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Old 12-27-2007, 01:29 PM   #1
Talon87
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!@#$% Stupid Twilight Princess!

So ... the game was "more or less your normal Zelda game" (great story, fun to ride the pony, way more fun to play as "human adult fullsize" than any other mode the Zelda games offer you, etc.) ...

... until I got to the mission to escort the covered wagon. HOW THE FUCK AM I SUPPOSED TO DO THIS?

My first few Game Overs were caused by not being able to use the Gale Boomerang to put out fires properly. I'd say I still can't use the fucking Gale Boomerang to put out fires properly, but I found another way around this problem -- just never, EVER let the wagon catch on fire in the first place by drawing all enemy fire to yourself and dehorsing the goblins before they can do anything.

My next batch of Game Overs were caused by miscommunication between the Bow and the Horse. (Read: I had the bow out, but my horse was slowing down to like fucking 2 mph, so I hit "A" instinctively to accelerate the horse, except that fucking PUT AWAY THE BOW, and did nothing to accelerate me until I mashed A some more.) So I decided to just say, "No more bow. Only sword and boomerang."

But I've found that this can't work either, because those fucking birds and/or something the goblins may be doing are causing the carriage to veer off to the left (Wii version) instead of the to the right, and so they go off the path and go in a huge fucking circle. I managed to successfully keep them alive for FIVE SUCH LOOPS -- five fucking repetitive loops -- before I actually died not because of fire on the wagon, but because Link ran out of life himself and (I found out the hard way) fairies in a bottle no longer auto-resurrect you. (What the fuck. It's been that way since Ocarina, man! Ocarina, Majora's Mask, and Wind Waker all had auto-fairy. WHAT THE FUCK.)

As you can probably tell, I'm PISSED. The learning curve for this covered wagon mission is just fucking insane -- you go from "yeah, the last boss you just fought was a water flea that even a 12 year old could probably handle without hours of training" to "yeah, you're going to have to train to use arrows on horseback for hours before you can beat this level."
  1. Anyone have any tips for how I can keep the covered wagon from going to the left (huge loop around Hyrule Field) instead of to the right (66% of the way to our goal to Kakariko Village)?[/*dibeobwn]
  2. Does anybody know if the goblins respawn? I think they do, considering how few there are at any given point in time (max I've seen I think was 10 -- five boars with two a piece) but how many I know I've killed in one run (I killed at least 50 goblins the time Link died due to no more hearts).[/*dibeobwn]
  3. Does anybody know if the birds respawn?[/*dibeobwn]
  4. Does anybody know why the Gale Boomerang does fucking nothing to the birds and goblins?[/*dibeobwn]
  5. Can anybody tell me why I can't Z-target with the bow and arrow? It does it initially, i.e. the Z-target reticule turns red, but then you have to aim with the Wiimote and bullseye, which defeats the entire purpose of Z-targeting.[/*dibeobwn]
  6. Can anybody suggest the best way to tackle this level?[/*dibeobwn]
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Old 12-27-2007, 01:53 PM   #2
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Re: !@#$% Stupid Twilight Princess!

1: By killing the bird before it gets a chance to attack the wagon.
2: Yes
3: If you kill a bird after it attacks the wagon then bird respawns.
4: Because they are huge and tough.
5: I told you to buy the GC version :P
6: Kill the birds as soon as they come into range. The rest of the time shoot boars.
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Old 12-27-2007, 02:02 PM   #3
Talon87
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Re: !@#$% Stupid Twilight Princess!

Do the boars go down with one arrow? With one bomb arrow? I've been tackling the goblins mostly, using my sword and arrows. Never tried the boars, they just run off once they lose their riders. I'll try it, though.

Also, are you telling me that if I kill the birds RIGHT after I open the locked gate with the guard's keys (there are two that show up), then I'm good? Or are there more birds that show up RIGHT as you get to that crucial junction? If so, FUCK. If not, then okay, I'll try to deal with the birds first, then catch up with the carriage and (probably) have to blow out the flames, and then deal with the goblins.

Finally ... let's say I do get rid of the birds. Do goblins possess the ability to also knock the carriage off track? Or not really?
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Old 12-27-2007, 03:59 PM   #4
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Re: !@#$% Stupid Twilight Princess!

Bomb Arrows do take down Boars from my vague memories from last year. I remember this fight was pretty fun, but I have TP for the GC.

