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Old 10-30-2020, 11:43 AM   #476
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Quote:
Originally Posted by Sandaa View Post
~~~Updates~~~


Gemini Spark: You head north from the discarded furniture and make your way back to the dilapidated shed.

~~~Locations~~~


Dilapidated Shed: (Gemini Spark)
A clearing with an old decrepit gardening shed. Most of the old gardening tools are in a pile outside of it, rusted over. Your options are South, East, or North.
Now that he had backtracked to the shed, he felt the need to backtrack further, so he headed South to try to get himself on the right path this time.
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Old 10-30-2020, 11:47 AM   #477
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~~~Updates~~~


Gemini Spark: You head south from the dilapidated shed and make your way back to the crown statue.

~~~Locations~~~


Maze Entrance: (sixdragons)
As you step foot into the Maze of Shrubbery, you experience a strange sensation that you can’t quite trust your sense of direction anymore. There are three paths to traverse; to the East, to the West, and to the North.

Crown Statue: (Gemini Spark)
A small clearing that’s only feature is a small regal-looking statue of a pointed crown. Your options are West, East, or South.

Maze Exit:
Maskerade
TheKnightsFury
Missingno. Master
myahoo
Connor
Zorchic
King Ghidorah
Pearl’s Perap
Emp
ChrisClark13
Ironthunder
PikaGod
Emi
Lil’twick
lilboocorsola
Raves
Sneaze

Somewhere within the maze a gruesome, ominous sound permeates the entire maze. It sounds like sloshing, or maybe scratching; it doesn’t sound natural so it’s hard to tell. Either way, it can’t be good. A cry roars throughout the garden; however you can’t tell if it’s laughing or shrieking. A low hum vibrates across the ground. Every now and then the hedge walls begin to rattle in a rather uneasy manner. The wind picks up, giving a chilling breeze that sweeps through the maze, along with it a series of indistinguishable whispers. The activity in most of the garden seems to be dying down as the night progresses. After a short while, the garden falls eerily silent…
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Old 10-30-2020, 12:06 PM   #478
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Quote:
Originally Posted by Sandaa View Post
~~~Updates~~~


Gemini Spark: You head south from the dilapidated shed and make your way back to the crown statue.

~~~Locations~~~


Crown Statue: (Gemini Spark)
A small clearing that’s only feature is a small regal-looking statue of a pointed crown. Your options are West, East, or South.
Now that he had found a nice statue, he felt that he might be on the right path this time! Maybe going West would help him get closer to the end?
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Old 10-30-2020, 12:09 PM   #479
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~~~Updates~~~


Gemini Spark: You head west from the crowned statue for a short ways with no twists or turns. You spot an old broken pillar up ahead, and as you approach it, you notice blood splattered all over it. You then head north then east then north then east again as you make some jagged turns. You walk straight for a short distance and then turn north for a short while before arriving at another clearing…

~~~Locations~~~


Maze Entrance: (sixdragons)
As you step foot into the Maze of Shrubbery, you experience a strange sensation that you can’t quite trust your sense of direction anymore. There are three paths to traverse; to the East, to the West, and to the North.

Defaced Statue: (Gemini Spark)
A dirty and dingy clearing that looks like it’s seen better days. There’s an old bust of a man smashed into several pieces on the ground, unrecognizable as it’s been vandalized and scribbled over with a marker. Your options are North back towards the fountain, South, South West, West, or North West.

Maze Exit:
Maskerade
TheKnightsFury
Missingno. Master
myahoo
Connor
Zorchic
King Ghidorah
Pearl’s Perap
Emp
ChrisClark13
Ironthunder
PikaGod
Emi
Lil’twick
lilboocorsola
Raves
Sneaze

Somewhere within the maze a gruesome, ominous sound permeates the entire maze. It sounds like sloshing, or maybe scratching; it doesn’t sound natural so it’s hard to tell. Either way, it can’t be good. A cry roars throughout the garden; however you can’t tell if it’s laughing or shrieking. A low hum vibrates across the ground. Every now and then the hedge walls begin to rattle in a rather uneasy manner. The wind picks up, giving a chilling breeze that sweeps through the maze, along with it a series of indistinguishable whispers. The activity in most of the garden seems to be dying down as the night progresses. After a short while, the garden falls eerily silent…
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Old 10-30-2020, 12:27 PM   #480
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Quote:
Originally Posted by Sandaa View Post
~~~Updates~~~


Gemini Spark: You head west from the crowned statue for a short ways with no twists or turns. You spot an old broken pillar up ahead, and as you approach it, you notice blood splattered all over it. You then head north then east then north then east again as you make some jagged turns. You walk straight for a short distance and then turn north for a short while before arriving at another clearing…

