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Old 05-30-2013, 03:51 AM   #126
kaisap112
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Originally Posted by Tyranidos View Post
EA is an anomaly, really. No company should be that successful after fucking up over and over again.
Red Ring of Death, Blue Screen of Death and Xbox One reveal, anyone?
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Old 05-30-2013, 04:18 AM   #127
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Yeah, Windows 8 is actually pretty good once you get used to it. It's just very, very different from 7. But once you learn how to use it, the difference is enormous when you have a lot of programs.
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People should watch what they enjoy regardless of what others think, even if it's a terribad guilty pleasure.
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Though, I also dislike the concept of lamenting the current day while wishing to re-experience the past. At least, my modern attitude is to try and make each new day magical even if it's not, since exclusively reminiscing about the past is too pathetic.
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Old 06-19-2013, 04:25 PM   #128
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So this just happened.


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An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.

Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.

So why have they been spouting bullshit the past few weeks and saying "all of these things are necessary to the online infrastructure we're building"? What about the 'family share' thing they were spewing in defense of the no-used games? Furthermore, do they deserve our business now that they've changed, or are they still sellouts who tried to ruin the console industry and should thus be ignored?


Regardless, this is HUGE news.
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Old 06-19-2013, 04:39 PM   #129
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Do they deserve our business now that they've changed, or are they still sellouts who tried to ruin the console industry and should thus be ignored?
They've made this decision to save their arses, not because they care about their customers. It still isn't backwards compatible and has the always-online Kinnect - so I'm not ready to reconcile with Microsoft any time soon.

Looks like my signature is outdated *cry*
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Old 06-19-2013, 04:46 PM   #130
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This is Microsoft's pitiful attempt to save a dead console after a glorious fuckup. It's not working.
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Old 06-19-2013, 04:47 PM   #131
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This is good news for everyone but certain developers. Just as competition is what resulted in Sony not following in Microsoft's footsteps (such that they could try to curry favor with us and win our dollar-votes), so too is competition what has driven this change on Microsoft's part. And healthy competition is, at the end of the day, what we the consumers benefit from seeing between Microsoft, Sony, and Nintendo. It keeps prices low (as without competition you have an amicable consortium of price fixers ). It keeps features the way we the consumers want them. So on and so forth.

The only people who really lose out from this are the minority of developers who were only too happy to let Microsoft take the fall for their unpopular DRM that they're increasingly pushing on us consumers. Activision, EA, and so on. These are the parties who are going to be disappointed to see Microsoft doing a 180 on these XBox One features. Because whereas before they were looking at a situation favorable to them, where they would be the ones releasing games that "were it up to us wouldn't have DRM but boo hoo unfortunately they do because of nasty, nasty Microsoft " or so would go their official corporate line, now they're looking at a situation of having to produce more Diablo 3's and StarCraft 2's, with all of their developer-side DRM and with all of the negative PR that comes with them.

For Microsoft to turn tail like this that quickly, they must have some poll data (not called "the Internet-at-large's reaction to E3" ) that indicates a seriously dismal outlook for XBox One sales were they to stay the course.

So I guess now we're down to these two questions?
  1. Will they still force the Kinect "always on" feature on us? Or will they scrap that idea and offer Kinect-free packages for $100 cheaper, putting them right in range of the PS4?
  2. How does the PS4 stack up to the XBox One tech specs-wise again? (Not like this matters for much. "It's the economy games, stupid." [/talon clinton] But I'm still curious since it may in fact translate to a real difference in potential. *shrug*)
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Old 06-19-2013, 05:00 PM   #132
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Xbox One's specs are pretty close to PS4, both have 8 core processors. PS4 has 8GB DDR5 RAM with all 8 GB dedicated to games, Xbox has 8 GB DDR3 with only 5 GB dedicated to games I believe. I have been reading developer opinions and they were saying Microsoft intentionally didn't upgrade the GPU too much (forgot why, it was dumb reasoning) and PS4 blows it out of the water graphically. According to Microsoft, Xbox One is 3 times more powerful than the 360 and according to Sony the PS4 is 10 times more powerful than the PS3.

So there's your answer on what we know at the moment.
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Old 06-19-2013, 05:21 PM   #133
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So which one makes TVs explodes?
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Old 06-19-2013, 09:26 PM   #134
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So which one makes TVs explodes?
Both.

TV's of the world: Nooooooo
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Old 06-19-2013, 11:24 PM   #135
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Originally Posted by deoxys View Post
So why have they been spouting bullshit the past few weeks and saying "all of these things are necessary to the online infrastructure we're building"?
You know, once in a while companies actually listen to their customer base.
Especially if they tend to walk away from the company and it's products after they (the customers) have been insulted and been in a huge uproar against the company.

e.g. Microsoft planned to do things the way they first said they would, but found it that it would probably cost them more then it would earn them so they changed their mind.
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