Anyway, for most of the reasons you just named, this is why the GC version was more liked. No complex dumb stuff with aiming, throwing the boomerang, getting the right skill to work, etc. 66.6% of my friends who got the Wii version ended up either switching it to the GC version or buying both. The other 33.4% just sold it back. Then again, I only have 3 friends who bought it for the Wii xd.

Sadly, Twilight Princess doesn't have much replay value due to the lack of any Easy-Normal-Hard modes or any save after the end and restart with some kind of bonus stuff we normally see in other games. It's like Nintendo took an extra year to make the game better, but didn't throw in any extra goodies. A bit disappointing if you ask me.
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Old 12-27-2007, 05:30 PM   #5
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Re: !@#$% Stupid Twilight Princess!

Without waiting long for Zora to reply to my follow-up post, I headed off to eat lunch and then give the game another whirl. Turns out that (for various reasons I'll explain at the end) I had not saved my file since just before the fight with the giant electric water flea. So I had to go back through again and (0) relive the movie sequence where Evil Link kills Evil Ilia and I have no clue what the fuck's going on, (1) kill the flea, (2) swim to the cannon, (3) be fired from the cannon, (4) summon Epona, (5) gallop off to Castle Town, (6) find Ilia and relive that whole movie sequence, (7) defeat the dude on the west bridge, and then finally escort them to back to where I'd been.

Perhaps God had pity on all the tribulations I'd had to endure, as I completed the mission on the first try (i.e. the first try since coming back). It was scary. There were two close calls that were way too close for comfort in which a buzzard almost knocked the carriage off course. But in the end, we made it -- even if Ilia was shrieking as she entered Kakariko. (A goblin got one last fire arrow off right as I opened the final gate.)

Anyway, right now I'm halfway through the water temple. I got the "clawshot" -- oh Nintendo, why can't you be content to just keep the same items as in OoT and call them the same thing? why must you keep old items but give them new names every time? I defeated the temple miniboss to get it (the giant frog with the piranha-like tadpole eggs on his backside), and I've just done a little clawhooking before deciding to call it quits for today.

Really frustrating me that I have none of the following upgrades yet:
- wallet (still 300 rupee max)
- bomb bag (30 bombs, 15 water bombs)
- quiver (30 arrows)
- bottles (2)
- sword (the Ordon one, i.e. the one Rusl crafted)
- ability to change the time of day manually, be it on Hyrule Field or in towns

Anyway, I mentioned I would close this post off by explaining why I failed to save. Normally I'm a save nut, and this game is no exception, but what happened was as follows ...
(1) After I beat the flea, I went to Hyrule Castle Town, right? When I got in, I saw a beggar asking for money. So I gave him 50 rupees. Nothing happened. Another 50. Nothing. 200 rupees later, NOTHING. Pissed off, I decided against saving for the time being.
(2) After beating the west bridge guy, I contemplated saving but decided to hold off for the time being because of the rupee thief.
(3) After failing massively at the escort mission, I decided against saving because I figured I might want to practice horseriding + bow and arrow wielding on Hyrule Field not under pressure, i.e. I didn't want to save within the mission.

So that's the story. Because of one rupee thief who didn't even so much as give me a piece of heart after 200 rupees, I had to go back and redo like 20 minutes of the game. Oh well.
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Old 12-27-2007, 06:33 PM   #6
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Re: !@#$% Stupid Twilight Princess!

He gives you a piece of heart after donating 1000 rupees, cheapskate.
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Old 12-27-2007, 07:08 PM   #7
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Re: !@#$% Stupid Twilight Princess!

For the stage of the game I'm in right now, 1000 rupees seems like a bottle-worthy price, not a flimsy piece of heart. Heck, pieces of heart're not even worth a quarter of a heart container anymore! :x

When do you get the first wallet upgrade, and (ONLY if I've already missed it) where?
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Old 12-27-2007, 07:22 PM   #8
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Re: !@#$% Stupid Twilight Princess!

There are a group of 40 different "things" to collect. If you have located at least two of these "things", visit a certain house in Hyrule Castle Town.
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Old 12-27-2007, 07:28 PM   #9
Talon87
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Re: !@#$% Stupid Twilight Princess!

