07-13-2017, 03:22 PM | #27 |
Insanity
|
Talks were to replace the Trajner Battle/Contests/Whatever subforum with the Battle Frontier and each facility be ita own thread. The Prize Shop and BP Keeping Thread will probs be either be a sticky in the subforum or in the shops subforum. I'm not sure and mod approval/input would be needed.
__________________
I fill my lungs with everything You want someone that I can't be You say it's insanity, but I say that's my life Fizzy Bubbles |
07-13-2017, 04:22 PM | #28 |
Fog Badge
Join Date: Apr 2007
Posts: 6,513
|
Basically what Lit said.
The original idea I crafted had this being only one thread, but it grew into a huge beast that simply cannot be contained to one thread. In short, "YOU DON'T HAVE ENOUGH BADGES TO CONTROL ME" |
07-13-2017, 08:12 PM | #29 |
Boulder Badge
Join Date: Apr 2017
Posts: 136
|
Working on a write up for the Battle Pike. One question I want to ask is how to handle wild encounter rooms?
__________________
|
07-13-2017, 08:28 PM | #30 | |
Blades and Butterflies
Join Date: Mar 2012
Location: Spreading my Rot
Posts: 2,772
|
Quote:
1. I would be very careful with variance between areas. If trainers catch on that one area awards better than others or is easier to milk rewards from, there will be disproportionate numbers of people spread across areas based on that - and easy rewards earned quickly have a strong appeal versus a larger reward that requires more updates (especially with the lingering old FB mentality of "the longer I wait and the more updates I need, the less likely this is to finish". That doesn't mean we CAN'T have variance, mind, but it could end up creating significant participation imbalances if not handled properly. 2. Agreed. BP replaces currency here for replies, so I don't see a problem - updaters should get rewarded, like anything else. 3. Updater discretion is fine within reason (guidelines would be helpful here), but as for 3v3 being reduced from 1v1 - this depends. More Pokemon can make battles more complicated to write and strategize for, as you have to consider the actions of 6 combatants rather than two, but I'm willing to see how context plays in before I disagree fully. 4. Would rotating areas be a possibility? Like, seasonal or something? Seven is already quite a lot. 5. Yes, PLEASE limit people to start. It is a lot easier to relax limits later on than more firmly impose them - I say enforce a limit of 2 or 3 to be safe and then go from there. 6. PvP is fine as long as rewards are not dependent on winning, if you ask me. Like, being able to RP battles is fine and good - and could be a lot of fun - but once you make rewards dependent on winning rather than participating, then suddenly PvP requires impartial refs, fair and balanced systems with way more rules in place, ways to ensure no cheating, etc. etc. etc. and I'd rather this be a more freeform thing that gives combatants relative freedom. |
|
07-14-2017, 12:33 AM | #31 |
Boulder Badge
Join Date: Apr 2017
Posts: 136
|
Fizzy Bubbles – Battle Frontier – Battle Pike The Challenge: Participants will face a small gauntlet of rooms. A total of fifteen rooms are divided into five sets of three. Each participant may choose one room from each set that they must clear. Should a challenger clear all five sets (or 1 run) they will be rewarded BP. Upon clearing 10 and 50 consecutive sets, the challenger will be challenged to a 3v3 battle versus the Pike Baron., his team selected randomly. Each set of rooms will be randomly generated from the list of encounters listed below. Encounters: • 1v1 single battle versus a randomly generated trainer. Challenger chooses last. Occurs in Battle Rooms. Building Design: • The building is based upon a Serperior.Room Design:o Option 1: • The lobby of the Pike is an open oval shaped room. The floor is a mix of short and tall grass with ferns and mossy stones for accents. The walls are draped with vines and have unkempt bushes running along their base. Various tropical trees decorate the room including Berry and Apricorn trees, however any fruits from the tree are restricted to employee use only. An area off to the left side is opened to the central grotto. A waterfall by the entrance sources a stream that divides this area from the general populace. One might occasionally see preevolutions of the Pokémon used by the Pike Baron, but no Rotoms.NPC’s: • Pike Baron Aaron: The Frontier Brain of the Battle Pike, Aaron Yewstace is a native of Eterna City in Sinnoh. Trained by Gardenia in the ways of Grass-types, he would go on to expand beyond the town’s specialty, mastering most all but the Dark, Psychic and Ice types. In his travels, he often found himself drawn to the forests of the world. There he befriended the populations of wild Pokémon often acting as a driving force to settle disputes that would arise.Team: 1. Gin the Serperior: Male, Nature: Relaxed, Ability: ContraryRequested feedback: 1: Should the battle rooms be simplified? 2: Please suggest names, move, items, backgrounds, etc for the Pokémon. 3: Thoughts on how BP would be awarded and a name for the symbol earned. 4: Would you add any more encounters? How about any you would like removed? We also need flavor text for the room hints. 5: Are there any details (aside from appearance) about the Frontier Brain you would like to add or remove? 6: Free-response.
