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Old 10-30-2008, 07:07 PM   #1
Arc_Angel
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Misdreavus The Haunted Mansion (Capped)

Deep within the darkest recesses of Fizzy Bubbles lies The Haunted Mansion, a once grand building at the centre of a thriving town. Now it is all that remains a looming vision of darkness, a marker of death, never forgotten though many wish they could. Built many years ago by the only family to have lived within its walls, the Gallows, it was once a welcomed centrepiece of Vestige Town. The Gallows were very private people, the head of the family Quentin a hard working scientist who cared deeply for his frail wife Autumn. Shortly after the birth of their first and only child, Sage, all that changed. Autumn had grown extremely ill after childbirth and died a terrible death leaving Quentin inconsolable and fuelled with hatred and rage. He performed illegal and immoral experiments in his lab before he sought new methods of pleasure reaching into the dark arts. Sage was a force unto her self, a strange young child, incredibly intelligent for her age, devious and manipulative. The people of Vestige Town found themselves targets for the Gallows’ hate and evil and feared the family, believing Sage to be a cursed child. Soon people from the town began to disappear never to be found again, the ones who were found were too mutilated to recognise. Driven by fear and hysteria the Town revolted and stormed the Mansion with every intention of killing the family within. It is not known or recorded what happened within the Mansion but not one villager left there alive, nor did the Gallows but the Mansion had been wounded by the assault. What villagers had remained behind called the time that followed ‘The Darkness’ as their Town was ravaged by unknown diseases, destruction caused by unseen forces and madness that infected everyone. Violent murders, rapes and arson tainted the town before all was left was rubble and corpses. Through ‘The Darkness’ The Mansion remained, watching over events, healing its wounds and biding its time; for within its walls lay all the secrets left unanswered and soon it would invite new people inside, new victims or a new family.

The Mansion:
A grand yet decrepit structure towering over its immense and over grown grounds, forever shrouded in fog and darkness; the Mansion is not for the faint of heart. Inside the Mansion through its ever winding corridors and rooms lay the remains and memories of the Gallows Family tainting its walls and floors. Dare you venture inside be warned, it is easy to get lost within its vast structure, and its eerie aura is enough to scare the bravest of travellers. No matter what you’ve heard this building is far from dead; The Mansion has ached for visitors for the longest time and it may not want you to leave.



West Wing

The Library
One of the larger rooms in the West Wing is the Library. The walls seemingly reach up forever with thousands of old musty books lining them. Rows of shelves stand each along the wooden floors and balconies harbouring even more material. The centrepiece of this room is a large open area with worn leather sofa’s surrounding a marble statue fireplace. What secrets possibly lie here?

The Laboratory
Secluded from the other rooms is the dank and dark Laboratory. Filled with dangerous medical and tortuous equipment it’s not the safest place to explore. The stench of fear and death lines the walls along with other disturbing fluids. After his wife’s death it was rumoured that Quentin spent most of his time here, searching for a way to bring back life to the dead.

The Black Door
Down a small corridor lay three doors, the first of which almost blends into the darkness itself. The wood of the door is charred a deep black and is covered with ash that gently falls to the ground. This door is always hot to touch and its silver handle smeared black is oddly cool. Intriguing enough but the smell of fire and brimstone from beyond the door is enough to dispel most travellers.

The Chain Door
The next door along it even stranger still. This door is wrapped in large metal chains that seem to pass through the sides and into the walls. If you look closely you can make out blood stains covering the tarnished metal. The door handle is a ball of metal with blunt spikes covering its surface. This door just oozes danger, but that’s not necessarily a bad thing.

The Rune Door
The final door is made of a dark mahogany wood and seems almost brand new. Its edge is covered in carvings of a strange unknown language with square runes making up the centre depicting even stranger symbols. The handle is made of the same colour wood and has a single inverted pentagram carved on it. The smell of incense drifts from beyond the door giving the impression of activity and life.



East Wing

The Music Room
A small room sat opposite the Ballroom almost hidden by debris with a quaint little door. The only sign that there is a room inside is the constant soft music echoing out. Inside is a small stage set above the rest of the floor with old navy curtains with gold ties. Set neatly in their cases are various string, wind and brass musical instruments on a rack, a large harp sits to one side next to a broken drum kit and electric guitar. It’s a rather eclectic gathering of instruments for an obviously eclectic person

The Ballroom
The largest room in the East Wing is the Ballroom. Large elegant double doors open up to reveal a grand if silent and desolate room with large expanse of once brightly polished wooden floors and now broken chandeliers. A deserted bar lies to one side with several smashed bottles of liquor leading a trail to the entrance. Several laid tables sit in to the far end of the room and an old grand piano resides in a corner. It’s hard to imagine this place ever entertaining guests, but the Gallows’ obviously had a hidden social side.

The Mirror Door
Down a small corridor stands three doors the first of which shines brightly from an unknown light source. The entirety of the door is covered with different shape mirrors that warp the image of anyone standing before them. It is hard to make out the handle from the reflections on the door but the small silver handle sits to the right side with repeated images of itself surrounding. Whoever dreamt up this door and whatever lies behind obviously was very strange indeed, not in their right mind or incredibly vain.

The Pink Door
The second door along brings a flash of colour to an otherwise dank and decaying corridor. The door is painted a pink colour that has faded with age and disrepair. Old and peeling flower stickers decorate the majority of the door and a small pink plastic handle resides on the right side. It seems innocent enough, but not everything is as it appears in this place.

The White Door
The final door in this corridor is painted a bright and pristine white with long flowing silk drapes that hang from the door frame and move from an unknown breeze. The handle is made of pure crystal and feels like ice to touch. To think such a door could exist in this ancient decaying house and in such immaculate state.



Second Floor

The Bathing Rooms
Through a dimly lit marble coated entrance lies the Bathing Rooms. The entrance opens up into several separate rooms each lined with marble. The largest opens up to reveal a very large pool-like circular bathing area. A large fountain shaped like a mermaid that no long works sits in its centre. The water here is stagnant and covered in a dirty green film and shines dully from the small amount of light filtering from the dirt-covered stained glass windows. It seems obvious that the Gallows’ like a sense of grandeur despite its current state and there is more to these rooms than meets the eye.

The Spare Room
It seems as though the Gallows had more rooms than they knew what to do with and so this room, unassigned to any purpose was dubbed ‘The Spare Room’. Within this enormous room lay trinkets, boxes, weapons, tools, furniture and anything else with nowhere to place. Used as storage for all those items the Gallows either had no use for anymore, no where to store or unwilling to part with this room is cluttered with an immense amount of objects. It is strange though that they would use one of the Mansion’s largest rooms for such a purpose. You’ll be surprised at what you’ll find in here.

The Unknown Room
This room has not been documented as existing when the Gallows Family resided here. It is speculated that this was not recorded in the original blueprints for The Mansion but those people really fear to say what it is more likely to be, a room created by The Mansion itself protecting its greatest treasures, its secrets. Two black double doors with an intricate lock system of wood, metal, bone, glass and energy bars all from entry. Whatever lies behind here, The Mansion won’t give up so easily.
(This room is eternally locked and requires 6 keys and a specific spell to open)




The Grounds:
Engulfing the Mansion itself lays the immense grounds. An eclectic grouping of gardens, once well tended and beautiful to behold, a crypt and a playground all once in immaculate conditions. Now fallen into disarray the grounds resemble a jungle protecting the treasure of The Mansion at its heart. Beware, the inhabitants of this new jungle are wild and frenzied, you never know what you will encounter.

The Crypt
Sitting right in the heart of the grounds is the Crypt. Before it there are many gravestones in a small cemetery for those poor individuals who could not afford to be buried elsewhere. The crypt itself, a small stone building that houses the dead of the Gallow family and those close to them. Coffins line the walls and floors and stairs lead underground where tunnels arc and weave throughout the grounds. No-one has ever made it the very end of the tunnels, and those who’ve tried have never returned.

The Statue Garden
The Statue Garden covers most of the grounds of the Mansion and was once a well kept and beautiful sight, being Autumn Gallows’ favourite part of her home. Now the grass has overgrown, the benches are broken and the statues are either scarred beyond recognition or falling to pieces. Who know what now lurks amongst the plants grass and weeds. Some who have dared to tread here have felt the eyes of the statues follow their every movement, even seen them move, but that’s down to fear … isn’t it?

The Playground
Created especially for Sage Gallows’ pleasure and to keep her occupied. In a quiet corner to the east of the grounds sits her Playground. As big as a small football pitch it’s filled with rusted over rides, swings, seesaws, slides, a sandbox, round-a-bouts and other children’s toys. Quite innocent it would seem but some of the toys hidden further into the darkness are a little more dangerous and it would seem that Sage favoured these best. One thing that was known about Sage was that she always got what she wanted, and what she wanted was dark and dangerous.

The Maze of Shrubbery
The Maze of Shrubbery fills the majority of the west side of the grounds and another of Autumn’s pride and joys. She spent many a day tending to the foliage and bushes before her death. Now the maze is overgrown, filled with vicious thorns and poisonous plants. It twists and winds for miles in a never ending madness. Those who have entered have never made it to the other side nor know what lies there. Don’t be surprised to find the remains of those before you who have entered the maze and forever become lost.

The Waterfront
To the far end of the grounds, hidden by tress and bushes sits the Waterfront. A once beautiful area with a gushing river and green grassy banks filled with flowers. A sorry sight now as the river is filled with a thick sludge, festering mud and rank water. The plants all seem dead and a large bog now fills the grassy banks. Why anyone would travel here is anyone’s guess, though some Pokemon have taken this as their home; but be careful where you tread, you may meet your fate before you see them.




The Village:

Vestige Town
Out through the rusted gates of the mansion, a dark and creepy road leads to the remains of Vestige Town. Those who venture here are brave or foolish as it is rumoured that the town is riddled with the ghosts of its people, angry and vengeful. The pain and misery of the past oozes through every brick and stone of the remaining rubble and blood-curdling screams are heard quite often, though where from people do not want to know. The sun never shines here; a town forever plunged into darkness.
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Old 10-30-2008, 07:33 PM   #2
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Re: The Haunted Mansion

There will be a cap of 10 updatees in place immediately when the Haunted Mansion opens. If you are already adventuring in 2 zones you may not adventure in here (the campaign does not count as a zone in this case). Have fun people and I wish you all spooky adventures ^-^

The HM is now open for new adventurers. The first 10 to post will get the spots.

Okay 10 was adventurous of me and I managed it back then but the cap will stick at 2. I will increase this soon to 5 so keep checking back here.

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Old 11-01-2008, 09:47 AM   #3
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Re: The Haunted Mansion

Let's see if I still remember how to do this...



A light drizzle falls from the sky as a teenager and an oversized dog make their way through the unkempt lawn of the Gallows’ Mansion.

“Doom…” the dog growls to the teen, clearly becoming impatient at the current weather situation.

“I know you don’t like rain, Houndoom. Would you prefer me to take somebody else into the Mansion? Manectric, maybe?” the boy replies, knowing that the mention of the other canine Pokemon on his team would illicit a reaction, and he was not disappointed.

“Doom! Houndoom!” responds the fire type demon dog, its eyes narrowing as Houndoom expels several Embers from its mouth in rage. The glowing coals land in the grass as they continue to walk, though they are quickly extinguished as the rain continues to pour from the sky.

“That’s what I thought,” the teen responds with a smile as he turns toward the dark figure of the Mansion which had just become visible through the thick fog. A chill goes through his spine that is quite unrelated to the frigid rain that is now falling down in earnest. In that moment, Stephen realized exactly why the mansion had struck fear in so many hearts. Second thoughts rushed through Stephen’s mind, pondering whether it might be preferable to him to spend some time in a resort in Salin City in Cascadia.

However, a bark from Houndoom brings Stephen back to the present. Shaking his head to clear away the thoughts, Stephen decides soldiering on would be best. “Made it this far at least,” Stephen muses to himself, though in latter days he might realize how little sense that statement made, as the only accomplishment he had made was walking across grass in a bit of rain.

After what seemed like an eternity, Stephen reaches the door of the Mansion. Entering with Houndoom at his side, Stephen glances around the interior of the grand building. It had obviously once been beautiful, but years and years of disuse have caused dust and grime to accumulate everywhere.

Looking around once more, Stephen looks down at Houndoom, who seems rather bored with the situation. Stephen couldn’t help but smile: Houndoom had done this often, as a dark type, she felt the need to fear nothing, or at least act like it. However, Stephen could tell that Houndoom felt the same as him, afraid of what awaits them as they walk a few feet further into the ancient building.

“Well,” Stephen thinks out loud, “where to go, where to go…”

Walking along the corridor of the West Wing, a certain door attracts his attention. The door is a charred black, almost blending in with the dark corridor. The handle is a brilliant silver, though partially smeared with some black substance. The smell of fire and brimstone wafts through the cracks in the door, and Houndoom’s mood slightly lightens as she senses something that could be familiar to her.

Stephen brushes the back of his hand over the charred wood of the door, but immediately withdraws it as he feels the heat that radiates from it. Wondering what is behind this mystery, Stephen cautiously reaches for the handle, prepared to again withdraw his hand if the handle were as hot as the door. However, as his skin makes contact, Stephen is surprised to find that the handle is pleasantly cool.

“This door okay with you, Houndoom?” Stephen asks, and Houndoom nods with an affirmative “Doom!” Stephen nods and takes a deep breath as he turns the door handle, preparing for the worst.
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Old 11-01-2008, 02:01 PM   #4
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Re: The Haunted Mansion

Gawrsh, this'll be fun.

The silence of rain on trees was shattered periodically by the thumping of feet on puddles that had congregated around the muddy ground, as though it were merely minding their own business while the winds whipped around the area of the mansion that everyone seemed to fear, but danger was a part of Jamie's lifestyle after his journey through the Ancient Tomb in the Arcane realm a few weeks ago, and now it was his turn to explore the new building that had been found in a village.

Upon reaching the main doors, towering over the steps like a sentinel, a gasp of air escaped from his lungs as he slowly shoved the waterlogged doors of the mansion open with a grunt, and closed them with equal effort. Resting against them after the boom reverberated throughout the area, he pulled two balls from his pocket, and tapped their release systems, illuminating the foyer with a light as Volcape and Arctacea formed from their balls, before he put the balls back and took out the Moon Ball and released his first captures pokemon, Meteos.

Where would we be? the Lunatone conveyed through psychic ability that allowed Jamie to understand the speech of his pokemon in an unexplainable way.

"It looks like we made it to that mansion I heard of, but I'm bloody soaked from that fucking rain...Ah-CHOO!" Jamie sneezed as the waters clung onto him as though they were afraid to descend to the dusty floor below. "Great, I think I may get a cold here...let's find somewhere warm to the east of this place."

Three nods and a conveyed yes confirmed things as the quartet headed to the east wing, and slowly walked through the dusty corridor, Volcape turning at every slight sound, Meteos carefully surveying ahead with his psychic powers and Arctacea boldly scouting ahead, afraid of very little, and eventually the corridor's end was met with three doors.

Examining them, Jamie pointed a finger at each one, asking his pokemon to feel around the doors for clues as to which one to take. Volcape moved to the Mirror Door, Meteos the Pink Door and Arctacea the White Door, felt them for a second or two, then returned.

It seems the Pink Door appears to be a little sinister...

'The White one is a little cold, to my joy.'

'I'm not sure...but those mirrors do look fancy. I think there could be treasure inside!'

Listening to the three, Jamie looked at the bedraggled boy at the Mirror Door, and with a nod and a flick of his wet hair from his eyes, as well as a comically vain primping of his hips, headed to the mirror door and turned the handle slowly...
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Old 11-01-2008, 05:38 PM   #5
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Re: The Haunted Mansion

-Sorry Arc Angel, I thought we had to search for the keys in the mansion.
"I have always loved haunted castles, but this is ridiculous I mean a whole mansion and a cake! I love this place!" Tyson happily looked at Thunderfuzz, which oddly was a brave little monster for someone so young. It just shrugged."No cake?! Its a lie!" Well this pamphlet said this place is two stories so lets explore!" The aura in this place wasn't good, on the contrary, the castle's aura was evil, no the castle itself was evil and Tyson knew that this place was no laughing matter.

"This door looks interesting," Tyson said as he gazed at the unknown door. "I've heard about this door, it needs six keys and a spell." Tyson was feeling the vibe of this castle, it felt as if something was breathing down his back, ready to strike at any time. Thunderfuzz, the brave little soul it was, wouldn't accept it but he knew he was terrified. "Thunderfuzz return," Thunderfuzz didn't obey, and just looked at Tyson a blow to her pride having been made. "I know you're scared so return now, before you get a freaken heart attack!"Thunderfuzz finally obeyed, but stubbornly.

"Well there's nothing here, so I might as well go the Bathing Rooms." With that he walked off towards to the Bathing Rooms, looking for something interesting.
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Old 11-01-2008, 08:57 PM   #6
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Re: The Haunted Mansion

“Seems the Mansion has changed a bit since we were last here…”

Jessica murmured softly through the bars of the front gate, lightly running her fingertips across the rusted rows of cold iron spokes. She stared between the pikes at the towering, decrepit structure looming ominously in the distance, enshrouded by mist caused by the eternally sorrowful drizzle of rain. Truthfully, on the outside it looked the same as ever: Dark, creepy, and surrounded by fog. As the silver jewels of rain fell steadily upon the black pavement, she gripped the iron rail and felt its history seeping into her skin, screamed and whispered through the freezing drops that spattered onto her hood and stung her eyes and face. The misery of the house’s agonized, sinister past that its tortured spirits told her of, she felt, had changed.

Suddenly Jessica felt that she did not want to enter the house anymore. She let go of the bar and absentmindedly wandered off, shoving her hands deep inside her pockets to keep them warm. Two pairs of eyes watched their trainer silently leave, debating whether to follow. Something felt abnormal about the way the girl turned her back on them without saying a word, and the image of her hunched figure strolling away for some reason gave them pause, as if they sensed by her withdrawn body language that she did not wish to be followed.

All of a sudden, Jessica stopped and turned to gaze patiently at the two of them: a Swalot and Zigzagoon, huddled together beside the gate as they watched their trainer with wide eyes and worried expressions. She smiled, though her smile looked as if somebody had accidentally glued it to her face.

“Come on, guys. Let’s go explore the town instead.”

The Zigzagoon barked and instantly bounded after his trainer, splashing joyfully through the puddles until he reached her side. The Swalot regarded the girl carefully for a moment, before deciding to shuffle consentingly after his companion, carefully avoiding the muddy spots of water on the ground. When he reached her side, he gazed at the girl inquisitively with his round, ruby-red eyes. She answered him only with a nod, but he could read the meaning in her eyes. Just like the rain washed away sins, it was time for her to put away the past. Now they needed to move on, and the Swalot nodded solemnly in agreement.

