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Old 09-16-2014, 12:27 AM   #551
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SMASH POTATO!

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BORKED


Can we also talk about how Villager's ground game and projectile management is absolutely fucking ridiculous? Also the mindgames with the tree, considering if you successfully plant and water you have a wonderful aerial move? And that you can do one chop to set it up as a potential KOer? And then POCKET THE TREE FOR LATER IF YOU TIME IT RIGHT

And how Duck Hunt is the campiest motherfucker in the world?
I am so glad someone else has found Smash Potato. I played a few games of Smash Potato earlier and it's genuinely hilarious.
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Old 09-16-2014, 01:31 AM   #552
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Every time someone says "Nair" to refer to "Neutral Air", this gets 1 step closer to being an item in Smash Bros.
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What would you say are the most obvious character strengths and weaknesses?
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Old 09-16-2014, 07:08 AM   #553
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  • Pikachu's thunder indeed got a big nerf. I would say fuck spammers, but I used to spam that all the time in brawl. Hitbox is tiny unless it actually hits Pikachu.
  • Once you get used to the feel of Villager, it's soooo easy to tear everything apart.
  • Jigglypuff has lots of boosts and that makes me happy. Rest is a lot easier to strike with, Final Smash seems to have gotten a boost too, grows bigger than she did in brawl.

I'm likely going to be maining Jiggles and Villager.

Spoiler: show
My only gripe with the game is that unlocking things is too easy. If you play 120 matches in VS. mode, then you unlock all the characters.
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Y/Smash Bros- (I pay more attention to this one :P) FS- Gabite, Noibat, Druddigon; 1993-9521-9013

X- FS- Gyarados, Bibarel, Poliwhirl; 0645-5911-9507

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Old 09-16-2014, 08:07 AM   #554
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From what I've played of the demo, the Gust Bellows are absolutely ridiculously powerful and will be turned off in every single match I play in the full release. Fuck. That. Shit. So easy to just rack up kills with a perfect edgeguarding machine.
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Old 09-16-2014, 08:20 AM   #555
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Yeah some of these items are crazy. I think my favorite was camping the super flag with a home run bat. I got so many kills because of the AI. I also really hate the Beetle item, just, fuck that shit.

Re:Pika

Yeah, Pika has gotten nerfed, maybe not as bad as Meta Knight, but still a hard nerf. I can easily rack up damage with him because my moves at least make it so I can recover if they hit, but he lacks a lot of KO potential and the thunder Nerf is kinda bad. Hopefully customs can save him...
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Old 09-16-2014, 09:18 AM   #556
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Oh god the freaking GUST BELLOWS ITEM that thing is ridiculously good at guarding edges. It's just freaking hilarious.

In other news, Villager is fucking scary. And I don't mean his OPness.
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Old 09-16-2014, 09:35 AM   #557
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The customise character options are cool. You can change Pikachu's weakened Thunder for one that's stronger, but slower and locks Pikachu into where it's standing. Villager gets some great options for fucking around with people too.
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Old 09-16-2014, 10:01 AM   #558
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Custom Greninja moves? ;;
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Old 09-16-2014, 10:02 AM   #559
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omg that Smash Potato thing was hilarious.
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Old 09-16-2014, 10:09 AM   #560
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The customise character options are cool. You can change Pikachu's weakened Thunder for one that's stronger, but slower and locks Pikachu into where it's standing. Villager gets some great options for fucking around with people too.
I imagine that most tournaments will want to stick to default settings. Unfortunately, this means that there's no happiness to be found for tournament-grade Pikachu fans.

That stated, I'm very pleased to hear of this alternate Pikachu mode that the player may enable if he so chooses for casual play. I've long disliked how unimpressive Thunder looks and feels in the Smash Bros. games, so if there's a way for me to make it more grand -- slower and more devastating -- then I'm all for it. In fact, I wish that they'd simply made both attacks part of the standard moveset:
  • Thunderbolt: the old Thunder but with a damage and hitbox nerf
  • Thunder: the old Thunder but with a longer execution time (both before and during release of electricity) and a bit more damage to compensate
Ohhhhhhhhhhhhh weeeeeeeeeeell.
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Old 09-16-2014, 11:26 AM   #561
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I imagine that most tournaments will want to stick to default settings. Unfortunately, this means that there's no happiness to be found for tournament-grade Pikachu fans.

