04-11-2016, 01:12 PM | #1 |
時の彼方へ
Join Date: Mar 2007
Location: Lafayette, Indiana
Posts: 20,578
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JonTron Rant about Blizzard & (Lack of) Legacy Servers
Saw this JonTron video on YouTube just now. Even if, just like me, you were never big into WoW, I think that this video brings up a point that has becoming increasingly relevant for 21st century gamers, what with so much content migrating to company-hosted servers, such as DLC or multiplayer modes of play, and with so few legal outlets available to gamers who want to continue to play these games long after the company has pulled support. We've seen this happen for a long time with multiplayer in racing, fighting, and FPS games -- hell, even our own Pokémon franchise has been affected by this, with wireless features in Gens 4 and 5 no longer available to players -- but I think it becomes a different animal entirely when the game itself requires online play or else you can't play it in any fashion whatsoever.
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04-11-2016, 03:39 PM | #2 |
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Join Date: Apr 2007
Posts: 6,513
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https://www.eff.org/deeplinks/2015/0...s-and-archives
The EFF was fighting for supporting abandoned games or outdated games no longer being supported, specifically those which has an internet component which has been turned off. ESA ultimately said 'No, this is piracy and not okay' and denied them hard. As for this specific case, Blizzard is well within their rights to ask the server to shut down, but it's total bullshit. WoW subscribers are dropping like flies. A chunk come back for every expansion that comes out and play for 3 months or so before quitting again; A business model that is unsustainable in the long run, especially when you have so many F2P MMORPG alternatives to the monthly subscription system Blizzard insists on continuing. A big problem, too, is that so many of the OG WoW players have utterly no interest in some of the newer expansions, especially pre-Cataclysm. Much of that demographic saw Wrath of the Lich King as the pinnacle of WoW and don't want anything else. And then you have a large select specific amount of hardcore players who don't want *anything* except vanilla WoW. For me, the answer seems easy: Open some servers for vanilla WoW and WoW up to WotLK and charge extra to play them. Then open more servers depending on popularity. Guarantee Blizzard draws back in a large crowd of those wearing rose tinted glasses for the old days of WoW, and in the process clears up some of their money making woes their investors are disappointed with. |
04-11-2016, 10:08 PM | #3 |
我が名は勇者王!
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And, a prime example of why always-online DRM is retarded.
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