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#1 |
Aroma Lady
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UPN PASBL: Gym Trainer Match, Emp defends against Kairne
Emp vs Kairne
4 vs 4 Singles Slapstick Switch=Gym 24 Hour DQ Equilevel 3 The Kiddie Pool The "Kiddie Pool" Arena For little squirts too young to be facing off against Gym Leader Concept in the deep end, there’s a nice shallow pool where happy-go-lucky Gym Trainer Emp will put you to the test! The Kiddie Pool is a curved, outdoor swimming pool roughly 200x330 feet (60x100 meters). The water is pretty shallow, about 1-2 feet (0.5 meters) deep in the challenger’s end rising to 4-5 feet (1.5 meters) at the Gym Trainer’s end, diving isn’t recommended on account of serious neck injuries. Rubber rings, inflatables and floats shaped like various Pokémon are spread about the arena, which can be used as a means of floatation for really small Pokémon. However they’ll be considerably restricted in movement. There’s a giant Ludicolo sombrero on a pedestal in the shallow end covering a good third of the arena, which infrequently (25% chance per round) sprays water soaking the Pokémon and simulating the effect of a rain dance for one round. For safety reasons, there’s a Lifeguard tower on the pool’s edge manned by “The Hoff”, a Machoke lifeguard. Pokémon aren’t allowed to leave the swimming pool during the battle (excluding flying/levitating Pokémon), The Hoff enforces this rule by Seismic Tossing Pokémon that try climbing out of the pool back in. He doesn’t otherwise interrupt battles, but he will save drowning Pokémon and resuscitate them with his awesome CPR. To keep the water clean for the little tykes it’s treated with high levels of chlorine. Whilst this doesn’t harm the challenger’s Pokémon, the chemicals make grass types feel less comfortable - somewhat less focused with their attacks taking longer to perform. Optional Special Rules: Heat Wave, “Pamela” a female Machoke lifeguard. So Kairne wants to challenge Concept, but he has to defeat Emp first. Kairne's love for minerals might make this difficult, but I assume he has more sense than Blaze in this matter. A squad from Emp first please, and I assume you know the drill. |
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#2 |
Volcano Badge
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Best of luck Kairne. Thanks for reffing Milo, enjoy the extra SP from the Gym Reffing bonus you recieve :O
![]() Special Training: Pineapple Dance Studios Nacho gave up learning some violent attacks for an awesome dance number. As a result of her intense training she has mastered the moves Feather Dance, Petal Dance, Quiver Dance and Dragon Dance. She never learned how to use the moves Astonish, Body Slam, Brick Break, Double Edge, Facade, Frustration, Fury Swipes, Hail, Thief and Hone Claws. ![]() Signature Move: Tangle Kelp Using good energy, Ecco pumps grass energy into the ground in order to make kelp shoot up around the opponent dealing good damage. The kelp soaks up the slime perspired by Water/Ground type Pokémon cancelling out their ground type in retrospect to electric moves (like if a normal ground type was made wet) for four rounds. Tangle kelp can be used on any surface (sand, concrete, metal etc) but has to be used in a body of water. Tangle Kelp can only be used once per battle. ![]() Special Technique: Leaky Tank Being left out in the sun too long destroyed the majority of Hentacool's gelatinous umbrella mass. Tentacool finds it much harder to stay hydrated on dry-land, losing a small fraction of its health at the end of each round. As it loses more health its skin becomes emaciated which makes it easier for him to expel water. Under half health, its water-type attacks do 1.25x damage. Under a quarter health, its water-type attacks do 1.5x damage at the cost of 1.25x energy. These boosts are nullified if Tentacruel becomes hydrated through a weather condition or an attack. ![]() Signature Training: Swampy ‘Gator (Ground) Living in the bayou has given Gatorade a neutrality to Electric Type Moves. However he doesn’t like steampunk and no longer resists Steel and Fire Type moves. ![]() Signature Training: Avast! the wind be fillin' our sails! (Flying) Through braving stormy seas Man Ray has built up a resistance to his crippling electric weakness. He now only takes 0.75x the damage he’d normally take from electric typed moves. ![]() No Sig Last edited by Emp; 12-19-2011 at 07:34 AM. |
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#3 |
Silver LO
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Lucifer: Volbeat Lv 3 (M)
