07-31-2020, 10:01 PM | #1 |
Volcano Badge
Join Date: May 2008
Posts: 3,143
|
FB Gen VIII Sprites
Another .gif I come bearing for the FB community (with huge props to Kuno) is a refresh of our sprites to the current iteration of games! The main hurdle going into this project is that Gen 8 icons are inconsistent with what has come before, namely they have larger dimensions and are only a single frame. This means the sprites would stick out like a sore thumb beside our existing ones. This is particularly noticeable in certain fully evolved species which have been given larger icon sprites. See example below: vs. This brings up the point that many of our sprites have been outdated from as early as the 3DS era, where sprites were first given a boost in dimension and quality, particularly noticeable in Pokemon like Wailord who look cramped in their existing sprites. It never seemed practical or necessary to go back and update these, but I feel going into the Switch era of Pokemon games the difference is only going to get more noticeable with future games. vs. In discussing with OkikuMew there were a few ways to go about tackling this problem, we could either a) produce the gen 8 sprites and ignore the inconsistencies. This appeared to be the easiest, most practical solution or b) revamp all the sprites to the ones from the Switch era. Fortunately, without getting too technical Photoshop has features which allow you to record yourself performing the animation process once and then apply it to a batch of images to automate the process entirely. The only tedious process from there was filenaming which even then was simplified through using a bulk filename editor. The result? 2,440 updated sprites including shinies, variences and alternate forms I’m conscious there is still a certain charm with the old sprites, the fact that they have two frames rather than one making them preferable to some. With this in mind we have preserved these sprites under the usual pn### extension whereas the new sprites will be saved under pk###. This means you’ll have two options for your Venusaur sprite, but just one for the new generation 8 Pokemon. With a few hundred species still Dexited I have used their Gen VII sprites as a placeholder for now, which still bear greater consistency with the Gen VIII sprites than some of the legacy sprites we're using for these Pokemon.
Directory of alternate forms: Pikachu Spiky-Eared Pichu Unown Alphabet Castform Deoxys Burmy and Wormadam Cherubi Eastern Shellos and Gastrodon Rotom Appliances Gen IV Legendaries Arceus Basculin Darmanitan Deerling and Sawsbuck Gen V Legendaries Genesect Ash Greninja Vivillon Flabebe, Floette and Florges Furfrou Aegislash Blade Pumpkaboo and Gourgeist Gen VI Legendaries Oricorio Lycanrock Schooling Wishiwashi Silvally Minior Gen VII Legendaries Cramorant Low-Key Toxtricity Alcremie Noice Eiscue Hangry Morpeko Gen VIII Legendaries Last edited by Emp; 01-25-2021 at 01:18 AM. |
07-31-2020, 10:02 PM | #2 |
Volcano Badge
Join Date: May 2008
Posts: 3,143
|
Log of bugs, changes and scheduled maintenance
Bugs
Not a bug per se but due to the larger dimensions of Sw/Sh sprites they have been trimmed of their transparent backgrounds, whereas legacy sprites include a transparent background. This creates an issue sometimes where the sprite feels too close to its adjacent text e.g. a wild took a bite out of your apple. Since tapping space multiple times doesn't register in forum formatting you'll need to use a special space character like this ' ' if the lack of space bugs you. Please report any bugs not listed if you come across them. I'll save Kuno the job of updating these until the next DLC at the earliest. Last edited by Emp; 01-25-2021 at 01:09 AM. |
07-31-2020, 10:03 PM | #3 |
Volcano Badge
Join Date: May 2008
Posts: 3,143
|
Tutorial on producing Pokemon sprites
Placeholder.
|
01-25-2021, 01:05 AM | #4 |
Volcano Badge
Join Date: May 2008
Posts: 3,143
|
Brrr
An icy tundra has swept across the land of Fizzitopia, delivering with it the latest 290 Sw/Sh regular and shiny sprites for returning Pokemon! This update fixes the bugs present in the previous batch while admittedly introducing a tiny new one (rip Tranquill, sprite lives here for now). Once again I can’t thank Kuno enough, from working through the hosting process to keeping this community's home afloat for all these years. Last edited by Emp; 01-25-2021 at 01:26 AM. |
Lower Navigation | ||||||
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|