05-16-2017, 04:35 PM | #1 | |
Blades and Butterflies
Join Date: Mar 2012
Location: Spreading my Rot
Posts: 2,772
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SO Rewards and Updater Reward Beta Feedback
Let's engage in some rewarding conversation. (Heh.)
SO REWARDS The mods would like to hear the community's ideas regarding an appropriate system for SO rewards. As a jumping-off point, here is the original rewards system, from the BMG branch of old FB: Quote:
We also would like feedback on how we should reward exceptional service - for example, Tate's RP posts and handling massive numbers of adoptions coming through the AC. Should this be built into the system, or possibly up to mod/community discretion? UPDATER REWARDS - BETA Our original discussion of updater rewards can be found here. The Staff Rewards Beta Shop is here. Preliminary feedback will be helpful in determining whether we continue this reward system in the future, as well as possibly adapt it to SO Rewards. How is this new shop working out? Is it clear? Easy to use? How could it be improved? Let us know! |
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05-16-2017, 06:55 PM | #2 |
Droppin' CDs and beats
Join Date: Jun 2012
Location: Quebec province, Canada
Posts: 2,350
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Well first thing first: I would think that, for simplicity's sake, should fuse both the updator and SO rewards. No, I'm not saying we should win just as much as them (in fact, I regard updators "higher", so I say, in all technicality, an updator reply is worth more than a SO reply.), what I'm saying is just use the same Fizzy Credits and the same Staff Rewards, just giving them a lower amount per update. Does that sound fair? ^^;
That said, I do think you bring a strong point - I really believe we should reward excellent service, like Tate's both RPing AND larger influx of work. Before I go with trying to find/give a more concrete suggestion for those rewards (I could work on that on another, later post), I wanna criticize a bit the old SO rewards: - As much as those "per member" levels a good idea in terms of rewarding a lot of work, Am I the only one who finds the "30+ members" level a bit too much? I don't think we have that many members ^^; I think it would be a good idea to know the amount of active members we have at the moment to get "pulse" of what those "levels" of points it should be. - I dunno about you, but proportionally, I find those that gets rewarded just 1 point per update is a bit unfair. Sure, it's less than a confirmation for the "bigger" shops, but there is still some work behind it (check if everything is legit.) I would prefer to go with 2 or 3 points compared to the 5 on the bigger shop updates. (Yes, I realise that we may not use those points. I just want to point out in terms of proportions with this old system so in the one we'll be making doesn't go that path either.) - I understand the "shop updates are expected weekly" bit, until the mention of the shops that doesn't require a weekly update. What is that bull? I'm sorry but I would feel a bit offended that I wouldn't get rewarded just because I didn't update in a week, especially if it's because 1. not everyone uses those shops every week in the first place, so why would SOs be penalized for that? And 2. life happens, and sure it's fair if someone goes on hiatus/disappears into thin air that either the person replacing him/her gets the rewards instead or the shop isn't updated in the best timely matter, but when the main, disappeared person comes back, should he/she be penalized from it and not get a reward from updating again? No. It happens, and even if it is the person's fault (say, a full-on forgetfulness or laziness), they shouldn't be reprimanded when they come back. That's just... people would likely and eventually never want to be an SO again because of the pressure. - On a positive note, as the Boutique SO, I approve the fact that updates with a included sprite is worth more. I could add though it would be cool to have another, higher "price" whenever it is a custom thing (instead of, say, a recolor), but I don't want to be asking too much ^^; - I just noticed that there's nothing for anything Adoption, CfP, Pokemart, Base shops, etc. Just... why? As we clearly just saw, Tate has one heck of a job right now. Ok true it's especially because of the whole reboot thing ^^; But it is still a lot of work. I say those shops needs some SO rewards love too! Last edited by OkikuMew; 05-18-2017 at 11:19 AM. Reason: formatting |
05-18-2017, 07:56 AM | #3 |
Sayonara Bye Bye
Join Date: Feb 2017
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05-18-2017, 08:14 AM | #4 |
Snackin'
Join Date: Nov 2011
Posts: 2,754
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Honestly, Tate's ideas seem fair to me- If the SO RPs, they get the same amount as a zone reply of the same size would get. Either way, they get an amount of FC dependent on the shop they run (probably decided by the mods)
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05-18-2017, 08:39 PM | #6 |
hail
Join Date: Jul 2012
Posts: 2,036
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Current ladder is decent but with new zones coming in we should probably implement something that can sustain long-term updating and such. Some things personally irk me (mostly wording) so I've changed it up.