~~~Locations~~~


Defaced Statue: (Gemini Spark)
A dirty and dingy clearing that looks like it’s seen better days. There’s an old bust of a man smashed into several pieces on the ground, unrecognizable as it’s been vandalized and scribbled over with a marker. Your options are North back towards the fountain, South, South West, West, or North West.
Another statue this time, and a lot of paths to take...maybe South would work for Hyrem?
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Old 10-30-2020, 12:29 PM   #481
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~~~Updates~~~


Gemini Spark: You head south from the defaced statue and head in that direction for a short ways until the path makes an abrupt u-turn and heads north for quite some distance. The trail then makes a quick east then west diversion before turning back north into another clearing…

~~~Locations~~~


Maze Entrance: (sixdragons)
As you step foot into the Maze of Shrubbery, you experience a strange sensation that you can’t quite trust your sense of direction anymore. There are three paths to traverse; to the East, to the West, and to the North.

The Perch: (Gemini Spark)
An old manmade bird perch in the middle of a clearing. Your options are East, West, or South back the way you came.

Maze Exit:
Maskerade
TheKnightsFury
Missingno. Master
myahoo
Connor
Zorchic
King Ghidorah
Pearl’s Perap
Emp
ChrisClark13
Ironthunder
PikaGod
Emi
Lil’twick
lilboocorsola
Raves
Sneaze

Somewhere within the maze a gruesome, ominous sound permeates the entire maze. It sounds like sloshing, or maybe scratching; it doesn’t sound natural so it’s hard to tell. Either way, it can’t be good. A cry roars throughout the garden; however you can’t tell if it’s laughing or shrieking. A low hum vibrates across the ground. Every now and then the hedge walls begin to rattle in a rather uneasy manner. The wind picks up, giving a chilling breeze that sweeps through the maze, along with it a series of indistinguishable whispers. The activity in most of the garden seems to be dying down as the night progresses. After a short while, the garden falls eerily silent…
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Old 10-30-2020, 12:37 PM   #482
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Quote:
Originally Posted by Sandaa View Post
~~~Updates~~~


Gemini Spark: You head south from the defaced statue and head in that direction for a short ways until the path makes an abrupt u-turn and heads north for quite some distance. The trail then makes a quick east then west diversion before turning back north into another clearing…

~~~Locations~~~


The Perch: (Gemini Spark)
An old manmade bird perch in the middle of a clearing. Your options are East, West, or South back the way you came.
Now a perch...not a statue, but maybe still a good place to be? Time to try the West path!
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Old 10-30-2020, 12:39 PM   #483
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~~~Updates~~~


Gemini Spark: You turn north and then west again, walking in that direction for quite some time before making a u-turn east for an equal distance. You turn north, then east again, then u-turn west and move in that direction until you arrive in one final corridor.

~~~Locations~~~


Maze Entrance: (sixdragons)
As you step foot into the Maze of Shrubbery, you experience a strange sensation that you can’t quite trust your sense of direction anymore. There are three paths to traverse; to the East, to the West, and to the North.

Final Corridor: (Gemini Spark)
A simple fork in the road. Your options are East, North, and South. A trail of string seems to be going East. The maze’s exit lies to the North.

Maze Exit:
Maskerade
TheKnightsFury
Missingno. Master
myahoo
Connor
Zorchic
King Ghidorah
Pearl’s Perap
Emp
ChrisClark13
Ironthunder
PikaGod
Emi
Lil’twick
lilboocorsola
Raves
Sneaze

Somewhere within the maze a gruesome, ominous sound permeates the entire maze. It sounds like sloshing, or maybe scratching; it doesn’t sound natural so it’s hard to tell. Either way, it can’t be good. A cry roars throughout the garden; however you can’t tell if it’s laughing or shrieking. A low hum vibrates across the ground. Every now and then the hedge walls begin to rattle in a rather uneasy manner. The wind picks up, giving a chilling breeze that sweeps through the maze, along with it a series of indistinguishable whispers. The activity in most of the garden seems to be dying down as the night progresses. After a short while, the garden falls eerily silent…
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Old 10-30-2020, 12:42 PM   #484
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Quote:
Originally Posted by Sandaa View Post
~~~Updates~~~


Gemini Spark: You turn north and then west again, walking in that direction for quite some time before making a u-turn east for an equal distance. You turn north, then east again, then u-turn west and move in that direction until you arrive in one final corridor.

