08-27-2014, 01:27 PM | #3101 |
Barghest Barghest Barghe-
|
Did PB just move Aegislash and Mega Mawile to 1001? I could have sworn I heard that somewhere.
EDIT: Appears not. Maybe I just read the conversation wrong.
__________________
Last edited by Princess Ana; 08-27-2014 at 01:33 PM. |
08-27-2014, 06:19 PM | #3102 |
Naga's Voice
Join Date: Feb 2014
Location: somewhere gay idk
Posts: 3,280
|
So, I've made some changes to the team, dropping Mr. L for Commie Fish (MeGyarados) and swapping Pac-Man for one Mega Mawile, quite aptly named CHOMP CHOMP.
And oh god its only 190 PBV 190 points for THIS level of kick-ass. Well, that's what I call a good investment!
__________________
|
08-27-2014, 09:07 PM | #3103 |
Oreburgh's Very Own
Join Date: May 2012
Location: Beach Resort at Yupien
Posts: 999
|
__________________
|
08-27-2014, 09:21 PM | #3104 |
Barghest Barghest Barghe-
|
So instead of switching Jynx into the Crocune you switched in your Malamar and let it get killed?
Like I understand the part about Topsy-Turvy, but you didn't need to keep Malamar in when you have a sure fire counter in the wings.
__________________
|
08-27-2014, 09:28 PM | #3105 |
Oreburgh's Very Own
Join Date: May 2012
Location: Beach Resort at Yupien
Posts: 999
|
Yeah I messed up on Malamar; I had the thought of Topsy Turvy in mind but forgot about Jynx's ability altogether until Malamar fainted xD
__________________
|
08-27-2014, 09:30 PM | #3106 |
Barghest Barghest Barghe-
|
Fair enough, it happens.
__________________
|
08-28-2014, 03:45 PM | #3107 |
Barghest Barghest Barghe-
|
Is it just me, or do a rather odd number of people keep their Mega Medicham's in on Landorus-I. It's not to Bullet Punch either, I guess they plan to use Ice Punch and forget Landorus is 1 base speed point higher.
__________________
|
08-28-2014, 04:00 PM | #3108 | |
時の彼方へ
Join Date: Mar 2007
Location: Lafayette, Indiana
Posts: 20,578
|
Quote:
As for other possibilities, I think it's possible that they believe Mega Medicham can tank a hit from Landorus. His SpAtk is "only" base 115. (Amazing. But not what people have gotten accustomed to thinking of as "wall breaking" anymore.) And her own SpDef is base 85. With no natural weaknesses to Ground, Psychic, Ice, Poison, or any of the other common types that a Landorus might be expected to throw her way, most Mega Medicham users might believe that she's safe from being KOed in scenarios where you, the Landorus user, recognize that she clearly is not. It almost goes without saying that players know the creatures on their team far better than the average player knows them. Just today, for instance, I attempted to burn a Mega Absol with Will-o-Wisp, forgetting that its ability is Magic Bounce, and wound up with a burned Wash Rotom instead. I still managed to win the game, but I could tell that it made my victory all the more frustrating for my opponent who from that moment forward took me for a newb. That's something to consider. You, as a Landorus user of some years now, know his limits and his capabilities far better than most.
__________________
|
|
08-29-2014, 11:43 AM | #3109 |
時の彼方へ
Join Date: Mar 2007
Location: Lafayette, Indiana
Posts: 20,578
|
Haven't done too much Showdown recently since 1) Smogon burnout and 2) been focusing more on my actual Y game as a result. But here or there I may duck in for a quick one or two games. Just now, for instance ...
