06-06-2011, 03:39 PM | #2701 |
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Gintama':
Just finished Episode 211. Wow. "Shit just got real" is a saying that's bandied about almost as carelessly these days as the word "epic," but I can honestly claim that shit just got real in this episode. Spoiler: show Things like this happen in epic stories all the time, but to see it happen in Gintama is particularly powerful/surprising because ... Spoiler: show Gintama: Meanwhile, on Gintama proper I'm through Episode 39. The episode where Gintoki helps Santa Claus deliver toys for Christmas, Episode 37, was awesome. Until the part where Santa farted on Kagura's sleeping face. That was kinda weird. But the episode where Katsura lays low by working at the ramen shop, Episode 39, was probably the best serious Gintama episode I've seen so far. It's a cliché story but I really enjoyed Gintama's take on it and I love Katsura's character anyway so I always welcome more development for him. Not much of a shipper, but I'd definitely ship Katsura x Ikumatsu. Kinda difficult/sad to do, though, since ... Spoiler: show But yeah. I'd so totally support that pairing. Here's hoping she returns in later episodes. HOLY SHIT, just found this on the Gintama Wiki. Good news, Bad news.
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06-07-2011, 12:12 AM | #2702 | |
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It's up to Dopple. Wasn't sure if it's okay to post there yet, but if you'd like us to move the discussion from now on then we can. I'm thinking about going ahead and copying/splitting all relevant posts to the topic once I finish the game anyway.
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Spoiler: show On chapter 8 now- Spoiler: show Sampled the first episodes of Sayonara Zetsubou Sensei and Tenchi Muyo at the library. Episode 10 of HanaIro was weird. A progressive outcome, but strange/confusing choice of presentation at some parts. Ano Hana was superb. Can't think of anything to add beyond what Talon said right now, but if I do I'll make a post in the thread. On an unrelated note, seems my laptop screen is really on the brink of death. Now it flickers like crazy after a while and the backlight eventually shuts off (though I can still see a faint image). I really hope it lasts long enough for me to at least finish Ano Hana...
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06-07-2011, 12:33 AM | #2703 | |||
我が名は勇者王!
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06-07-2011, 01:51 AM | #2706 |
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06-07-2011, 02:55 AM | #2708 |
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06-07-2011, 03:00 AM | #2709 |
我が名は勇者王!
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I think the man to dive right into it is BBB, since he's spearheading all the shoujou stuff. I'm interested as well, but unless it's easily reached online (and it's out of print, to top things off) I doubt I'll be able to devote toward it.
Also, now that you're at Yuuko's explanation, how about a spoiler from Extra? Spoiler: show
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06-07-2011, 09:02 AM | #2710 |
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I read Gambling Emperor Zero PART 1. Have no fear big bad birtha, notice the emphasis on PART 1. That was not the end of the story. That would make for a hilarious ending though. "Ummm ... oops?"
It's quite different from Kaiji. It would be more appropriate to call it Puzzle Emperor Zero. I was expecting dice games, playing cards and mahjong. Instead, it was more like: Zero is attending a sort of "carnival from hell", where he can choose between many different games to earn rings. The goal is to earn three rings to advance to the next round. The prize: a mind boggling one trillion yen. All the games are divided into three difficulty levels: Safe - If you lose, you are eliminated from the competition. Mild - If you lose, you are eliminated from the competition, and suffer severe bodily injury. Hard - If you lose, you die. Problem is, there's long lineups for safe games, and there's a time limit to earn three rings. The jobber contestants either stick to the safe games, or play the dangerous ones that require a team of multiple people, piggybacking on smarter contestants (like Zero). As smart as Zero is, though, there's one guy at the competition who solves the games even faster than him named Shirube ... a potential rival. A Gary Oak to his Ash Ketchum, if you will. Although he doesn't possess Gary Oak's delightful dickery, he's rather quiet actually. Here's an example of one of the games: Zero is brought to an elevated platform, and is allowed to observe the area for 10 seconds. Afterwards he is blindfolded, then spun around so he can't remember which side is which. He is then told that he must jump to one of the sides. One leads to a safe platform, the other three will make him plummet to his death. As an added twist, each side has a fellow contestant trying to convince him to jump to their side. Whichever side he chooses, that contestant will get a bonus ring, thus their incentive to convince him, even if it's the wrong side. If I had to rate this against Kaiji, I give Kaiji the edge. It's more logically sound. When Kaij comes up with a plan, it's both awesome and makes perfect sense. Zero is a little TOO smart, he sometimes comes upon the correct answer too miraculously, Death Note style. They always play up how Zero is supposed to be a super genius, so I have no problems with him being able to do complicated math equations. I just wonder how he got the idea to do the math equation in the first place? Still, pretty awesome manga and looking forward to part 2.