~~~Locations~~~


Final Corridor: (Gemini Spark)
A simple fork in the road. Your options are East, North, and South. A trail of string seems to be going East. The maze’s exit lies to the North.
Hyrem felt like he and Gordon were close to the end...perhaps going straight North would be the way out?
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Old 10-30-2020, 12:45 PM   #485
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~~~Updates~~~


Gemini Spark: You heard north through an archway. You look around and see a man standing there waiting for you. It was none other than Professor Palm, who smiles and welcomes you. “Good work, you’re the first one through! Now, let’s wait here for the others, there’s still some time until the ritual begins!” Congratulations on making it through the maze! Please check back on October 31st for the conclusion of the event as well as rewards!

~~~Locations~~~


Maze Entrance: (sixdragons)
As you step foot into the Maze of Shrubbery, you experience a strange sensation that you can’t quite trust your sense of direction anymore. There are three paths to traverse; to the East, to the West, and to the North.

Maze Exit:
Maskerade
TheKnightsFury
Missingno. Master
myahoo
Connor
Zorchic
King Ghidorah
Pearl’s Perap
Emp
ChrisClark13
Ironthunder
PikaGod
Emi
Lil’twick
lilboocorsola
Raves
Sneaze
Gemini Spark

Somewhere within the maze a gruesome, ominous sound permeates the entire maze. It sounds like sloshing, or maybe scratching; it doesn’t sound natural so it’s hard to tell. Either way, it can’t be good. A cry roars throughout the garden; however you can’t tell if it’s laughing or shrieking. A low hum vibrates across the ground. Every now and then the hedge walls begin to rattle in a rather uneasy manner. The wind picks up, giving a chilling breeze that sweeps through the maze, along with it a series of indistinguishable whispers. The activity in most of the garden seems to be dying down as the night progresses. After a short while, the garden falls eerily silent…
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Old 10-30-2020, 12:49 PM   #486
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==> Big enters maze
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Old 10-30-2020, 12:50 PM   #487
Sandaa
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~~~Locations~~~


Maze Entrance: (sixdragons, biggggg5)
As you step foot into the Maze of Shrubbery, you experience a strange sensation that you can’t quite trust your sense of direction anymore. There are three paths to traverse; to the East, to the West, and to the North.

Maze Exit:
Maskerade
TheKnightsFury
Missingno. Master
myahoo
Connor
Zorchic
King Ghidorah
Pearl’s Perap
Emp
ChrisClark13
Ironthunder
PikaGod
Emi
Lil’twick
lilboocorsola
Raves
Sneaze
Gemini Spark

Somewhere within the maze a gruesome, ominous sound permeates the entire maze. It sounds like sloshing, or maybe scratching; it doesn’t sound natural so it’s hard to tell. Either way, it can’t be good. A cry roars throughout the garden; however you can’t tell if it’s laughing or shrieking. A low hum vibrates across the ground. Every now and then the hedge walls begin to rattle in a rather uneasy manner. The wind picks up, giving a chilling breeze that sweeps through the maze, along with it a series of indistinguishable whispers. The activity in most of the garden seems to be dying down as the night progresses. After a short while, the garden falls eerily silent…
Sandaa is offline  
Old 10-30-2020, 12:51 PM   #488
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A new challenger! (I enter)
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Life, but a series of paths and flows
Down many one can go
May yours run smoothly and be soft to your feet

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Old 10-30-2020, 12:51 PM   #489
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==> Big heads north
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Old 10-30-2020, 12:56 PM   #490
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~~~Updates~~~


biggggg5: You head north from the maze’s entrance as the path quickly turns east and then north again. After a short walk, you come up on another split in the path…


~~~Locations~~~


Maze Entrance: (sixdragons, Zelphon)
As you step foot into the Maze of Shrubbery, you experience a strange sensation that you can’t quite trust your sense of direction anymore. There are three paths to traverse; to the East, to the West, and to the North.