Together, the three turned around and headed back down the dark, winding road, gradually making their way towards the remorsefully clinging remnants of the thriving village once called Vestige Town
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Old 11-02-2008, 12:51 AM   #7
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Re: The Haunted Mansion

Hm... Must as well have some fun here~

Arashi had dressed herself in a gothic attire to suit her adventure in this Haunted Area. Her black dress with white lacing looked rather similar to a maid's outift and the brunette had even dyed her hair black. Beside her, was a pink kitten named Yuzuriha, her Skitty. The kitten Pokemon gave a soft mew as the two took a walk in the grounds of the mansion.

Rumors were that there was a playground here and haunted playgrounds seem to go with the theme of Halloween. Her Skitty was still young and naive, so it'd be a perfect time for the two to bond. A Playground seemed like a perfect choice for Skitty and luckily for her, Yuzuriha was immune to ghost attacks so dark and creepy stuff probably wouldn't freak her out.

The girl quickly unclipped a Pokeball and called out her Torchic as well. Hinote, the chick like creature, burst out next to Skitty and the two immediately started speaking in Pokemon Language. Squatting down and patting the two, she signaled them towards the suppossed Playground, where the three could bond and have fun together. After all, these were the two young Pokemon of her team and the most playful. Too bad she couldn't get her Aipom, for she was in the Daycare.

"Let's have fun shall we?" Arashi asked as she followed behind her two Pokemon who were headed towards the Playground of the Mansion. She hoped there wouldn't be anything majorly creepy or anything.
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Old 11-02-2008, 06:17 PM   #8
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Re: The Haunted Mansion

On a cold evening, Tim and his companion, Birdie the Delibird, stumbled across a spooky mansion. The wind bustled as Delibird ran right into the Manison grounds to come across a graveyard. "Birdie! Come back!" Tim shouted as he followed his feathered friend. "Why did I ever go after you!" Tim shouted at Birdie after finally catching up to her. "I- I- I'm going to die here and it's all your fault!" Tim said now not only shouting, but crying as well. "Deli!" Birdie the Delibird said while gesturing that Tim was over reacting. Birdie went walking further into the grounds of the castle while dragging Tim by the back of his collar. "I guess I've had a good life maybe the afterlife wont be so bad?" Tim said in a depressing tone. "Deli!" Birdie said annoyingly while continuing further into the grounds. "Wait!" Tim said, "Are we lost?" Tim said in fear. Birdie stopped and realized what Tim said was true. Tim stood up and looked everywhere but couldn't see the exit. "Great Birdie! We're lost!" Tim shouted. "Deli... Bird." said Birdie as she apologized to Tim. "No, it's not important. Let's just see what happens as we go along. Thus, the duo traveled into The Haunted Mansion Grounds: The Crypt."

This should be good, glad to have you update me again Arc! =D
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Old 11-02-2008, 06:55 PM   #9
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Re: The Haunted Mansion

"Where am I?" Kami asked no one in particular. She and her Girafarig were walking along in the middle of no where. "I see a big house up there! We can ask for directions!' Kami cried joyfully. The two of them raced forwards towards the Haunted Mansion. Kami approached the doors of the large mansion. She knocked slowly, but the doors creaked open in front of her. "Hello?" the girl called down the halls. "Hmm.. It doesn't look like anyone lives here. I guess it won't matter if I have a look-see then..." Doushi shot Kami a nervous glance, "Don't worry it will be fine," his trainer quieted his doubts. Kami walked in the building with Doushi pressed against her side. "Which way?" Kami asked her Pokémon. Doushi tried to turn back to leave the mansion, but Kami stopped him. "Come on, Doushi! Let's go that way!" she said and pushed Doushi along the West Wing. The two of them walked along until they came to a door. Kami opened it and she and Doushi found themselves in the Library.
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Old 11-02-2008, 09:11 PM   #10
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Magikarp Re: The Haunted Mansion

Even if I'm not all too confident that I'll stick around, I think I might as well give this a try now that I'm gonna have some more time on my hands. Let's see if I still know what I'm doing...

After an unsuccessful attempt at returning to his adventures, Tetsu, on a whim, decided to give it another shot. Too bad he still sucks at navigation.

Once again, he was walking aimlessly through a dark forest down a dark path on a dark night. Once again, he had no clue where he was. Once again, it began to pour. This time, however, he was a little more confident, with a team of powerful Pokemon by his side, but it didn't stop him from panicking a little.

With his shoes kicking up waves of water from the already deep puddles on the tiny unkempt dirt trail, Tetsu ran as fast as he could, attempting to find some shelter from the downpour. Snowy the Snorunt gripped his shoulder tightly, bouncing with every swift step, trying to shield his trainer as best as possible from the rain with his brown, straw-like cover. Tetsu desperately looked around for a house, cave or tree to hide under, but only saw wet, leafless oaks and a winding path ahead of him.

Suddenly, however, he espied a stone wall in the distance. Increasing his speed a little, he sped towards the partition. Looking closer, he couldn't tell what exactly was behind the gate, as whatever it was had been hidden by the foggy darkness and a cover of evergreens much to large for him to take cover in. As he neared, he could see a wrought iron gate in between the slick stone constructions. The gate itself looked eerily familiar, but at this point, he was swift to ignore his inhibitions and side with his instinct instead. Peeling around the corner, he ran up to the gate, grabbing its slippery bars, and pulling on it with great force. To his surprise, it gave way with little effort, creaking loudly as it swung open. Not thinking twice, he ran up the cobbled pathway to what he presumed to be a house in which he could take shelter.

As he neared whatever it was, however, it was clear that said whatever isn't any old house. A towering, elegant mansion rose from the umbra, slicked by the rain and glimmering brightly as a clap of thunder rang through the air. Taking shelter under the cover of the grand entrance, a shiver went down Tetsu's spine as he examined the front doors. With another flash of lightning, their facade was revealed, and Tetsu recalled this place: the Haunted Mansion. It had been years since he had ran across this spooky structure, but he could never remember what happened when he ran across it. Aside from being stuck in a similar situation of this and coming out of it in some pain and on the doorstep again on a sunny morning, the exact series of events was all a blur. One thing he did recall, though, was a doorbell of sorts; a rope hung to the left of the door, and he remembered using it to attempt to enter the building. Last time, it hadn't worked, but, desperate for some shelter, his fears were cast aside once again as he pulled the hemp cord.

With a resounding creak, both doors swung open, offering entrance to their guest. Tetsu recoiled slightly out of fear, but after a quick examination of the area, deemed entrance the best course of action. He slowly walked into the dark foyer, and called into the darkness.

"Hello? Anyone home?" Tetsu called.

Only his voice answered in an eerie echo.

The wind howled ominously behind him. Suddenly, the rasp of the rusted hinges filled the air again as both doors slammed shut. Frightened, he turned, and raced over to the gigantic entrance, tugging on the knobs.

Locked. he thought grimly, gritting his teeth.

On his shoulder, Snowy began to shiver violently. Typically, Tetsu ignored the Ice-type's shivers, as they were simply a natural reaction to being out of his normal enviorment, but this was abnormal; Snowy only shook this violently when scared. As he faced the cavernous entryway once again, a clap of thunder illuminated the room, displaying its dusty brilliance in a monotone moment. Snowy cringed, chirping anxiously as he gripped Tetsu's shoulder tightly. Taking the Snow Hat Pokemon in his arms, he comforted the creature.

"It's ok, buddy. We'll just wait the storm out here and get going in the morning." he assuaged.

Snowy gave a protesting squeak.

"I know, I'm scared too." Tetsu consoled, patting the Snorunt on his pointed head. "For now, let's find a good place to sleep for the night."

Cautiously, Tetsu proceeded into the vast building, relying on the faint light from the windows and the occasional flash of light from the clouds. As he walked forward, he began to hear a faint tinkle in the distance. Stopping, he listened more intently, and began to track the sound's source. He called once again, but received no reply. Curiously, he headed eastwards, trying to find the Room from which the Music came...
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Old 11-02-2008, 09:15 PM   #11
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Re: The Haunted Mansion

This was great. This was bloody great. She didn't know how she managed to have done it, but somehow, while crawling from the decrepit and creepy pits of her Base and home, Kris has found herself lost among the sprawling and unkempt grounds of the Haunted Mansion, the only clear marker the dilapidated Mansion in the distance. Oh, sure, standing from the tallest tree in the forest that had once been private orchards, perched on her creaking excuse for a front porch, she could see everything, including what little bit of a path was left off the grounds, but the moment her feat touched soil, BAM!

There went her sense of direction, like so many Bird Pokemon out of a well-placed window.

Of course, maybe it wasn't all her fault, she reasoned, as she cast a dirty look over her shoulder. It was terribly difficult to navigate through grass nearly as tall as she was, when she has two well-placed eyes making their statements of accusation directly to the back of her head. Frankly, she would have liked to let her foot make a few accusations to the center of her Glameow's ass, but that would be both uncouth, and abuse, and while Kris was no stranger to a lack of manners, she wasn't keen on starting a relationship of mirth and violence, not really because she was a moral human being, but because she has left another, much more vicious feline at home, who would have gladly executed the ideals of an eye for an eye, an ass for an ass.

Stumbling as she finally shoved her way out of the worst of the uncut grass, she plodded the yard or two towards the Mansion porch, and sunk onto it's filthy, groaning floorboards with a flourish and a sigh. She supposed she should probably be more creeped out by the monster of a building, but it was hard to get the willies from something you saw out of your bedroom window every night. Running a hand through bangs, she eyed the porch, counting the cobwebs in the overhang rafter a moment, before letting her eyes trail down the steps, and across the almost vanishing pathway that led with winding turns towards the property gates. Well, the hike wasn't a total loss; at least they'd be able to follow the path off the property, and into town for provisions.

Clamouring to her feet, she licked her lips, stretched, and groaned. "Let's beat it, Duchess, it's a half a mile walk into town, and I don't want to be out when the jeepers and the creepers get a bug up their ass and start prowling. " She said offhandedly, casting a glance to the foot of the porch where her frisky feline had paused to rest a moment before. Instead of blue fur and big eyes, however, she glanced only a nest of weeds. There was a mew, and she snapped her head to attention just quick enough to spy a curly tail disappearing into the crack between the barely open double doors.

Fucking hell.

"You're kidding me." She growled, shoving into one of the doors without thought, until it gave way a couple of feet with a loud moan. "Duchess where are you? This isn't funny." cocking ehr head to one side, the n the other, she caught just a glimmer of blue and white, before it flickered, uninhibited, down the West Wing. spewing a slew of curses, she adjusted her bag, and followed it, not so much put off by the creepy atmosphere--after all, this was just another stroll in the neighborhood--as she was by the sheer inconvenience of chasing down a wayward Pokemon in the middle of the goddamn night. Shoving through cobwebs, she passed door after door, bolted tight, and probably for good reason, until she stumbled upon the one and only room cracked open, and the no doubt refuse of her self-minded companion. She groaned at the sight, immediately recognizing the faded plaque tacked to the wood, the room having been the site of many unpleasantries in the girl's life, including the near loss of some fingers, much less her beloved Mizu, who almost met her end, some years ago, via a renegade shelf.

'Of all the places, Duch.' She thought bitterly, as she stole away her courage, took a breath, and braced for impact with whatever ghoulish fate there would be this eve. 'Why the Laboratory?'
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Old 11-03-2008, 05:25 AM   #12
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Re: The Haunted Mansion

Standing in the street, Kim stares thoughtfully at the dark and decrepit structure towering over her. It's been years since she's ventured here, and even though she'd thought the old Mansion to be strange during her first visit it now oozes an aura of darkness so intense that she has second thoughts about continuing with her trip. She's not a superstitious girl, and has always dismissed her cousins firm belief that there really is more to the universe than most are willing to believe, so when Kim was presented with a Haunted Mansion Tarot Card to have her fortune read by Claire Voya, she thought it the perfect opportunity to discover for herself if there is any validity to the claims fortune tellers make.

While she doesn't believe in superstition, she does believe that departed souls don't always move on to the afterlife. It's the only explanation for why there are so many Ghost Pokemon inhabiting the world, and she feels this mansion holds its fair share of phantoms and supernatural activity. She removes the Tarot Card from her pocket, her blue eyes examining every detail printed on it. "Well, Madame Voya," says Kim, returning the card to her jeans pocket, "Let's see what you have in store for me." Brushing a stray blonde hair from her cheek, Kim enters the grounds of the Haunted Mansion feeling strangely energized. She's looking forward to her meeting with Claire Voya, and is hoping for a little adventure along the way.
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Old 11-03-2008, 03:55 PM   #13
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Re: The Haunted Mansion

Michael steps inside the immense mansion, which seems like it has been decaying onwardly for years. He is occompanied by his Duskull, Marissa, who floats about, carrying a large lance that was given to her many, many days ago. Michael lets out a high pitched whistle as he looks about, the size of the mansion overwhelming.

"So, where you want to go?" Michael asks the ghostly Pokemon, the Duskull looking about a bit.

Marissa lets out a low moaning, eerie ghostly noise before holding her lance out before her pointing straight up, then dropping it. As the lance finally settles, it points towards the west. "West wing..." The ghost moans in her other worldly voice.

"What's there in the west wing you want to visit?" Michael asks the ghost, not honestly knowing the mansion too well. The reply is simply Marissa scratching her head to think for a moment as she picks her lance back up. "I heard there's this hallway with a bunch a creepy doors... I remember something about one of them always being hot to the touch... I think people just called it the black door because it's burnt..." Michael starts to think outloud.

"Marissa not care where go." The ghost replies using the best grammar she can, taking a bit of time to do so.

"Okay, I guess we'll go to the black door." Michael notes and starts to walk towards the west wing with Marissa following.
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Old 11-04-2008, 03:21 PM   #14
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Re: The Haunted Mansion

Quote:
Originally Posted by Arc_Angel
West Wing
The Library
One of the larger rooms in the West Wing is the Library. The walls seemingly reach up forever with thousands of old musty books lining them. Rows of shelves stand each along the wooden floors and balconies harbouring even more material. The centrepiece of this room is a large open area with worn leather sofa’s surrounding a marble statue fireplace. What secrets possibly lie here?
Cyprus approached the Mansion warily, he hadn't had much sleep in the recent days after his trip to the Graveyard. The experience still haunted him, and the Mansion's spooky demeanor wasn't helping. He could use a place to sleep for the night, but he wasn't -this- desperate, not yet anyway.

He opened the front door carefully, and trotted inside. His hiking boots made heavy "thumps" as he finally made his way to the West Wing of the Mansion. It didn't take long to find the Library, and inside, he somehow felt at home among the musty tomes. He took a moment to inhale deeply, but ended up coughing and sneezing uncontrollably for a few moments, "Ugh, too much dust, it feels like a century's worth."

Sniffling, the Trainer began to poke through the many books that lined the Library's shelves, "Maybe there's a map of the area around here somewhere..."
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Old 11-05-2008, 04:26 PM   #15
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Fear is only in our minds, but it's taking over all the time

The Library

Rabid Squirrel ~ A young girl finds herself lost within a thick forest, shadows looming and dancing over her as she walks. She asks where she is to no-one in particular and receives a whine in the wind as a response making her shiver. The rain was softly falling patterning the ground and seeping into the girl’s clothes and the fur of the creature beside her. A small psychic giraffe walked alongside her and let loose a soft whine at the miserable weather, and the cold dark place they find themselves in. Feeling the wind grow stronger as you pass through the forest onto a dirt road leading to a pair of heavy steel gates you shiver even more but perk up at the sight of shelter. You cry out in joy and even Giraferig seems pleased despite the odd aura exuded by the huge creepy building. Running up the path and through the open gates you head up the path with as much speed as you could muster feeling restless spirits nearby and reach the large old wooden double doors of the Mansion itself. Politely you knock on the doors to enquire if anyone was home. The place certainly looked abandoned by the state of disrepair it stood in but with the weather making you feel a cold coming on you push on inside despite Doushi’s concerned look.

Pushing the doors open you feel the temperature drop even further, though there was ghostly activity in this building. Looking around you can see a long decomposing stairway leading up to the second floor, and rubble lies in various places. The ceiling was tall and dark at its centre. The hall was not very welcoming with its peeling walls, dusty floor and cobwebs stringing along from every corner. Looking to the West you decide to head along there hoping to find somewhere to rest or even a place of interest to visit. Walking along the long corridor that made up the West Wing you reach the very end and see another pair of wooden doors though these ones appeared a little better kept.

Pulling on the handle the doors swing majestically outwards revealing an extremely huge Library. Entering the room you stare in awe at its grandeur, despite how the rest of the Mansion looked this room was still sparkling with energy, a vibrancy that literally leapt off the walls. The floor looked quite clean; its wooden floorboards almost seemed polished. The books lining the walls and many shelves lining the floor looked a little old and musty with the odd spec of dust but they were well kept. Doushi followed alongside you and appeared pleased that you chose such a nice looking room in an otherwise horrid looking home. You move to pull at a book on a nearby shelf when you hear a squawk in the distance. Quickly placing the book back you back away hoping that you didn’t upset a spirit, kind or malicious. You hear the sound of claws tapping on wood in a fast movement and wonder what exactly is headed towards you. Suddenly a large bird flew the rest of the distance to stand beside you. It was an old looking Noctowl that was wearing a little tweed waistcoat. It straightened its feathers and casts a warm friendly smile on its beak to you.

“Oh visitors, visitors!!” it said excitedly before composing itself. “Welcome welcome, come in dear you look practically soaked to the bone, lets get you warmed up now.” It says taking your hand in its wing before pulling you through the many stacks and shelves Doushi trying to keep up. You reach the centre of the Library and Noctowl pulls you over to a large sofa, sat in front of it is a warm fire and you’re thankful for the heat. Noctowl tilts its head at you and beams, it’s obviously happy to have you here.

“It’s been so long since I’ve seen anybody here; you are a welcome sight indeed young lady. Oh where are my manners, my name is Giles and …” suddenly a noise comes from the entrance to the Library, the sound of the doors opening again.

“Is it possible? Two visitors in one day? Oh ho ho,” he says before running off in a flap towards the entrance.

See below


Cyprus ~ Wearily a young man drags his limbs along the dirt path within a thick dark forest. Yawning he wonders why he’s travelling again since he’s not had much sleep in between journeys. From one graveyard to another, one would think you enjoyed spending time with the dead. Tiredly you exit the forest and feel the rain and winds caress your skin now your shelter is gone. The weather here sure wasn’t very pleasant and doesn’t help your current condition. Now tired, cold and wet you approach a pair of heavy steel gates that stop passage to a large Mansion behind. A crack of thunder overhead and a flash of lightning illuminate the building before the shadows rush back. You were really feeling the need to rest and possibly sleep though this may not be the safest of places to do so. Pushing away the tingle of fear that ran down your spine upon looking at the eerie building you enter past the gates and walk up the long path that leads to the doors. Taking a moment to think over your actions you decide to enter the Mansion, if only to get out of the horrid weather.

Moving inside you take in the terrible state of the hall with its peeling walls rotten wooden staircase and dusty floor. You notice footsteps in the dust as you make your way along to the West Wing, your hiking boots resounding loudly for all to hear. Almost feeling the need to creep along the corridor to not alert any ghouls to your presence you manage to quieten your steps as you approach a room at the end. Pulling the doors open you are greeted by an amazing sight. The Library stands before you in all its glory and it spans what you would believe to be the entire Mansion.

