03-01-2012, 06:53 PM | #51 |
大事なのは自分らしいくある事
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Customizability, free range, et cetera.
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03-01-2012, 06:59 PM | #52 |
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03-01-2012, 07:21 PM | #53 | |
大事なのは自分らしいくある事
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Also, Open World=Free Range, silly. |
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03-01-2012, 07:40 PM | #54 |
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Sandbox is a term that applies to the overworld, not the statistics menu. That is all I am saying. And you know that too.
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03-01-2012, 07:51 PM | #55 |
大事なのは自分らしいくある事
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From my experience, Sandbox applies to all areas of a game.
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03-01-2012, 08:07 PM | #56 |
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Technically if Pokemon was sandbox in the sense you're talking about, we could do what Talon's suggesting: switch moves at will and change stats to match situations.
Right now doing that involves a massive, completely-unjustifiable time commitment. |
03-01-2012, 09:50 PM | #57 |
The Path of Now & Forever
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Well, you're wrong. Sandbox is purely how you can explore the world. Not how you customize your characters. The fact that you require gym badges to explore later areas in addition to other random main plot quests means Pokemon is LINEAR and not OPEN WORLD (aka Sandbox).
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03-05-2012, 10:33 PM | #59 |
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To defend my statement, Pokemon is not a sandbox. You are restricted to paths and areas. All I was suggesting was a COMPLETELY open world, including full exploration.
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03-06-2012, 02:29 AM | #60 |
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The thing about making pokemon completely open-world is that it kind of wrecks the "Wild Pokemon get stronger as you go on" thing, and getting experience from just trainers is unreasonable. Add that to the way Exp. is calculated now, and well, it makes it harder to train them.
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03-06-2012, 02:56 AM | #61 |
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The idea that Pokemon get stronger as you move in an arbitrary circle around your home region of choice is a dumb holdover from JRPGs to begin with. Even in-universe, it makes much more sense for Zigzagoons south of Rustboro City to be as strong as those found west of Lilycove than for them to be 20-30 levels apart. In real life, whether I run into an elephant in Indiana or in Texas doesn't affect how much of a threat the elephant poses to me. Neither is the difference in geographical location more important than the difference between the creatures themselves, between whether I'm staring down a rampaging elephant or a mewling kitten.
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03-06-2012, 06:22 AM | #62 |
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What are you talking about, Talon? In real life monsters around here aren't too hard. But once you do the quests to unlock Australia, everything there is crazy difficult.
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03-06-2012, 06:39 AM | #63 | |
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Around my area's pretty tough, though. I would rate it at a 7, "dangerous", to Australia's 10, "Do Not Approuch".
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