That stated, I'm very pleased to hear of this alternate Pikachu mode that the player may enable if he so chooses for casual play. I've long disliked how unimpressive Thunder looks and feels in the Smash Bros. games, so if there's a way for me to make it more grand -- slower and more devastating -- then I'm all for it. In fact, I wish that they'd simply made both attacks part of the standard moveset:
  • Thunderbolt: the old Thunder but with a damage and hitbox nerf
  • Thunder: the old Thunder but with a longer execution time (both before and during release of electricity) and a bit more damage to compensate
Ohhhhhhhhhhhhh weeeeeeeeeeell.
Well, while the "For Glory" online mode doesn't allow custom moves, most people will be allowing them for tournaments. It adds another level of competitive play that way -shrug-
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Old 09-16-2014, 12:04 PM   #562
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There's some discussion about how customs will work right now and the community seems in favor of them as it is now for their deepening potential. I think, at least for now, customs are going to be tried out and worked into rules.
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Old 09-16-2014, 12:18 PM   #563
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If that's true, then that's pretty awesome. While it would mean that tournament Pikachu players need to adapt to a new playstyle or else say good-bye to their electric friend, it would also at least mean that Pikachu can be or might be tourney-grade material still. With the mobility of a Squirtle or a Yoshi coupled with the smash sluggishness and power of a DK, he could fill a very fun and interesting niche. And, courtesy of that slow smash, one which won't be as attractive to spammers, thus freeing the fans from the unrelenting stream of "PIKA!"s that so colored previous Smash Bros. games.
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Old 09-16-2014, 12:26 PM   #564
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I feel like any nerf to Pikachu's Thunder is great news for anyone who plays SSB with children.
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Old 09-16-2014, 12:33 PM   #565
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This.
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Old 09-16-2014, 02:47 PM   #566
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Are all of Pika's attacks still Quick Succession?
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Old 09-16-2014, 02:48 PM   #567
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*Adds post to "Kush is right" folder.*
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Old 09-16-2014, 02:49 PM   #568
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I hope you also have a "Kush is a twat" folder.
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Old 09-16-2014, 02:51 PM   #569
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But youre not a twat to people enough. Heck, I dont remember a time you were.
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Old 09-16-2014, 03:00 PM   #570
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Custom moves are to tournament play what Smash Potato (and any other silly games you can play if you agree on the rules) is to casual play. You could have a tournament where custom moves are allowed. You could have a tournament where they aren't. You could have a tournament with specific custom moves that are non-negotiable, or a tournament with a restricted amount of custom moves.

It's really not much different from "a tournament where items are allowed" except that items are generally agreed to be stupid and universally hated except for the smash ball and the poke balls.
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Old 09-16-2014, 03:17 PM   #571
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... is it just me that quite likes items in vaguely serious play? Not, like, all items, but some items.
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Old 09-16-2014, 03:18 PM   #572
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Some items add a bit of a strategic element to play, which is always a good thing.
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Old 09-16-2014, 03:53 PM   #573
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Yes, I was using hyperbole. There's nothing wrong with liking items.
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Old 09-16-2014, 04:14 PM   #574
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Items are fun but boy are they hard to balance, which is why they don't end up in tourney play.

EDIT: POST YOUR ROSTERS, FRIENDS.
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Last edited by Jerichi; 09-16-2014 at 04:20 PM.
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Old 09-16-2014, 04:35 PM   #575
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http://puu.sh/bBSo3/9f3a9b6ecb.jpg

I haven't watched too many gameplay videos so this is based off of who I liked playing in Brawl, who I like from the demo, and characters who I just plain dig a whole lot like Lucina.
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