Walking inside you feel warmer already and take in how clean the Library seems in comparison to the rest of the Mansion. The floor is clean and polished and although the books in the stacks and on the shelves are dusty and old the shelves themselves looks like they’ve been cleaned too. The ceiling appeared to expand forever and you couldn’t even make out the end of the room. Walking over to a stack you pick up a book that was entitled “How to cook Miltank steak: and many other delicious meats” and sneeze at the thick layer of dust covering it before coughing as the fine dust was thrown into the air. You stop abruptly as you hear a scuffle of claws on wood and an excited squawk. Still holding the book you look around nervously trying to hold back the coughing despite the scratchy feeling at the back of your throat. From around a stack appears a blur of feathers that nearly barrels into you making you stumble back and drop the book you were holding.

“Oh so sorry, so very sorry lad I got so excited I lost myself for a moment there,” an old Noctowl said pulling at the pockets of his tweed waistcoat. Blinking in surprise you can only stare at the bird agape as it chuckles before grabbing your hand with its wing.

“So very nice to see another here indeed, come with me I do not want to leave our other guest all alone now,” it said before dragging you off through the shelves winding in and out before reaching a large open area with comfy looking sofas a small coffee table and a crackling fire. It must have read your mind and knew you wanted rest. You spot a girl younger than you already sat on one of the sofas, a Giraferig lying down next to her enjoying the warmth of the fire. Noctowl drops you off on the sofa next to her and flies back to stand before you both.

See below


Rabid Squirrel and Cyprus ~ Noctowl hoots jovially and smiles at Kami.
“I apologize for leaving you alone dear but we have another visitor here, two in one day I cannot believe my eyes,” he says hooting happily.

“Oh I’ve gone and forgotten my manners again, sorry lad my name is Giles and as I was about to tell the young lady here I am the keeper of this here Library. The weather is terrible outside, well it’s always terrible so feel free to sit awhile and get warmed up by this fire. Rest, rest you certainly look like you need it lad you look exhausted!” Giles exclaims looking at Cyprus with concern.

“I could guess that you’ve both come here to partake in some good reading, well you’ve come to right place. Although this Mansion is not the best of places to travel to,” Giles said with a haunted look in his eye before continuing, “we do have the best Library on whole planet, yep” he said proudly puffing out his chest. “I’ve made sure to keep this place spic and span and the books in good condition and I have such a great selection for you. What is it that you’d like to read first eh?” He pauses to wait for your responses before gasping “Oh dear there I go getting rather pushy, relax relax there is plenty of time to explore and read,” he says. “Would you like a warm drink, I bet you would. Wait right here I’ll be back in a flash, well not literally but …” he says before flying off leaving you two alone.



The Laboratory

Fangirl ~ Most trainers travelled along the dirt path through the forest before finally reaching the Mansion, however this young girl had made a somewhat more interesting appearance. Looking down from the tree that consisted of her secret base she was surprised to find that the scenery was not as it once was. Indeed a large and foreboding building had risen up from the pits of the earth to reside back, back where it belonged and you were the trespasser. The wind howled angrily at your presence within the grounds of the Mansion. Climbing down from your vantage point you find yourself face high in dry yellow grass that tickles and itches. Bitter thoughts of kicking your Pokemon entered your mind as you fumbled your way through new territory and hopefully out of the grass that was starting to really tick you off.

As you find your way out of the thick grass and onto the shorter terser green stuff by the Mansion you sigh in relief. Walking over to the porch you sit down still quite dry despite the continuous rain falling. The wood beneath you creaked a greeting and you supposed to yourself that you should be more nervous considering what porch you were sitting on but you were no stranger to this building and it certainly remembered you. Counting all the cobwebs hanging prettily from the rafters you play with one nearby as you spy the long winding path leading from the Mansion to its protective gates, the entrance most travellers used. There was town nearby or so you heard sand now you had a clear path that you could easily travel to get there for provisions for your base. Addressing the naughty kitty that had brought you here with your plans to trek on into town you’re startled to see only grass where she once stood. A mewl later and a tail disappears into the darkness of the mansion and even the dead could hear your expletive, spoken or not.

Leaping up you barge into one of the double doors and it opens wide for you nearly causing you to fall over. Calling out for Duchess, your irritation tainting your voice you spot a flash of blue and white fur heading down the West Wing. Swearing all the way you run after her hoping to catch her and really give her that kick in the arse for bringing you inside. Checking every door in your wake you find them all closed and some of them locked but one near the end of the corridor was open a mere crack. Slowly approaching you feel your breath catch in your throat at the worn sign by the door. Duchess had managed to stumble onto one of the creepiest rooms possible. Taking a moment’s pause you gather yourself before pushing open the door to the Laboratory.

The silver door creeks open and you find yourself at the top of a long steep stairway. Holding onto the banister tightly so as to not slip on the wet stone steps you climb down before reaching a white door at the bottom that was also open. Praying that Duchess was inside so you could give her a piece of you mind you push it open to find a large room with clinical lab equipment everywhere. Several long tables are along the walls with all manner of weird and wonderful equipment sat atop their surfaces and not all of it was broken. Several strange looking fridges and freezers sat at one end of the lab. Shelves were lined with sharp metal instruments, retro-fit burners sat in a line and a blue and white cat was on a table not too far away. Growling as you approach her you find her fishing around in a jar with a mutated Magikarp corpse. She hears your approach and turns around dead fish in mouth looking startled and worried at the look of rage on your face. She leaps off the tabletop and runs off into the distance knocking over a few stools in her wake and leaps back onto another table. Catching up to her and grabbing her tight the fish flew from mouth and smashed into several jars spilling the contents on the ground a fizzing sound following as it ate through the tiles.

Berating her you finally begin to realise what was surrounding you, next to the jars that Duchess was playing with earlier were even more with warped and dead Pokemon floating within them, their hollow eyes seeming to stare right at you. As you move to walk away you hear pop sound as a door opens and turn to see a small amount of light filtering through the barely open door on one of the freezers. That was closed a moment ago, wasn’t it? Will you continue on and head out of the Mansion or will your morbid curiosity get the better of you?



The Black Door

S_M ~ The rain slowly drifts down from ugly grey clouds smothering the sky making the day seem like night. A tall imposing building sits behind rusty old gates and seems to almost breathe in the weather. A young man walked through the dreary woods towards the dark building and one would question his sanity for daring to approach, however he appears silently excited by his journey. Padding stealthily alongside him is a black-furred hound, its forked tail swishing back and forth to its own rhythm. The rain sizzles off its hot fur and it growls with annoyance making the trainer turn to face it. The Houndoom is bristled by a comment of replacement and fire drips from its mouth fizzing harmlessly on the ground. You emerge from the forest to find yourself before the gates to the Mansion, its tall structure almost bending over to cast a darker shadow on you. You find yourself having second thoughts with the bravado quickly fading and your heart beating to a faster pace. Houndoom barks at your side eager to enter and you push all doubts aside taking a deep breath as if it would help and push through the rusted gates, wincing at the screeching sound they make announcing your arrival clearly. The path seemed to go on forever but after a few short minutes of walking your heart beating in time with your feet you reach the old wooden doors of The Mansion.

The doors creak open and a cascade of dust falls before you in a dirty looking waterfall making you cough. There was an oddly unique beauty to the old and abandoned building despite its disrepair yet its silence made you nervous. Fortunately Houndoom appeared to seem indifferent to her new surroundings. Pondering the choices available to you and looking to what paths seemed accessible you find yourself walking along the corridor in the West Wing. You spot several points of interest but pass something that makes you stop in your tracks, Houndoom looking at you curiously. You had stopped in front of a black and charred looking door and you’re surprised yourself that you even spotted it amongst the gloomy walls. Perhaps it was the bright silver handle smeared with an odd black stain that drew your attention. Houndoom sniffed her sensitive nasoreceptors picking up on a faint scent. She prowls closer to the door and breathes in deep and you follow suit picking up on a warm smell, like old fire. You place your hand on the door and withdraw it rapidly shocked by the heat. If the door was that hot, what would the handle be like? You tentatively place your hand on it only to find it quite cool. You ask Houndoom if she’d like to enter and she nods already having made her mind up.

Twisting the handle hearing the wood creak and shift you worry that the handle will break off in your hand but the door pushes open and the faint smell suddenly intensifies making Houndoom sigh in happiness, it was a smell that appealed to her. Inside the room was pitch black and you wonder if it’s a good idea to enter with the state of the door and the lack of light but see that Houndoom is already making her way into the darkness. Hurrying after her you hear the door slam shut behind you and whatever light was present had been snatched away. Fearfully you call out for Houndoom and she answers with a gruff bark from ahead. Feeling the walls, its still warm peeling wallpaper you make your way forward. Ash brushes from your fingers as walk and you feel the floor groan and shift with every step you take. Taking another step forward you yell out in shock as it goes straight through the floor. Flailing your arms you manage to pull yourself out of the hole you made and in the darkness call out for Houndoom again. Not hearing a reply you pick up the pace and practically run forward through the corridor.

Suddenly you spot some warm light up ahead and rush to meet it. Stumbling into the room you see Houndoom nonchalantly looking back at you with a ‘what took you so long’ stare before she gazes back a small fire in the centre of the room. Moving next to her you can see the small orange fire burning off a pile of odd red and black rocks beneath. You warm your hands on it a moment before you take in the room. It’s small in size and appears to have no purpose from first glance. There were a few old books scattered about, most of them burnt beyond recognition, broken furniture most of that burnt as well. The walls were charred and what pictures were hanging there had been destroyed. The only thing left in the room was the fire, which was odd in itself, a fire would need someone to start it wouldn’t it?

“No-one comes here anymore,” a voice suddenly calls out startling you and making Houndoom fall into a defensive stance. You look around and see nothing but Houndoom with her better eyesight is staring at something in one corner of the room. Following her gaze you stare hard and make out a figure huddled up in charred blankets.

“Who would come to a place of death such as this?” it asks as it unsteadily rises to its feet. Stumbling forward you take a few steps back nervous of the stranger. It walks forward and stops before the fire. It pulls back its blanket to reveal a partially burnt face of a man in his early 30’s. His dark eyes bore into you before looking down at Houndoom curiously.

“And with an instrument of death too,” he adds looking longingly at Houndoom making her skin crawl. “It takes someone very brave or very foolish to travel here, which one are you?


Sneasel12 ~ Another visitor! The Mansion had drawn much attention since its re-birth and many trainers far too curious for their own good had traipsed across the lands to explore within its new-old walls. This young trainer, another full of confidence armed with a team of strong Pokemon hiding all shades of fear . Walking through the forest its dark shadows dancing on the ground you slowly approach the Mansion. It doesn’t take long to leave the dark woods behind and walk the path leading the rusted old gates. A small Duskull floated by your side carrying an oversized lance observing her new surrounding with keen interest, this environment was certainly to her liking. The rain started to fall in sporadic waves drenching you rather quickly. Pulling on the gates you rush along the long path that leads to the main doors of the Mansion, Marissa floating behind looking longingly at the wild creature-filled grounds as they pass. Not caring to know what lies within you pull the double doors open and head inside happy to be somewhere dryer if oddly cooler.

Noting the decaying décor you turn to Marissa and ask her where she would like to explore. The ghost shifts her Shadow Lance and after a moment’s thought points it towards the West Wing informing you of such in her unearthly voice. You wonder what could possibly be of interest down that dark eerie corridor to attract such a decisive choice. Marissa scratches her head thinking why she’s drawn there when you begin to think aloud. You remember word of several odd doors with even odder rooms lurking behind them. Picking one from memory, a charred black door that was eternally hot to the touch you decide to check if the rumours were correct.

Walking down the West Wing you pass two doors, one covered in hard steel chains the other in confusing runes before you find what you were searching for. The Black Door really did exist. The wood was charred and damaged form what would seem a fire many years ago. Placing your hand to the wood you pull it back at the scolding hot sensations it receives. Feeling the silver handle you find it incredible cool in contrast and give it a soft tug the door opening with a creak inwards. Marissa reasons that she could’ve floated right through there but her lance might have been a problem. Walking inside you find yourself in a black thin hallway, the small amount of light shining in the West Wing shows that the walls too are charred, the peeling wallpaper falling to pieces as you rub you hands along it. Walking further inside you hear the door slowly creak shut behind you leaving you in total darkness. Fortunately for you Marissa had great sight and held onto your hand as she lead you through the hallway, alerting to you to any rubble as you pass.

You smell burning oil like smell as you walk further along the hallway and a sudden heat that prickles at your skin. Entering a large room you see that looks akin to a church, an unholy church at that. The smell appeared to come from burning torches lighting the room. There are pews in black in lines down the length of the room. Pillars decorated with satanic symbols reach up to the ceiling. A couple of confession boxes sit to one side and a grand alter stands right front and centre of the room. A pulpit sits behind it draped in black and blood red velvet. Walking through the pews you see a flat table with something strapped to it. Horrified you run the rest of the way to stand above a young girl about 10 years old strapped down with leather bonds. She appears to be asleep as her small chest rises and falls rhythmically, her long blonde hair falling down her pale skin. You look around for something to free her when you hear movement from where you came, loud marching noise sounds like hundred of boots striking the floor along with a soft chanting. If you don’t move fast whatever’s about to come may find you here and that can’t be good.




The Music Room

Jerichi ~ The forest had many visitors on this day, something it had not experienced in a long time. A trainer walked through its underbrush shielded from the rain by the heavy thick leaves hanging overhead. Yet another trainer that was lost, as most of them seemed to be when travelling this way; for it was not a very pleasant area of the world. This one looked about in concern but deep down felt reassured by the Pokemon present with him, one of them being a small ice hat sat atop his shoulder. As the clouds grew darker the rain began to fall with more urgency, even the trees could protect the young man beneath them. Picking up his pace into a frantic panic-induced dash he ran through the rest of the gloomy woods his feet splashing in the deep puddles leaving dirty water stains on his trousers. Suddenly hope shines in your eyes as you spy a set of gates through the exit of the forest and hurry to reach it, almost slipping in the thick mud as you do so.

Stopping at the rusty metal gates you can barely make out what lies behind them for the dark clouds and shadows looming. Thinking that it must be better than standing out here in the cold and rain you pull on the gate to find it already open. Blinking in surprise you move a little more slowly towards the ever clearer building. Its grounds seemed wild and unkempt and the building itself, as you approached it almost grew in size. Hesitantly you continued on towards the Mansion feeling every nerve in your body firing and your heart beat to a new speedier rhythm. The Mansion gives off an evil aura with its dark walls and shattered windows. As thunder rumbles overhead followed by a flash of lightning you rush under the porch sheltered from the weather. Feeling the wood of the doors you suddenly realise that you’ve been to this house before though there was something different about it. The previous Mansion had disappeared without a trace all those years ago and now here it stands in almost a worse condition than before.

Pushing the heavy doors open you find yourself in a cold hall filled with dust and cobwebs. Calling out to see if anyone was home Snowy shivered violently on your shoulder wishing you hadn’t done so. No one answered and you wonder if that’s a good or bad thing as the wind howls behind you slamming the doors shut. Backing away you try to calm your frightened Snorunt down as he nearly shakes your shoulder out of its joint. You admit you’re scared too but this doesn’t seem to comfort him much but reassure him that you don’t plan on being here long; probably wise. Walking East you head down a wide corridor passing several odd doors hearing a faint chime in the distance. Stopping you call out again to receive no reply. Heading past all the doors you hear the chiming grow louder and a light music accompanies it. Heading to the end of the corridor you find a set of large double doors. Pressing your ear to them you hear nothing but silence. Looking around there appears to be no other rooms yet the music continues its sweet song. Moving across pushing pass some rubble you can just about make out a small door opposite the Ballroom. Listening you hear the music coming from within. Moving the wooden beams away from the door you feel for the handle and manage to push the door open.

Ducking beneath the debris you can’t shift you crawl into a small room that’s filled with musical instruments. Snowy appears a moment later and stares in awe at the shiny objects before him. There’s a small stage set at the far end of the room with navy blue curtains and golden ties. Lining the walls are neatly kept string instruments in their boxes. Most of the instruments appear to be kept safe in their cases but the harp is strumming of its own accord, a beautiful melody that relaxes and soothes you. Approaching it you look closely to see nothing that could be pulling the strings but hear a soft giggle in your ear. Spinning around you find nothing out of the ordinary and feel the panic rise back I your chest. The harp suddenly stops playing and the small stool moves back towards you of its own accord, as if inviting you play. The sweet giggling sounds again and the stool shifts towards you a little more, will you play?



The Mirror Door

fishyfool ~ Unlike the previous entrant to the Mansion this young boy wasn’t taking his time to reach the imposing building. The sound of feet thudding on the hard ground filled the air along with the odd splash as he hit small puddles in his wake. Not many travelled these parts anymore, not with what happened in the past but this boy was not afraid, and he had started out his trainer’s life in danger. Rushing forth from the forest you reach the rusty gates to find them already ajar, perhaps the torrid wind had forced them open or maybe you weren’t the first to reach this place. Not stopping to think you rush through the gap feeling the cold seep further into your body as step onto the grounds, as if the Mansion was giving you its own little greeting. Pulling your clothes closer to you as you run and it doesn’t take you long to reach the door and you come to a stop finally appreciating where you were. Water dripped from your soaked hair down your cheeks as you took some short gasping breaths before placing your hands on the damp wood of the door and pushed it open.

Walking inside you were glad to be away from the harsh weather but it felt even colder inside. You turned around and pushed the heavy doors closed, they almost resisted against your touch and you leant against them for a brief moment of relief. You release your team of Pokemon all of them taking in their new surroundings with concern and confusion. Meteos voiced the question on everyone’s mind and you answered, sneezing as the cold seeped further into your body. You shivered as your wet clothes clung to you and decided to find a warmer part of the Mansion to explore, if such a place existed.

Heading down along the East Wing you push through the debris and walk among a small dank and dusty corridor feeling no warmth anywhere. Your Pokemon scouted ahead of you and found three peculiar doors that catch your interest. Volcape stood before a door covered in mirrors, Meteos hovered before a faded pink door and Artacea was standing before a snow white door. Each Pokemon gave their opinion on the three doors but you felt drawn towards the Mirror Door and stand before it seeing multiple warped reflections of you. You allow yourself a moment of vanity as you strike a pose before feeling for the silver handle. Feeling the cold metal beneath your fingers you twist and turn before pushing the door open.

Walking inside you find yourself in a small corridor and spot glimmers of white lights further down. Walking along the corridor your team following loyally behind you come to a small room and to your surprise spot only 3 mirrors lining one wall of what appears to be a girls bedroom and 2 of them were shattered. There was a vanity table but the mirror sat in its centre was shattered also with only a few shards of glass precariously hanging on. Arctacea rushed in and jumped up and down on the large double bed causing the dust to fly off the duvet and pattern the air. Meteos floated around before heading up to the ceiling light to see that broken too, how odd! Volcape started to trawl the room for treasure thinking that there must be some hiding somewhere. You walk over to the mirror and check out your normal reflection and push your wet hair from your face and take in your pale complexion, you wouldn’t be surprised if you had a cold coming on. You turn to face your Pokemon and smile at their antics but the smile vanish when you see Arctacea stop bouncing and stare at you with horror on his face. You ask him what’s wrong only for him to point at the mirror behind you his eyes tearing up. Shocked by his emotion you turn around to see your reflection staring back at you. You turn back to roll your eyes at your Snover, was he insulting how you looked?