Sig: Special Training: Prism Volbeat gains access to the moves Aurora Beam and Power Gem, with the energy to use each three times per match. Lucifer is now weak to Dark-type attacks, and loses access to Focus Punch. Robert Drake (Bobby): Dragonair Lv 4 (M) Sig: Special Training/Type Change (ICE): Iceman Robert Drake has become a Dragon/Ice type, with all the weaknesses and resistances of such. He also has gained Weather Ball, but it cannot be used during intense sun. He has lost all access to all Fire moves except Sunny Day, which he can only use once per battle. He retains his ability to swim well in water and move well on land. He may never evolve into a Dragonite, and is thus considered fully evolved from a damage/energy standpoint (Dragon/Ice). Justin Beaver: Bibarel Lv 3 (F) Baudelaire: Gothorita Lv 3 (M) Sig: Special Technique: Kiss of Death (PSY) Essentially a variation of Volt Switch, Baudelaire charges up energy, and shoots it at the foe with a kiss, creating a large pink heart, which hits them, dealing the same amount of damage as Volt Switch, only Psychic-typed. Energy use is also slightly higher than Volt Switch, also of the Psychic type. Baudelaire then returns to her Pokeball, and another Pokemon is sent out in his place, in the same method as Volt Switch. This move has a 10% chance to confuse the foe. Onsalaught: Nidorino Lv 3 (M) [alternate coloured - brown] Sig: Special Training: Grounded Onsalaught has gained access to Drill Run, and his Hidden Power is Ground-typed. He is now considered familiar with Ground-typed moves. However, his Electric, Water, and Ice energy pools are reduced to the energy of a Thunderbolt each. Professor Leach: Eelektrik Lv 3 (M) Sig: Special Training: Master's Degree The professor now has a familiarity to the Water type, and gains access to Water Pulse and Scald. His Hidden Power is also of the Water type. However, his time spent in Kanto has made him neglect the lessons of other regions, and as such, he loses access to Zap Cannon, Wild Charge, Gastro Acid and Volt Switch. When he evolves, he does not gain access to Dragon Tail or Hone Claws. I'll open with Baudelaire |
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#4 |
Volcano Badge
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"Gatorade, Surfs up! Finish with Water Pulse"
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#5 |
Silver LO
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Magic Room to neuter Surf. Calm Mind if you get confused from Water Pulse, a Psychic wave otherwise.
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#6 | |
Aroma Lady
![]() Join Date: Oct 2010
Posts: 1,760
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Round 1: I reject your reality and substitute my own.
So Kairne is finally able to try his luck at a gym match. Despite the fact that he’s TL-3 now and doesn’t need to beat Emp, he’s going for it anyway. Maybe to cut ahead in the queue? Anyway he begins with Beaudelaire, a male Gothorita. Male Gothorita.... *sigh* Anyway he splashes in the challengers side of the pool, with his head only just above the water, might be somewhat troublesome if he gets into the deep part. Emp responds with a huge alligator in the form of Gatorade the Feraligatr, a frightining sight indeed. Anyway here’s the data: Quote:
Gatorade takes a quick look around, but he only sees an endless white, much like that one scene from The Matrix. Now filled with rage for the destruction of his playground Gatorade quickly determines that it’s all the fault of Beaudelaire and, eager for revenge, throws a ball of pulsing water energy at the psi pokémon. The ball of sonic doom hits home and engulfs the Goth, blasting him with some supersonic blast before bursting, revealing a wet, but sane, Beaudelaire. In continuance with the paranormal activities, the Goth brings his right arm in front of his chest, eyes glowing blue, before making a quick sudden gesture at his adversary. Despite Beaudelaire not being in striking distance, it seems to have some effect with Gatorade emitting a small noise of displeasure. Results: Beaudelaire took some damage from an evo-boosted waterpulse, but it’s nothing to write home about. Energy use was larger but, again, not too much. Gatorade took more damage from psychic, but not too much. Energy use was roughly the same since surf was initiated, but he’s slightly ahead. Beaudelaire broke reality and you’ll be fighting in “the white room” for the next 5 rounds. At the end of the fifth round everything will return back to normal. I’ll advice you to not be standing in a space that previously had solid mater occupying it (like the Ludicolo hat), for that will result in... Well let’s just say that’s not good. For reference, it’s now a flat even ground, with the height where Beaudelaire started magicroom. So towards the gym trainer the floor got lifted and the walls of the pool got lowered.