Wherein I deftly dodge a Critical 1337 H4x0r Ludicolo. (VGC 2014, 12 turns) Spoiler: show Wherein I'm up against a 1567. (VGC 2014, 9 turns) Spoiler: show
__________________
Last edited by Talon87; 08-29-2014 at 02:15 PM. |
08-30-2014, 10:11 PM | #3110 |
Barghest Barghest Barghe-
|
__________________
Last edited by Princess Ana; 08-30-2014 at 10:20 PM. |
08-31-2014, 12:45 PM | #3111 |
Barghest Barghest Barghe-
|
__________________
|
08-31-2014, 01:52 PM | #3112 | |
時の彼方へ
Join Date: Mar 2007
Location: Lafayette, Indiana
Posts: 20,578
|
Quote:
His post-game comments are as ugly and simple as one expects of Cro-Magnon players like him. All of that stated, I absolutely despise losing to stall. It is one of the worst feelings in the world of competitive Pokémon, only matched I suppose by how great it feels to beat stall. When you lose to stall, you feel like a fly caught in a spider's web. Or like a deer with a python coiled around you. It's the worst. It takes so long for you to die, your death is so agonizing, and yet it's so certain. Yet you cling to hope that you'll somehow free yourself. You know that it's possible to do. You only hope that you can find a way to do it before it's too late. I'm not a fan of Calm/SpDef Zapdos myself. I've associated the Bold/Def variant with Hanatori for years now because of how she was looking for one back in Gen 4. (For some reason I just never forgot this. I really strongly associated Bold Zapdos with her. We never even battled! ) I've come to think about how "Bold Zapdos is the way to go," to the point that when Smogon disagreed in Gen 5 I was like "YOU'RE DOING IT WRONG! " and when I saw the other day that they now agree in Gen 6 that Bold is best I was like "You're damn right it is. " hahaha But me personally, given my playstyle, I would rather be in control of a Modest or a Timid Zapdos (which is what Smogon's article writers clearly would rather be in control of too, given their bias for such sets in Gen 5). I'm not that keen on SubRoost, SubToxic, SubRoostToxic, et cetera strategies. I don't even care for the pitifully weak HP:Ice that much! (Though I acknowledge its necessity.) I want to be wrecking people with Thunderbolt/Discharge, Heat Wave, and if possible a special Flying-type move with base 80 to 100 power and solid accuracy. (Because they would totally give Zapdos Oblivion Wing. [/yeah no]) ToxicStall is smart but it's always a gamble, a gamble I feel you tend to lose the higher up the ladder you go as Steels like Scizor and Heatran morph from possibilities to guarantees. And creating a stally Zapdos without Toxic just seems like suicide to me. You rely on the high base Special Attack stat but put no (or few) EVs into it, resulting in a pisspoor Hidden Power and even an embarrassing Thunderbolt. Which is exactly what we saw here. And yet it worked. Even with a 10-hit KO in HP:Ice, you still won. Even with a 5HKO in Thunderbolt, you still won. Zapdos doesn't need to do colossal damage, you show here. He just needs to do enough damage while avoiding being KOed himself. If he can do that, he's golden.
__________________
|
|
08-31-2014, 02:09 PM | #3113 |
Naga's Voice
Join Date: Feb 2014
Location: somewhere gay idk
Posts: 3,280
|
Egh, i'm not sure why I keep up with comp at this point. Like you said, Talon, it feels like shit to lose to stall yet its everywhere for me, and if its not stall they have either a Genesect or a Keldeo where I am. In fact, I saw my first Deo-D on PB today and I've just been in a shit mood for so many battles. If I didnt know any better I would say that GF is favoring stall themselves.
I literally play comp to have short quick battles while i procrastinate, stall needlessly lengthens and drains the fun out of these battles and while gen 6 has gotten me into competitie im falling out and itll take a lot to put me back in.
__________________
|
08-31-2014, 02:32 PM | #3114 | ||||||
Barghest Barghest Barghe-
|
Quote:
Small rant.[/quote] Quote:
Quote:
Now in Gen V, things changed. One of the best Stall teams created that generation, a Sand stall team you might remember having piloted at one point when I was doing Tangrowth playtesting, used a Calm Zapdos. The reason for this was because Calm Zapdos was easily the best counter to Tornadus-T, who at that point was taking the meta by "storm", and given Tornadus' proliferation, it made sense to run it. With Rain also on the roots, it also made more sense to invest in its special bulk to help survive Hydro Pumps and Scalds and what not in the rain. However, when Keldeo came in and just shat all over Zapdos it fell out of favor again. Then Rotom-W came in at the tail end and Zapdos rose back up as a great Rotom-W check. Once Gen VI came in and Rain went by the wayside, birdspam and Azumarill came in, Bold became the standard again. That's just the way things happen. I also don't run Bold because I already have Skarmory. Quote:
Quote:
Quote:
__________________
|
||||||
08-31-2014, 02:33 PM | #3115 | |
時の彼方へ
Join Date: Mar 2007
Location: Lafayette, Indiana
Posts: 20,578
|
Quote:
If you are unhappy with Smogon Singles, and if you are unhappy with PokéBattle Singles too, and if you are even unhappy with game pak Singles, then one thing you can try is to see how you like Doubles. Even at its stalliest, it is a fast (sub-15 turns) metagame. If you specifically pursue VGC Doubles, then you'll have the added bonus of being allowed to use almost every single creature or strategy that you want to. (The 2014 format restricts you to KalosDex, Kalos-born creatures only, but it's believed that 2015 will be allowing the NationalDex while still restricting it to Gen 6-born.) Think of it like school subjects. Right now, you've taken Algebra (Smogon) and Geometry (PokéBattle). They're both mathematics. If you're saying you have come to hate them so much, then before writing off all of academics (competitive Pokémon), why not see how you like English, history, or biology? (Other formats within the competitive scene.) Maybe you'll love Monotype. Maybe you'll love 6v6 Doubles. Maybe you'll love 4v4 Doubles. Who knows. Take a break from 6v6 Singles and give some other formats a try.
