on the floor and surfaces, and the entrance foyer held an air of purpose, of opulence. Your entry point appeared to be a staff entry, with a ledger to your right standing out, due to the complete lack of dust or mess around it, pages still as white as they were, untouched by time. Beside it, an ornate golden quill pen with inkwell stood, and you feel yourself drawn to the book. Taking a cursory look, you find it to be a visitor's log, but with one key difference: besides the surname and forenames of each person, as well as date and time of entry and reason for visit, there is a column for value, whatever that meant. Skimming down the column, you find there's a pattern to the value, descending, and on quick calculation you realise that if you signed the book as shown by other visitors, your value, following the pattern, would be thirty seven. Of course, you had no obligation whatsoever to sign the book, and the previous date of entry was roughly two years ago, but you had the feeling of being watched, and by refusing to sign, you've no idea what would happen. Still, it would be rude not to sign into the visitor's book, would it? Crys: The Bastion of Vacuous Dreams had seen many enter its halls, but if buildings could show emotion, one would find it mildly surprised to see you arrive on its doorstep, a mere child draped in a blanket, accompanied by a similarly-attired creature. In Boop's defence though, she required her disguise due to being a Mimikyu, yet the wiser spook was what brought you to this gargantuan structure. Being a small girl, your flimsy frame is unable to push open the doors to what your first impressions likens to a dump, and the fairy has to assist in creating an entrance. As you and Boop shuffle inside, the Mimikyu's words concerning energy strike you as you look around the building's interior, equally unimpressed. There was rubble everywhere, the place needed a proper clean, you were sure this would make your cunning spooky covering dirty and there was that great big slide over there. Wait, what? As Boop rubs her ghostly eyes with you, trying to make sense of the sight, the image was definitely clear to you. What appeared to be a sizable bar blocked the entrance to what was most certainly a very large slide, much like at a fairground, and with your eight year old mind, you're drawn towards it like a Venomoth to a Charizard's tail. Shuffling towards it, you pause as you find what appears to be a brown figure with a very large head and glowy spots for fingers floating there, about the same height as you, with what looks like a fancy coat. The figure hums, staring at you, then Boop, then you again, before adjusting its flotation from a slouch to a standing pose. "It has been a while since we first had guests, youngster and companion. Are you by yourself, or do you...ah, never mind. You appear to be looking for something, are you?" the Beheyeem hums, voice in your mind confusing you a little. "Who would you two be, and what is it you are here for? Myself, I am Here, and I am looking for some of my friends who ventured down this slope here, who haven't came back up." Here hovers before you, waiting for an answer, the psychic figure's eyes unblinking as they analyse you and Boop, and if manners are anything, replying to someone is always a nice thing to do. Who knows, perhaps Here knows something about the Trousers. Last edited by Raves; 06-24-2017 at 04:35 PM. |
06-24-2017, 06:22 PM | #175 | |
Soul Badge
Join Date: Feb 2012
Location: England
Posts: 1,041
|
Quote:
She and Lorin waited quietly while they all rallied around Terry and talked among themselves, smiling patiently when they turned to give her a report. Her expression dampened a bit at the mention of the Ribs. Alice wasn't stupid and had come here to help, and it was expected that she would have to face off with one of their members at some stage. As it was, she hardly had the heart of a true hero and they were more than just simple hooligans. However, Alice also couldn't bear to leave these kids in the lurch, either. It would haunt her for the rest of her life. Sticking her hand out to return Janie's handshake, Lorin was offered out next, the dual-type reaching out to shake with a little pink nub. "I'm Alice, and this is Lorin the Lotad. And d'you know what? I'll do my very best to help. It's time to kick arse and get Muddy back. We all ready to roll?"
__________________
|
|
Lower Navigation | ||||||
|
Currently Active Users Viewing This Thread: 2 (0 members and 2 guests) | |
|
|