Spooky Clearing: (biggggg5)
As you enter the clearing, you spot a hole in the ground, where a tree seems to have been uprooted. Your options are East, West, or South back the way you came.


Maze Exit:
Maskerade
TheKnightsFury
Missingno. Master
myahoo
Connor
Zorchic
King Ghidorah
Pearl’s Perap
Emp
ChrisClark13
Ironthunder
PikaGod
Emi
Lil’twick
lilboocorsola
Raves
Sneaze
Gemini Spark

Somewhere within the maze a gruesome, ominous sound permeates the entire maze. It sounds like sloshing, or maybe scratching; it doesn’t sound natural so it’s hard to tell. Either way, it can’t be good. A cry roars throughout the garden; however you can’t tell if it’s laughing or shrieking. A low hum vibrates across the ground. Every now and then the hedge walls begin to rattle in a rather uneasy manner. The wind picks up, giving a chilling breeze that sweeps through the maze, along with it a series of indistinguishable whispers. The activity in most of the garden seems to be dying down as the night progresses. After a short while, the garden falls eerily silent…
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Old 10-30-2020, 12:58 PM   #491
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North
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Life, but a series of paths and flows
Down many one can go
May yours run smoothly and be soft to your feet

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Old 10-30-2020, 01:00 PM   #492
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==> Big heads West like a man possessed
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Old 10-30-2020, 01:04 PM   #493
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~~~Updates~~~


Zelphon: You head north from the maze’s entrance as the path quickly turns east and then north again. After a short walk, you come up on another split in the path…


biggggg5: You head west from the spooky clearing in what appears to be a very short walk before coming across another clearing…


~~~Locations~~~


Maze Entrance: (sixdragons)
As you step foot into the Maze of Shrubbery, you experience a strange sensation that you can’t quite trust your sense of direction anymore. There are three paths to traverse; to the East, to the West, and to the North.

Spooky Clearing: (Zelphon)
As you enter the clearing, you spot a hole in the ground, where a tree seems to have been uprooted. Your options are East, West, or South back the way you came.

Un-Armored Statue: (biggggg5)
You come across a rather large clearing that is highlighted by a prominent statue in the middle of an unarmed soldier. Your options are South, West, North, North East, or East in the direction of the spooky tree.

Maze Exit:
Maskerade
TheKnightsFury
Missingno. Master
myahoo
Connor
Zorchic
King Ghidorah
Pearl’s Perap
Emp
ChrisClark13
Ironthunder
PikaGod
Emi
Lil’twick
lilboocorsola
Raves
Sneaze
Gemini Spark

Somewhere within the maze a gruesome, ominous sound permeates the entire maze. It sounds like sloshing, or maybe scratching; it doesn’t sound natural so it’s hard to tell. Either way, it can’t be good. A cry roars throughout the garden; however you can’t tell if it’s laughing or shrieking. A low hum vibrates across the ground. Every now and then the hedge walls begin to rattle in a rather uneasy manner. The wind picks up, giving a chilling breeze that sweeps through the maze, along with it a series of indistinguishable whispers. The activity in most of the garden seems to be dying down as the night progresses. After a short while, the garden falls eerily silent…
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Old 10-30-2020, 01:06 PM   #494
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West
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Life, but a series of paths and flows
Down many one can go
May yours run smoothly and be soft to your feet

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Old 10-30-2020, 01:12 PM   #495
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Big heads north again
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Old 10-30-2020, 01:15 PM   #496
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~~~Updates~~~


biggggg5: You walk up the trail north of the armored statue. It is a straight shot for the most part, with a short bend to the east followed by an immediate corner to the west, and then resumes its north-south track. Up ahead is another clearing…


Zelphon: You head west from the spooky clearing in what appears to be a very short walk before coming across another clearing…


~~~Locations~~~


Maze Entrance: (sixdragons)
As you step foot into the Maze of Shrubbery, you experience a strange sensation that you can’t quite trust your sense of direction anymore. There are three paths to traverse; to the East, to the West, and to the North.

Un-Armored Statue: (Zelphon)
You come across a rather large clearing that is highlighted by a prominent statue in the middle of an unarmed soldier. Your options are South, West, North, North East, or East in the direction of the spooky tree.

