10-30-2020, 11:43 AM | #476 | |
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10-30-2020, 11:47 AM | #477 |
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~~~Updates~~~ Gemini Spark: You head south from the dilapidated shed and make your way back to the crown statue. ~~~Locations~~~ Maze Entrance: (sixdragons) As you step foot into the Maze of Shrubbery, you experience a strange sensation that you can’t quite trust your sense of direction anymore. There are three paths to traverse; to the East, to the West, and to the North. Crown Statue: (Gemini Spark) A small clearing that’s only feature is a small regal-looking statue of a pointed crown. Your options are West, East, or South. Maze Exit: Maskerade Somewhere within the maze a gruesome, ominous sound permeates the entire maze. It sounds like sloshing, or maybe scratching; it doesn’t sound natural so it’s hard to tell. Either way, it can’t be good. A cry roars throughout the garden; however you can’t tell if it’s laughing or shrieking. A low hum vibrates across the ground. Every now and then the hedge walls begin to rattle in a rather uneasy manner. The wind picks up, giving a chilling breeze that sweeps through the maze, along with it a series of indistinguishable whispers. The activity in most of the garden seems to be dying down as the night progresses. After a short while, the garden falls eerily silent… |
10-30-2020, 12:06 PM | #478 | |
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10-30-2020, 12:09 PM | #479 |
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~~~Updates~~~ Gemini Spark: You head west from the crowned statue for a short ways with no twists or turns. You spot an old broken pillar up ahead, and as you approach it, you notice blood splattered all over it. You then head north then east then north then east again as you make some jagged turns. You walk straight for a short distance and then turn north for a short while before arriving at another clearing… ~~~Locations~~~ Maze Entrance: (sixdragons) As you step foot into the Maze of Shrubbery, you experience a strange sensation that you can’t quite trust your sense of direction anymore. There are three paths to traverse; to the East, to the West, and to the North. Defaced Statue: (Gemini Spark) A dirty and dingy clearing that looks like it’s seen better days. There’s an old bust of a man smashed into several pieces on the ground, unrecognizable as it’s been vandalized and scribbled over with a marker. Your options are North back towards the fountain, South, South West, West, or North West. Maze Exit: Maskerade Somewhere within the maze a gruesome, ominous sound permeates the entire maze. It sounds like sloshing, or maybe scratching; it doesn’t sound natural so it’s hard to tell. Either way, it can’t be good. A cry roars throughout the garden; however you can’t tell if it’s laughing or shrieking. A low hum vibrates across the ground. Every now and then the hedge walls begin to rattle in a rather uneasy manner. The wind picks up, giving a chilling breeze that sweeps through the maze, along with it a series of indistinguishable whispers. The activity in most of the garden seems to be dying down as the night progresses. After a short while, the garden falls eerily silent… |
10-30-2020, 12:27 PM | #480 | |
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10-30-2020, 12:29 PM | #481 |
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~~~Updates~~~ Gemini Spark: You head south from the defaced statue and head in that direction for a short ways until the path makes an abrupt u-turn and heads north for quite some distance. The trail then makes a quick east then west diversion before turning back north into another clearing… ~~~Locations~~~ Maze Entrance: (sixdragons) As you step foot into the Maze of Shrubbery, you experience a strange sensation that you can’t quite trust your sense of direction anymore. There are three paths to traverse; to the East, to the West, and to the North. The Perch: (Gemini Spark) An old manmade bird perch in the middle of a clearing. Your options are East, West, or South back the way you came. Maze Exit: Maskerade Somewhere within the maze a gruesome, ominous sound permeates the entire maze. It sounds like sloshing, or maybe scratching; it doesn’t sound natural so it’s hard to tell. Either way, it can’t be good. A cry roars throughout the garden; however you can’t tell if it’s laughing or shrieking. A low hum vibrates across the ground. Every now and then the hedge walls begin to rattle in a rather uneasy manner. The wind picks up, giving a chilling breeze that sweeps through the maze, along with it a series of indistinguishable whispers. The activity in most of the garden seems to be dying down as the night progresses. After a short while, the garden falls eerily silent… |
10-30-2020, 12:37 PM | #482 | |
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10-30-2020, 12:39 PM | #483 |
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~~~Updates~~~ Gemini Spark: You turn north and then west again, walking in that direction for quite some time before making a u-turn east for an equal distance. You turn north, then east again, then u-turn west and move in that direction until you arrive in one final corridor. ~~~Locations~~~ Maze Entrance: (sixdragons) As you step foot into the Maze of Shrubbery, you experience a strange sensation that you can’t quite trust your sense of direction anymore. There are three paths to traverse; to the East, to the West, and to the North. Final Corridor: (Gemini Spark) A simple fork in the road. Your options are East, North, and South. A trail of string seems to be going East. The maze’s exit lies to the North. Maze Exit: Maskerade Somewhere within the maze a gruesome, ominous sound permeates the entire maze. It sounds like sloshing, or maybe scratching; it doesn’t sound natural so it’s hard to tell. Either way, it can’t be good. A cry roars throughout the garden; however you can’t tell if it’s laughing or shrieking. A low hum vibrates across the ground. Every now and then the hedge walls begin to rattle in a rather uneasy manner. The wind picks up, giving a chilling breeze that sweeps through the maze, along with it a series of indistinguishable whispers. The activity in most of the garden seems to be dying down as the night progresses. After a short while, the garden falls eerily silent… |