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Smoking Gary sez: "Stay in school kidz" Last edited by McSweeney; 06-07-2011 at 09:04 AM. |
06-07-2011, 09:11 AM | #2711 |
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That still seems intense though. That quarter jump stage seems impossible to solve. I'd be fascinated to see how he could conclude which direction faces the safe platform.
Interesting that the Japanese mix their units with ours. He clearly wrote 60 seconds as 60秒, but then he used s in notation for things like m/s.
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06-07-2011, 09:37 AM | #2712 |
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The quarter jump game was clever. It's all about talking to the four guys and trying to expose their lies. And no, you're not allowed to throw objects, so he couldn't just take off his jacket and throw it at one of the sides and listen to the sound. Personally, my own idea was to use sonar. I'd yell at each of the sides and listen for an echo. I don't even know if that would work, though.
The problems are so difficult that I was pretty proud of myself for getting a couple of them right, like the Luxembourg GDP question, during the quiz show (from hell). No way would I stand a chance at this damn place, though.
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06-07-2011, 10:55 AM | #2713 |
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So, is the part where you and bbb are stuck where the English scanlations end? or is it where the manga itself has wrapped up so far and he's written nothing new? Either way, given what bbb said about how frustrating it was to get to the ending, and given that you've shone light on that frustration as being frustration about not being able to press onward with the story, I think I'll pass on Zero for now. I would rather read it all in one go than read Part 1 now and then have to re-read Part 1 again to refresh my memory before diving into Part 2 in x years.
But Double Dare meets Jeopardy meets Fukumoto definitely sounds interesting.
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06-07-2011, 12:24 PM | #2714 |
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The latter. Fukumoto isn't going to resume Zero until he finishes another Kaiji arc, I've heard.
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06-08-2011, 05:49 PM | #2715 |
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Got the new Ano Hana and S;G, gonna watch them in a bit.
But first, HeartCatch PreCure's childhood friend episode! Bwahahaha, this is so awesome! Why? Because now it's the girls who are dense/clueless. What a twist! :3
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06-08-2011, 11:58 PM | #2716 |
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How/from who. No one's released it yet out of gg, Doki, or UTW. Were you just a week behind and you've finally gotten to see Episode 08? Who else is subbing AnoHana? Tosho is showing zero results for anything newer than Episode 08. And Doki's reporting that AnoHana Ep09 doesn't even air until later today (June 9) at 16:15 UTC (GMT). Meaning 11:15am EDT, meaning it hasn't even aired yet.
Sorry about the Kaiji spoiler btw. I know it's not the biggest spoiled detail in the world but I still feel bad about it. Wasn't even thinking about it in the context of "omg spoilerz" when I wrote it.
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06-09-2011, 12:05 AM | #2717 |
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I was gonna wait until a full patch for the last chapter of Gilligan's Island was out, but with a possibility to read further into the story readily available, I decided to start reading the last chapter with the 50% patch.
I also intend on rereading Gilligan's Island later on, since I know who the culprit is. I'd like to see what kinds of hints it gives out. Though, I might wait until a full PS3 patch is out for that. |
06-10-2011, 03:51 PM | #2718 |
我が名は勇者王!
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Saw Episode 31 of HC PreCure, the story's hopefuly entering its final stretches. There's 49 episodes total though, so I don't know.
For those who have completed MLA: Spoiler: show ... Also, I've heard Sunrise's new Gundam anime is going to imitate many of the popular children's card game anime (YGO, Cardfight!! Vanguard), suggesting a move away from fujoshi/otaku pandering moe with mecha. Is this a sign the winds are changing?
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06-10-2011, 04:13 PM | #2719 |
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Probably not. This particular Gundam is unique in that the lead writer (or maybe it's the head producer? I forget) is the same one who worked on the Professor Layton games for the Nintendo DS. So it's going to basically be "Gundam for Kids." So I'm not surprised at all to hear you say that it's (a) not pandering to 20-year old men and (b) is copycatting some elements from series which have been wildly popular with pre-teen boys.
For now, I won't be checking it out simply because the character designs look "uninspired", which is as polite of a word as I can think of for saying "boring as fuck." ^^; But if it turns out that character designs schmaracter designs the story is amazing, then sure, I'd be up for it. Not really a Gundam guy though in my experience. Made it 8 or 10 or so (I forget) episodes through the original Gundam before I dropped it. It was just too old, slow, difficult to be excited about.
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06-10-2011, 04:33 PM | #2720 |
我が名は勇者王!