Arctacea however saw something completely different to you and was afraid and backed away from you as you approached him. You stop startled by his reaction and turn to look at the mirror once more but this time you suddenly became nervous. You saw yourself staring back but Arctacea behind you was horrifically different. He had lost most of his leaves and had rotting wood in its place; its dark eyes bore into your very soul as it swiped its rotten arm across its throat and laughed manically yet silently. You turn around to face him and back away yourself. Both of you were freaked out and Volcape and Meteos stared at you both wondering why you had suddenly become so cold to one another.




The Bathing Rooms

psychopath ~ The keys will mysteriously pop up in adventures if they want to be found. And it’s a Haunted Mansion, not a castle =p

Some were precautious when entering somewhere as horrid and with such a vile history as this mansion had, but not you. You almost relished the idea of adventuring within its tainted walls and happily approach the towering monstrosity with a small Pachirisu by your side. Clutching a small pamphlet engrossed in its words you read through it passing through the open rusted gates and along the path towards the main building. You don’t hear the faint scream carried in the wind and are not bothered by the continuous rain falling soaking your clothes, this must be some pamphlet! Thunderfuzz as she was aptly named followed you putting on a brave face the thought of cake keeping her spirits high. As you push through the heavy double doors and enter the Mansion Thunderfuzz quivers beside you at the increased eerie ambience, even you stop reading this obviously fake pamphlet feeling an evil aura exuded by the very walls surrounding you. Becoming serious you plan to head up to the second floor to explore whatever rooms may reside there.

Walking up the creaking staircase you see faded pictures lining the wall each containing utterly miserable looking people. The stairs groan under the strain of a weight it had not felt for years and you rush to reach the next floor for fear of falling through them. Reaching the second floor you find yourself drawn to a set of large double doors straight ahead of you. The black doors had a pattern of wood, bone, metal and glass across its centre forming a lock and before it shimmered a deep red barrier that sparked as you approached. You feel your heart suddenly grown heavy like the weight of the world rested on your shoulders; your breathing quickens and your palms begin to sweat but you don’t know why. It was certainly a unique and dangerous looking door and as your stomach lurched and pins and needles spiked up and down your legs you back off feeling the odd sensations begin to disappear with every step you took. No wonder people were afraid to come near this door if it had that effect on you, and you were hardly close to it. Thunderfuzz had felt the same sensations and was thoroughly freaked and trying miserably to hide it. You try to return her to the relative safety of her Pokeball to receive a slight angered look. She maybe scared but she was here to protect you too. With a little more persuasion she allows to you return her a look of relief crossing her face just before she turns to energy. Turning away from the Unknown Room you see the entrance to the Bathing Rooms near by and decide that it’s as good a place as any to explore.

Walking to the entrance you can see a small corridor lined with marble covered in a murky substance. Walking inside you feel the atmosphere become colder and feel a damp in the air that makes you pull your clothes closer to your body. As the corridor comes to an end you find yourself at a crossroads, 4 small rooms lead off, one to a sauna, two to two separate small bathing pools and the last to a large changing room. Straight ahead though lay the largest bathing room with a grand pool and upon seeing a glimmer of light coming from within continue forth. Entering the Large Pool room you see that the circular pool here is quite huge, so much so that you can hardly make out the end. In its centre sat a mermaid statue with long hair, it looks to be a fountain that is no longer working and covered with moss. The water is disgusting to say the least covered with a green slimy film and has a brown tint to it that could be anything.

Being careful not to slip you walk around the edge of the pool when you’re suddenly hit by a blast of water that knocks you off your feet. Hitting the marble you wince in pain before looking over your shoulder to see what attacked you. Another jet of water hits you pushing you back and you cough at the filthy water that enters your mouth. A pair of red eyes shine under the waters surface barely visible with the film above but they glare menacingly at you.




The Crypt

Music Box~ ~ So far a few intrepid trainers had entered the Mansion, 1 having turned away for the Village but most had planned their journey here. Another trainer was walking through the dark gloomy woods surrounding the Mansion but one wasn’t aware of where he was; a very dangerous thing indeed. By his side trotted along a small Delibird that too felt lost. The forest opened up and you were left standing before the towering Mansion in all its new birth glory. Birdie ran towards the gates which opened wide to allow the icy penguin access. You take a moment to absorb your new surroundings and push back the sudden fear wrapping around your chest making it hard to breathe.

Seeing Birdie move out of sight you rush after her through the gates and onto the grounds of the Mansion and after a few moments you catch up to her scolding her for running away from you. Shaking and taking deep needy breaths you shout out at Birdie, the fear gripping you hard making all reason flee. She looks extremely apologetic and her beak trembles as she sees hot tears run down your cheeks and begs you to calm down rubbing her wings down your arms in a soothing motion. Upon seeing you breakdown into a gibbering wreck she rolls her eyes growing tired of all this and drags you through the tall rough grass by your collar as you pray to whatever Lord above there maybe for salvation.

Birdie continues to pull you through the grass hoping that you’d return to your normal self. After a short while you wake up from your quick-burst of depression and look around in concern. Asking Birdie if you were both lost she suddenly stopped dragging you and looked around herself. The exit to the grounds was nowhere in sight, in fact there was only grass, weeds and thorny bushes surrounding you. Standing up and wiping at the large mud and grass stains along your legs and backside and sigh to yourself, now was the time to man up and be brave. So you were lost in the grounds of the most vile building ever created, no big deal, you could manage this. With no plans in mind you decide to merely wing it and hope for the best.

Walking through the grounds you spot an open area in the grass with several tombstones in neat lines. Carefully approaching you walk into the beginnings of a cemetery Birdie keeping close to your side as you pass a few worn tombstones. They all look quite similar and appear modest in their construct and inscriptions made out to an eclectic bunch of people, none of them indicated that the Gallow’s were buried here. In the distance you can make out a small Crypt sat right in the centre and slowly make your way towards it trying hard not to step on the graves. You sense that someone or something is watching as you move further into the cemetery and begin to pick up your pace. Hearing a shrill shriek in the wind you bolt with Birdie struggling to keep up with you. Looking back towards her you trip over a small tombstone and fall face first into another. Rubbing the bruise you can feel forming you stop when you hear a hissing noise from ahead. Peering over the tombstone you see an Aipom leaning over a tombstone, a spray-paint can held in its tail as it defaces the worn surface. It mutters in what sounds like French whilst hiccupping and drinking from a bottle of whiskey as it draws a smiley face on the tombstone. It giggles proud of its work and nearly falls off holding into its drink tightly. What had you stumbled on to?



The Playground

Kishu Arashi ~ The Mansion, since it re-awakening had elicit tendrils of fear to those who remember it, although it had attracted a strange and unique bunch of trainers and visitors. Some brave and ready for adventure, some too curious for their own good and some too foolish to think twice about its past. A girl approached the ominous Mansion and looked like she belonged. Attired in a black dress with white lacy detailing she looked akin to a maid, very similar to ones once employed in the very building she approached. Her dark black dyed hair was tousled gently in the wind and a quite shrill accompanied it, almost if the Mansion was pleased to see her here. A small pink kitten Pokemon padded alongside her on the worn road leading to the rusty steel gates. She released another Pokemon, a small Torchic to walk alongside the Skitty talking amongst themselves.

Passing through the gates finding them already open and silently walked through the grounds away from the main building. The grasses were overgrown and at times you lost sight of your Pokemon but their soft talking alerted you to their position. Walking East through the rough grounds you emerge to a clearing and in the distance spot what looks to be a disused Playground. Despite its state of disrepair you seemed quite pleased to have found a place of fun; it would be a nice place to bond with your young Pokemon. In fact they had already bounded towards it and you slowly follow and begin to appreciate the enormity of it. The Playground was quite huge, so large in fact you couldn’t see to the end where the shadows of the Mansion swathed it. Catching up to Yuzuriha and Hinote you find them climbing up a set of rusty steps on a large slide before sliding down the products of its neglect coating their fur and feathers. The slide was made of metal and painted pink and black. Nearby was a roundabout in red and black, the rust having eaten away at some of the safety bars and possibly the mechanisms underneath; it was a good guess that it wouldn’t be safe to ride. The ground was covered with a soft black tarmac that had plants and weeds growing through the gaps, a set of swings with black seats had vines entangled around the support frames. A sandbox was a mixture of sand, dirt and an ugly dark red substance.

Yuzuriha and Hinote had moved on from the slide to the roundabout and tried to push it around to find it broken sadly. A soft screech of metal moving sounds and you spot the swing moving back and forth gently as if someone had been pushing it. Turning back to watch your Pokemon play on the slide again becoming more rust covered every time they awkwardly slid down. The noise sounded again and you see the swings moving again but you’re drawn back to your Pokemon when they notice your attention was not on them.

“ The eensy weensy spider
Crawled up the water spout”


A voice sang as the swings moved back and forth again. This time you’re shocked to see a young girl dressed in a pure white dress with long black hair, swinging back and forth on the once empty seat.

“Down came the rain
And washed the spider out”


A small Abra sits on her lap its eyes closed as it happily listens to her sing.

“Out came the sun and dried up all the rain”

She sang on before she suddenly stops and both she and Abra turn to face you. Her eyes are pure white as if no soul resided within. They both stare at you and you feel your heart beast quicken, what was it about this girl that made you nervous and where had they come from?




Vestige Town

lilbluecorsola ~ Not all travellers were new to the Mansion, no a few who were brave enough to enter once before had found their way back … intriguing. One individual was a young girl with long brown hair and glasses. Stood before the barely open gates to Mansion she found herself drawing from her memories. The last time she travelled here she had found herself within the grasps of the Maze of Shrubbery and although it had grown back along with the rise of the Mansion, she was right, it wasn’t the same. It would take someone who had spent enough time to absorb the ambience and feel the soul of the Mansion to notice such a thing. Tenderly feeling the gates, the light rain soaking into her clothes and skin she seemed torn. The gates parted ever so slightly and a gush of wind brushed past her feeding into the grounds of the Mansion. Pulling away from the gates, the history and emotions radiating from the metal was enough to confuse and scare this trainer.

Pulling away you lose the sense of familiarity and although the Mansion in its past was wrought of atrocities so despicable, it was almost comfortable. This new Mansion sent fear through your bones and you walk away turning your back on the grand foreign building. Not caring about the weather, the rain permeating your clothes and kissing your skin with its frigid touch you’d rather not be near that building right now. Two Pokemon stood by the gates watching you leave with concern; you had after all come to revisit the Mansion, why were you walking away? You turn to face them, the small Zigzagoon hiding underneath the folds of Swalot’s fat trying to keep the rain off his already damp fur. Smiling a fake smile you tell them that you’ve decided to explore the nearby village instead. Zigzagoon and Swalot look at each other with worry etched onto their features but follow anyway. The last sound you hear as you re-enter the woods is a hissing screech of despair coming from within the Mansion and had you looked behind, you would have seen it creak and groan leaning back ever-so slightly.


Walking through the woods you see a faded sign next to a break in the road that indicated that Vestige Town was down the new path. Taking a deep cleansing breath you walked along the new path and into a darker part of the woods. The trees swayed back and forth in the wind and sheltered you somewhat from the drizzle that had so far seeped onto your skin leaving you with a chill. There was little light left along this path as shadows seemingly engulfed every source possible. The trees reached out to you and groaned with the strain, one branch manages to touch your arm wrapping around and pulls you back. Fearfully you pull away and manage to stumble forward away from the offending tree. It shrinks back and continues it natural swaying. Swalot and Zigzagoon observed this with nervous reserve, they wanted nothing more to go back to the Mansion and they didn’t know why. Continuing on you begin to get the same feeling, drawn back to the slight familiarity the Mansion had.

As you approach Vestige Town a light fog descends cooling you further and reducing your vision. Through the sickly grey coloured haze you make out a few buildings up ahead and push forth. The fog encompasses the entire village but you make it to the entrance with the help of the superior sight of your Pokemon. The entrance is marked by a crumbling wall; despite its disrepair it looked newer than the buildings within which suggests that it was erected some time after the village was thriving. Entering Vestige Town you can see the devastation left behind, a lot of the buildings were rubble with only a few of the stronger ones still standing on unsteady foundations. The fog makes your throat feel a tad sore and you cough as you carry on looking inside those buildings left standing. Zigzagoon coughed too but Swalot didn’t seem bothered and they hurried to keep up with you.

You round another building and stumble back in shock and horror at the sight before you. The rotting corpse of a young man lay on the ground, his face drawn into a horrified expression, his mouth too wide for his face and his eyes a sick grey colour oozing a purple substance. Zigzagoon hides behind Swalot at the sight, the poison bag Pokemon holding her hands over her eyes. Whatever had killed him? Or what had he seen before he died to make him look like that? Whatever the answers were you could tell that he died very painfully by the way his body was contorted as if he had been convulsing.

Backing off you feel a cold touch along your neck and swirl around to spot a shadow flit through the fog, it seems you’re not alone in this town and I’m not talking about the corpse.




The Mystics Room: Claire Voya
Aquatic Angel ~ Standing before the towering eclipse that is the Haunted Mansion you take in its new structure and form deep in thought. This isn’t the first time that you’ve travelled here but since its rebirth the Mansion seemed more alive than ever before. Its walls oozed evil intention and vile history and you could feel the vibe even from the distance as you stood behind the gates. You had not come here with intentions as such other trainers had, no you held in your hand an invitation one seldom given away. Despite your prize you had yet to decide whether it would prove to be worth entering the dark decrepit building for it. You certainly weren’t superstitious but the Mansion had this effect on everyone that travelled near it. You didn’t believe in otherworldly appearances but now with your tarot card in your hand you certainly had the opportunity to find out.

Walking through the open gates guarding the Mansion you head up its long path that leads to the main building. The rain had slowed to a stop now but the dark grey clouds remained stopping any sunlight that would dare to shine down on this unholy building. You feel a tingle of excitement at the thought of having your future read and as you reach the double doors you manage a small smile before you enter inside. Pushing through the doors you stop to take in how miserable the Mansion really looks before looking around for a sign of where Claire Voya may be hiding. Looking down the West Wing and East Wing you see no sign of her or a room where she may reside. You’re about to travel up the rotting wooden staircase when you hear a click straight ahead. An invisible door slowly opens a crack, enough for you to see pink light shining through. Located under the stairwell and hidden from sight it’s no wonder you didn’t spot it.

Opening the door wide you enter a quaint little room swathed in red and pink material. A small round table sit in its centre with a crystal ball on a navy blue velvet cushion. Two small but comfy looking chairs sit on either side, the roof is high enough to stand, only just and there is room enough for a small table and a locked chest beside it. The door behind you suddenly closes and you turn around a little spooked only to turn back and nearly back into the door with shock. A woman in her mid 20’s sat on one of the chairs facing you. She was wearing black silk robes that clung well to her form. Her long purple hair had one vivid blonde streak and one black streak on either side. She opens her eyes a bright violet as they scour your form and waits for you to move. Almost forgetting why you had come you give Claire the tarot card and she looks at it thoughtfully before gesturing for you to take a seat.

Doing so you watch as she places the card on the side before pulling her own pack of tarot cards from her pocket and shuffling them with ease.

“You have come to have your fortune read, you would not possess the card if that were not so,” she states and you merely nod in response. She spreads out the cards before her and her hand hovers over them her eyes closed as she concentrates. She turns over a card and places it before you.

“The Chariot shows that you have overcome many struggles in your past with success, it tells me that you’re a person who will persevere, see a goal through to fruition. She places another card beside it.

“The High Priestess tells me that there is something hidden within you that you have yet to discover but with patience all secrets will be revealed.” Placing a third card opposite it she explains its meaning.

“The Tower … mmm interesting. There is a drastic change to happen soon in your future, something that may overthrow your current way of life,” upon seeing your concerned look she softens a little. “But in the end it will result in enlightenment and freedom … interesting.” Finally she places the last card opposite the first but pauses then inverts it.

“Strength, it would indicate that you were full of courage and fortitude and power but the spirits told me to reverse it. Now it means failure, defeat, pessimism and an inability to act. This certainly is interesting” but you can’t help but feel disheartened by the last card. Claire mumbles to herself as she picks even more cards but places them to one side her gaze falling to the chest against the wall. She draws ‘The Lovers’ and mutters “difficult decisions”, then draws the ‘Death’ card and mutters “new life” draws once again this time ‘The Star’ and whispers “Hope” before drawing one last card, ‘The World’ “fulfilment” she whispers trying to hide her awe at the divination she just performed.

Looking to the chest she moves forward in her seat grasping your hands in hers and places them over the crystal ball whilst chanting in an unknown language.

“Change is about to occur, for you and I and you must be prepared. You need more strength as the spirits have informed us with the card. Strength I can give to you and your team.” As she finishes chanting all your Pokeballs glow pink before returning to normal.

“A gift to you to help you manage this change and face the challenge,” she says.

Each of your Pokemon (everyone under Lv. 100) have gained 3 levels: Charizard, Umbreon, Dratini, Feebas, Grovyle, Gyarados, Altaria, Gible, Turtwig, Scyther and Stunky.

You feel that your team as a whole has become stronger and turn to face Claire to see her chanting something else into her crystal ball. Darkness oozes out and begins to cover you, it felt like treacle but was the consistency of light. You panic and shout out as you feel the darkness begin to cover you and the last thing you see before it seeps into your eyes and mouth is Claire mouthing “please succeed” as the world turns black and a crushing weight encompasses your body.

You wake up a while later, you can’t tell how much time passed but you were in a small dark room. The stone floor is slightly damp and very hard. Pushing up you wince, your chest feeling like your ribs have been crushed in a vice as you try taking slow steady breathes. Cursing Claire for putting you in position you manage to make it to your feet and look at the new surroundings. Tall walls of stone reached up high making it unable to see over though you could tell that you were outside, the sky was clear with bright stars shining down upon you. There was heavy looking door made of metal at the end of the room and it appears to be your only exit. You can only wonder what this challenge and change is that she spoke of.
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Last edited by Arc_Angel; 12-29-2008 at 10:28 PM.
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Old 11-05-2008, 05:28 PM   #16
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Re: Fear is only in our minds, but it's taking over all the time

Quote:
Originally Posted by Arc_Angel
The Mirror Door

fishyfool ~ Unlike the previous entrant to the Mansion this young boy wasn’t taking his time to reach the imposing building. The sound of feet thudding on the hard ground filled the air along with the odd splash as he hit small puddles in his wake. Not many travelled these parts anymore, not with what happened in the past but this boy was not afraid, and he had started out his trainer’s life in danger. Rushing forth from the forest you reach the rusty gates to find them already ajar, perhaps the torrid wind had forced them open or maybe you weren’t the first to reach this place. Not stopping to think you rush through the gap feeling the cold seep further into your body as step onto the grounds, as if the Mansion was giving you its own little greeting. Pulling your clothes closer to you as you run and it doesn’t take you long to reach the door and you come to a stop finally appreciating where you were. Water dripped from your soaked hair down your cheeks as you took some short gasping breaths before placing your hands on the damp wood of the door and pushed it open.