When I was in Hyrule Castle Town, I did find Agitha (what sort of spelling is that!?) who wanted 24 golden bugs. Is that what you mean? I haven't seen one single bug yet. Then again, I haven't had a chance to be in wolf mode since discovering Agitha, so if it's a wolf mode thing, then that explains it. (If it's a human + bottle thing, then ... )

Agitha's the only Hylian I met in the town who mentioned collecting things for her, so if it's somebody else, I'll have to go back and tour the town again.
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Old 12-27-2007, 07:42 PM   #10
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Re: !@#$% Stupid Twilight Princess!

24, 40, same dif.
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Old 12-27-2007, 07:54 PM   #11
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Re: !@#$% Stupid Twilight Princess!

The beggar guy is just there so your lack of wallet upgrades is less of an issue. w
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Old 12-27-2007, 08:41 PM   #12
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Re: !@#$% Stupid Twilight Princess!

I totally think you're correct. However, I still have stuff to be spending my rupees on (e.g. the 100-rupee Hawkeyes upgrade or the 90 rupees for 15 water bombs that proved to be a huge bust because the temple is FULL of water bombs in treasure chests -_-; ), and so for that reason, there's no need for this beggar.

He'd totally be worth it if he was going to give me my third bottle. ¬_¬
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Old 12-27-2007, 09:03 PM   #13
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Re: !@#$% Stupid Twilight Princess!

Go get your third bottle right now then. Or maybe a little bit later. I can't remember.
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Old 12-28-2007, 12:08 PM   #14
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Re: !@#$% Stupid Twilight Princess!

You have to listen for bugs. When you're standing near one, you'll hear something that sounds like a wind chime. Then look for something glowing and typically small and possibly flying. Some are very easy to overlook because they're small. IIRC, there's a small butterfly(?) right outside Hyrule Castle. It hovers around a patch of grass. At Kakariko town's graveyard, I think there's possibly ant(s). The others I randomly found and then obtained through GameFAQs because I beat everything else (except the end boss).

Has that kid from your hometown opened his Kakariko store and talked about expanding? Cause you should donate a ton of money towards it because it will definitely be worth it later in the game.
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Old 12-28-2007, 06:12 PM   #15
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Re: !@#$% Stupid Twilight Princess!

I saw the ant on the tree when I first went to the graveyard (didn't know it was an ant at the time), and sure enough today, when I was getting money for the Kakariko fundraiser (you psychic, you :P), I saw it again and touched it as human Link and voila.

Update on tons of stuff:
- Poes
- Lake Hylia rupee cave
- Kakariko fundraiser
- Howling Stones

Poes:
Is it just me, or are the Poes a lot easier to find this time around? I haven't had to bust out an FAQ (yet) for this game because I'm still completing the main quest and not too worried about sidequests ... except ... these Poes. I mean, in Ocarina of Time, they were a bitch to find without an FAQ. But this time around, I've already got 15 of 20, and two of the remaining five are two of the "Gerudo Boss Poes" in the Arbiter's dungeon-thing. So in just another hour or two, I'll have 17 Poes. Without even trying to scour the land for them. I just go where the main plot tells me to go or I backtrack to where I remember having seen Poe lanterns before (e.g. Kakariko graveyard). If these boss Poes are supposed to be #17-20, then I guess I missed three along the way. But I don't think that's bad at all. Here's my list:
  1. where Jovani is[/*3gm1jvea]
  2. Faron Woods - poison bog[/*3gm1jvea]
  3. Faron Woods - bombable rock in the Sacred Grove[/*3gm1jvea]
  4. Castle Town - South Exit[/*3gm1jvea]
  5. Castle Town - West Exit[/*3gm1jvea]
  6. Lake Hylia - the small stretch of land close to the waterfall[/*3gm1jvea]
  7. Lake Hylia - Rupee Cave Poe #1[/*3gm1jvea]
  8. Lake Hylia - Rupee Cave Poe #2[/*3gm1jvea]
  9. Lake Hylia - Rupee Cave Poe #3[/*3gm1jvea]
  10. Lake Hylia - on the way to the tower where Auru is[/*3gm1jvea]
  11. Graveyard - already there[/*3gm1jvea]
  12. Graveyard - move the one gravestone[/*3gm1jvea]
  13. Gerudo Desert - in front of the Gerudo fortress right after you've escaped from the fire atop the boar[/*3gm1jvea]
  14. Gerudo Poe Boss #1[/*3gm1jvea]
  15. Gerudo Poe Boss #2[/*3gm1jvea]

Lake Hylia Rupee Cave, Kakariko Fundraiser:
As per the plot, I headed off to Lake Hylia after meeting people in Telma's bar. While looking for that Auru guy, I noticed a bombable rock. So I headed over to it, bombed it, and what do I know, there are Poes in here! (see above) So I explore, and explore, and I make it pretty far (turns out I was just two chambers shy of the final prize) when I ran out of stupid aqua-bombs.