Fountain: (biggggg5)
A rather unremarkable clearing that’s sole feature is an old fountain. The water jets have long since ceased their functioning, but the basin is still filled with a red-tinted murky water. Your options are North, East, West, or South.

Maze Exit:
Maskerade
TheKnightsFury
Missingno. Master
myahoo
Connor
Zorchic
King Ghidorah
Pearl’s Perap
Emp
ChrisClark13
Ironthunder
PikaGod
Emi
Lil’twick
lilboocorsola
Raves
Sneaze
Gemini Spark

Somewhere within the maze a gruesome, ominous sound permeates the entire maze. It sounds like sloshing, or maybe scratching; it doesn’t sound natural so it’s hard to tell. Either way, it can’t be good. A cry roars throughout the garden; however you can’t tell if it’s laughing or shrieking. A low hum vibrates across the ground. Every now and then the hedge walls begin to rattle in a rather uneasy manner. The wind picks up, giving a chilling breeze that sweeps through the maze, along with it a series of indistinguishable whispers. The activity in most of the garden seems to be dying down as the night progresses. After a short while, the garden falls eerily silent…
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Old 10-30-2020, 01:21 PM   #497
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Quote:
Originally Posted by Sandaa View Post
Pumpkasaur’s Perplexing Patch

[*] MAZE RULES: As you enter the maze, you will receive short, rapid-fire updates about various directions and forks in the road, and you will respond describing your choice as you attempt to make your way through the maze.
- RPing your responses is encouraged, but not required.
- You may collect Bond for RP responses of 250 words or greater, but money may not be claimed.
- This is not a race or anything like that; just try your best to get to the end!
- You have until October 31st to make it through the maze, when rewards will be given out!
Time for Alice and her trusty Poochyena, Celine, to enter the maze! Besides hearing something or other about Pumpkasaurs and scary happenings and spoops, they have no idea what to expect going in. Fun!
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Old 10-30-2020, 01:22 PM   #498
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Big heads east
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Old 10-30-2020, 01:24 PM   #499
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North time
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Life, but a series of paths and flows
Down many one can go
May yours run smoothly and be soft to your feet

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Old 10-30-2020, 01:26 PM   #500
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~~~Updates~~~


biggggg5: You embarked down the eastern path, walking forward for a short distance before the trail quickly turns north and then east once more. After another short distance, the trail turns jagged, going from south to east to south to east and then south once more. Soon enough, you arrive at another clearing…


Zelphon: You walk up the trail north of the armored statue. It is a straight shot for the most part, with a short bend to the east followed by an immediate corner to the west, and then resumes its north-south track. Up ahead is another clearing…


~~~Locations~~~


Maze Entrance: (sixdragons, Meetan)
As you step foot into the Maze of Shrubbery, you experience a strange sensation that you can’t quite trust your sense of direction anymore. There are three paths to traverse; to the East, to the West, and to the North.

Fountain: (Zelphon)
A rather unremarkable clearing that’s sole feature is an old fountain. The water jets have long since ceased their functioning, but the basin is still filled with a red-tinted murky water. Your options are North, East, West, or South.

Defaced Statue: (biggggg5)
A dirty and dingy clearing that looks like it’s seen better days. There’s an old bust of a man smashed into several pieces on the ground, unrecognizable as it’s been vandalized and scribbled over with a marker. Your options are North back towards the fountain, South, South West, West, or North West.

Maze Exit:
Maskerade
TheKnightsFury
Missingno. Master
myahoo
Connor
Zorchic
King Ghidorah
Pearl’s Perap
Emp
ChrisClark13
Ironthunder
PikaGod
Emi
Lil’twick
lilboocorsola
Raves
Sneaze
Gemini Spark

Somewhere within the maze a gruesome, ominous sound permeates the entire maze. It sounds like sloshing, or maybe scratching; it doesn’t sound natural so it’s hard to tell. Either way, it can’t be good. A cry roars throughout the garden; however you can’t tell if it’s laughing or shrieking. A low hum vibrates across the ground. Every now and then the hedge walls begin to rattle in a rather uneasy manner. The wind picks up, giving a chilling breeze that sweeps through the maze, along with it a series of indistinguishable whispers. The activity in most of the garden seems to be dying down as the night progresses. After a short while, the garden falls eerily silent…
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