Walking inside you were glad to be away from the harsh weather but it felt even colder inside. You turned around and pushed the heavy doors closed, they almost resisted against your touch and you leant against them for a brief moment of relief. You release your team of Pokemon all of them taking in their new surroundings with concern and confusion. Meteos voiced the question on everyone’s mind and you answered, sneezing as the cold seeped further into your body. You shivered as your wet clothes clung to you and decided to find a warmer part of the Mansion to explore, if such a place existed.

Heading down along the East Wing you push through the debris and walk among a small dank and dusty corridor feeling no warmth anywhere. Your Pokemon scouted ahead of you and found three peculiar doors that catch your interest. Volcape stood before a door covered in mirrors, Meteos hovered before a faded pink door and Artacea was standing before a snow white door. Each Pokemon gave their opinion on the three doors but you felt drawn towards the Mirror Door and stand before it seeing multiple warped reflections of you. You allow yourself a moment of vanity as you strike a pose before feeling for the silver handle. Feeling the cold metal beneath your fingers you twist and turn before pushing the door open.

Walking inside you find yourself in a small corridor and spot glimmers of white lights further down. Walking along the corridor your team following loyally behind you come to a small room and to your surprise spot only 3 mirrors lining one wall of what appears to be a girls bedroom and 2 of them were shattered. There was a vanity table but the mirror sat in its centre was shattered also with only a few shards of glass precariously hanging on. Arctacea rushed in and jumped up and down on the large double bed causing the dust to fly off the duvet and pattern the air. Meteos floated around before heading up to the ceiling light to see that broken too, how odd! Volcape started to trawl the room for treasure thinking that there must be some hiding somewhere. You walk over to the mirror and check out your normal reflection and push your wet hair from your face and take in your pale complexion, you wouldn’t be surprised if you had a cold coming on. You turn to face your Pokemon and smile at their antics but the smile vanish when you see Arctacea stop bouncing and stare at you with horror on his face. You ask him what’s wrong only for him to point at the mirror behind you his eyes tearing up. Shocked by his emotion you turn around to see your reflection staring back at you. You turn back to roll your eyes at your Snover, was he insulting how you looked?

Arctacea however saw something completely different to you and was afraid and backed away from you as you approached him. You stop startled by his reaction and turn to look at the mirror once more but this time you suddenly became nervous. You saw yourself staring back but Arctacea behind you was horrifically different. He had lost most of his leaves and had rotting wood in its place; its dark eyes bore into your very soul as it swiped its rotten arm across its throat and laughed manically yet silently. You turn around to face him and back away yourself. Both of you were freaked out and Volcape and Meteos stared at you both wondering why you had suddenly become so cold to one another.

One's egg hatched recently, so if you don't mind me RPing this event here, that'd be good.

Entering the Mirror Room, Jamie and his team promptly went their seperate ways temporarily in exploration, the small girl's room looking as though a Tauros had went mad inside. The only whole mirror was hanging on the wall, and the remnants were smashed to pieces, glass lying everywhere. Arctacea naturally sauntered over to the bed and used it as a trampoline, sending dust particles everywhere, while Meteos floated to the ceiling light and noted it being broken as well, while Volcape went around looking for treasures. Jamie gave a small sneeze and turned to the mirror to move some hair from his face, his eyes developing small bags under them and his skin pale.

"Damn weather..." he muttered as he gave another sneeze, dislodging a lungful of dust from the table and turning to Arctacea upon hearing the steady squeaking sound subside, and noted the horrified impression plastered over the Snover's face. As the tree pointed to the mirror, tears budding unusually for a brave pokemon like himself, Jamie inquired to the sudden fear he had, only to look at the mirror he was pointing at. His own reflection was normal, but Arctacea's appearance there was utterly unnerving, the rotten wood, the missing leaves and the maniacal cackle the image gave.

Turning with a sneezy shriek, Jamie looked at Arctacea and backed a few steps away as Meteos and Volcape watched with bewilderment and slightly morbid amusement...

...which was when the egg that Jamie had decided that it was about tim to hatch as a light burst from his bag, and Volcape scampered from his position and hauled an object the same size as him out as the calcifous object within exploded, sending shimmers of light everywhere and a small blue froglike creature peeked around his new surroundings silently, his head fin twitching mysteriously before turning his small head to the terrified trainer and giving a coy "Kip!".

The sound of the Mudkip's voice broke the trance held on Jamie as he suddenly gained composure and knelt to his new companion, and patted him gently on the head, making the baby gurgle in happiness.

"Heh...I guess that shock must have woke you, eh? I look like a right ghost here...that's it. Your name will be Wraith, as it seems a good name for someone born in this place."

With a nuzzle to his chest, Wraith hopped into his lap as Jamie procured a Poke Ball to house him in before giving a gentle tap, converting the mud fish to energy and as the light on the ball dimmed out, his gaze returned to the paranoid Snover before him, then to the mirror, and a thought ran in his mind.

When Arctacea stopped bouncing, he must have saw something terrible in the mirror, perhaps a zombified version of himself, as he saw an undead reflection of him in the mirror as well. Chances were high that said frosty pokemon was horrified at the visual, and thought it that he was truly going to do something nasty.

"Arctacea, it's okay, I think I know what's wrong. This place is supposedly haunted, and I think we've just found it out. This mirror here isn't broken, and showed a terrifying sight of ourselves when someone saw someone else's reflection. It's okay, I'm not gonna hurt you."

With his calm words, Jamie turned to the mirror in question, before peering at Meteos and had a thought about what would happen were the mirror to break or something.

"Meteos, could you come between me and the mirror and look at me a second? I want to see if this thought is true. If it is, break the mirror with a gentle tackle and we'll see what's happening."

Jamie waited for Meteos to pull this order, before turning to Volcape and looking at the petrified Snover and beckoned the Chimchar towards Arctacea, as though to comfort him.
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Old 11-05-2008, 06:35 PM   #17
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Re: Psycho likes pie!

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The Bathing Rooms

psychopath ~ The keys will mysteriously pop up in adventures if they want to be found. And it’s a Haunted Mansion, not a castle =p

Some were precautious when entering somewhere as horrid and with such a vile history as this mansion had, but not you. You almost relished the idea of adventuring within its tainted walls and happily approach the towering monstrosity with a small Pachirisu by your side. Clutching a small pamphlet engrossed in its words you read through it passing through the open rusted gates and along the path towards the main building. You don’t hear the faint scream carried in the wind and are not bothered by the continuous rain falling soaking your clothes, this must be some pamphlet! Thunderfuzz as she was aptly named followed you putting on a brave face the thought of cake keeping her spirits high. As you push through the heavy double doors and enter the Mansion Thunderfuzz quivers beside you at the increased eerie ambience, even you stop reading this obviously fake pamphlet feeling an evil aura exuded by the very walls surrounding you. Becoming serious you plan to head up to the second floor to explore whatever rooms may reside there.

Walking up the creaking staircase you see faded pictures lining the wall each containing utterly miserable looking people. The stairs groan under the strain of a weight it had not felt for years and you rush to reach the next floor for fear of falling through them. Reaching the second floor you find yourself drawn to a set of large double doors straight ahead of you. The black doors had a pattern of wood, bone, metal and glass across its centre forming a lock and before it shimmered a deep red barrier that sparked as you approached. You feel your heart suddenly grown heavy like the weight of the world rested on your shoulders; your breathing quickens and your palms begin to sweat but you don’t know why. It was certainly a unique and dangerous looking door and as your stomach lurched and pins and needles spiked up and down your legs you back off feeling the odd sensations begin to disappear with every step you took. No wonder people were afraid to come near this door if it had that effect on you, and you were hardly close to it. Thunderfuzz had felt the same sensations and was thoroughly freaked and trying miserably to hide it. You try to return her to the relative safety of her Pokeball to receive a slight angered look. She maybe scared but she was here to protect you too. With a little more persuasion she allows to you return her a look of relief crossing her face just before she turns to energy. Turning away from the Unknown Room you see the entrance to the Bathing Rooms near by and decide that it’s as good a place as any to explore.

Walking to the entrance you can see a small corridor lined with marble covered in a murky substance. Walking inside you feel the atmosphere become colder and feel a damp in the air that makes you pull your clothes closer to your body. As the corridor comes to an end you find yourself at a crossroads, 4 small rooms lead off, one to a sauna, two to two separate small bathing pools and the last to a large changing room. Straight ahead though lay the largest bathing room with a grand pool and upon seeing a glimmer of light coming from within continue forth. Entering the Large Pool room you see that the circular pool here is quite huge, so much so that you can hardly make out the end. In its centre sat a mermaid statue with long hair, it looks to be a fountain that is no longer working and covered with moss. The water is disgusting to say the least covered with a green slimy film and has a brown tint to it that could be anything.

Being careful not to slip you walk around the edge of the pool when you’re suddenly hit by a blast of water that knocks you off your feet. Hitting the marble you wince in pain before looking over your shoulder to see what attacked you. Another jet of water hits you pushing you back and you cough at the filthy water that enters your mouth. A pair of red eyes shine under the waters surface barely visible with the film above but they glare menacingly at you.
-Creepy... Awesome A_A adventures!
That was 38 lines of awesomeness by the way.

Tyson walked into the bathing rooms not sure why he had been so calm before, his heart pounding at an alarmingly quick rate. Even in this kind of freezing temperatures that heartrate was going too fast. "I want nothing more than a good cup of joe right now, I shouldn't have come here." Tyson exclaimed in fear as he felt the aura of the evil in the eerily disturbing room he was in. " Something must have happened here, a murder of some big scale or something." Tyson shuddered at the image he had just recieved in his mind: the silhoutte of a woman falling from a high ceiling, loud snaps coming from her body as bones break releasing shards that fly everywhere, a bloodcurtling scream coming from her as she feels the agony of her bones becoming no more than broken twigs, and maniacal laughter coming from the cieling of where she fell. "No stop, if you let this get to you you'll never manage to get out of here with your sanity intact."

Walking into the crossroads Tyson almost decided to go into the sauna, but something about the main bathing room called to him. When he felt courageous enough he started walking forward, terrified of whatever might come out of the shadows and slash at his flesh until he was a million pieces. "I have to stop watching all those horror movies..." Tyson looked around the room, the pool was covered in that film that Tyson called 'rotten water', then the statue in the center of that pool: it must have been a beautiful statue once, now a wreck of its former self, its face completely worn off, it's body featureless, no lines, just cracks, many of them deep into the statue some almost completely across; it didn't even shoot water anymore. "That must have been the pride of the owner once, it seems as though it took many servants to maintain it, even more to place it he..." Tyson felt the strong pressure of water hitting his side, sending him flying into the marble tile of the room. "What the hell?!" Tyson felt the pain of his arm springing and his body bruising in many places. Then he saw them: two maliscious bloodshot red eyes, filled to the brim with evil, hatred, and something that Tyson could only identify as one thing: hunger. Whatever that was could be hungry, and by the looks of its' eyes, Tyson knew mac and cheese wasn't going to satisfy it, no that monster wanted Tyson's flesh, bones and blood.

"I see two choices here: get the hell out or fight, and by the feel of my legs, I probably need to follow the second option." Gripping into his pants Tyson pulled out six pokeballs, looking through them for the one pokemon he could trust: Thunderfuzz. "That's it!" Tyson exclaimed in joy as he saw the red sphere with the 'T' scratched out of the side. "Help me out girl! Now!" Tyson shouted while tossing the pokeball in the air, as it opened in the air revealing an ultra white light out of which apeared the miniscule blue and white squirrel that had fought some of Tyson's greatest battles. "Look Thunderfuzz, I don't know what is in the water, but it seems to be a water type. Since you're the only one that can fight a water type here you are our only hope. It won't take time before it attacks again so here are your orders: When it attacks you will quick attack away from where you are so it will miss. Then I want you to hit it with the best Shadow ball you can make followed by a superstrong flamethrower, that should make it get out of the water. First though: Battle Mode." Suddenly out of a flash of light came Thunderfuzz's alter ego: Sachirisu Aran.

"This will definetly be an interesting battle!"
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Old 11-05-2008, 08:04 PM   #18
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Re: Fear is only in our minds, but it's taking over all the time

Quote:
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The Black Door

S_M ~ The rain slowly drifts down from ugly grey clouds smothering the sky making the day seem like night. A tall imposing building sits behind rusty old gates and seems to almost breathe in the weather. A young man walked through the dreary woods towards the dark building and one would question his sanity for daring to approach, however he appears silently excited by his journey. Padding stealthily alongside him is a black-furred hound, its forked tail swishing back and forth to its own rhythm. The rain sizzles off its hot fur and it growls with annoyance making the trainer turn to face it. The Houndoom is bristled by a comment of replacement and fire drips from its mouth fizzing harmlessly on the ground. You emerge from the forest to find yourself before the gates to the Mansion, its tall structure almost bending over to cast a darker shadow on you. You find yourself having second thoughts with the bravado quickly fading and your heart beating to a faster pace. Houndoom barks at your side eager to enter and you push all doubts aside taking a deep breath as if it would help and push through the rusted gates, wincing at the screeching sound they make announcing your arrival clearly. The path seemed to go on forever but after a few short minutes of walking your heart beating in time with your feet you reach the old wooden doors of The Mansion.

The doors creak open and a cascade of dust falls before you in a dirty looking waterfall making you cough. There was an oddly unique beauty to the old and abandoned building despite its disrepair yet its silence made you nervous. Fortunately Houndoom appeared to seem indifferent to her new surroundings. Pondering the choices available to you and looking to what paths seemed accessible you find yourself walking along the corridor in the West Wing. You spot several points of interest but pass something that makes you stop in your tracks, Houndoom looking at you curiously. You had stopped in front of a black and charred looking door and you’re surprised yourself that you even spotted it amongst the gloomy walls. Perhaps it was the bright silver handle smeared with an odd black stain that drew your attention. Houndoom sniffed her sensitive nasoreceptors picking up on a faint scent. She prowls closer to the door and breathes in deep and you follow suit picking up on a warm smell, like old fire. You place your hand on the door and withdraw it rapidly shocked by the heat. If the door was that hot, what would the handle be like? You tentatively place your hand on it only to find it quite cool. You ask Houndoom if she’d like to enter and she nods already having made her mind up.

Twisting the handle hearing the wood creak and shift you worry that the handle will break off in your hand but the door pushes open and the faint smell suddenly intensifies making Houndoom sigh in happiness, it was a smell that appealed to her. Inside the room was pitch black and you wonder if it’s a good idea to enter with the state of the door and the lack of light but see that Houndoom is already making her way into the darkness. Hurrying after her you hear the door slam shut behind you and whatever light was present had been snatched away. Fearfully you call out for Houndoom and she answers with a gruff bark from ahead. Feeling the walls, its still warm peeling wallpaper you make your way forward. Ash brushes from your fingers as walk and you feel the floor groan and shift with every step you take. Taking another step forward you yell out in shock as it goes straight through the floor. Flailing your arms you manage to pull yourself out of the hole you made and in the darkness call out for Houndoom again. Not hearing a reply you pick up the pace and practically run forward through the corridor.

Suddenly you spot some warm light up ahead and rush to meet it. Stumbling into the room you see Houndoom nonchalantly looking back at you with a ‘what took you so long’ stare before she gazes back a small fire in the centre of the room. Moving next to her you can see the small orange fire burning off a pile of odd red and black rocks beneath. You warm your hands on it a moment before you take in the room. It’s small in size and appears to have no purpose from first glance. There were a few old books scattered about, most of them burnt beyond recognition, broken furniture most of that burnt as well. The walls were charred and what pictures were hanging there had been destroyed. The only thing left in the room was the fire, which was odd in itself, a fire would need someone to start it wouldn’t it?

“No-one comes here anymore,” a voice suddenly calls out startling you and making Houndoom fall into a defensive stance. You look around and see nothing but Houndoom with her better eyesight is staring at something in one corner of the room. Following her gaze you stare hard and make out a figure huddled up in charred blankets.

“Who would come to a place of death such as this?” it asks as it unsteadily rises to its feet. Stumbling forward you take a few steps back nervous of the stranger. It walks forward and stops before the fire. It pulls back its blanket to reveal a partially burnt face of a man in his early 30’s. His dark eyes bore into you before looking down at Houndoom curiously.

“And with an instrument of death too,” he adds looking longingly at Houndoom making her skin crawl. “It takes someone very brave or very foolish to travel here, which one are you?
Stephen takes a deep breath as he pushes down on the silver handle, the door emitting an eerie creaking as the handle twists. Worrying that the handle may break off, Stephen cautiously proceeds, but his fears are unfounded as the door swings open easily. Entering the room, Stephen gets a quick glance of his surroundings before the door slams shut behind him.

“Houndoom!?” Stephen cries out, his voice cracking somewhat in hysteria. What the hell is he doing? Why would he ever come here, to the place where so many dozens of people died, and he would probably be next?

However, a gruff bark from the darkness pushed these thoughts to the back of Stephen’s mind as Houndoom’s response reassured him that death wasn’t too too imminent. Feeling his way to the wall, Stephen brushes his hand against the wall as he walks, the peeling wallpaper feeling warm under his hands as ash showers down from the walls down onto the ground.

Suddenly, the wooden planks beneath Stephen’s feet give out, and Stephen suddenly finds himself waist deep in the floor. “Damn floorboards,” he mutters as he lifts himself from the floor. “Houndoom?” Stephen calls out again, wondering how far she had gotten. A few seconds of silence, and again Stephen calls out for the fire type. Again his summons are met with silence, and, slightly hysterical, Stephen begins to run down the hall, having no clue where he’s going.

Stephen breathes a sigh of relief a few moments later as he finds Houndoom in the middle of a room, near a warm orange and yellow fire dancing lightly over a bed of warm coals. Stephen cautiously approaches the fire and warms his hands, before glancing around the room. Books charred beyond recognition litter the floor, and pieces of broken furniture with distinct burn marks are spread throughout the room. Thoughts began to race through Stephen’s mind: Houndoom certainly could not have started this fire, so how could it have gotten here? Fires don’t randomly appear from nowhere…

His curiosity is satisfied moments later as a voice calls out from a shadowed corner of the room. “No one comes here anymore…”

Stephen jumps, startled by the sudden exclamation. Looking frantically at the spot, Stephen sees a crumpled mess of charred blankets. The figure begins to rise, continuing “Who would come to a place of death like this?”

Frozen to the spot, Stephen stares, open mouthed as the figure removes the blankets from his face, revealing a badly burned face of a 30 year old man. “And with an instrument of death too,” the man continues, staring at Houndoom, “It takes someone very brave or very foolish to travel here, which one are you?”

