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Old 09-08-2015, 07:26 AM   #1
Mew The Gato
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Mew UPN PASBL: Equal-To-Heaven Vs. TieSoul

Quote:
Originally Posted by TieSoul View Post
TieSoul vs Equal-To-Heaven
2 v 2
Singles
Slapstick
Equiall 1
Switch = KO
48 Hr DQ
Sleepy Park
Quote:
Sleepy Park (Outdoor Custom Arena): Sleepy Park is a simple playground that has lacked human activity for quite some time. Its area is fairly large, quite lengthy with a moderate width. The park is paved with a gravel surface and lying on the outskirts is a grassy terrain leading to a wooded area. A pair of swings sit close to the outskirts of the park. Four pairs of swings hang down from it's wooden exterior. Nearby lies a tilted merry-go-round. This metallic disk consisting of a cross hatching of sturdy handles still stands fairly strong, but it's obvious time has done its toll to the aged structure. Upon the left stretch of this park lies a set of swings designed for the younger children. Only two pairs hang freely from the suspended metal bar. The right side of this park possesses some markings within the grass and dust which indicate previous structures which has once stood there, no removed from the premises. Around the bottom of Sleepy park lies its entrance along with an aged sign warning citizens to play at their own risk, but to have a good time. A power line runs extended from one side of the park to the other.
A battle between two Trainer Level 1s, one a newbie, and another returning after quite some time? In this case, Equiall Highest will not affect the match, because both of you are at Trainer Level 1. The arena itself is quite somber, with no other sign of life to greet the little Pokemon that are going to battle. But that is just as well. Everyone likes a creepier atmosphere, yes?

Oh, and by the way, this is a more up-to-date list of arenas than the one on the main site, for ease of use!

Equal-To-Heaven is the challenger, and TieSoul the acceptor, so, the battle will go like this:

- Equal-To-Heaven posts their squad of six Pokemon.
- TieSoul posts their squad of six Pokemon, and chooses their lead Pokemon, without orders.
- Equal-To-Heaven chooses their lead Pokemon, with orders.
- TieSoul orders.
- Mew The Gato referees the round.
- Every round, the order is reversed, so...
- TieSoul orders.
- Equal-To-Heaven orders.
- Mew The Gato referees the round.
- And so on...

A squad from Equal-To-Heaven, please.
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Old 09-08-2015, 07:23 PM   #2
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[Inhales] Smells like lost lunch money and illegal substances

Thanks both for taking and good luck Tie~


(lv 2 Uplevel) Eelektrik M Gaghiel
SC:
Spoiler: show
Eelektrik (Electric): Eelektrik levitate by default. Moving by electro magnetic propulsion, they are not as fast as other levitating Pokémon, but are much more agile. They are also fairly good swimmers and are able to stay underwater as long as any Water-type.

Bio: n/a
Sig: n/a
HP - Up for approval


(lv 1) Stunky M Ol' Tooters
SC:
Spoiler: show
Stunky smell absolutely horrible. Any Pokémon within three feet of them have a 10% chance of flinching and Pokémon within a foot will experience blurred vision and a slight reduction in attack and special attack. Inorganic Pokémon and members of the Stunky line are unaffected but Pokémon with sensitive smell will be more heavily affected. They have an excellent sense of smell which allows them to track opponents and tell the real clone in a Double Team.

Bio: He's grumpy, he's old, and he probably gets some sick pleasure from beating up the young'uns. Nobody really knows what made him so bitter, but if you know whats good for you, you'll take care to stay off his turf.
Sig: Up for approval
HP - Ground


(lv 1) Murkrow M Shoyo
SC:
Spoiler: show
Murkrow (Dark/Flying): Murkrow are symbols of woe amongst Pokémon and people, particularly when seen at night, so they may make opponents feel uneasy. Murkrow are quiet fliers and can easily evade detection

Bio: Shoyo is obsessed with the human sport of volleyball. Despite the fact that his avian anatomy doesn't allow him to play, he's honed his skills in battle to create an attack that mimics the act of spiking a volleyball.
Sig: Up for approval
HP - Up for approval


(lv 1) Piplup M Pen Pen
SC:
Spoiler: show
Piplup are very proud Pokémon and will not be discouraged easily. If their attack fails, they will become more energetic and have a 10% chance of getting a slight boost to both attack and special attack. They have a fine layer of down that allows them to swim in cold water comfortably and endure freezing temperatures. They are also familiar with the Flying type. As starter Pokémon, their Water-type attacks are slightly more powerful when they drop below 1/4 health.