__________________
Last edited by Brave Saix; 07-14-2017 at 06:01 AM. |
07-14-2017, 05:51 PM | #32 |
プラスチック♡ラブ
Join Date: Mar 2007
Location: 蒸気の波の中
Posts: 14,766
|
Gonna play devil's advocate on this because while I think it's a neat idea I think people are getting a little ahead of themselves.
A) Why are we introducing a new currency when people have complained that PokéDollars are useless? Why not just award PokéDollars? B) People have recently complained about there being a strain on updating resources and that people aren't getting updated as quickly as they may like. Adding another thing to that is only going to exacerbate the issue. Even if you exclude the people who have 8+ updatees in zones, who does that leave us with? Consider this - if you let people enter three areas and have 20 people adventuring in them, you suddenly have sixty additional RP threads in FB. Considering people can only have 4 at most right now, you get close to doubling the amount of updator-style RP in FB overnight. I don't want to be a wet blanket because this stuff is cool and all but I think you guys are underestimating the demands of even simple updating and the resources available to FB at the moment. There is a chance this could work, but it's likely going to need to be implemented limitedly at first (like one adventure in one facility per person) if you want to keep people from burning out. |
07-14-2017, 06:56 PM | #33 |
Weavile Pillow
|
Agreed with Jerichi; in fact, I'm going to go one step farther and say the Battle Frontier idea should be iceboxed for the time being, precisely because it would introduce more RP than even our current player base can handle, much less the staff. When we were first bringing back FB we agreed that PvP stuff like trainer battles, contests, battle frontiers, etc. were a lower priority than most things, and I still think it's too early to be thinking about this stuff, especially since:
1) We don't even have IQ/Bond 100% sorted out yet, and that mechanic plays a huge factor into PvP depending on what level of IQ/Bond the Pokemon in question are at. 2) Our player base is quite small, and at some point, especially if we implement PvP, we're going to run out of players that aren't FB staff in some form. That would eventually result in people taking multiple jobs to keep everything going. Even if we do like Jeri suggested and go one adventure per facility per person, I think it's going to be too much for someone at some point because that would still be 20 adventures with only 4-5 people updating, likely with other jobs on top of that. PvP sounds cool, but I still think it's a lower priority than IQ/Bond and expanding our player base to handle more stuff.
__________________
Avatar made by din-of-hyrule Battlecut made by the crazy Daisy! *happy snek sounds* Twitch | YouTube | Twitter | Wild Future |
07-14-2017, 07:02 PM | #34 |
Dragon's Tears
Join Date: Apr 2007
Location: Searching for light
Posts: 6,469
|
Despite my excitement for Contests, I agree that this might be getting out of proportion for the time being. It's getting to the point where I don't think I'd even participate since it just looks so massive and complicated, requiring too much involvement/investment from multiple parties.
To solve the Level problem, I really think we should take a step back and keep things simple by being more liberal with gains as suggested. I'm glad to see Updators have been granting them more easily now, so please keep that up. (And make buyable Candies a thing
__________________
|
Lower Navigation | ||||||
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
|
|