06-24-2015, 05:41 AM | #4151 |
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So I've been playing Dragunities a bit. Nothing really past the AI testing phase. Aside from the obvious "We need more Dragon Ravine" this deck really needs two things. It needs to have the ability to swarm better and not rely on its one Normal Summon a turn playstyle (and it needs a way to do that OTHER than Mystletainn, because I'd like it to be searchable), and it needs better Level 5, 6, and 8 synchros. It would be nice to have a reason to use Legionnaire outside of Armades (because there really isn't a Level 5 Synchro outside of him worth it in the deck) and the Legionnaire - Aklys combo. We need more Level 6 Synchros like Gae Daerg, who are proactive and make up the basis of the set-up or combo plays. It would also be nice to have a Level 8 Dragunity Synchro we can actually go into. Read: NOT BARCHA. God Barcha is awful.
The deck is fun otherwise. You do have the Atum - Zephryos combo which leaves you with REDMD and 2 Level 8 Synchros, and Harpie Harpist gives an added layer of consistency (not to mention a good standalone target for Gae Dearg!). It just...needs something more.
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06-24-2015, 08:55 AM | #4152 | |
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06-25-2015, 10:29 AM | #4153 | ||||
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So coming out in Dimension of Chaos (DOCS), there is going to be a new WATER archetype called (tentatively) Greydle.
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06-25-2015, 11:42 AM | #4154 |
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So here comes the Scraps remake?
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06-25-2015, 12:08 PM | #4155 |
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It does look like that, yes. XD Hopefully its better than Scraps, because even with the Field Spell Scraps are sadly so mediocre.
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06-25-2015, 02:46 PM | #4156 |
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The effect of Slime makes me think that they'll have a lot of floating and/or swarming, yeah.
Guessing from Dragon's artwork that we also have a Snake (tail) and... Dinosaur for the head? Since Slime is the body and Eagle is the wings. |
06-26-2015, 02:20 PM | #4157 |
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Say goodbye to Exodia!
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06-26-2015, 09:55 PM | #4158 |
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One Day of Peace to 3 please.
*generic post about gustos missing timing because sphreeze is love sphreeze is life*
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07-01-2015, 12:31 AM | #4159 |
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skilldrain.dek, amirite?
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07-01-2015, 12:50 AM | #4160 |
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Skillful Decks: Shit I use
Unskillful Decks: Shit that beats me
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07-01-2015, 01:03 AM | #4161 |
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Is that... King's Knight...?
That's not skillful that's just bad. Also I'm amused that Dopple's Deck and Grave are exactly reversed in number from the opponent's Deck and Grave. |
07-01-2015, 01:26 AM | #4162 |
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He understood Dark Law's effects, so he was better than he looks.
Most players in Traditional are DUMB.
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07-02-2015, 11:11 AM | #4163 |
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So the Tokyo WCS 2015 results are in. See them here!
One thing you'll notice: the proliferation of Cyber Dragon Infinity and Number S39: Utopia the Lightning. Both cards are pulling a ton of weight. The only decks not using Infinity are still using the card to get him out, Ptolemaios. So, my question is, which is breaking which? Is Infinity breaking Ptole? Or is Ptole breaking Infinity? Given how many decks are using each card...I think its safe to say one of them is pretty overpowered.
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07-02-2015, 01:20 PM | #4164 |
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In all honesty, CyDra's Infinity's Xyz Change function is probably a big factor in it- We wouldn't have this issue if they had just given CyDra an exclusive Rank-Up magic instead.
Like as cancerous as Ptole being Rk4 is, the three-mat requirement balances him. And, as powerful as being able to go into, say, Pleides is, mini-Quasar is just kinda over-the-top. |
07-02-2015, 01:59 PM | #4165 |
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The thing with Ptole is he's not a 3 material XYZ. He's a 2 mat, and while yes having to attach the extra tellarknight monster (which every deck packs) delays it a bit its arguably better to go into Nova during your opponent's turn anyways.
I think it comes down to this: Is it easier to make broken decks that can naturally access the Rank 5 toolbox or is it easier to create broken Rank 5s? The latter obviously, so I'd hit Ptole before Infinity.
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07-02-2015, 09:28 PM | #4166 |
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I think Infinity is the problem. He's far too easy to make, Ptolemy being just one of many routes. Instant Fusion + Drei is terrible too. You could splash that opening into any number of decks, it's stupid.
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07-03-2015, 04:51 AM | #4167 |
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Instant Fusion + Drei is also non-searchable and frankly terrible without its counterpart. The reason people sometimes run Djinn Lock in decks like tellars and U.A. is because you need very little deckspace to pull it off since you are already running the RotA. That combo while it does lead to infinity is inconsistent. Besides, if it really was that good, people would already have been splashing it for Volcasaurus -> Gaia Dragon.
EDIT: Actually nevermind, temporarily forgot Drei limits you to summoning Machine type monsters. My point still stands though: its consistent.