Bio: WRAAAWK
Sig: n/a
HP - Ice


(lv 1) Purple Gible M Rin
SC:
Spoiler: show
Gible are very quick when digging near the surface of the ground and will deal slightly more damage with Dig. They can see in the dark. Any Pokémon that strikes Gible with a physical attack will suffer 25% recoil damage from their rough skin, unless their bodies are particularly hard. Their biting attacks are more effective, dealing 1.1x more damage than usual. They are able to disguise themselves well in sandstorms and sandy arenas.

Bio: Make us free na splash kasarenta
Sig: n/a
HP - Poison


(lv 1) White Tyrunt F Indominus
SC:
Spoiler: show
Tyrunt have powerful jaws, giving a 10% boost to all biting attacks. They are also rather temperamental, making them more vulnerable to rage-inducing moves, but they will have a greater attack boost as a result.

Bio: n/a
Sig: n/a
HP - Poison
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Old 09-09-2015, 12:47 PM   #3
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Female Girafarig Lv. 2 (uplevel)
No Sig

Female Swablu Lv. 1
No Sig

Female Charmander Lv. 1
No Sig

Male Farfetch'd Lv. 1
No Sig

Male Skorupi Lv. 1
No Sig

Female Aron Lv. 1
No Sig

Sending out Aron as my first Pokemon.
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Old 09-09-2015, 01:34 PM   #4
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I feel kinda like a playground bully for making this choice, but Rin, let's play rough!

Rock the park with Earthquake. Then follow up with Mud Shot.
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Old 09-09-2015, 01:42 PM   #5
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Use Magnet Rise to try and avoid the Earthquake, then hit it with a Dragon Rush!
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Old 09-10-2015, 01:44 AM   #6
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Dragonair Round 1: Splash And Smash

The Sleepy Park stands alone, indeed appearing to be long and deep asleep. The trainers notice no movement, none except the gentle rustling of the grass because of the breeze. According to Equal-To-Heaven, it smells like lost lunch money and illegal substances. Pile the silence upon these factors, and you have an eerie atmosphere. Not that it stops the trainers; steeling their wills, they face each other, their hands going to their Pokeballs. TieSoul is the first to send out his own, a throw of a spinning Pokeball into the air releasing a mere silhouette in the bright red light. As it fades, however, a sturdy Aron sits on the grass. Going for a Type advantage, Equal-To-Heaven responds by sending out Rin, his Gible.

Quote:
Aron (Steel/Rock): Aron can see in the dark. Due to their exceptional hardness, they will not take recoil damage from attacks they use and take slightly less damage from physical attacks

Gible (Dragon/Ground): Gible are very quick when digging near the surface of the ground and will deal slightly more damage with Dig. They can see in the dark. Any Pokémon that strikes Gible with a physical attack will suffer 25% recoil damage from their rough skin, unless their bodies are particularly hard. Their biting attacks are more effective, dealing 1.1x more damage than usual. They are able to disguise themselves well in sandstorms and sandy arenas.
Rin, his mouth almost perpetually open, lets out a low growl to psych himself up, but the Aron continues to stand firm, not flinching in the least. The Ground Type has the clear advantage in this case, but it is yet to be seen how the battle plays out. Going for a hard hit right off the bat, the Gible hops into the air. Taking advantage of his fin, he pushes it forward in order to make his head face the ground, before allowing himself to be sent crashing towards the grass. Wary, even the heavier of the two Pokemon seems to want to leave the ground. Closing her eyes, she reaches out with Electric Type energy, using it to manipulate the Magnetic forces all around her feet. To her relief, she soon finds herself Rise, and just in time, too; as the Dragon Type smashes into the ground, shockwaves with all the power of an Earthquake spread from that point, the ground shaking slightly as an indication of the attack's power. However, being restricted to the ground, the attack harmlessly passes below the Steel Type. The Land Shark Pokemon lets out another growl -- this one louder than before -- out of frustration, but it looks like he is not done yet.

The Rock Type may be in the air, but her opponent, while preferring them, is not limited to attacks on the ground. Still perfectly capable of striking, and hard, Rin looks to demonstrate just this. He shuts his mouth, although a faint brown light is visible, escaping from between his sharp teeth. When he opens his mouth, several orbs of Ground Type energy shimmer inside, just before they shoot out towards the Aron. Not accustomed to levitating, she is unable to get out of the way in time. As the spheres hit her, they suddenly burst into Mud, which the Steel Type tries to splash away from her body by shaking her head vigorously. Alert for other such attacks, she decides to get in one of her own, unwilling to let her opponent get the best of her. Narrowing her eyes, she, astonishingly, surrounds herself with what looks like bluish flames, jetting towards her adversary, and leaving a trail of energy behind. She crashes into her foe with the force of a Dragon, the power of the blow, as well as the Steel Type's weight, sending the Gible flying. Ordinarily, her sharp skin would be able to discourage attacks like these, but with how tough the Aron's own body is, it is not a concern for her.