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The original Mobile Suit Gundam is kind of a catcus for me - on the one hand, it's so influential and its universe/logic actually fairly well thought out, it's worth seeing. Heck, MSG heavily influenced Muv-Luv too. For example I was shocked to learn that the Zaku had 120mm machine guns and they were useless against Amuro's RX-78. In MLA, the 120mm cannon is the most powerful arm-fired weapon available to a TSF. It's not a machine gun (it holds an eight round magazine, and TSFs only carry a handful of extras), and it's not ineffective.
But as you say, MSG is old, and from what I've seen it doesn't hold up against age well. And I've seen Ideon, which came immediately after MSG. I'd love for a retelling of MSG that didn't embellish the original story with pandering, like GS and GSD were, but that seems unlikely since Tomino seems fed up with Bandai and their toyetic approach to his franchise.
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06-11-2011, 12:50 AM | #2721 |
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I've read quite a bit into chapter 8 of Gilligan's Island. This chapter's pretty much giving closure to everything, which it's doing a pretty good job of. It also seems that this title is going to go in a different direction than Higurashi did with the ending, which is a good thing. Lets hope things don't go full on retard like Higurashi's last chapter did.
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06-11-2011, 01:38 AM | #2722 |
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Finished MLA.
Mm... Like BBB I can't say I felt as strongly about it as Dopple, but it was a good read. The reason I've been quiet since my last update is because things pretty much became obvious or predictable after Chapter 8. The plot was still enjoyable, but I no longer felt the same level of dramatic and emotional tension I did in Chapter 7. Spoiler: show Overall, I feel MLA could've used more unexpected twists and development. The story had a lot of good core potential, I just wish it would've expanded on some aspects a bit more. A few mysteries were still left unexplained. Such as... Spoiler: show Sorry if I'm sounding overly critical. On the mysteries and character relationships, maybe I'm too used to approaching VNs like the Infinity games, where everything and everyone is important and all tie together in the end, even if the connections aren't always clear like in Remember11. If something wasn't fully explained like kick-the-can, it usually wasn't vital to understand or appreciate the central plot, and the number of other clues given in both were still more than enough to satisfy. It's just that I had very high anticipations of Muv-Luv thanks to the hype... Was I expecting too much to be fed to me on a silver spoon? ^^; I can imagine how an E17 veteran would feel frustrated at R11's ending, so perhaps I was just lucky to experience them in reverse order.
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06-11-2011, 04:22 AM | #2723 | |||||||||
我が名は勇者王!
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Spoiler: show Now that that's out of the way, I'll answer your questions on a line-by-line. Quote:
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Like the Infinity games, MLA is as consistent with its logic and ideas as you're used to, perhaps even moreso. Unless something is deliberately left ambiguous, there's a direct explanation for it somewhere in the game. Often, though, this info is thrown out casually since there's so much information the game has to go through! Some of your questions were given in a lecture, either Isumi's, Marimo's, or Radhabinod's. Takeru was spacing out during Isumi's lecture, and I know I myself actually did space out during it despite how interesting (and important) it was supposed to be. I feel part of this has to do with the rough, non-proofed part of the final few chapters, since that's where a lot of important information comes out which can be quite confusing. For example, Spoiler: show
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06-11-2011, 09:14 AM | #2724 | |||||
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Anyway, thanks for all the explanations. I feel a lot better about most of my complaints now that the wrinkles have been smoothed out. I'm still a little miffed on a couple issues as you can see, but I'm no longer RAGING like I was last night. I just personally would've done those things a bit differently. I still really wish this were an animé. ...And that the director would polish up the story by taking my route instead. *flees from angry devoted fans*
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06-11-2011, 02:13 PM | #2725 |
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I think you've just answered your own question, though. It's very difficult to adapt a multi-route visual novel to television. Many have tried and failed. Hell, even the highly acclaimed Fate / Stay Night wasn't able to translate into an excellent-quality anime. (The best part of the anime was the story premise itself, so if you'd already played the game, I can only imagine how disappointed you must have been with the anime.) A few animes in recent years have tried to tackle multi-route games by having multi-route animes -- Yosuga no Sora and Amagami SS stand out in my mind as having done this -- but I imagine it would still be pretty difficult to pull this off with Muv-Luv, mostly because Muv-Luv isn't just one game with multiple routes, it's three games with multiple routes. The best thing they could probably do would be to just pick one route -- either the most popular route or else the most canonical route -- and go with that. Act like the other routes don't even exist. It would be chaos to try and do a "route merger" the way so many other animes have tried (like FSN). Route merger, bad.
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