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Last edited by Selena; 12-20-2011 at 07:05 AM. |
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#7 |
Silver LO
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Abusing Gym Switching conditions.
Baudelaire, come on back. Bobby, come on in. Two Dragon Pulses. |
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#8 |
Volcano Badge
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Shouldn’t the Hoff be doing something if he’s still around? I have strict rules about leaving the pool, and I’m sure vanishing the pool out of existence breaks those rules in some way :P but I’ll leave it to your discretion.
A more serious qualm is to do with Feraligatr riding the surf. It’s alright for special effect I guess, but I’ve never had it reffed that way (the Pokémon usually just water-bends a wave that hits the opponent as seen in the attack descriptions and anime) and I don’t think it makes much sense. What’s he supposed to do when the attack hits, jump off the wave inches away of the opponent? Sorry to be a jerk about that, Milo. Edit: I spoke to Concept and he said Pokémon don't ride surf unless they're specifically ordered to do so “Focus Blast between his attacks so you don't get disrupted. Finish up with Swords Dance”
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Last edited by Emp; 12-20-2011 at 07:25 AM. |
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#9 | |
Aroma Lady
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Quote:
As for surf, yeah also sorry about that, I hardly ever ref the move and in the few occasions that I did, they actually ordered to ride the wave. Feraligatr won't have recoil damage, but will at the same place he started at (so around 100 metres away, slightly less). Reffing later today. Maybe. |
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#10 | |
Aroma Lady
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Emp your previous orders were better as the second punch would have hit and disrupt the second pulse. (It would also have confused, but you wouldn't have known that when ordering)
Round 2: Always remember rule number 1 of the ASBL: stuff explodes. Deciding that Beausdelair has done enough for him now, Kairne switches him out and replaces him with his up-level. Bobby the icy Dragonair. Quote:
When the smoke clears Gatorade sees that Bobby is still unharmed, and is not amused. Seeing as firing stuff from a distance doesn’t seem to work, he starts to spin around fast, pumping blood into his muscles and gaining massive strength for close distance destruction. With Gatorade’s attack power going through the roof, the round ends. Results: Bobby somehow managed to avoid damage, still on perfect. Energy use was a little bit draining, but he’s in the lead due to being only one round in. Beaudelaire didn’t take damage and will be restoring energy inside his pokeball. Gatorade took a little bit of damage from the partial dragonpulse, about the same as the recoil he would have gotten from the fall last round. Energy use was roughly the same as Bobby’s starting to feel the strain, although the swords dance boost compensates for it a little bit. Fighting energy is mostly shot though. |
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#11 |
Volcano Badge
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Thanks for letting me know that. I would've thought using one attack during the recuperation period would've been a lot safer than using two attacks that required close range. I'll bare in mind you're a pretty harsh ref when it comes to any attacks connecting in my next set of orders.
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#12 |
Volcano Badge
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I’d say they’d be more like 75-50 meters away from each other than 100, considering they won’t start out on the edge of the pool. Here’s a picture of a 100-meter swimming pool, the depth is pretty accurate but the surface area is much smaller due to the arena’s curve. I know we’re in a white abyss, just thought it was worth posting to get a visual idea of where they’d start out.
“Close the distance with an Aqua Jet, then Slash for Kairne’s benefit. If he’s out of reach then fire off an Ice Beam instead.
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#13 |
Silver LO
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Skull Bash as he comes in for the Jet. Take the Slash, and then Dragon Pulse.
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#14 |
Aroma Lady
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Round 3: Also rule number two: Gamefreak is always high. ALWAYS!
Willing to put his new superpower into use, Gatorade covers himself in a veil of water, before jetting towards Bobby at insane speed. They’re still at least reasonably far apart, so Bobby has enough time to try and counter this. He goes with the “beat fire with fire” meme, and gathers some normal energy into his cranium before charging towards his foe himself. With both battlers charging at each other at high speeds, although Gatorade is very much faster, they are bound to crash into each other. Now due to various factors, among swords dance and superior weight (WTF gamefreak?), Gatorade knocks Bobby back for a little spin, getting hit for nuff all damage himself. However due to other factors, like aqua jet’s watery nature and the skullbash energy dome, Bobby hardly takes any damage himself aside from a little dizziness. He remains in reach though and Gatorade wastes no time to get even for last round, and sinks his claws in Bobby’s flesh for a lot of damage, but sadly fails to hit any particular vulnerable area. In an anticlimax Bobby blasts the alligator with some dragon energy to end the round. Results: Gatorade took damage and is getting close to the halfway point. Energy use was fairly mild considering the swords dance boost, but has dropped below the midpoint here. Still boosted. Bobby took his first damage here, and while aqua jet did hardly anything, slash still hurt a lot. Energy use wasn’t too little, getting closer to the midpoint. |
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#15 |
Silver LO
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ExtremeSpeed to blindside him. Then Dragon Tail.