__________________
|
|
08-31-2014, 03:46 PM | #3116 |
Naga's Voice
Join Date: Feb 2014
Location: somewhere gay idk
Posts: 3,280
|
Thing there is I've sworn off smogon and showdown for good and i dont know if PB has doubles yet.
Edit: It does not. They're really fresh off so they have yet to have anything other than 1000/750/500 singles. Edit 2: cart singles is the devil because there are people who make teams entirely of Kyogres and mewtwos, not to mention the people who DC when they're beaten and make the battle a loss for both parties, even when an opponent didn't do it to them. I'm never going back there unless I'm REALLY bored one day.
__________________
Last edited by Heather; 08-31-2014 at 04:04 PM. |
08-31-2014, 04:32 PM | #3117 | |
時の彼方へ
Join Date: Mar 2007
Location: Lafayette, Indiana
Posts: 20,578
|
Quote:
Free battles, on the other hand, may not award you a win when the other guy D/Cs but they don't officially award you a loss either. As you've probably noticed, your profile reports how many battles you've won but doesn't report how many battles you've been in. Whether or not it keeps a secret tally should be irrelevant to your concerns. Whether you're in one free battle with a ragequitter or ninety-nine, no one is ever going to know nor are they going to see ninety-nine recorded losses for you. Conclusion: if you're upset about D/Cers, perhaps you should play more ranked games.
__________________
|
|
08-31-2014, 04:35 PM | #3118 |
Naga's Voice
Join Date: Feb 2014
Location: somewhere gay idk
Posts: 3,280
|
Ranked battles require Global Link and stuff which I still for the life of me cannot figure out.
Edit: So i decide to research stallbreaking by making a stall team and seeing what that isnt Taunt ruins it. Immediately all my opponents have Taunt at all times. I cant even research how to get by my greatest obstacle my luck is so bad.
__________________
Last edited by Heather; 08-31-2014 at 04:55 PM. |
09-01-2014, 12:08 AM | #3119 |
プラスチック♡ラブ
Join Date: Mar 2007
Location: 蒸気の波の中
Posts: 14,766
|
Smogon Doubles are surprisingly non-Smogon-y if you're looking for a fun 6 vs. 6 Doubles Format. I don't know a lot about it but I've heard pretty consistently good things.
|
09-01-2014, 10:16 PM | #3120 |
Sarasaland represent!
|
My opponent had a Ditto, so I needed to do some strategizing!
I battled this person earlier today, although I lost! I'd call this revenge getting \o/ |
09-01-2014, 10:27 PM | #3121 | |
時の彼方へ
Join Date: Mar 2007
Location: Lafayette, Indiana
Posts: 20,578
|
Quote:
Spoiler: show
__________________
|
|
09-01-2014, 10:31 PM | #3122 |
Naga's Voice
Join Date: Feb 2014
Location: somewhere gay idk
Posts: 3,280
|
>Rock Slide Misses
THIS IS A TASTE OF MY EXPERIENCE WITH ROCK SLIDE. IT IS BUT A VANGUARD OF WHAT IS TO COME. Again, confirmation bias? Hell no. For a 90 accuracy, my heavy use sees it miss more than that. Granted, it might be a placebo effect of me praying it won't miss every time I use(d) it, but hey. It still missed a crapton. I don't use Rock Slide anymore, as PB has many less birds, and so there's not as much need for birdbaiting with Dig/Rock Slide. The few birds there are are nicely handled by Caladbolg. Of course that means much more stall. Ugh. Blaze I think you mean Murphy's Law.
__________________
Last edited by Heather; 09-01-2014 at 10:37 PM. |
09-01-2014, 10:34 PM | #3123 |
Barghest Barghest Barghe-
|
Law of Small Numbers.
__________________
|
09-02-2014, 05:57 AM | #3125 |
Barghest Barghest Barghe-
|
Actually I don't. It's a Law of Probability, and the inverse of the Law of Large Numbers. The Law of Large Numbers states that the more times an event occurs, the closer and closer the experimental probability will reach the theoretical probability. The Law of Small Number is the opposite. Over a given interval of numbers (like say use of Rock Slide 15-25), the experimental probability is more likely to be different from the theoretical probability. So over the course of your career, you may have used Rock Slide 50 times, and complain that the accuracy is not 90%, but rather 77%. But someone could come with data for every time its used on Smogon and show the experimental probability of Rock Slide hitting is 91.7%. Get what I mean?
__________________
|
Lower Navigation | ||||||
|
Currently Active Users Viewing This Thread: 3 (0 members and 3 guests) | |
|
|