06-17-2014, 02:30 AM | #2352 |
Think ye can take me?
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See also:
Heat Wave and Rock Slide both missed both opponents two turns in a row. I still won that match though
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06-17-2014, 07:45 AM | #2353 |
Chiko Chiko Chi
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Did some Battle Spot 'Rating Battles: Doubles' tonight and left with a 14-13 win/loss differential. :S
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06-17-2014, 09:36 AM | #2354 |
Sarasaland represent!
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06-17-2014, 12:17 PM | #2356 |
時の彼方へ
Join Date: Mar 2007
Location: Lafayette, Indiana
Posts: 20,578
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Small victories. (VGC 2014, 7 turns)
Spoiler: show I'm wise to your tricks! (VGC 2014, 9 turns) Spoiler: show Now the gloves are coming off ... (VGC 2014, 5 turns) Spoiler: show Haven't done a Random Battle in weeks. Not since bunkering down on trying to ladder in VGC 2014. I didn't want great habits from that format to reinforce bad decisions in the VGC 2014 format so I've kind of sat it out for a long time. But seeing Daisy and Red frolicking about in the 1800s makes me think about going back to my roots soon. I dunno, we'll see. My accounts have likely fallen from the 1700s where I left them last to the 1500s, they've been idle so long.
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Last edited by Talon87; 06-17-2014 at 12:30 PM. |
06-17-2014, 12:23 PM | #2357 |
head head bitch
Join Date: Dec 2012
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Speaking of laddering in Randbats, I hit my peak a few days ago at 1923, in 26th place on the ladder. Might have screenshotted, on mobile.
I now sit at around 1860 |
06-17-2014, 01:24 PM | #2358 |
時の彼方へ
Join Date: Mar 2007
Location: Lafayette, Indiana
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Just went back to play. Lost the first game. Won the second though, and ... 1301! New personal record, obviously, and I finally made it into the 1300s. Now, surely I'm about to exit right back out the way I came ^^; , but maybe not. Or maybe even so, I'll hopefully be back soon. But hooray.
Rotomotorz's recommended EVs for Rotom-W have been pretty good thus far. I miss the extra padding in defense but, though I hate to admit it, he was right that more often than not it hasn't really been a significant help. What has been helpful is surviving Grass-type Special attacks from enemies like Mega Charizard or, as you see in this battle, Mega Alakazam. My old Rotom-W wouldn't have been able to survive those, most likely. I find myself almost always drafting the core of Rotom-W, Gardevoir, Charizard, and Salamence. It's rare that I sub in Talonflame for anybody and only slightly less rare that I use Aegislash. I feel like this might be a problem, especially since I don't feel like the four creatures I listed form any sort of special "dream team" cohesiveness. They play well together, yes, but they rarely put the opponent into a state of lockdown. The other thing I'm not too crazy about is how Talonflame's presence on the roster alongside Charizard's tends to make people draft anti-Charizard teams. Considering Charizard is one of my more powerful options when I choose to Mega Evolve him and not Gardevoir, it's not good to be encouraging my opponents to counterdraft him. EDIT: And here's 1330. Trying not to get carried away thinking that the months-old goal of 1400 is within reach ...
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Last edited by Talon87; 06-17-2014 at 04:46 PM. |
06-18-2014, 01:22 AM | #2359 |
Chiko Chiko Chi
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06-18-2014, 10:56 AM | #2361 |
Sarasaland represent!
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Double Post Maaadneeeess!
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06-18-2014, 12:45 PM | #2362 |
head head bitch
Join Date: Dec 2012
Posts: 2,490
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Go Daisy!
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06-18-2014, 06:35 PM | #2363 |
Naga's Voice
Join Date: Feb 2014
Location: somewhere gay idk
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I would try laddering in places on showdown but that requires me to actually stay active thanks to ladder decay. I'll win a few matches and get up kinda high in the 1000s before I get tired of it and put it down for another month.
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06-19-2014, 09:32 PM | #2364 |
時の彼方へ
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06-19-2014, 10:38 PM | #2365 |
Naga's Voice
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Twlon's experience with Heat Wave is half of mine with Rock Slide. The problem is they dun goofed and so when missed attacks normally go of course, Rock Slide doesn't, and I feel like it misses almost half the time, probably a bit less.
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06-20-2014, 05:01 AM | #2366 |
Chiko Chiko Chi
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Seeing as TR isn't really my thing, I'd like some feedback.
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06-20-2014, 07:30 AM | #2367 |
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Team Rocket is a bunch of goofs who suck at catching Pikachu
Trick Room is backwards. It relies on slow, bulky Pokemon rather than quick Pokemon which the metagame favors, and can screw up teams that aren't ready for it. But at the same time, there are many TR checks such as Hammer Arm Kangaskhan (<3) and Ferrothorn, so you have to be able to know when to or not to use TR. Its best to have some failsafe Pokemon in case you can't set up TR or if it isn't beneficial for you to do so. Although I despise using TR because I bad af with it but :/
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06-20-2014, 09:23 AM | #2368 |
I make cryin' babies weep
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06-20-2014, 05:50 PM | #2369 | |
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Quote:
Spoiler: show
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06-20-2014, 05:55 PM | #2370 |
時の彼方へ
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What I'll say is this: the new mega in question is a nice addition to the Nintendo metagame, the reason being that it is a solid counter to SwagPlay. High physical defense allows it to laugh at Foul Play while Magic Bounce gifts it immunity to Swagger's confusion effect and to Thunder Wave. Smogon finds it worthless because Smogon has already used politics to rid its meta of the problem Mega _____ is clearly meant to address. I'll stop short of saying "meant to solve" since he's only one Pokémon and if everyone has to add him to their teams in order to win then we're right back where we were in February with Blissey, but still. I can see a lot of people in the Nintendo meta being excited over this guy if the Nintendo meta is plagued by SwagPlay anywhere near as bad as Smogon was this past winter.
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06-20-2014, 05:59 PM | #2371 | |
Chiko Chiko Chi
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Quote:
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06-20-2014, 06:01 PM | #2372 | |
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Quote:
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06-20-2014, 06:41 PM | #2373 | |
時の彼方へ
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Quote:
That stated, thanks for the insight about SwagPlay's role in the VGC climate. I had wondered if the reason I wasn't seeing it was because it was shit worthless (due to Safeguard and other options) or if it was amazing and only seen at the upper echelons of the tier (as its users fast skyrocket up the ladder due to the strategy's strength). You've explained it's the former and for reasons I can readily appreciate. Thanks. But back to what I had wanted to convey originally ... I'm saying that Mega ______ is a pretty healthy answer for 6v6 Singles played on official gamepaks when using the Nintendo WiFi Connection and randomly challenging strangers to battles. I imagine that those battles see some level of SwagPlay usage (if even only as little as 5% of all games) and Mega _______ exists to crap all over those trainers. So I imagine, anyway. I could still be wrong, but at least this time it wouldn't be because of poor word choice. ^^;
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06-20-2014, 07:12 PM | #2374 |
head head bitch
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06-20-2014, 07:25 PM | #2375 | |
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Quote:
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