06-08-2012, 02:49 AM | #26 |
Mrow?
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Jellicent says "Hi." Takes around 60% damage from Flare Blitz with a Dance under it, carries Recover, and can 2HKO with Scald, with a potential to OHKO. Guaranteed KO with one Scald thanks to Flare Blitz recoil.
Edit: And before everyone goes "lol Sun" and misses my point, I'm saying that if a 'mon that is specced for anything but physical attacks can have a chance of dealing with Blaziken, a 'mon that is properly specced will have no problem at all. Last edited by Sneaze; 06-08-2012 at 03:07 AM. |
06-08-2012, 03:09 AM | #28 |
Mrow?
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1) See my edit
2) No. Just. No. |
06-08-2012, 09:33 AM | #30 |
Double Dragon
Join Date: Nov 2011
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I'd like to point something out, 'Geet. Focus Sash Weavile to Garchomp or Rayquaza who Dances on the switch...
Obviously Chomp hits first and gets Weavile down to 1 HP. Then... 252 Atk Weavile Ice Punch vs 4 HP/0 Def Yache Berry Garchomp: 67.88% - 80.45% (2 hits to KO) 252 Atk Weavile Ice Shard vs 4 HP/0 Def Garchomp: 73.74% - 87.15% (2 hits to KO) So yeah, Weavile hits back with a weakened Ice Punch, then uses a priority move to KO Garchomp. This is pretty much the same thing that happens with Yache Rayquaza, just different percentages. So yeah... your point is kinda moot there. And no, you can't just assume that Sandstorm will always be up.
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06-08-2012, 09:43 AM | #31 |
Foot, meet mouth.
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That's my point. It being that if you disagree with Garchomp's or...RAYQUAZA's...bans...I really can't help you. And if you don't, then you must agree that these "counters" are in the same league as Weavile.
BTW: I forgot about Sandstorm, and YES, you bloody well have to assume SS is up when Garchomp's out. That's half of the point of using Garchomp, abusing Sand Veil. So Weavile isn't even a counter. Though it might be if Chomp's not carrying Yache, of course.
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06-08-2012, 09:59 AM | #32 |
Double Dragon
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Except that there are other Pokemon that can, ya know, change the weather. Politoed is sort of common, I hear. A misprediction can easily down Tyranitar (or Hippowdon), and leave your opponent's weather to dominate the game. The weather you want isn't always going to be present. Anyone who's played a lick of 5th gen OU could tell you that.
Also, it should be noted that I do agree with Garchomp's ban. I was playing devil's advocate to try to disprove the point you were making.
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06-08-2012, 10:07 AM | #33 |
Foot, meet mouth.
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Again. You need an entire different playstyle(changing weather) to kill one pokémon.
The point isn't that Blaziken will be in every team. The point is that the THREAT of Blaziken being in every team will make the metagame about 100% less interesting.
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06-08-2012, 10:12 AM | #34 |
時の彼方へ
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The guiding principle behind Pokemon bans in competitive play is that the Pokémon polarizes the metagame. Whether you like this principle or dislike it is the core debate upon which Pokemon ban debates is founded, but if you're going to say "I am all in favor of bans so long as they're appropriate," then you have to start here. The core tenet behind the bans instituted by communities like Smogon and Pokemon-Online is that the banned Pokemon, before it was banned, was resulting in too distasteful of a narrowing of options available to players.
To help you to understand this, let's look at a hypothetical example. Suppose (just suppose) there is a creature called Blaziken who is the creature being considered for a ban and suppose there is another creature called Azumarill who is the only capable counter to Blaziken. Suppose that this Blaziken fellow is so powerful, so easy to setup, so difficult to get around -- nay, impossible to get around unless you run Azumarill! -- that everyone wants to include him on their teams. Because most people want to win. Because most people hate losing. So they all rush to include the Pokemon that is said to guarantee them victory. And what you now get are a bunch of battles where the winner is the person who is able to get his Blaziken out first and successfully set up at least one Swords Dance and get at least one speed boost. So suppose what this means is that Blaziken is an appropriate answer to ...
