05-15-2009, 03:12 PM | #26 |
TOO SLOW! LOL
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05-15-2009, 03:41 PM | #27 |
The Path of Now & Forever
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I thought everything we said was spam :P
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05-15-2009, 04:17 PM | #28 |
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VRAN4MOD2K9!
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05-22-2009, 06:48 PM | #29 |
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I finally got my hands on Mojipittan DS and it's incredibly cute. In fact, it's the closest thing I have now to owning my very own real-life set of living tiles with cute little arms and legs, cute little smiley faces, all cutely shuffling around the board as I play Japanese Scrabble with them.
The grumpy kitty recommends this very cute game to you. 2:25 for the cute dancing tiles.
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06-03-2009, 07:15 AM | #30 |
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Hrmm.... A good long addicting game that is fun would be Dragon Quest Monsters: Joker. Not like the old DQIV etc. you get to synth monz instead of just fighting. And then there's a
Wifi connection.
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06-10-2009, 11:18 AM | #31 |
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I bought it almost a year ago to the day, but I finally got around to playing Hotel Dusk: Room 215 and it's been enjoyable so far. It's a detective mystery story with a little camp and a lot of flavor.
To compare it with Phoenix Wright, I'd say that Hotel Dusk is less child-friendly. It's also less flashy. It plays like a Dirty Harry film minus the action scenes turned into a Phoenix Wright-style video game. Kyle Hyde, the protagonist, is an ex-cop who reminds you of Spike Spiegel from Cowboy Bebop. Hyde's Vicious is a man named Bradley, his former partner on the NYPD, and a man he's been hunting down for the last three years since turning in his badge for reasons we still don't fully understand. This brings us to titular room, No.215. The hotel manager tells us that he's named each of the rooms after something -- "Love," "Angel," "Success," and so forth. The name he gave Room 215 was "Wish." And he's been told by several guests who spent the night in Room 215 that the room granted their wish. Kyle thinks it's a bunch of nonsense, but given his deep-seeded wish to find Bradley and exact vengeance upon him, it does make one wonder ... I'd recommend looking into it, Muyotwo. Here's some sample gameplay, here's the Wikipedia page, and here's some more sample gameplay.
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06-10-2009, 11:37 AM | #32 | |
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I've got Hotel Dusk myself; I've not got very far through it, but it's good so far.
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06-11-2009, 10:03 AM | #33 |
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Final Fantasy Tactics Advance 2 is amazing. I've beaten all 301 missions and still play it a ton.
If you don't have the DSi, I suggest getting the GBA Fire Emblem (original or Sacred Stones). Advance Wars: Days of Ruin was pretty fun, too. I bought Lego Star Wars: The Complete Saga for s's and g's, and had a great time with it. Those are pretty much the games I play on DS (not including teh pogeymanz). FFTA2 > FFTA |
06-11-2009, 10:25 AM | #34 | |
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06-11-2009, 01:39 PM | #35 |
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How about we agree both FFTA sucked. The original and the PSP remake are great, the advance ones are annoying and suck.
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06-11-2009, 01:47 PM | #36 | |
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I wouldn't say either of them suck; I quite like both of them, just prefer FFTA to FFTA2. I'll agree that the original FFT was great though.
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06-11-2009, 05:05 PM | #37 |
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06-12-2009, 02:30 PM | #38 |
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> I bought it almost a year ago to the day, but I finally got around to playing Hotel Dusk: Room 215 and it's been enjoyable so far. It's a detective mystery story with a little camp and a lot of flavor.
A friend told me about this game and now all I can think is that the main character totally has the hots for the guy that's missing. I may buy it eventually. ;D |
06-12-2009, 03:24 PM | #39 |
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LOL! Perhaps! ;) But I would compare Kyle Hyde and Brian Bradley to Phoenix Wright and Miles Edgeworth or, even more accurately, to Spike Spiegel and Vicious. Is there room for fans to rib one another about a possible romance between Feenie and Edgey? Yes, definitely. Or between Spike and Vicious? I suppose. O_o But is it likely? Or ever explicitly hinted at? Nah, not once. Not for PW, not for Bebop, and not for Hotel Dusk's primary protagonist and antagonist.
There is one character in the game who it was strongly hinted at as being gay. You find an item of his which reads, "To [male name], with love." You later learn that [male name] is the dude's former best friend -- and I mean best best friend, like ... they both felt like the world had rejected them except they had one another ... yeah ... yeaaaaaaaaaaah XD -- and so it's strongly implied through the course of the conversation that our conversation partner purchased this item as a gift for [male name]. And with a message like "To [male name], with love", it's pretty damn hard to NOT argue that the dude is gay for his ex-friend. It doesn't hurt that there are some stereotypical tidbits about this fellow which lend themselves handsomely to his being gay: Spoiler: show So it's not like the game is homophobic. It definitely has at least one GLBT character. But I don't think Kyle's on the list. The reason we don't for sure if the one dude is gay or not, I think, has more to do with the localized version of the game than with the game itself. Spoiler: show
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06-12-2009, 03:48 PM | #40 |
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How about a review with no spoilers for Mr. Muyotwo?
I'm through Chapter 05 of Hotel Dusk. It's okay, but I'll confess it seems to drag on compared with the Phoenix Wright games. I think it's mostly because of cabin fever: you're stuck inside this one hotel with two stories. The rooftop is pretty bare and you've explored almost every single room in the building by this point. A lot of the game's mechanic has now become running errands for people. I'll give you an example. A kid is lying to me and I have the evidence to prove it: a newspaper in the lobby. But if I try to pick up the newspaper, it won't let me. Instead, what I have to do first is talk to the kid. He'll then challenge me to show proof, and I'll fail. Only then can I go back to the lobby and successfully add the newspaper to my inventory. I knock on the kid's door but he won't open up. I have to go get something else out of my suitcase. So I do. Now he opens up. If I show him the something else first, he goes "HA HA! YOU DID IT!" I have to show him the paper first. So I do. THEN I show him the something-else and he starts to talk. It's sort of like if PW combined its courtroom with its crime scene investigations. And I have to admit, I'm glad it doesn't. To give Muyotwo a feel for the characters in the hotel:
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