Also, Skull Bash + Horn = fun |
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#16 |
Volcano Badge
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"Counter Dragon Tail with Iron Tail, then let's go apeshit with an Outrage"
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#17 |
Aroma Lady
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Round 4: Two rounds in one day? Madness, Sparta, ect.
Bobby thinks that blasting the alligator with dragon energy isn’t enough and prepares to strike. Because fresher en initiative, he easily manages to zip past Gatorades defences and hit him from the side, making him stagger backwards a little bit. Keeping up the pressure Bobby charges dragon energy into his really large tail before slamming it into Gatorade. Or at least that was what he intended, he instead slams his soft squishy tail into the ironclad tail of his opponent, who managed to react just in time to block Bobby’s attack, reducing the damage somewhat. Although Gatorade didn’t manage to get in the best position to block, the sheer power from Swords dance means he’s able to push Bobby back, dealing a nasty blow to the serpent. Bobby isn’t given time to relax though as Gatorade goes absolutely berserk. The giant alligator begins to hack and slash the bejeevus out of Bobby, further accentuated by dragon fire surrounding his claws and mouth. With one final swing from his tail he ends his assault, panting as if he had just run a marathon. He’s definitely going to need a break. Bobby however is already taking a break, his added steel weakness proving to be the last straw. Results: Although he managed to KO his opponent, Gatorade is done for, for though he has health (still a fair way below half though), he hardly has any energy left. Into critical, dragon is out, steel is low, really freaking tired and needs a break. But may dent something because he’s still boosted, but fading. Bobby is unable to battle, next pokemon or Beaudelaire and orders please Kairne. |
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#18 |
Silver LO
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Lucifer, go. Giga Drain. If he's not down then, Hidden Power.
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#19 |
Volcano Badge
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"Fake Tears, because real men cry"
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Last edited by Emp; 12-23-2011 at 05:06 PM. |
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#20 | |
Aroma Lady
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Round 5: Because short.
So Kairne sends out a slightly electric familiar firefly. Could be a good choice. Quote:
Results: Lucifer traded in some grass energy for XX energy, otherwise still completely fresh and mentally unharmed. Everything will be back to normal at the end of last round, another friendly reminder to avoid standing into something that will become solid. Gatorade is unable to battle, next pokémon and orders please Emp. |
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#21 |
Volcano Badge
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"Come on out Ecco you beached little angler fish you. Throw off a Charge Beam then rock it with Water Pulse!"
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#22 |
Silver LO
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Bug Buzz, then after the Water Pulse, Zen Headbutt.
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#23 | |
Aroma Lady
![]() Join Date: Oct 2010
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Round 6: As a fish on dry land.
The second choice from gym trainer Emp is Ecco the Lanturn, Dave would be so pleased. Quote:
Calling upon the great god of the random numbers, Ecco spews an orb of water with some potential confusing agents at the firefly. Lucifer gets hit by several sonic blasts imbedded in the water, but the only after effect it had, was making him wet. Not that it would have mattered anyway as he concentrates and clears his mind of all emotion (and the possible confusion), before darting in to ram Ecco in the antenna for the final hit from this round. After the hit the solid floor turns back to liquid and all the thingamajigs that the kiddie pool houses become solid again. The Hoff, a little bit terror shaken from the experience, has resumed his job of patrolling the side of the pool. Ecco plops back into the water swimming circles in joy before returning her attention back to Lucifer who is flying near Ecco just above the water. Results: Ecco took fair damage, but it isn’t worrying for now, just as the energy use. Lucifer took somewhat less damage, and used similar energy, psychic took a good hit. |
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#24 |
Silver LO
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Sunny Day, so she won't be able to abuse the pool as much. Then Tail Glow.
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#25 |
Volcano Badge
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"Confuse Ray, then swim in close and ZZZZZAP Cannon"
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Last edited by Emp; 12-24-2011 at 01:52 PM. |
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