Heading back to Kakariko Village to purchase regular bombs, I discover the fundraiser. So I decide it'll be worthwhile to return to the Rupee Cave (after dumping my 300-rupee wallet) and to get those rupees. After several trips (including some detours to the graveyard for exploratory purposes), I managed to donate 790 rupees of the 1000 rupees needed to repair the west bridge.

In the end, I never did get rid of the aqua-bombs. Paranoid that I might need one or two to get a rare Poe hidden in an aqueous part of the Gerudo fortress, I kept what little I had -- 8 aqua-bombs.

Howling Stones:
This is something I think I'm probably behind on, but then again who knows. I've only found two howling stones (not counting the first move you get for free):
  1. Finishing Move - free, learned at Faron Woods[/*3gm1jvea]
  2. on the way to the Sacred Grove --> South of Castle Town - shield attack[/*3gm1jvea]
  3. high in Lake Hylia, close to Auru's tower --> right before entering the Gerudo fortress - backslice[/*3gm1jvea]
I have five left to go iirc, so I'm guessing I was supposed to find one in between the free lesson and the Sacred Grove one. But then again, I don't remember seeing Howling Stones when I was Wolf Link, and you couldn't use them as Human Link anyway, so ... *shrug*
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Old 12-29-2007, 12:49 PM   #16
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Re: !@#$% Stupid Twilight Princess!

You'll soon find out that there are a lot more than 20 Poes.

Howling Stones are really important, especially later in the game when Skills are almost necessary for getting through a place. Especially Armored Swordsman. Goddamn they're hard to take down without Helmsplitter!
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Old 12-29-2007, 01:01 PM   #17
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Re: !@#$% Stupid Twilight Princess!

Fuck. :x

As for the skills, I doubt I'll get too far in the game, Loki, before I have to head back to med school. (And seeing as (a) Zelda is a gross timesink and (b) I lack a TV still, double the reason for no TP progress until spring break, possibly even until summer break.) However, I'll say this about skills for now ...

The first skill you learn, Finishing Move, is really useful. I can't count the number of times a Zelda foe (especially pre-Master Sword) has been one slice of the sword away from death when he up and decides to let the last blow send him flying across the room, onto his back, and you have to wait 5 seconds for him to get up and get his bearings before you can kill him. Unfortunately, they're still programming foes like this. -_-; Fortunately, there's the Finishing Blow.

The second skill you learn, Shield Attack, seems useless until the final fight with Ganondorf (assuming they keep the OoT fan-loved "energy ball duel!" that was carried over into Wind Waker). I mean, seriously. You could argue it's useful against foes who have tough front defenses, but then that's what the Backslice is for.

... err ... that's what the Backslice is supposed to be for. -_-; This move was a sexy addition to Link's arsenal in Wind Waker. I can't tell you the number of times I used this, not just on the armored swordsmen but on all manner of creatures. It's just so fun (in Wind Waker) to hit the A button and see Link tumble on the ground for like 120° to 180° and then do a shouryuuken of sorts with his sword. Unfortunately, this move is completely UNUSABLE in Twilight Princess (at least for the Wii; dunno about the GC) because there's no longer an auto-A feature! You're supposed to jump around to your foe's back in such a way that the game reads your mind and knows you really meant to roll, not sidejump. This happens 10% of the time I make a conscious effort to roll -- the other 90% of the time, I sidejump like a rabbit. Then, as if that's not bad enough, once you've rolled, you're supposed to know the perfect timing for the sword slice all on your own. I don't have a problem with that, per se, but the lack of an auto-A feature makes the Backslice a cumbersome and inconvenient technique. Why would I want to fiddle around with this move when I could just do two side-jumps while Z-targetting (which will get me right behind the foe) and then do a normal sword attack (against his exposed back)? In training, I hit the Skeleton Warrior Tutor tons of times "my way," but only once "his way." And that was because (a) my way's a hell of a lot easier and (b) his way is fucking impossible to pull off. -_-;
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Old 12-29-2007, 01:20 PM   #18
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Re: !@#$% Stupid Twilight Princess!

You will need Shield Bash later on. In fact, you need it to activate Helmsplitter.