Stephen simply stares in silence for a few moments, an escape plan subconsciously forming in the back of his mind. Bending over to scratch Houndoom behind the ears, as she had reared up and looked prepared to attack, Stephen whispers, “Don’t do anything yet…If it looks bad then Smog to make a smokescreen.” Houndoom nods as Stephen straightens himself up to face the mysterious man.

Choosing his words carefully, Stephen begins quietly, his voice cracking, “I’m…I’m just…I’m just exploring the…Mansion.”

Gulping, Stephen continues, “I…I don’t want to intru…I mean I don’t want to bother…How did this happen?”
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Old 11-05-2008, 08:46 PM   #19
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Re: Fear is only in our minds, but it's taking over all the time

Quote:
Originally Posted by Arc_Angel
The Crypt

Music Box~ ~ So far a few intrepid trainers had entered the Mansion, 1 having turned away for the Village but most had planned their journey here. Another trainer was walking through the dark gloomy woods surrounding the Mansion but one wasn’t aware of where he was; a very dangerous thing indeed. By his side trotted along a small Delibird that too felt lost. The forest opened up and you were left standing before the towering Mansion in all its new birth glory. Birdie ran towards the gates which opened wide to allow the icy penguin access. You take a moment to absorb your new surroundings and push back the sudden fear wrapping around your chest making it hard to breathe.

Seeing Birdie move out of sight you rush after her through the gates and onto the grounds of the Mansion and after a few moments you catch up to her scolding her for running away from you. Shaking and taking deep needy breaths you shout out at Birdie, the fear gripping you hard making all reason flee. She looks extremely apologetic and her beak trembles as she sees hot tears run down your cheeks and begs you to calm down rubbing her wings down your arms in a soothing motion. Upon seeing you breakdown into a gibbering wreck she rolls her eyes growing tired of all this and drags you through the tall rough grass by your collar as you pray to whatever Lord above there maybe for salvation.

Birdie continues to pull you through the grass hoping that you’d return to your normal self. After a short while you wake up from your quick-burst of depression and look around in concern. Asking Birdie if you were both lost she suddenly stopped dragging you and looked around herself. The exit to the grounds was nowhere in sight, in fact there was only grass, weeds and thorny bushes surrounding you. Standing up and wiping at the large mud and grass stains along your legs and backside and sigh to yourself, now was the time to man up and be brave. So you were lost in the grounds of the most vile building ever created, no big deal, you could manage this. With no plans in mind you decide to merely wing it and hope for the best.

Walking through the grounds you spot an open area in the grass with several tombstones in neat lines. Carefully approaching you walk into the beginnings of a cemetery Birdie keeping close to your side as you pass a few worn tombstones. They all look quite similar and appear modest in their construct and inscriptions made out to an eclectic bunch of people, none of them indicated that the Gallow’s were buried here. In the distance you can make out a small Crypt sat right in the centre and slowly make your way towards it trying hard not to step on the graves. You sense that someone or something is watching as you move further into the cemetery and begin to pick up your pace. Hearing a shrill shriek in the wind you bolt with Birdie struggling to keep up with you. Looking back towards her you trip over a small tombstone and fall face first into another. Rubbing the bruise you can feel forming you stop when you hear a hissing noise from ahead. Peering over the tombstone you see an Aipom leaning over a tombstone, a spray-paint can held in its tail as it defaces the worn surface. It mutters in what sounds like French whilst hiccupping and drinking from a bottle of whiskey as it draws a smiley face on the tombstone. It giggles proud of its work and nearly falls off holding into its drink tightly. What had you stumbled on to?
"Er..." was the only sound Tim could make at this sight. "I- Is that a drunk Aipom?" Tim whispered to Birdie trying to make sure that the odd ape couldn't hear. "De- DELI DELI!" Birdie tried to hold in her laughter but she failed. "I can't believe I almost had a heart attack over this." Tim thought he stared at Delibird rooling on the ground laughing so hard she was on the verge of tears. "Biride, pull yourself together. For all we know this Aipom could be an angry drunk." Tim said. The thought of a crazy Aipom attacking them didn't go over well with Tim. "Maybe this intoxicated ape knows how to get out of here. I can't imagine how else it would have a spray can..." Tim thought, but before he could ask the Aipom, Birdie decided to make friends with Aipom in her normal fashion... By giving Aipom a present. "Ah!" Tim screamed as he watched Birdie hand out the present, even though she did have good intentions. "Please bomb! Don't explode!" Tim thought as he ran towards the farthest tombstone to hide.
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Old 11-06-2008, 07:53 AM   #20
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Re: Fear is only in our minds, but it's taking over all the time

Quote:
Originally Posted by Arc_Angel
The Library

Rabid Squirrel ~ A young girl finds herself lost within a thick forest, shadows looming and dancing over her as she walks. She asks where she is to no-one in particular and receives a whine in the wind as a response making her shiver. The rain was softly falling patterning the ground and seeping into the girl’s clothes and the fur of the creature beside her. A small psychic giraffe walked alongside her and let loose a soft whine at the miserable weather, and the cold dark place they find themselves in. Feeling the wind grow stronger as you pass through the forest onto a dirt road leading to a pair of heavy steel gates you shiver even more but perk up at the sight of shelter. You cry out in joy and even Giraferig seems pleased despite the odd aura exuded by the huge creepy building. Running up the path and through the open gates you head up the path with as much speed as you could muster feeling restless spirits nearby and reach the large old wooden double doors of the Mansion itself. Politely you knock on the doors to enquire if anyone was home. The place certainly looked abandoned by the state of disrepair it stood in but with the weather making you feel a cold coming on you push on inside despite Doushi’s concerned look.

Pushing the doors open you feel the temperature drop even further, though there was ghostly activity in this building. Looking around you can see a long decomposing stairway leading up to the second floor, and rubble lies in various places. The ceiling was tall and dark at its centre. The hall was not very welcoming with its peeling walls, dusty floor and cobwebs stringing along from every corner. Looking to the West you decide to head along there hoping to find somewhere to rest or even a place of interest to visit. Walking along the long corridor that made up the West Wing you reach the very end and see another pair of wooden doors though these ones appeared a little better kept.

Pulling on the handle the doors swing majestically outwards revealing an extremely huge Library. Entering the room you stare in awe at its grandeur, despite how the rest of the Mansion looked this room was still sparkling with energy, a vibrancy that literally leapt off the walls. The floor looked quite clean; its wooden floorboards almost seemed polished. The books lining the walls and many shelves lining the floor looked a little old and musty with the odd spec of dust but they were well kept. Doushi followed alongside you and appeared pleased that you chose such a nice looking room in an otherwise horrid looking home. You move to pull at a book on a nearby shelf when you hear a squawk in the distance. Quickly placing the book back you back away hoping that you didn’t upset a spirit, kind or malicious. You hear the sound of claws tapping on wood in a fast movement and wonder what exactly is headed towards you. Suddenly a large bird flew the rest of the distance to stand beside you. It was an old looking Noctowl that was wearing a little tweed waistcoat. It straightened its feathers and casts a warm friendly smile on its beak to you.

“Oh visitors, visitors!!” it said excitedly before composing itself. “Welcome welcome, come in dear you look practically soaked to the bone, lets get you warmed up now.” It says taking your hand in its wing before pulling you through the many stacks and shelves Doushi trying to keep up. You reach the centre of the Library and Noctowl pulls you over to a large sofa, sat in front of it is a warm fire and you’re thankful for the heat. Noctowl tilts its head at you and beams, it’s obviously happy to have you here.

“It’s been so long since I’ve seen anybody here; you are a welcome sight indeed young lady. Oh where are my manners, my name is Giles and …” suddenly a noise comes from the entrance to the Library, the sound of the doors opening again.

“Is it possible? Two visitors in one day? Oh ho ho,” he says before running off in a flap towards the entrance.

Rabid Squirrel and Cyprus ~ Noctowl hoots jovially and smiles at Kami.
“I apologize for leaving you alone dear but we have another visitor here, two in one day I cannot believe my eyes,” he says hooting happily.

“Oh I’ve gone and forgotten my manners again, sorry lad my name is Giles and as I was about to tell the young lady here I am the keeper of this here Library. The weather is terrible outside, well it’s always terrible so feel free to sit awhile and get warmed up by this fire. Rest, rest you certainly look like you need it lad you look exhausted!” Giles exclaims looking at Cyprus with concern.

“I could guess that you’ve both come here to partake in some good reading, well you’ve come to right place. Although this Mansion is not the best of places to travel to,” Giles said with a haunted look in his eye before continuing, “we do have the best Library on whole planet, yep” he said proudly puffing out his chest. “I’ve made sure to keep this place spic and span and the books in good condition and I have such a great selection for you. What is it that you’d like to read first eh?” He pauses to wait for your responses before gasping “Oh dear there I go getting rather pushy, relax relax there is plenty of time to explore and read,” he says. “Would you like a warm drink, I bet you would. Wait right here I’ll be back in a flash, well not literally but …” he says before flying off leaving you two alone.
Kami and Doushi walked into the Library. It was a very large room filled with books. Kami walked over to a shelf to pull out a book when a noise startles her. She immediately returned the book. A Noctowl wearing a tweed waistcoat approached the young trainer. “Oh visitors, visitors!!” he says with glee. “Welcome welcome, come in dear you look practically soaked to the bone, lets get you warmed up now.” Kami was a bit shocked that the Flying-type could talk. The bird pulled the girl through the library with Doushi following right behind. The Girafarig certainly didn't want to be left alone in this mansion. The Noctowl soon brought Kami to some sofas around a fire. Kami plopped down on a sofa and began warming her hands on the fire. “It’s been so long since I’ve seen anybody here; you are a welcome sight indeed young lady. Oh where are my manners, my name is Giles and …” the Noctowl started to say, but he was interrupted by the doors opening once more. Giles left to see who had come in. Doushi walked over and laid down at his trainer's feet. His ears remained pricked up and his tail was on alert.

Giles soon returned witha young man who had also entered the library. “I could guess that you’ve both come here to partake in some good reading, well you’ve come to right place. Although this Mansion is not the best of places to travel to, we do have the best Library on whole planet, yep. I’ve made sure to keep this place spic and span and the books in good condition and I have such a great selection for you. What is it that you’d like to read first eh?” Giles says before going on, “Oh dear there I go getting rather pushy, relax relax there is plenty of time to explore and read. Would you like a warm drink, I bet you would. Wait right here I’ll be back in a flash, well not literally but …” And off the Noctowl went, leaving Kami and Cyprus.

"Hello, my name's Kami," the blue haired trainer began, "And this is Doushi," she motioned to the Girafarig who quickly shrunk back from Cyprus. "You'll have to excuse him, he's terribly shy. So, um, what brings you to the Haunted Mansion?" Kami awkwardly tried to start a conversation with the other trainer.
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Lv.100 ~ Lv.7 ~ Lv.30 ~ Lv.100 ~ Lv.19 ~ Lv.30 ~ Lv.29
Saruki Doushi Hakusa Vincent Lotus Kumori Boribori

~ ~ ~ ~ ~ ~
~ ~ ~ ~ ~
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Old 11-06-2008, 09:59 AM   #21
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Re: Fear is only in our minds, but it's taking over all the time

Quote:
Originally Posted by Arc_Angel
The Library
Cyprus ~ Wearily a young man drags his limbs along the dirt path within a thick dark forest. Yawning he wonders why he’s travelling again since he’s not had much sleep in between journeys. From one graveyard to another, one would think you enjoyed spending time with the dead. Tiredly you exit the forest and feel the rain and winds caress your skin now your shelter is gone. The weather here sure wasn’t very pleasant and doesn’t help your current condition. Now tired, cold and wet you approach a pair of heavy steel gates that stop passage to a large Mansion behind. A crack of thunder overhead and a flash of lightning illuminate the building before the shadows rush back. You were really feeling the need to rest and possibly sleep though this may not be the safest of places to do so. Pushing away the tingle of fear that ran down your spine upon looking at the eerie building you enter past the gates and walk up the long path that leads to the doors. Taking a moment to think over your actions you decide to enter the Mansion, if only to get out of the horrid weather.

Moving inside you take in the terrible state of the hall with its peeling walls rotten wooden staircase and dusty floor. You notice footsteps in the dust as you make your way along to the West Wing, your hiking boots resounding loudly for all to hear. Almost feeling the need to creep along the corridor to not alert any ghouls to your presence you manage to quieten your steps as you approach a room at the end. Pulling the doors open you are greeted by an amazing sight. The Library stands before you in all its glory and it spans what you would believe to be the entire Mansion.

Walking inside you feel warmer already and take in how clean the Library seems in comparison to the rest of the Mansion. The floor is clean and polished and although the books in the stacks and on the shelves are dusty and old the shelves themselves looks like they’ve been cleaned too. The ceiling appeared to expand forever and you couldn’t even make out the end of the room. Walking over to a stack you pick up a book that was entitled “How to cook Miltank steak: and many other delicious meats” and sneeze at the thick layer of dust covering it before coughing as the fine dust was thrown into the air. You stop abruptly as you hear a scuffle of claws on wood and an excited squawk. Still holding the book you look around nervously trying to hold back the coughing despite the scratchy feeling at the back of your throat. From around a stack appears a blur of feathers that nearly barrels into you making you stumble back and drop the book you were holding.

“Oh so sorry, so very sorry lad I got so excited I lost myself for a moment there,” an old Noctowl said pulling at the pockets of his tweed waistcoat. Blinking in surprise you can only stare at the bird agape as it chuckles before grabbing your hand with its wing.

“So very nice to see another here indeed, come with me I do not want to leave our other guest all alone now,” it said before dragging you off through the shelves winding in and out before reaching a large open area with comfy looking sofas a small coffee table and a crackling fire. It must have read your mind and knew you wanted rest. You spot a girl younger than you already sat on one of the sofas, a Giraferig lying down next to her enjoying the warmth of the fire. Noctowl drops you off on the sofa next to her and flies back to stand before you both.

See below


Rabid Squirrel and Cyprus ~ Noctowl hoots jovially and smiles at Kami.
“I apologize for leaving you alone dear but we have another visitor here, two in one day I cannot believe my eyes,” he says hooting happily.

“Oh I’ve gone and forgotten my manners again, sorry lad my name is Giles and as I was about to tell the young lady here I am the keeper of this here Library. The weather is terrible outside, well it’s always terrible so feel free to sit awhile and get warmed up by this fire. Rest, rest you certainly look like you need it lad you look exhausted!” Giles exclaims looking at Cyprus with concern.

“I could guess that you’ve both come here to partake in some good reading, well you’ve come to right place. Although this Mansion is not the best of places to travel to,” Giles said with a haunted look in his eye before continuing, “we do have the best Library on whole planet, yep” he said proudly puffing out his chest. “I’ve made sure to keep this place spic and span and the books in good condition and I have such a great selection for you. What is it that you’d like to read first eh?” He pauses to wait for your responses before gasping “Oh dear there I go getting rather pushy, relax relax there is plenty of time to explore and read,” he says. “Would you like a warm drink, I bet you would. Wait right here I’ll be back in a flash, well not literally but …” he says before flying off leaving you two alone.
Cyprus sat with his mouth agape in the sofa, and began to rub his eyes. A talking Noctowl wearing a tweed waistcoat? Shaking his head, he told himself that he shouldn't be surprised, "It could be worse," Cyprus thought to himself, "Could've ended up with more ghosts..."

Cyprus took in the majesty of the Library for a moment, fully intending on taking advantage of it. A map was all well and good, but the Noctowl who called himself Giles had put the whole Library at his disposal. Now seemed like a good a time as any to do some research, and when Giles came back, Cyprus made a point to ask him about any books on either reviving fossils, new Poketch application designs, or anything he had on the land called "Elysia" and the Rochester family. The Trainer nodded internally, yes, that would do, something old, something new, and something based in the present, such were his interests, and thirst for knowledge.

Finally, Cyprus addressed the other Trainer in the room, hoping that he hadn't been daydreaming about what he was going to read for too long.

"Terribly sorry, Ms. Kami, I get like this around books sometimes," he began politely, "My name is Cyprus."

As he adjusted the glasses on his face, he added, "I mostly just needed a place to stay for the night, but this Library caught my eye. Isn't it wonderful? Once you get past the strangeness, that is..." Cyprus cocked his head in the direction Giles had taken off in, "I'm not going to complain about a free meal and some rest though, how about you?"
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Old 11-06-2008, 09:58 PM   #22
Jerichi
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Magikarp Re: Fear is only in our minds, but it's taking over all the time

Quote:
Originally Posted by Arc_Angel
The Music Room

Jerichi ~ The forest had many visitors on this day, something it had not experienced in a long time. A trainer walked through its underbrush shielded from the rain by the heavy thick leaves hanging overhead. Yet another trainer that was lost, as most of them seemed to be when travelling this way; for it was not a very pleasant area of the world. This one looked about in concern but deep down felt reassured by the Pokemon present with him, one of them being a small ice hat sat atop his shoulder. As the clouds grew darker the rain began to fall with more urgency, even the trees could protect the young man beneath them. Picking up his pace into a frantic panic-induced dash he ran through the rest of the gloomy woods his feet splashing in the deep puddles leaving dirty water stains on his trousers. Suddenly hope shines in your eyes as you spy a set of gates through the exit of the forest and hurry to reach it, almost slipping in the thick mud as you do so.

Stopping at the rusty metal gates you can barely make out what lies behind them for the dark clouds and shadows looming. Thinking that it must be better than standing out here in the cold and rain you pull on the gate to find it already open. Blinking in surprise you move a little more slowly towards the ever clearer building. Its grounds seemed wild and unkempt and the building itself, as you approached it almost grew in size. Hesitantly you continued on towards the Mansion feeling every nerve in your body firing and your heart beat to a new speedier rhythm. The Mansion gives off an evil aura with its dark walls and shattered windows. As thunder rumbles overhead followed by a flash of lightning you rush under the porch sheltered from the weather. Feeling the wood of the doors you suddenly realise that you’ve been to this house before though there was something different about it. The previous Mansion had disappeared without a trace all those years ago and now here it stands in almost a worse condition than before.

Pushing the heavy doors open you find yourself in a cold hall filled with dust and cobwebs. Calling out to see if anyone was home Snowy shivered violently on your shoulder wishing you hadn’t done so. No one answered and you wonder if that’s a good or bad thing as the wind howls behind you slamming the doors shut. Backing away you try to calm your frightened Snorunt down as he nearly shakes your shoulder out of its joint. You admit you’re scared too but this doesn’t seem to comfort him much but reassure him that you don’t plan on being here long; probably wise. Walking East you head down a wide corridor passing several odd doors hearing a faint chime in the distance. Stopping you call out again to receive no reply. Heading past all the doors you hear the chiming grow louder and a light music accompanies it. Heading to the end of the corridor you find a set of large double doors. Pressing your ear to them you hear nothing but silence. Looking around there appears to be no other rooms yet the music continues its sweet song. Moving across pushing pass some rubble you can just about make out a small door opposite the Ballroom. Listening you hear the music coming from within. Moving the wooden beams away from the door you feel for the handle and manage to push the door open.