10-30-2020, 12:42 PM | #484 | |
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10-30-2020, 12:45 PM | #485 |
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~~~Updates~~~ Gemini Spark: You heard north through an archway. You look around and see a man standing there waiting for you. It was none other than Professor Palm, who smiles and welcomes you. “Good work, you’re the first one through! Now, let’s wait here for the others, there’s still some time until the ritual begins!” Congratulations on making it through the maze! Please check back on October 31st for the conclusion of the event as well as rewards! ~~~Locations~~~ Maze Entrance: (sixdragons) As you step foot into the Maze of Shrubbery, you experience a strange sensation that you can’t quite trust your sense of direction anymore. There are three paths to traverse; to the East, to the West, and to the North. Maze Exit: Maskerade Somewhere within the maze a gruesome, ominous sound permeates the entire maze. It sounds like sloshing, or maybe scratching; it doesn’t sound natural so it’s hard to tell. Either way, it can’t be good. A cry roars throughout the garden; however you can’t tell if it’s laughing or shrieking. A low hum vibrates across the ground. Every now and then the hedge walls begin to rattle in a rather uneasy manner. The wind picks up, giving a chilling breeze that sweeps through the maze, along with it a series of indistinguishable whispers. The activity in most of the garden seems to be dying down as the night progresses. After a short while, the garden falls eerily silent… |
10-30-2020, 12:50 PM | #487 |
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~~~Locations~~~ Maze Entrance: (sixdragons, biggggg5) As you step foot into the Maze of Shrubbery, you experience a strange sensation that you can’t quite trust your sense of direction anymore. There are three paths to traverse; to the East, to the West, and to the North. Maze Exit: Maskerade Somewhere within the maze a gruesome, ominous sound permeates the entire maze. It sounds like sloshing, or maybe scratching; it doesn’t sound natural so it’s hard to tell. Either way, it can’t be good. A cry roars throughout the garden; however you can’t tell if it’s laughing or shrieking. A low hum vibrates across the ground. Every now and then the hedge walls begin to rattle in a rather uneasy manner. The wind picks up, giving a chilling breeze that sweeps through the maze, along with it a series of indistinguishable whispers. The activity in most of the garden seems to be dying down as the night progresses. After a short while, the garden falls eerily silent… |
10-30-2020, 12:51 PM | #488 |
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A new challenger! (I enter)
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10-30-2020, 12:56 PM | #490 |
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~~~Updates~~~ biggggg5: You head north from the maze’s entrance as the path quickly turns east and then north again. After a short walk, you come up on another split in the path… ~~~Locations~~~ Maze Entrance: (sixdragons, Zelphon) As you step foot into the Maze of Shrubbery, you experience a strange sensation that you can’t quite trust your sense of direction anymore. There are three paths to traverse; to the East, to the West, and to the North. Spooky Clearing: (biggggg5) As you enter the clearing, you spot a hole in the ground, where a tree seems to have been uprooted. Your options are East, West, or South back the way you came. Maze Exit: Maskerade Somewhere within the maze a gruesome, ominous sound permeates the entire maze. It sounds like sloshing, or maybe scratching; it doesn’t sound natural so it’s hard to tell. Either way, it can’t be good. A cry roars throughout the garden; however you can’t tell if it’s laughing or shrieking. A low hum vibrates across the ground. Every now and then the hedge walls begin to rattle in a rather uneasy manner. The wind picks up, giving a chilling breeze that sweeps through the maze, along with it a series of indistinguishable whispers. The activity in most of the garden seems to be dying down as the night progresses. After a short while, the garden falls eerily silent… |
10-30-2020, 12:58 PM | #491 |
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North
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10-30-2020, 01:04 PM | #493 |