I'll tell you what happens: everyone and his mother now rushes out to draft Azumarill onto their teams as well. And they then rush out to draft the best Azumarill killer. (Say it's Galvantula.) Things can get pretty diverse past this point but for at least three of the first six team slots, we have locked-in identities: Blaziken for the win, Azumarill for the thwarting the other guy's win, and Galvantula for the thwarting the other guy's thwarting our win. Three of the six slots in all teams are now identical. Same moves (thanks to the Internet era), same EVs and IVs (likewise), same everything. It all boils down now to paper rock scissors: who switches when he should and who switches when he shouldn't, who leads with who, etc. "Do I lead with Blaziken? What if he leads with Blaziken too? Then it's 50/50. What if he leads with Azumarill? Then I'm screwed. What if he leads with Galvantula? Then I win. Oh, what do I do? " It's pure paper-rock-scissors at that point. Pokemon has always been paper-rock-scissors, but now you've really reduced it to just that. And few consider that fun to play. It is at this point that a community like Smogon or Pokemon-Online would say, "Hey y'all: we're gonna ban Blaziken now." The intention behind the ban being that if they remove Blaziken, they remove the incentive for everyone to run Azumarill and Galvantula, and now people are free to roll with "their favorites" again. Sure, you've forked over people for whom Blaziken was their favorite, but that's one out of every 200 or so Pokemon fans. In exchange, you've made the game fun again for 100 out of every 200 Pokemon fans. (The other 99 notice no change to their fun level. ) This is the logic behind bans. Whether you agree it or not is itself a core debate regarding Pokemon bans, but the fact is that if you roll with the idea that there are at least some bans which are worth implementing, this is the most basic of those worthy bans. I am not saying in this post that Blaziken does or does not deserve to be banned. I am not saying that Azumarill is or is not an adequate Blaziken counter. I am not saying that Azumarill is the only Blaziken counter. What I am saying, what I did say, is that if you roll with those assumptions (that Blaziken is OP, that Azumarill's a capable counter, and that Azumarill's one of the very few who can), you can easily reach the conclusion that Blaziken deserves to be banned. In other words, the existence of a perfect antidote to a threatening Pokemon does not, I repeat, does NOT make that threatening Pokemon not broken!
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Last edited by Talon87; 06-08-2012 at 10:14 AM. |
06-08-2012, 10:17 AM | #35 | |
大事なのは自分らしいくある事
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Quote:
The thing you don't seem to realize is that, in B/W OU, you can't get far without having a counter to weather. PERIOD. |
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06-08-2012, 10:30 AM | #37 | |
大事なのは自分らしいくある事
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Quote:
Anyway, by that logic, yeah, just take out your Altaria and watch Blaziken die. Hell, Dragon/Flying is probably one of the most common OU types. And it totally walls Blazikens which don't carry a non-stab move. Hello, Dragonite. Oh, guess who else walls him? Volcarona. Oh? Running Stone Edge so you're not walled by them? I'm guessing you got rid of Protect, as non-boosting Blaziken fails forever. And if you got rid of Protect? Hello, meet my little *Insert Choice Scarf user here*. And, I seem to recall your counter to my list of Bulky Waters being "UU 'mon have no place in OU"- Hello, I'm currently proving you wrong by rapidly accending the ladder with a team containing not one, but TWO UU 'mon. In the top 6% already, not showing any signs of slowing down. |
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06-08-2012, 10:35 AM | #39 |
大事なのは自分らしいくある事
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There's a reason I said Altaria. Take the sun out of your calcs- her ability, Cloud Nine, nullifies that effect.
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06-08-2012, 10:38 AM | #40 |
時の彼方へ
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Why don't you just play five quick games, best 3 out of 5, and see who's right? And if the loser feels strongly that despite his loss he is still the one who is right, the burden is then on him to prove to the other guy that he's right by presenting some video evidence from battles of his against other players. The other guy then either has to accept that the challenger is right or else he has to agree to go back into the ring and duke it out once again, best 3 out of 5. If the winner can defend his title the second time, it means the loser is not allowed to bring this argument up again for at least 6 months. (This prevents the winner from having to constantly defend his correctness from trolling.)
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06-08-2012, 10:42 AM | #41 |
大事なのは自分らしいくある事
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I think that is a great idea.
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06-08-2012, 11:15 AM | #42 |
Foot, meet mouth.
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I actually thought of that. To do that, I would make anything from one to five different teams, some with Blaziken in them, some without. In the Ubers metagame, but the ONLY allowed non-OU pokemon will be Blaziken. I'm pretty sure there's something to turn off seeing someone's team before challenging, thus simulating a ladder match perfectly.
Unfortunately, me getting my net back coincides with the beginning of school so it's impossible.
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06-08-2012, 11:43 AM | #43 |
Primordial Fishbeast
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Hey guys, what's going on up in here--
{walls of text about Blaziken} And then Dave lost his last lingering desires to comp. |
06-08-2012, 04:54 PM | #45 |
大事なのは自分らしいくある事
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No, if you're not running protect, I would of killed you at +1. If you are, then you're walled and are not a problem. Done.
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06-08-2012, 05:44 PM | #47 |
時の彼方へ
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I told Celebii this and take responsibility if I was wrong. I was speculating based on what I read online in a thread ... but I now realize that that person may have (a) been some ordinary Joe and/or (b) may have been talking about editing the Bulbapedia article, not the server's way of handling the move. So if what he wrote is wrong, blame me.
In any event, we have observed that Secret Power use in CC seems to be causing peculiar accuracy drops to the user. So what Celebii wrote may still be correct. Warrants further investigation.
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06-08-2012, 10:11 PM | #49 |
大事なのは自分らしいくある事
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Obviously, you switch in the Scarfer. If you send in the wall and they have Stone Edge, you lost a team member for nothing. But you can't KO a pokemon with Protect- you can just stall a turn. So, they get the free speed boost, whatever, just switch to the Wall. Or you could sack the scarfer to bring in the wall for free if the scarfer is of little to no use anymore. Alternatively, you could have a priority user, which doesn't really care if they have protect or not.
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