Ducking beneath the debris you can’t shift you crawl into a small room that’s filled with musical instruments. Snowy appears a moment later and stares in awe at the shiny objects before him. There’s a small stage set at the far end of the room with navy blue curtains and golden ties. Lining the walls are neatly kept string instruments in their boxes. Most of the instruments appear to be kept safe in their cases but the harp is strumming of its own accord, a beautiful melody that relaxes and soothes you. Approaching it you look closely to see nothing that could be pulling the strings but hear a soft giggle in your ear. Spinning around you find nothing out of the ordinary and feel the panic rise back I your chest. The harp suddenly stops playing and the small stool moves back towards you of its own accord, as if inviting you play. The sweet giggling sounds again and the stool shifts towards you a little more, will you play?
Just FYI, I'm gonna be gone for the next 4 days on a band trip, so I may not reply until later in the week in the event you update. If you feel the need, go ahead and skip me.

Drawn eastward by the tinkle of a faint song, Tetsu cautiously proceeded down the hallway, past all variety of strangely shaped door, until he reached a pair of gigantic imposing doors with the music now hanging in the air like a fog. Placing his cheek against the wooden barrier, he listened intently to what was on the other side, only to hear a complete lack of music. As he pulled away from it, he shuffled past some rubble, drawn to a small door across from the larger pair, pushing aside a few stray planks. Grasping for the handle, he eventually managed to pry the door open, dodging the miscellany obstructing his path.

A moment later, Snowy wanders in as well, eagerly shuffling around the room, gazing at the various resplendent objects curiously. Looking about the room, Tetsu noticed how all the instruments were fastidiously placed about the room, all stowed away in their cases, except a harp sitting on the center of a small stage on the other side of the room. Strangely (though strange things were becoming less and less out of the ordinary, Tetsu had found), the harp was playing a bright and enchanting song on its own, each string gingerly plucking itself; an invisible harpist playing to an absent audience. Tetsu drew near the sentient instrument, and a haunting titter tickled his ears. Doing a double take, Tetsu found nothing to be out of the ordinary, for lack of better words, but that suddenly changed, as the harp stopped playing, and the stool sitting by the harp offers its seat rather courteously as the dainty giggle flits around Tetsu's head once again.

Unsure of what to do, Tetsu glanced around as if someone else had the answer for him, but seeing that no one was there to assist him, he sat upon the small stool. Snowy, who had finished poking around the room, wandered over to the harp, examining it. Tetsu, meanwhile, sat in front of the harp, somewhat dumbfounded at what to do. Not having much musical training aside from a little traditional wood flute and the occasional leaf, he was at a loss for what to play. Shuffling around to Tetsu's side, Snowy tugged on his trainer's pants leg. Tetsu lifted the tiny Ice-type onto his shoulder, and the Snow Hat Pokemon continued to eye the harp from his usual perch as Tetsu reached out, letting the music guide him.

Sometimes, I can be really clichéd, Tetsu thought.
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閉ざした心を飾る 派手なドレスも靴も 孤独の友達

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Old 11-09-2008, 07:45 PM   #23
lilboocorsola
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Re: The Haunted Mansion

Quote:
Originally Posted by Arc_Angel
Vestige Town

lilbluecorsola ~ Not all travellers were new to the Mansion, no a few who were brave enough to enter once before had found their way back … intriguing. One individual was a young girl with long brown hair and glasses. Stood before the barely open gates to Mansion she found herself drawing from her memories. The last time she travelled here she had found herself within the grasps of the Maze of Shrubbery and although it had grown back along with the rise of the Mansion, she was right, it wasn’t the same. It would take someone who had spent enough time to absorb the ambience and feel the soul of the Mansion to notice such a thing. Tenderly feeling the gates, the light rain soaking into her clothes and skin she seemed torn. The gates parted ever so slightly and a gush of wind brushed past her feeding into the grounds of the Mansion. Pulling away from the gates, the history and emotions radiating from the metal was enough to confuse and scare this trainer.

Pulling away you lose the sense of familiarity and although the Mansion in its past was wrought of atrocities so despicable, it was almost comfortable. This new Mansion sent fear through your bones and you walk away turning your back on the grand foreign building. Not caring about the weather, the rain permeating your clothes and kissing your skin with its frigid touch you’d rather not be near that building right now. Two Pokemon stood by the gates watching you leave with concern; you had after all come to revisit the Mansion, why were you walking away? You turn to face them, the small Zigzagoon hiding underneath the folds of Swalot’s fat trying to keep the rain off his already damp fur. Smiling a fake smile you tell them that you’ve decided to explore the nearby village instead. Zigzagoon and Swalot look at each other with worry etched onto their features but follow anyway. The last sound you hear as you re-enter the woods is a hissing screech of despair coming from within the Mansion and had you looked behind, you would have seen it creak and groan leaning back ever-so slightly.


Walking through the woods you see a faded sign next to a break in the road that indicated that Vestige Town was down the new path. Taking a deep cleansing breath you walked along the new path and into a darker part of the woods. The trees swayed back and forth in the wind and sheltered you somewhat from the drizzle that had so far seeped onto your skin leaving you with a chill. There was little light left along this path as shadows seemingly engulfed every source possible. The trees reached out to you and groaned with the strain, one branch manages to touch your arm wrapping around and pulls you back. Fearfully you pull away and manage to stumble forward away from the offending tree. It shrinks back and continues it natural swaying. Swalot and Zigzagoon observed this with nervous reserve, they wanted nothing more to go back to the Mansion and they didn’t know why. Continuing on you begin to get the same feeling, drawn back to the slight familiarity the Mansion had.

As you approach Vestige Town a light fog descends cooling you further and reducing your vision. Through the sickly grey coloured haze you make out a few buildings up ahead and push forth. The fog encompasses the entire village but you make it to the entrance with the help of the superior sight of your Pokemon. The entrance is marked by a crumbling wall; despite its disrepair it looked newer than the buildings within which suggests that it was erected some time after the village was thriving. Entering Vestige Town you can see the devastation left behind, a lot of the buildings were rubble with only a few of the stronger ones still standing on unsteady foundations. The fog makes your throat feel a tad sore and you cough as you carry on looking inside those buildings left standing. Zigzagoon coughed too but Swalot didn’t seem bothered and they hurried to keep up with you.

You round another building and stumble back in shock and horror at the sight before you. The rotting corpse of a young man lay on the ground, his face drawn into a horrified expression, his mouth too wide for his face and his eyes a sick grey colour oozing a purple substance. Zigzagoon hides behind Swalot at the sight, the poison bag Pokemon holding her hands over her eyes. Whatever had killed him? Or what had he seen before he died to make him look like that? Whatever the answers were you could tell that he died very painfully by the way his body was contorted as if he had been convulsing.

Backing off you feel a cold touch along your neck and swirl around to spot a shadow flit through the fog, it seems you’re not alone in this town and I’m not talking about the corpse.
As the group traipsed silently through the woods, memories ran through Jess’s mind like haunting tunes on an old record player. Having to carefully navigate her way through the brush reminded Jess of her time spent exploring the Mansion’s Maze of Shrubbery. With each soggy footstep imprinted on the dampened earth, cursory images of the beings and horrors she had encountered there flashed briefly through her head and she shook it gently, reminding herself that it was all in the past. You don’t even remember their names, she grimly reproached herself, as her foot sank progressively deeper into the muddy soil.

Though the undergrowth where they traversed was somewhat sheltered from the rain by the skeletal covering of leaves overhead, this did not prevent moisture from seeping into the air below, fogging up her glasses. The cloudy film before her eyes made it nearly impossible for her to see, so she took them off and stowed them in a glasses case that she carried inside her bag. Her Pokémon watched inquiringly in uncomprehending silence, but their trainer still said nothing to them and merely continued walking after readjusting her pack on her shoulder. Minus her spectacles, everything appeared blurry and unfocused, though she could still barely recognize shapes well enough to determine what was an obstacle and where the road was leading to. Nevertheless, she would occasionally stumble over some unexpected obstruction, causing her Pokémon further concern as they watched their trainer stagger ineptly all of a sudden, unaware of her actual visual impairment.

After a few minutes they approached a weathered marker standing crookedly beside a discreet branch off the main path, which disturbingly seemed to lead into infinite darkness. Jessica opened her bag and retrieved her glasses, wiping them once with her sweatshirt before reinstating them on her face in order to examine the sign. Seeing this action, her two Pokémon began to get an idea of her goggles’ function, and relaxed slightly, though the ominous void they now faced quickly replaced their anxiety. The signpost indicated that Vestige Town was situated somewhere down the other road, so Jessica drew a deep breath, bracing herself as she set off on the new path. Her Pokémon withdrew for a moment from the sinister shadows, but the sight of their trainer vanishing by herself into the gloom compelled them to hastily follow after her figure, terrified of being left alone in the woods.

The trees swayed back and forth in the wind, whispering mysterious phrases that Jess could not interpret no matter how hard she tried. Light was scarce along this path, as the shadows seemed intent on swallowing every vivid intruder into their midst. The tree trunks groaned as they extended themselves towards the girl, a slender limb wrapping around her wrist as it tried to restrain her from moving ahead. Jessica frantically pulled herself away, forcing the tree to release its grip with a painful snap, and it moaned as it slowly returned to its innate position. Her Swalot and Zigzagoon witnessed this ghostly event with terror and unease. Trembling with fear, they desired to go back to the Mansion, seeking its more familiar and at least welcoming scenery. Jessica tried to ignore the invitation of the manor however, and obstinately continued onward on her course, determined to move away from her memories. They lingered around her in the form of vegetation, fleetingly drawing on her arms and legs, beckoning her to return, but she resolutely pushed them all away until they finally shriveled and drew back, defeated.

As they neared the edge of the woods, a silver haze began to seep gradually through the branches, filling the gaps between the dense shadows and obscuring their vision further. Her Pokémon were still able to distinguish the outlines of vague structures through the fog, and the group eagerly pressed through the thick foliage towards the buildings. With Swalot and Zigzagoon leading the way, they soon found the entrance to the town, which stood beside a crumbling partition. As she placed her palm over the cracks on the wall, Jessica observed that despite its condition the structure appeared more modern than some of the houses within, indicating it might have been constructed some time after the town’s demise.

The fog was silent. As she carefully ran her fingers over the crevices, she encountered only cold, empty stone. No spirits tried to speak to her. Whether they withdrew from her presence or simply didn’t exist here any longer, she did not yet know. Presumably she would soon find out.

Entering the village, the fog lifted just enough for the group to take in the sight of the buildings reduced to rubble, with only a few sturdier ones still situated on gradually deteriorating foundations. They walked carefully along the streets, inspecting the ruin and peering in through the shattered windows at the lonely emptiness of the space within each faded enclosure. The sickly vapor which protectively embraced the area clung to her throat as well, causing her to cough irritably. The little raccoon by her side started coughing as well, though the poison bag Pokémon did not seem to be bothered as he shuffled quietly along, hastening to keep pace with his two faster comrades.

As the party rounded a corner, Jessica abruptly stumbled backwards in surprise as she realized she was about to step on what looked like some kind of a body. As she paused to examine the thing more closely, her face grew pale as she recognized the stiff, pallid features of a human carcass, once belonging to a young male. Its heavily contorted face permanently depicted a shocked expression, and its grey eyeballs oozed a ghastly purplish substance. Her Swalot immediately covered his eyes from the sight while the Zigzagoon ran to hide behind his companion, whimpering with fear. Jessica, however, refused to look away, staring mournfully at the corpse rotting beneath her feet. It seemed like death was becoming a common thing for her to see these days, though she still couldn’t help feeling sick as she gazed commiseratively at the misshapen lower body, bent over and twisted as if the man had been convulsing due to pain.

She took a few steps back and halted, feeling the need to at least try to offer some solace to this man’s spirit before she ran away, so that his implacable ghost would not remain in anguish on this plane of existence. She was, after all, it seemed, the only witness to his death, and therefore responsible for concluding his send-off (or so her mind reasoned). Though she feared it might be too late at this point, she attempted to express a small prayer of some sort, though she was not religious and had no idea of any of the right words to say. Following their trainer’s example, both Swalot and Zigzagoon bowed their heads respectfully, listening as the girl struggled desperately to come up with sentences that sounded devout and spiritual.

At the end of her short, made-up speech, Jess kept her eyes closed for a few more seconds, hoping that what she managed to say was adequate. All of a sudden she felt a cold sensation prick her neck and her eyes instantly opened wide in fear as she spun around instinctively. She saw nothing immediately before her eyes, but then she noticed a slight shadow darting mischievously away through the fog, vanishing without a trace. She shuddered apprehensively, and turned towards her two Pokémon, who had also seen the shadow and were staring warily into the fog, trying to see where it went. The Zigzagoon’s body was tensed and he growled menacingly at the dark mist, but was abruptly interrupted by another choking fit of coughs. Jessica frowned and quickly brought out his Pokéball, recalling him inside via a flash of light.

“Return, Kief. This air isn’t good for you, and I don’t want you to get sick.” She put away the orb and then retrieved a different one, tossing it lightly out into the air. It opened up with another vivid flare to reveal her Delibird, who gave a joyful squawk upon seeing his trainer and immediately flew into her arms in a huge feathery embrace. “Oof. It’s good to see you too, Custard,” she exclaimed as his soft down tickled her chin.

With some effort she managed to pry the heavy penguin off her chest, as the Swalot watched the unexpected scene bemusedly. Finally Jess held her Delibird out at arm’s length, and gazed at him seriously. “Custard, I’d like you to use DEFOG to try to make it easier for us to see.” She turned her head towards the Swalot, who perked up, ready to hear her orders. “Gumpy, if you see that shadow and sense any hostility from it, I want you to quickly blast it with SLUDGE BOMB, understand?”

Both Pokémon nodded in comprehension, and Jessica let go of Custard, who remained fluttering in place as he prepared to try to clear the area of smog. Meanwhile, Jessica and Gumpy stood waiting side by side, watching guardedly for any signs of movement. The girl refused to take any chances, lest she end up the same as the unfortunate, miserable soul whose grisly corpse now lay decomposing at her feet.
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Old 11-12-2008, 10:57 AM   #24
Arc_Angel
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You can't play the victim this time, and its too late ~

Could you all please include either a list of your Pokemon or a link to your registration post in your signatures for reference thank you.

The Library

Rabid Squirrel and Cyprus ~Both of you sat in relative silence just enjoying the unexpected rest and warmth of the fire. Kami is the first to speak shifting in her sofa to face Cyprus who looks like he’s about to drop off any minute. He looked a little weird with his mouth agape staring at the spot where Giles was last standing however it unusual to have company in the Mansion and she spoke to him all the same. Introducing herself and her shy Giraferig who hid behind the sofa she asked what brought him to the Mansion and waited patiently for his response. She waited and began to think Cyprus hadn’t heard her, she was a little nervous around the newcomer which didn’t help but as she asked again she frowned as he continued to ignoring her looking around the Library in wonder. Maybe he was just plain rude! Meanwhile Cyprus was stuck in his own thoughts eyeing each and every book with wonder, he just couldn’t wait to get stuck in and find out what mysteries these tomes held. He made a mental note to ask Giles if there were any books on reviving fossils, Poketch applications,or a place called Elysia that you heard about on his travels.

Snapping out his stupor Cyprus turned to see Kami looking expectantly at him and smiled bashfully and apologised for ignoring her and introduces himself. She smiles back happy to have broken the silence at last and agrees with his statement of rest. Kami can’t help but get caught up in Cyprus’ enthusiasm as he gushes over the immense Library. Continuing their conversation they soon here the clanging of china as Giles remerges.

He steadily made his way over to you carrying a tray with a pots of tea and coffee and two cups and laden with cakes and biscuits. Placing them down in front of you both he puffs a little before smiling and gesturing to the treats he’s just brought.

“Well it seems that you’re already getting to know each other, that’s good. Oh ho you can never have enough friends. Now feel free to pour yourself a drink children, try some of my cakes they are rather tasty,” he adds grabbing a slice for himself and taking a big bite.

“You may both rest here as long as you like, a journey in this place is tiring enough without being exhausted when you start.” Upon seeing Cyprus eying the large collection of books Giles grins.

“If however you’d like to find something to read then I can accommodate that too. Is there anything in particular you’d like to read about both of you? This Library holds so many books I’m sure I can find something to your tastes”.



The Black Door

S_M ~As the man rose to his feet startling you in his movements you begin to formulate an escape plan, just in case he was a crazy serial killer. He walked slowly over to you with intent his scars highlighted in the fire light. Houndoom was not happy with the way the man was looking at her and reared back growling at him. You scratch her behind the ears trying to calm her for a moment before whispering a back-up attack plan should the man have malicious intentions. Looking back up to the man than had moved far too close for your liking you thought over your words carefully before answering him. Your voice cracks and you curse yourself for sounded so afraid. You softly explain that you’re an explorer and carefully edge around what you really want to ask. You ask him how this room had come to be in the state it was. The man drew his attention away from Houndoom to look at you and his dark brown eyes send shivers down your spine, there was something hidden within them that made you uneasy.

“It is simple to see, a fire caused the destruction you see,” he says as if talking to a child and you bristle slightly at his tone. He notices your change in demeanour and manages a small smile.

“It was a long time ago but I can remember it well and as you can tell so does this building. A young man came across this Mansion in his travels and spent a short amount of time here. But in this time he became a warped, maddened and evil version of himself, this Mansion has that effect on the people that live and visit here. He brought with him in his madness the destruction you see.” He says rather vaguely leaving you wanting to know more, and there was definitely more to his story that he wasn’t telling you. He looks at you seeing the conflict of intrigue and fear and his smile widened. Walking next to the fire he placed his hands over it and dropped something with, a bag filled with a red powder that crackled with the heat. Breathing in deep he sighed before speaking to you again.

“Fire is a beautiful yet deadly element. Able to provide so much for us and able to take it away just as easily,” he says holding his hands very close to the flames.

“This man, he had an obsession with fire, it became his life. A life in glorious flames of heat and power and destruction; both beautiful and ugly.” He said confusingly and you feel Houndoom start to relax by your side breathing in the warmth of the fire.

“His obsession consumed him along with his precious fire until there was nothing left to destroy, this room was the last to succumb to his power and all that remains is the small remnant before you, such a pitiful monument to his power,” he said scornfully and you feel all your warning signals flaring, this man was not right and he was definitely making you feel uncomfortable.

“This Mansion remembers his destruction and revelled in it, this fire it created and the man …” he said getting very close to you “it kept him alive.” He finished whispering in your ear leaning back a deathly serious glint in his eyes.




The Music Room

Jerichi ~The song had you captured and as it finished you feel a little regret wanting to hear more. The harp had played itself that and as you gave it close attention you could see no tricks to indicate otherwise. The giggle that tickled your ear made you stop to reconsider and although it didn’t sound malicious it made you nervous. The harpist’s stool slowly slid over to you and you eyed the harmless item warily and it gave another shuffle towards you as the giggle erupts again. Whatever was in this room wanted you to play the harp and you had absolutely no idea how. Sitting down on the stool you look at Snowy hopelessly, hoping he could advise you. He stared at the unusual instrument and asked you to lift him up. Sighing you place him on your shoulder and he reaches out unable to reach the strings with his short arms. You had only ever played a wooden flute once before and this instrument appeared more technically difficult. Hoping it would just come to you as you played you felt the strings plucking one hearing the note play out.