Some things from discord discussion: - shop RP = 1 update imo. especially if it's at the same level of tate's AC. - updators should probably get a bit of consistent cash from this Staff Prizes Ladder
-\/- 100 Pokedollars Each Step1 FC = 1 Rare Candy 3 FC = 3 Mysterious Gummis 5 FC = 1 Rare Candy 10 FC = $500 Pokedollars 15 FC = 1 TM Flamethrower, Ice Beam, or Thunderbolt 20 FC = 3 Rare Candies 25 FC = 5 Mysterious Gummis 30 FC = 1 TM of your choice 35 FC = 1 Enigma Egg 40 FC = 5 Rare Candies 45 FC = $500 Pokedollars 50 FC = Shiny or Devolution Spray / free cosmetic from the Boutique -\/- 250 Pokedollars Each Step51 FC = 1 Rare Candy 53 FC = 3 Mysterious Gummis 55 FC = 1 Rare Candy 60 FC = $500 Pokedollars 65 FC = 1 TM Flamethrower, Ice Beam, or Thunderbolt 70 FC = 3 Rare Candies 75 FC = 5 Mysterious Gummis 80 FC = 1 TM of your choice 85 FC = 1 Enigma Egg or 5 Rare Candies 90 FC = 5 Rare Candies 95 FC = $500 Pokedollars 100 FC = Shiny or Devolution Spray / free cosmetic from the Boutique -\/- 250 Pokedollars Each Step102 FC = 1 Rare Candy 106 FC = 3 Mysterious Gummis 110 FC = 1 Rare Candy 120 FC = $500 Pokedollars 130 FC = 1 TM Flamethrower, Ice Beam, or Thunderbolt 140 FC = 3 Rare Candies 150 FC = 5 Mysterious Gummis 160 FC = 1 TM of your choice 170 FC = 1 Enigma Egg or 5 Rare Candies 180 FC = 5 Rare Candies 190 FC = $500 Pokedollars 200 FC = Shiny or Devolution Spray / free cosmetic from the Boutique -\/- 350 Pokedollars Each Step202 FC = 1 Rare Candy 206 FC = 3 Mysterious Gummis 210 FC = 1 Rare Candy 220 FC = $500 Pokedollars 230 FC = 1 TM Flamethrower, Ice Beam, or Thunderbolt 240 FC = 3 Rare Candies 250 FC = 5 Mysterious Gummis 260 FC = 1 TM of your choice 270 FC = 1 Enigma Egg or 5 Rare Candies 280 FC = 5 Rare Candies 290 FC = $500 Pokedollars 300 FC = Shiny or Devolution Spray / free cosmetic from the Boutique -\/- 350 Pokedollars Each Step304 FC = 1 Rare Candy 310 FC = 3 Mysterious Gummis 310 FC = 1 Rare Candy 220 FC = $500 Pokedollars 230 FC = 1 1 TM Flamethrower, Ice Beam, or Thunderbolt 240 FC = 3 Rare Candies 250 FC = 5 Mysterious Gummis 260 FC = 1 Custom TM or Enigma Egg 270 FC = 1 Enigma Egg or 5 Rare Candies 280 FC = 5 Rare Candies 290 FC = $500 Pokedollars 450 FC = Shiny or Devolution Spray / free cosmetic from the Boutique -\/- 500 Pokedollars Each Step465 FC = 20 Rare Candies 480 FC = 10 Mysterious Gummis 495 FC = 1 Z-Crystal or Mega Stone of your choice 500 FC = Custom Item / Move - You propose an item or move to collect for yourself. Mods must approve of the effects. Be reasonable but do something cool! Updator Echeladder Rank 2 - Unnamed--- Rank 1 - FB Contributors (idk)- [giant list of everyone who has any amount of FC] 500 FC is subjective but it should be like, the coolest thing you can do in FB. I also considered a Shadow Pokemon or maybe a "summon legendary" item that is mysteriously delivered to your trainer's door that you can only hold one of but it doesn't matter to me. Last edited by Toyo; 05-18-2017 at 09:06 PM. |
05-18-2017, 10:31 PM | #7 |
Soul Badge
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^I like that
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FIZZY BUBBLES INFO IS NOW ON UPN HERE Thanks to my best friend Missingno Master for the banner óÓŇň furry, witch, and pansexual. Little (little age of 2-4) Hater of loss meme Little (space): someone who goes to a younger sense of mind to deal with stress and anxiety. crazy in love with my boyfriend AcendedDailga |
05-19-2017, 08:49 AM | #8 |
Flashbacker
Join Date: Aug 2013
Posts: 9,068
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A system for me to break I like it.
Toy is a genius everyone hail Toy. |
05-19-2017, 01:11 PM | #9 | |
Barghest Barghest Barghe-
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Quote:
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05-19-2017, 02:20 PM | #10 | |
Droppin' CDs and beats
Join Date: Jun 2012
Location: Quebec province, Canada
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I'm cool with that and all but...