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07-03-2015, 08:14 AM | #4168 | |
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1. Instant Fusion is highly dangerous because of Noden, so in the current game it's a powerful standalone threat. Just turning Panzer into a slow Raigeki Break isn't great, but is a decent in a desperate situation. Drei is strong enough to beatstick which gets to my second point: 2. The backup deck. Decks that can't maintain Six Samurai-like consistency have to put in filler cards to meet the 40 card minimum, most often in the form of beatsticks or traps. YGO decks are still as a whole inconsistent enough that many decks draw heavy backrow without offense, and beatsticking with or into that is a good way to pressure the opponent while buying time for your own bad draws. The most famous, annoying backup deck is Raioh/set 4 which was splashed into everything. If a deck did not draw into its main strategy cards, it ended up drawing into the backup with Raioh which was great at stopping combo decks. 3. The deck dedication issues vary per deck. I would have issues but I need nearly 100% if my extra for loops. but I included the card-intensive Dark Law and he's won me a ridiculous umber of games, as is evident by my screens. Rank 4, as we've seen with Ptolmey, found that Infinity was well worth the effort of using a three-card XYZ.Amd as you note, Gaia Dragon/Volcasaurus. I don't think the dedication is an issue for the most part, Infinity is so good you make room for it.
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07-04-2015, 12:12 AM | #4169 | |||
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Drei really isn't strong enough to beatstick either. He doesn't fulfill any controlling role at all, and 1800 ATK is only actually significant with a very heavy backrow presence. There are plenty of decks: Yosenju, Ritual Beasts, Blackwings, Shaddolls, Qliphort, Burning Abyss etc etc that can very easily beat over or remove the threat of Drei. Quote:
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Zwei can't summon it either. The card actually states that during the turn you use its effect, you can't special summon monsters other than Machine-types. This is a pretty big issue as the only meta Machine-type deck, as we all know, is Qliphort, and this strategy doesn't work for them: You can't special summon monsters other than "Qli" monsters while you have one of the pendulums activated, and given the inconsistency of this strategy, that's more than likely. The only deck that could possibly use this is Shaddolls. El Shaddoll Shekinaga is a Machine-type which means you don't totally kick yourself. But no other deck has that advantage. This combo means that you not only need both cards in your hand, you not only need your Zwei to avoid any traps your opponent is using, but you then need to seal off your ability to special summon. It's not just deck dedication, its playstyle dedication. Are you really willing to handicap most, if not all, of your plays for a Cyber Dragon Infinity? I've pointed this out in the past, but if you are using Cyber Dragon Infinity as a defensive monster, like for example TKRO, its not going to work in your favor. Many decks have multiple ways of getting rid of Infinity in one turn and most of them are in archetype. Infinity is best during your turn to protect your pushes and make sure that your opponent wastes resources trying to block your offense. My own testing has shown me that. The issue is, doing this typically does not let you develop a field, which creates a contradiction. You're essentially playing with Infinity only, which I've learned is a recipe for disaster.
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07-04-2015, 02:46 AM | #4170 | |||||
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Even using a trap to kill a beatstick is a good play because traps are not as easily replaced as monsters, and if it's a limited trap that trap is removed from the game as a potential threat. This is, fundamentally, why I dropped BLS for another Shaddoll Dragon. Dragon is more aggro and promotes the same kind of response as BLS, but it also punishes some removal and has non-beatstick utility. Quote:
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07-04-2015, 12:33 PM | #4171 | ||||
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The best way I can illustrate this is Star Seraphs. One of the best Rank 4 engines in the game. Immensely powerful. Summoning Delteros with this engine gives the often named "Draw 3, Pop 2" combo. Seriously, its like a +2 for summoning a 3 mat XYZ. That's unheard of. But not every deck uses it. You don't see Star Seraph Nekroz. You don't see Star Seraph Yosenju or Ritual Beast. You don't even commonly see Star Seraph Tellarknights. The only deck you ever commonly see this is Shaddolls. Why? Shaddols don't require you to draw Scepter, since you can dump it easily with Shaddoll Fusion. Not every deck runs it, because there is no guarantee that the engine will work. I played Star Seraph Agents a little while, probably a couple months on Devpro. I did awfully. It wasn't a fault of bad deck building, I do know how to build Agents, I've done it in the past and its worked out well. But even with one of the best engines, an engine that might I add has synergy with Agents because of its attribute and typing, it still didn't make Agents good enough. The engine could, and did often, fail. You would draw a lone Sovereign and guess what? That MOFO would stay in your hand until you drew a Scepter. You drew a Scepter and nothing else? Sure you got a +1...but then you had to a draw another Scepter or wait for your opponent to get rid of it and hope you had a Call of the Haunted. The Instant Fusion + Drei thing is similar. But the difference is that with Scepters, even if it doesn't work, even if you have to wait a bit, your turn is not just consisting of summoning Scepter. Like you can't activate Call of the Haunted to summon Deneb and then do Drei. It's not like Bahamut Shark, its a full stop. If you do this, too bad, you can't use Drei now. It has no synergy. In fact it can be detrimental to the deck, and that decks that would use this as filler...erm...they aren't going to make it anyways.
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07-04-2015, 05:56 PM | #4172 |
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No, it hasn't.
It happens every day, in many types of decks. I lost this game by virtue of running out of aggro, but I still had a set 4 after eating through four traps. It's just that set 4 was designed to kill bosses, not normal summon beatsticks.
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07-04-2015, 06:04 PM | #4173 |
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People also don't go out of their way to play the best decks online.
I mean its not like backrow decks don't exist in the game right now, but its almost always Yosenju / Ritual Beast / tellarknights and Qliphort. You don't see Koa'ki Meiru. :p
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07-05-2015, 12:39 PM | #4175 |
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I defeated someone in Match play. My deck inherently doesn't do well against Matches since smart players know to have me go first twice. I won 2-1, once first once second.
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