Similar damage traded, and Aron's Dragon Type energy can fuel another Dragon Rush. Both Pokemon are still fairly fresh, and Aron is levitating close to her opponent.

TieSoul to order.
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Old 09-10-2015, 04:17 AM   #7
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Roar at it, then use Iron Head!
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Old 09-10-2015, 01:34 PM   #8
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Hey you're not scared of someone smaller than you, right tough guy? Hone your Claws and smack him with a DC Earthquake as he comes charging in!
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Old 09-11-2015, 03:19 AM   #9
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Hydreigon Round 2: Impact

The Aron does not stand her ground. This is because she is still hovering in the air. However, she is determined to make sure that her opponent does not do so, either. If things go as she has planned, her opponent will be quivering away in a matter of moments. Taking a deep breath, she raises her forelimbs, before swinging them down and thrusting out her head, her mouth snapping open as she lets out a Roar. The force of the sound itself pushes the small Pokemon back through the air ever so slightly, and uncharacteristically, Rin seems to tremble somewhat. He does not seem to be frightened yet, but he has to admit that he is a little apprehensive. Deciding that he is going to be safer if he boosts his stats, he brings his Claws to his mouth and then, careful not to hurt himself, he uses his teeth to start grinding away any blunt parts. Soon, they are Honed to the point of deadly sharpness, although the Steel Type gets to enjoy, for a moment, the thought that her adversary is actually biting his fingers. It does not take her long to realize the truth, however, although her exceptionally tough body means that she may be taking those hits better than her opponent thinks.

Not going to allow her opponent to get in the first strike this time around, the Aron lowers her head again, floating backwards a little to build some distance. Her gaze focused on her adversary's face, she coats her Head with a bright layer of Steel Type energy, making it gleam under the sunlight, even in this somber atmosphere, and look like it has been reinforced by Iron. On the other hand, even if some fear has been struck into him, the Gible is not going to lie low and just take the attack. He is going to react as soon as he can, raising one of his arms and making a fist with his tiny fingers. Imbuing it with Ground Type energy, he drags his arm back, gathering strength in his muscles. Suddenly, the Rock Type levitates towards her opponent, the force of the attack propelling her forward. Just in time, Rin swings his hand, catching his opponent with the force of an Earthquake. However, although it is extremely painful, the tough, much heavier Pokemon breaks right through, striking the Dragon Type, although nowhere as hard. Still, the Land Shark Pokemon once again finds herself rolling away, unable to handle his adversary's surprising bulk.

Aron has crashed out of her first third of heath, while Rin is on the way. The two are still fine for two movers.

Equal-To-Heaven to order.
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Old 09-11-2015, 06:23 PM   #10
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Flamethrower as you back off, then follow it with another Mud Shot. If he tries to Dragon Rush again, keep a Double Team in mind instead.
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Old 09-13-2015, 06:22 AM   #11
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Protect to block the Flamethrower, then use Toxic to poison it.
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Old 09-14-2015, 04:09 AM   #12
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Snorlax Round 3: Slowing

The Aron being the heavier of the two Pokemon, her opponent does not seem to intend to stay up close longer than he needs to. He slowly retreats, although he does not seem to intend to give up on his assault. Taking a great gulp of air, Rin shuts his mouth tightly, quivering slightly as he heats up the air until it turns into fire, a few embers escaping through the gap between his teeth, and causing the Steel Type's eyes to widen. She is neutral to the attack, but she does not seem to appreciate the burning heat regardless. Even in the air, she tries to make her position firm, trying not to move through the air as she concentrates upon manifesting her energy in a form that will prevent her from being hit by the attack. Not even thinking of trying to dodge under these conditions, she instead tries to block the attack out. Her eyes snap open, and she releases a pulsating aura of green, the barrier that spreads into a spherical shape being so powerful that it does not look like most attacks, if any, can break through. Not one to be discouraged so easily, the Gible nonetheless opens his mouth, issuing a stream of fire like a Flamethrower, but even as the scorching attack touches the shield, it is simply absorbed.