Randomly strumming you wince at the awful mixed sounds that are formed and begin to think this is a bad idea. Stopping you sit a little dejectedly when a voice whispers in your mind, “try again,” You should be spooked by the unknown voice but its so calm and warm that you listen and hold your arms out. Reaching out and strumming the strings you feel a warmth wrap around your arms and guide them to the right notes. Playing expertly you hear a soft gentle song, a song created by you and close your eyes feeling a swell of happiness suddenly overcome you. Your fingers strum each string in perfect harmony and feel Snowy humming along to the sweet tune, swaying back and forth on your shoulder. Suddenly the warmth leaves your arms and you stop playing regretfully not wanting to ruin such a beautiful creation.

You feel a presence near your free shoulder and turn around slowly to see a small purple ghost floating nearby, the blue glow slowly leaving its eyes. The Misdreavus smiles warmly at you and giggles again almost reading your thoughts. It floats off past you and towards the small stage using its Psychic abilities to pull on the cords to open the curtains. Behind the curtains was the remains on a theatre set that displayed a night sky dotted with bright stars. A lone microphone stood on a stand in the centre and Misdreavus floated over to hover behind it.

“May I sing for you?” it asks you psychically a pink tone flushing up its cheeks.




The Mirror Door

fishyfool ~ That’s fine.

Both Meteos and Volcape stared at you and Artecea with a mixture of concern and confusion. Only a few moments ago all four of you had entered the room chatting like best buds and now you and your Snover were slowly backing away from one another fear etched on your faces. Before they could question you both for your weird behaviour your bag started to shake. Pulling a Pokemon egg from within your fear replaced with excitement over the thought of a new member for your team you watch avidly as tiny cracks appear over its surface. It shattered and the pieces fell to the floor, a small blue water creature left in its place. It looked around with new born eyes and despite the eerie environment it found itself in it gave a happy ‘Kip’ as it eyes up its father so to speak. Naming him Wraith you placed him in a Pokeball and placed it in your bag, a wise choice, this was certainly no place for a baby.

Drawn back to the mirror and Arctacea’s frightened stare that had your skin tingling you think over what could have caused such a reaction. When you had looked into the mirror what you saw made your stomach turn, the sight of your Snover rotting, evil in its eyes as it motioned a slash across its throat. Arctacea must have seen something similar only it was your reflection that was the horrifying sight.

You try to calm Arctacea down and inform all Pokemon of what you had seen. As the Mansion is haunted it was a good guess that you were witnessing something intended to scare you all, but only an illusion. Making sure your Snover knew your intentions were only good helped a little but it kept glancing back to the mirror seeing your reflection grinning manically back at you shaking its head slashing at the air as if to harm him; unseen by you of course. With an idea in mind to win over Arctacea’s trust again and stop this ‘spirit’ from playing games with you further you ask Meteos to hover by your side to see if it saw what Snover saw. Meteos obeyed your instructions and floated over to you staring into the mirror. It looked hard and long and shook its head, it appeared to see you as you were but you saw something horribly wrong. Meteos stared back at you with dead eyes like they had been struck by electricity. Its rocky hide was crumbling and burnt all over, smoke rising from the wounds. Even with blackened eyes it looked right at you accusingly and you felt your heart tearing as it gave a silent cry of pain before looking at Volcape with a murderous glare as if to say ‘you did this to me’. Volcape gave you an unnerved look as he had obviously seen what you had seen, Arctacea too but Meteos was none the wiser.

You manage to find your voice and quickly as Meteos to Tackle to mirror wanting no more to look at mutated images of your friends. Meteos saw the anguished expressions on his team-mates faces and hastily complied flying head first into the mirror, only to bounce right off. It backed up confused before flying even faster at the mirror only to rebound once more. This was not ordinary glass mirror, it explained why it was the only whole mirror in the room with all other being shattered beyond repair. Meteos looked at you and shook its head and you looked back at the mirror only to gasp and fall back onto the bed.

Staring back at you was your reflection but now you saw what Arctacea saw. Your body was thin and your bones showed through your skin. Apart from looking emaciated your skin was a sickly grey colour with sores oozing in various spots on your body. Your clothes were torn and shredded in some places but it was your face that haunted you the most. Your hair was stuck to your skin, greasy and unkempt. Your eyes were dark and red, bags under your eyes as if you had never slept. Your reflection gave you a wicked grin as it wiped the hair from its eyes. He looked at the horrified expression on your Pokemons’ faces and leered at them leaping forward making Volcape fall back in shock. Laughing silently it shook its head and banged on its side of the mirror mocking you for trying to destroy it. It walked over to the right side of the room and through a black door mouthing ‘follow me if you dare’ before slamming it shut. Looking at the room you stood in you could see a similar door mirror where your reflection left and appeared to be the only exit to the room bar the way you came in which had inexplicably locked itself.




The Bathing Rooms

Psychopath ~ Glad you enjoyed ^-^

Your mind was plagued with awful images of horror and gore from too many movies and you felt your body react as your hairs stood on ends and your heartbeat quickened. Shaking you berated yourself for allowing the fear to overcome you but in a place such as this, it was hard not to. Entering the Main Pool Room you walk around the waters edge eyeing up the fountain, although it was in great disrepair and covered in moss you contemplate on how much effort must have gone into maintaining it. The pool would have looked stunning back in its prime but right now it certainly was sanitary to swim in. In the middle of your thoughts you’re struck down by a hard blast of water. Slamming the marbled floor your hiss and grasp at your arm the knock having caused waves of pain to shoot through it. Looking for the cause of the attack you’re struck again pushing you across the wet floor to the wall. Looking deep within the murky brown water you spot of red eyes glaring menacingly at you.

All thoughts of exploration leave your mind as you wonder if the creature beneath the water was hungry and visions of it tearing you limb from limb to satiate its hunger makes you shudder. Dripping wet you sneeze and wipe the disgusting water from your face and think over two choices, to fight or flee. Despite the unknown danger this possible monster could possess you choose to fight. You call on the tiny squirrel you had no long returned and set her loose once more. Thunderfuzz looked about not seeing that horrid creepy door she had last seen but rather a dirty pool and you holding your arm covered in the same coloured water. You explain to her that there is something in the water and although you know not what it is you guess it’s a water type creature. You instruct her to prepare for battle and in a flash her battle armour locks over her tiny body. You instruct her to prepare to dodge its attacks then strike back and lure it out of its murky hiding place.

Sachirisu Aran stood still and silent waiting for the monster to attack. A ripple in the water and a gust of the fetid substance flies towards her only for it to miss as she Quick Attacks out of the way. Stopping abruptly she powers up a Shadowball in her fist and throws it at the point where the jet of water had started. The ghostly ball smashes into the water most of it breaking up but some of the energy continued on and upon hearing a soft moan muffled by the water you suspect that it hit its target. Striking while the iron was hot she powered up a cannon on her arm and from within shot a molton hot Flamethrower that hit the spot where the monster was. Almost all the flames fizzled out at contact with the water but some ignited the film on its surface causing a blazing inferno to start covering the entire pool.

You and your Pachirisu stand back feeling the heat of the flames become stifling. Looking at the chaos you caused you feel a lump in your throat, one that only intensifies as a large glob of what looks like Ink is fired from under the water hitting the flames and igniting before striking Sachirisu Aran throwing her back along the marble floor. The heat makes her armour unbearable to wear and she feels the hot metal burning her skin. Whatever creature you were fighting it sure wasn’t backing down, even surrounded by flames.




The Crypt

Music Box~ ~ All you can do is stare dumbfounded at the sight before you, all words lost as a bewildered groan escapes your lips. Not believing your eyes you ask Birdie to confirm that you were actually witnessing a drunken Aipom defacing a tombstone. Birdie peered over the tombstone and blinked in surprise as it finished the smile on the face it was spraying. She felt her mouth tug at the sides and giggles erupted before falling to the floor laughing for all she was worth. This place was scary for sure. You roll your eyes at her behaviour and though you were annoyed that your fear had gotten the better of you, you were relieved it wasn’t a ghoul or corpse you’d wandered onto. You demand that Birdie pulls herself together; this Aipom could still be vicious and attack at any moment, though it could know the way out of these grounds. Thinking about asking it you turn to Birdie to see her making her way over to Aipom with a Present in hand.

Aipom fell off the tombstone cursing over spilling its drink and looked up to see a Delibird standing before it holding out a glowing white orb placing it in its arms. Aipom muttered “Qu’est-ce que c’est?” as it held the orb that suddenly broke into thousands of pieces that were absorbed into its skin. It looked down at its hand before rubbing its head stopping as it noticed something unusual. It rubbed its head some more and grinned before leaping up and down shaking Birdie’s feathery wing.

“Stupefiant! Merci, merci my feathery friend you cured my migraine,” it said grinned like a lunatic before taking another swig of its whisky. “Ah ze sweet taste of Whisky zere is nothing like it. My name iz Louis,” he said as you walked out from you hiding place as it turned to face you.

“And you ‘ave a ‘uman friend, how nice?” he asked before sipping from the bottle again and you wonder if that headache is going to come back rather quickly.

“Oh where waz I?” he asks before putting the finishing touches to his graffiti singing up a song. He spies your disapproving look and snorts.

“Do not feel an ounz of pity for these people, all treacherous dirty soulz, I spitz on them. They do not dezerve to be remembered,” he spits before angrily spraying over the tombstone leaving it a pink squiggly mess. He mutters some French expletives before swigging from the bottle again stumbling a little moving onto the next tombstone and spray-painting a rather rude picture giggling at his work. Looking over his shoulder he blinks at you before turning back to his work.

“What are you doing in thiz ‘ere Cemetery with your ‘uman? There are ghoulieez here, tis not a nice place to be taking a walk” he asks nonchalantly not caring much for the answer but asking out of thanks for the gift Birdie gave him.




Vestige Town

lilbluecorsola ~ The horrific sight of the torn and twisted corpse had you in a sorrowful state, whatever had caused the man's death it could have not been pleasant. No one deserves such a fate no matter what they had done in the past. With his corpse here it was safe to assume that none of his family, if he had any, knew about his death and perhaps you were the only witness to his passing. Closing your eyes and bowing your head in respect you whisper a soft prayer your Pokemon following suit. After your small offering you suddenly feel an ice cold touch on you neck and startled from your peace look up only to see a shadow flit through the fog and out of sight. Both Kief and Gumpy looked to where the shadow had disappeared with concern especially consider what they had found so far in this village. Kief seemed ready to tear any threat apart but as he coughs again the fog burning into his lungs you see to it that he’s protected and return him to his Pokeball.

Pulling a second Pokeball from your bag you release its occupant, a vibrant Delibird that assaults his trainer with an enthusiastic hug not yet taking in his new surroundings. Managing a smile and tickling Custard under his chin you express your similar sentiments at seeing him again. Prying the penguin off you, you ask him to use a move called Defog to remove the nasty substance filling the air of the village. Turning to Gumpy you ask him to be ready to protect you all with Sludge Bomb should the owner of that shadow be revealed. Both were more than happy to oblige and placing the feisty penguin down he moved forward for some space and quickly began to beat his wings the harsh winds emitted pushing through the thinning the fog significantly. Custard had to flap his wings for a good few minutes to rid the air of the grey fog and bent over breathing hard rubbing his sore limbs.

You tear your gaze from your aching Delibird to scour the surroundings for anything that dared to move. The village now sat in all its crumbling glory and some of the buildings nearby had lost more stones and mortar in Custards attack but nothing else moved, everything sat silent as it had always been prior to your arrival. Not dropping your guard for a second you thank Custard for his efforts and begin to move on through the village giving one last look to the twisted corpse as you move onto a new street.

The buildings here were small and constructed of very simple materials. They appeared to be for the poorer people in this village’s society yet they stood strong unaffected by time and destruction. The doors were made of a thick wood and stood on rusty hinges. Painted across each one of the doors oddly were red crosses, it looks like these homes were marked but for what reason? Daring to push inside one you find it jammed shut and upon closer inspection see that it has been sealed from the outside with an old form of cement. Moving over to another home you find it in the same state, its doors and windows sealed and boarded up. You inspect another 7 homes to find them all the same but as you come across the last house, its door with a red cross painted on you find it open, the cement like material that had sealed it been forced open. Walking inside you come to a small living area with modest features most of which were rotted beyond recognition. There were 3 more rooms leading off, one to a kitchen with the smell of rotting food making your stomach turn; another room contains what appears to be a bathroom and you quickly leave that one, not daring to venture inside to see historic sewage works and the final room is a bedroom with several bed crammed inside. Walking inside you find yourself for the second time in one day holding back a scream as the sight of 5 corpses in a similar state to the last one huddled together. They appeared to have suffered the same fate as the man you had found and their nearly decomposed bodies were clinging to one another in desperation.

Fighting back tears at the awful sight you hear Gumpy call from outside having kept guard sounding alarmed. You run out to see him pointing down the street to see the thick grey fog returning once more and with great speed, and unusually it was rising not descending. This was no ordinary fog that was for sure.
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Old 11-12-2008, 11:59 AM   #25
Raves
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Re: You can't play the victim this time, and its too late ~

Quote:
Originally Posted by Arc_Angel
Could you all please include either a list of your Pokemon or a link to your registration post in your signatures for reference thank you.

The Mirror Door

fishyfool ~ That’s fine.

Both Meteos and Volcape stared at you and Artecea with a mixture of concern and confusion. Only a few moments ago all four of you had entered the room chatting like best buds and now you and your Snover were slowly backing away from one another fear etched on your faces. Before they could question you both for your weird behaviour your bag started to shake. Pulling a Pokemon egg from within your fear replaced with excitement over the thought of a new member for your team you watch avidly as tiny cracks appear over its surface. It shattered and the pieces fell to the floor, a small blue water creature left in its place. It looked around with new born eyes and despite the eerie environment it found itself in it gave a happy ‘Kip’ as it eyes up its father so to speak. Naming him Wraith you placed him in a Pokeball and placed it in your bag, a wise choice, this was certainly no place for a baby.

Drawn back to the mirror and Arctacea’s frightened stare that had your skin tingling you think over what could have caused such a reaction. When you had looked into the mirror what you saw made your stomach turn, the sight of your Snover rotting, evil in its eyes as it motioned a slash across its throat. Arctacea must have seen something similar only it was your reflection that was the horrifying sight.

You try to calm Arctacea down and inform all Pokemon of what you had seen. As the Mansion is haunted it was a good guess that you were witnessing something intended to scare you all, but only an illusion. Making sure your Snover knew your intentions were only good helped a little but it kept glancing back to the mirror seeing your reflection grinning manically back at you shaking its head slashing at the air as if to harm him; unseen by you of course. With an idea in mind to win over Arctacea’s trust again and stop this ‘spirit’ from playing games with you further you ask Meteos to hover by your side to see if it saw what Snover saw. Meteos obeyed your instructions and floated over to you staring into the mirror. It looked hard and long and shook its head, it appeared to see you as you were but you saw something horribly wrong. Meteos stared back at you with dead eyes like they had been struck by electricity. Its rocky hide was crumbling and burnt all over, smoke rising from the wounds. Even with blackened eyes it looked right at you accusingly and you felt your heart tearing as it gave a silent cry of pain before looking at Volcape with a murderous glare as if to say ‘you did this to me’. Volcape gave you an unnerved look as he had obviously seen what you had seen, Arctacea too but Meteos was none the wiser.

You manage to find your voice and quickly as Meteos to Tackle to mirror wanting no more to look at mutated images of your friends. Meteos saw the anguished expressions on his team-mates faces and hastily complied flying head first into the mirror, only to bounce right off. It backed up confused before flying even faster at the mirror only to rebound once more. This was not ordinary glass mirror, it explained why it was the only whole mirror in the room with all other being shattered beyond repair. Meteos looked at you and shook its head and you looked back at the mirror only to gasp and fall back onto the bed.

Staring back at you was your reflection but now you saw what Arctacea saw. Your body was thin and your bones showed through your skin. Apart from looking emaciated your skin was a sickly grey colour with sores oozing in various spots on your body. Your clothes were torn and shredded in some places but it was your face that haunted you the most. Your hair was stuck to your skin, greasy and unkempt. Your eyes were dark and red, bags under your eyes as if you had never slept. Your reflection gave you a wicked grin as it wiped the hair from its eyes. He looked at the horrified expression on your Pokemons’ faces and leered at them leaping forward making Volcape fall back in shock. Laughing silently it shook its head and banged on its side of the mirror mocking you for trying to destroy it. It walked over to the right side of the room and through a black door mouthing ‘follow me if you dare’ before slamming it shut. Looking at the room you stood in you could see a similar door mirror where your reflection left and appeared to be the only exit to the room bar the way you came in which had inexplicably locked itself.


Aye, of course. My pogeymans.

With the confirmation of Meteos, the moon pokemon floated beside Jamie and stared into the mirror, as though interrogating it, before giving a shake of the head in defeat, as it hadn't seen any reflection of him, aside from wht he saw normally. Jamie looked back at the mirror as Volcape peeked at the mirror in curiosity, with Arctacea slightly calmer but still rather scared, and both monkeys were rather unnerved at the sight of the Lunatone.

In the reflection, Meteos appeared as though he had been bombed and the black eyes and smoke brought the painful memories of the first adventure back as a rope in Jamie's stomach pulled off a Gordian Knot. With but a nod, Meteos charged the mirror and promptly bounced off it in a move that made everyone in the room jump back to reality, no matter how surreal it appeared as Meteos shook the recoil off and tried again at higher speed, only to meet with the same result as his eyes reeled in slight pain. With a sorry look, Meteos ducked himself down as Jamie stated it was okay, before turning to the same mirror and giving a squeal as he jumped backwards, landed on the bed and gave a vicious sneeze capable of eliminating the dinosaurs.

Looking at the mirror, all four beings there saw Jamie's crooked reflection, as though it were somewhat undead as it stared back and gave a mocking laugh for the futile attempt, before promptly heading towards a reflective door and entering, challenging them to follow before slamming it shut.

Silence ensued for a few moments before Jamie's nerves could return to him, and as the three pokemon gulped the somewhat stale air for calming themselves, Jamie gave a small whistle for a roll call, beckoning the three of them to him on the bed.

"We would likely know by now that that guy there isn't me, but likely a haunted reflection, and that isn't an ordinary mirror. I can see the door from here, so if you guys want, we can head through there and face this terror, or we can head out and elsewhere. What do you guys say? *sniffle*"

Three determined looks were all Jamie needed to know as the quartet hopped off the bed and headed towards the new door, as Jamie's hand gripped the handle firmly, and with an encouraging nod from Arctacea, hauled it down and opened the door as the trainer and pokemon entered the new room, uncertain of what would lie through it...


OOC: Ironically, your description of Anti-Jamie is terrifyingly close to me lol.
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