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~~~Updates~~~ Zelphon: You head north from the maze’s entrance as the path quickly turns east and then north again. After a short walk, you come up on another split in the path… biggggg5: You head west from the spooky clearing in what appears to be a very short walk before coming across another clearing… ~~~Locations~~~ Maze Entrance: (sixdragons) As you step foot into the Maze of Shrubbery, you experience a strange sensation that you can’t quite trust your sense of direction anymore. There are three paths to traverse; to the East, to the West, and to the North. Spooky Clearing: (Zelphon) As you enter the clearing, you spot a hole in the ground, where a tree seems to have been uprooted. Your options are East, West, or South back the way you came. Un-Armored Statue: (biggggg5) You come across a rather large clearing that is highlighted by a prominent statue in the middle of an unarmed soldier. Your options are South, West, North, North East, or East in the direction of the spooky tree. Maze Exit: Maskerade Somewhere within the maze a gruesome, ominous sound permeates the entire maze. It sounds like sloshing, or maybe scratching; it doesn’t sound natural so it’s hard to tell. Either way, it can’t be good. A cry roars throughout the garden; however you can’t tell if it’s laughing or shrieking. A low hum vibrates across the ground. Every now and then the hedge walls begin to rattle in a rather uneasy manner. The wind picks up, giving a chilling breeze that sweeps through the maze, along with it a series of indistinguishable whispers. The activity in most of the garden seems to be dying down as the night progresses. After a short while, the garden falls eerily silent… |
10-30-2020, 01:06 PM | #494 |
Caffeinated
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West
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10-30-2020, 01:15 PM | #496 |
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~~~Updates~~~ biggggg5: You walk up the trail north of the armored statue. It is a straight shot for the most part, with a short bend to the east followed by an immediate corner to the west, and then resumes its north-south track. Up ahead is another clearing… Zelphon: You head west from the spooky clearing in what appears to be a very short walk before coming across another clearing… ~~~Locations~~~ Maze Entrance: (sixdragons) As you step foot into the Maze of Shrubbery, you experience a strange sensation that you can’t quite trust your sense of direction anymore. There are three paths to traverse; to the East, to the West, and to the North. Un-Armored Statue: (Zelphon) You come across a rather large clearing that is highlighted by a prominent statue in the middle of an unarmed soldier. Your options are South, West, North, North East, or East in the direction of the spooky tree. Fountain: (biggggg5) A rather unremarkable clearing that’s sole feature is an old fountain. The water jets have long since ceased their functioning, but the basin is still filled with a red-tinted murky water. Your options are North, East, West, or South. Maze Exit: Maskerade Somewhere within the maze a gruesome, ominous sound permeates the entire maze. It sounds like sloshing, or maybe scratching; it doesn’t sound natural so it’s hard to tell. Either way, it can’t be good. A cry roars throughout the garden; however you can’t tell if it’s laughing or shrieking. A low hum vibrates across the ground. Every now and then the hedge walls begin to rattle in a rather uneasy manner. The wind picks up, giving a chilling breeze that sweeps through the maze, along with it a series of indistinguishable whispers. The activity in most of the garden seems to be dying down as the night progresses. After a short while, the garden falls eerily silent… |
10-30-2020, 01:21 PM | #497 | |
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10-30-2020, 01:24 PM | #499 |
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North time
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10-30-2020, 01:26 PM | #500 |
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~~~Updates~~~ biggggg5: You embarked down the eastern path, walking forward for a short distance before the trail quickly turns north and then east once more. After another short distance, the trail turns jagged, going from south to east to south to east and then south once more. Soon enough, you arrive at another clearing… Zelphon: You walk up the trail north of the armored statue. It is a straight shot for the most part, with a short bend to the east followed by an immediate corner to the west, and then resumes its north-south track. Up ahead is another clearing… ~~~Locations~~~ Maze Entrance: (sixdragons, Meetan) As you step foot into the Maze of Shrubbery, you experience a strange sensation that you can’t quite trust your sense of direction anymore. There are three paths to traverse; to the East, to the West, and to the North. Fountain: (Zelphon) A rather unremarkable clearing that’s sole feature is an old fountain. The water jets have long since ceased their functioning, but the basin is still filled with a red-tinted murky water. Your options are North, East, West, or South. Defaced Statue: (biggggg5) A dirty and dingy clearing that looks like it’s seen better days. There’s an old bust of a man smashed into several pieces on the ground, unrecognizable as it’s been vandalized and scribbled over with a marker. Your options are North back towards the fountain, South, South West, West, or North West. Maze Exit: Maskerade Somewhere within the maze a gruesome, ominous sound permeates the entire maze. It sounds like sloshing, or maybe scratching; it doesn’t sound natural so it’s hard to tell. Either way, it can’t be good. A cry roars throughout the garden; however you can’t tell if it’s laughing or shrieking. A low hum vibrates across the ground. Every now and then the hedge walls begin to rattle in a rather uneasy manner. The wind picks up, giving a chilling breeze that sweeps through the maze, along with it a series of indistinguishable whispers. The activity in most of the garden seems to be dying down as the night progresses. After a short while, the garden falls eerily silent… |
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