Quote:
Also, updates in shops are not created equal. Some needs extra calculations. Some needs extra verification. Some needs other working (like... spriting ^^;). Would they be still given just one FC? |
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05-19-2017, 02:35 PM | #11 |
Barghest Barghest Barghe-
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You get an FC for running the shop for a week so....?
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05-19-2017, 02:37 PM | #12 |
Flashbacker
Join Date: Aug 2013
Posts: 9,068
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I'm of the opinion that we really should not end up denigrating the value of updaters through shop rewards. A boutique update absolutely should reward only 1 FC. Boutique is a nicety, it's not a necessity. For the game to continue working and functioning on a basic level we need our updaters to update. If we're giving updaters 1 FC per update, then most shops should be at that rate per update too.
If there's a workload which distinctly runs over the level of work going into an update then sure, reward more. For example my personal consideration would be a boutiqued sprite would be equivalent to one update, or one FC. Similarly one of Tate's RP'd AC posts should be worth 1 FC. What should not be worth one FC though is a small line of text updating the calendar or a bank update where only one member has been updated. |
05-19-2017, 03:04 PM | #13 | ||
Droppin' CDs and beats
Join Date: Jun 2012
Location: Quebec province, Canada
Posts: 2,350
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Whoops, sorry, I have missed that thing ^^;
Quote:
Quote:
If I wrote there is correct, here's a few more questions: - What about when having multiple members updated with no RP or sprite? Would it still count/worth of FCs since there's more than one member updated? - If I somehow able to both RP AND deliver a sprite, what does that do? Stacks the FCs to get 2 or I still just get 1? I'm sorry if all that sounds as an attack of sorts, but I'm not ^^; I'm just trying to wrap my head around the system and poke at the flaws I see. |
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05-21-2017, 10:55 AM | #14 |
Barghest Barghest Barghe-
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Even if its multiple members, if you aren't going to be putting in much effort into your shop post you aren't getting an FC out of it.
In my opinion it would maybe half stack, like to 1.5. I'm not sure though. Looking for opinions on this and Toy's proposal. I actually think his proposal is super good and would like to set it up permanently now that zones are going up.
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05-21-2017, 11:08 AM | #15 |
Sayonara Bye Bye
Join Date: Feb 2017
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I love toy' s proposal and am 100% for it.
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05-22-2017, 12:24 PM | #16 |
Droppin' CDs and beats
Join Date: Jun 2012
Location: Quebec province, Canada
Posts: 2,350
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Well like I said earlier, Toy's proposal looks good =3=
As for the "half stack", I'm not too sure either, to be honest. On one side, I don't want it to be 2 FC (it feels a bit too much/OP ) but it feels slightly unfair to only get 1 despite the extra work, so 1.5 is the good (literal) halfway compromise. But I have a feeling that 1.5 would be a pain to work with (maybe?) I would've said that one solution would be to double everything (double the FC given, but double the amount of FC needed to climb up a step), so that way instead of a 1.5 it would be just 1... but I find that solution absolutely ridiculous just to "fix" something that will semi-rarely happen ^^; I'll say we try out the 1.5 and see what happens. If we don't like it, we'll figure some other solution. |
05-24-2017, 07:25 AM | #17 |
Sayonara Bye Bye
Join Date: Feb 2017
Posts: 1,003
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I'm also fine with doubling everything -- FC rewards for both Updators and SOs but also increments on the ladders between item rewards -- if it keeps us from having to work in halves. Halves just suck. Let's not do halves.
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05-27-2017, 09:20 AM | #18 |
Barghest Barghest Barghe-
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Since there isn't any strong objections to this, the new updator and SO rewards system is LIVE. We will be doing half-stacks, its not a big deal.
Any updates made during the trial version will also count for this one. There is no reason to start from 0 again, especially since many of the rewards are similar. However, since you have already collected, you won't get anything until you reach the next step on the ladder. EDIT: You may, however, claim any difference in rewards. I forgot that.
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Last edited by Princess Ana; 05-27-2017 at 09:27 AM. |
06-05-2017, 06:36 AM | #19 |
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So one minor change is to be made to how the calendar operates under the reward system.
1. The calendar is not run by any one specific SO. Any SO is capable of approving/confirming birthday presents. 2. Because of the nature of the approval, and because of the amount of work required for it, approvals in the calendar earn $10 per confirmation rather than an FC. These changes are to be implemented as of now, but any FC earned so far for the calendar can be kept.
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07-06-2017, 08:34 PM | #20 |
Blades and Butterflies
Join Date: Mar 2012
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An edit has been proposed in consideration of event updates which include multiple people, in light of both the CG and the Casino Royale Event:
If a single update encompasses multiple adventurers, it will earn one FC for every 250 words, with the maximum number of FCs earned equal to the number of participants included in the single update. This is to ensure that people are compensated appropriately for event updates without allowing people to "game the system" as it were. I believe this is the fairest way to handle event updates (or any updates) encompassing multiple players. |
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