And Back Slice is more for enemies without armor in the back. You'll soon or later find enemies who have armor everywhere. Anyway, IIRC, on GC at least, when you start the sidestep and start tapping whatever buttons it was for Back Slice, Link will do one hop, then start the tuck-n-roll slice. I don't know how it happens on the Wii version.

Now I feel like playing TP again >>;; But that would require me changing the switchbox to GC and the TV to Aspect instead of Widescreen, so I'll just endure the suffering of talking about it and not playing it myself. xd.
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Old 12-29-2007, 01:34 PM   #19
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Re: !@#$% Stupid Twilight Princess!

The only Zelda game I've ever replayed was OoT, and I only got as far as the Gerudo Dungeon. This was actually the "Master Quest" edition (Wind Waker bonus disc), and due to how they laid out the dungeon and due to the fact that I stupidly saved, the dungeon is now unbeatable, which is why I quit.

At least, that was the conclusion I reached in 2003. No idea what the specifics were ... something about spending a key I got in "Dungeon Path A" on a door for "Dungeon Path B," but Dungeon Path B being unfinishable until you get the dungeon's item upgrade, which was found just beyond the key-locked door on Dungeon Path A. Something like that ... anyway. Now that I have a Wii already hooked up to the living room TV, I suppose I could put the GC memory card and Master Quest mini-disc into the system and find out what exactly the problem was.

So Helmsplitter is a two-part combo, is it? The first part of which is to use Shield Attack (to clear away their shield and massive sword), the second part of which is to do the actual Helmsplitting?
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Old 12-29-2007, 01:49 PM   #20
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Re: !@#$% Stupid Twilight Princess!

Essentially yes.

If we take the shielded lizard warrior as an example, you do the shield bash, they get knocked back and a bit dazed, then you do Helmsplitter, which has Link hop into the air doing a vertical circular sword slice that makes contact with their head, usually killing in one strike for earlier foes.

When you do it against Armored Knights, it gets harder. They might take the shield bash, not get stunned, and counter with a shield bash right back at you. This doesn't always happen, but it's annoying when they do because they shake off Shield Bash stuns quickly so I usually let go of guard and start trying for Helmsplitter (which means they usually hit me). But you basically do the same thing except instead of a kill, you knock off their armor until they have none, in which case you kill them normally. You still need to use Back Slice though since they like to parry/block with their swords >>;;

There might be other ways to do Helmsplitter without Shield Bash, but you would need to somehow daze the enemy and I think Shield Bash is the only reliable way of doing so.
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Old 12-30-2007, 11:33 PM   #21
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Re: !@#$% Stupid Twilight Princess!

Twilight Princess was one of, if not the best video games I have ever played in my entire life. No question. Loved every moment of it; unfortunately, I never had the motivation to go back and collect the Poe spirits and do all of the other little side-quests that I missed in the game.

Oh, and the Ganon(dorf) fight is one of the best boss fights I've ever had as well. Not because it was hard or anything, but because it was exciting. I won't spoil it for you---but I think that you will love it.

The plot is just fantastic...Miyamoto is a genius. I can't really say anything else without spoiling you. Where are you at as of now in the game?
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Old 12-31-2007, 12:44 PM   #22
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Re: !@#$% Stupid Twilight Princess!

I just beat the Gerudo "Arbiter" dungeon's boss, warped back to civilization after watching Ganondorf kill a sage in a flashback (or create Zant, one of the two, haven't figured out which it's supposed to be yet), and donated 210 out of 300 rupees to the bridge repair fund, finally reaching the 1000-rupee goal. Now I have to come up with 2000 rupees (@_@) to lower the prices in Castle Town. Umm ... riiiiiight. @_@

The boss battle was one of the most fun I've ever gotten to enjoy in a Zelda game. The dungeon was boring and at times confusing (I probably lost a good 2 hours of real-world time just trying to figure out things that turned out to be very simple but I was just not seeing something onscreen), but the boss! Oh, the boss was really fun. I enjoyed the fact that he was a two-parter, too, because both halves were fun in their own ways. I enjoyed the whole "dodge the zombies, aim for the spine" part in the first half of the battle, and I enjoyed the "hop between the pillar and the wall and eventually collide with his skull, mid-air, and then sword him to death at the bottom" part in the second half of the battle.

The story mode is a bit self-contradictory imo. Ganondorf couldn't have been sealed away in the Twilight Realm in TP because we already know (as in know know know) that Wind Waker is the direct sequel to OoT's Adult Link pathway. And Ganondorf was sealed in Adult Link's timeline, not in Child Link's. Ganondorf simply vanished from the Child Link's timeline (by virtue of hopping 7 years into an alternate timeline-future and getting sealed there). And TP, by all accounts, is either the direct descendant of OoT's Adult Link pathway (which it can't be, because Wind Waker is) or of OoT's Child Link pathway (which is the only one left that it could be, so it must be). So ... boo to the story being contradictory with the canonical events presented in OoT and Wind Waker. It would have been better if they had explained that Ganondorf vanished never to be seen again, but one of the sages, a man named Zant, traveled to the Twilight Realm using the Mirror of Twilight and happened upon ancient magic of Ganondorf's, was polluted by it, turned evil, etc. etc., and then somehow summoned Ganondorf from that alternate timeline. (Where he was sealed as a stone statue by WW Link.)

Still don't have a wallet upgrade. -.- 300 rupees is ... quite a bitch. I got more than 300 rupees before I was done with one dungeon. (Remember: I had an empty wallet when I climbed into the cannon and got shot into the desert.) I seriously need that wallet upgrade, even if it's only to a measly 500 rupees. (Please don't be. ;_; Please be 1000 or more. ;_; )

Have 18 Poes now.
16. Gerudo Dungeon Poe Boss #3
17. Gerudo Dungeon Poe Boss #4
18. Poe near a tree on your left (after you cross the bridge) by way of leaving Kakariko Village near the light-spirit's pond

So I just need two more before I get the 20 Jovani said I needed. Although you guys say there're more than 20 Poes. ¬¬ *sigh* Jovani better not pull any stupid tricks ...
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Old 12-31-2007, 02:44 PM   #23
Loki
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Re: !@#$% Stupid Twilight Princess!

I always thought Twilight Princess was an alternate world from OoT and Windwaker.

VGM, Twilight Princess is without a doubt fun, but not the bestest game ever. It's replay value is extremely low and the drive to finish sidequests isn't exactly high. Getting all the Poe Souls for Jovani nets a pretty useless reward. Finishing the Cave of Ordeals gets you Fairy Tears, but you can't have more than one at a time, so it's a bit annoying. And the Cave of Ordeals is an massively annoying near middle when you realize you've already done this about two dozen times already.
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Old 12-31-2007, 02:59 PM   #24
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Re: !@#$% Stupid Twilight Princess!

Caves of Ordeals are always annoying every Zelda. I remember in Wind Waker's (on Windfall Island), I kept going ... and going ... and going ... and eventually it sort of cycled, so I was like, "Shit ... am I stuck in a loop? Am I supposed to leave?" And I remember being pissed that the only thing you got in the end was a Triforce Chart and/or a Piece of Heart (don't remember whether it was one, the other, or both).

Right now, I need your guys' help. I've doused the Emo Goron four times in hot spring water from Kakariko Village, and ...
- 3 of the times, it landed on the stone pavement next to him, but not on his body
- 1 of the times, he was RIGHT UNDER THE BOTTLE, but as I dumped it, something moved, and it again doused stone

I can't get the water on him whether I try for his feet (twice), his head (once), or his sides (once).

Thinking, "Hmm, maybe it's harder than this. Maybe you're supposed to go to Castle Town, without letting the water cool down, and give the bottle to his son," I entered Castle Town. And the water still had not given me a "I got cold" message. In fact, I've still never seen such a message in TP! So I have no idea how easy or difficult it is to accomplish this mission, because I have no idea how long it takes for the water to cool down! Anyway, I find his son, and we talk, and nothing new happens. So I brace myself and say, "Here goes nothing," and I click B, hoping Link'll hand him the bottle. Nope. The kid got doused in hot water. And had zero reaction.

Fuck. -_-; So ... how are you supposed to get the Goron doused in hot spring water? Is Kakariko Village's water no good? Is there a certain spot you're supposed to douse him on that I haven't tried yet? or that I have tried and just got unlucky on? Is there a message that'll pop up in this game telling you that the water cooled down? or does it cool down "silently" without informing you?
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Old 12-31-2007, 03:18 PM   #25
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Re: !@#$% Stupid Twilight Princess!

Are you talking about the Goron working to fix the bridge to the castle? IIRC, you get a barrel of Hot Springs water which you throw at the Goron like a bomb, not a bottle of Hot Springs water.
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