Right as the last of the flames die down, the shield promptly disappears, making it seem as if neither attack ever existed. Actually seeming a little disgruntled now, Rin opts for an attack that is less stressing to use for him, while actually also being much more threatening to his opponent than his previous attack. He shuts his mouth for a shorter expanse of time in this case, releasing several orbs of golden-brown energy with surprising speed, the numerous Shots striking right through the Aron's physical toughness. They even splash into Mud, just as before, leaving the Rock Type covered even further in the sticky substance. This seems to give her an idea, however. The Gible is not the only one who can release dangerous blobs at adversaries. Somehow turning out to have the required poison glands, she opens her mouth, and releases a vaguely spherical structure made of sludge into the air, which then arcs down upon her opponent. The Dragon Type claws at it, trying to get it off him, but it is too late; the Toxic substance starts to seep into his body, sending him a chill up his spine, and making him shudder on the spot, wide-eyed.

Although Aron was the only one to take damage, now approaching her last third of health, Rin is badly poisoned. Neither Pokemon would mind a lighter, less stressing round.

-----

Oh, and by the way, if you are not already doing so, keep in mind that these health / energy terms will help determine damage and keep track of your Pokemon's own statistics. Generally, moves have their damage listed in their Attack Descriptions. If not specified otherwise, moves usually use as much energy as they deal damage. If it is not listed, you can assume a reasonable amount.

However, these are only the default damage / energy terms, and countless factors can change this. For example, if Pokemon is tired, its moves may deal less damage, or take more energy to use. Distance, partial dodges, and a lot of things can affect these.

Also, on the standard scale, doubly super effective moves deal thrice the usual damage, as opposed to four times as in the games.

-----

TieSoul to order.
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Old 09-15-2015, 09:18 AM   #13
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Go for a Swagger followed by another Dragon Rush!
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Old 09-15-2015, 06:27 PM   #14
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Who needs to bark when we can bite?

Mud Shot once more, then slam him with Rock Smash when he rushes in!
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Old 09-16-2015, 02:15 PM   #15
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Graveler Round 4: Weaknesses

The Aron, even if at a clear Type disadvantage, seems to be rather brave. She has got one small thing in her favour, and she is willing to taunt her opponent about it while she still can. Taking advantage of the fact that she is still levitating, she moves around in a very annoying and smug fashion, glowing a faint red as she Swaggers. The effect is almost instant; Rin's eyes narrow, and for once, his mouth closes, his numerous teeth meeting each other for fearsome effect. The power and pride of a Dragon Type has been challenged. The Gible repeats a familiar move, his mouth essentially bubbling with energy as he opens his mouth, and releases several more orbs made of the power of the earth to finish the task. They are, this time around, released straight in the Steel Type's direction, without any arcing-through-the-air-for-dramatic-effect involve, but they are as effective as always, the Shots bursting into Mud. With horror, the Iron Armor Pokemon then realizes that the magnetic forces have weakened two much to keep her airborne any further. Slowly, and surprisingly gently, she descends to the ground, but she is clearly in a worse position now.

Rin actually seems to have calmed down slightly since his last outburst. Instead of bloodthirsty, he appears to be rather satisfied with the situation. The Aron realizes that all she can do now is rush in for once last dose of super effective damage. She knows that she is not withstand much more at this point. Letting out a feeble roar, the Rock Type tired and extremely battered, she nonetheless envelopes herself in a aura of purplish Dragon Type energy. Kicking off with her forefeet, she breaks into a Rush towards her opponent, more than prepared to take whatever she has to, less concerned about her own safety than about fulfilling her task. Unfortunately for her, with her double weaknesses not being difficult for the Gible to exploit, he is prepared. Raising one of his hands even as he pants, he waits for his opponent to draw closer, and then lashes out with a blow with the force to Smash a Rock. He is sent flying by the impact, the hit he has taken himself being nothing to underestimate, but with that shattering blow to the skull, the Steel Type does not look like she is going to be able to continue. She quivers in place for a couple of moments, and then collapses.

Aron is unable to battle! Next Pokemon, and orders, from TieSoul, please!

Rin is quite clearly tired now, panting. Toxic poison has started, and he has fallen to about the half mark for health.

-----

Exhaustion will lead to a Pokemon getting slow to react, and eventually, starting to strain itself further than usual, with its moves becoming weaker and costing more energy. If it goes too far, moves may even fail. More straining moves like Fire Blast would, naturally, promote exhaustion faster than less tiring ones, like Fire Punch. Moves of a Pokemon's own Type tend to be slightly less tiring.

A common way to reduce exhaustion is for the Pokemon to use a single move, or two low energy moves in a turn. However, even if a Pokemon uses a single move, if it is a particularly stressing move, then the Pokemon will not be as refreshed as usual.

Also, when a Pokemon is defeated, turn order changes. The trainer whose Pokemon was defeated sends out their next Pokemon, and also issues orders at the same time. As such, it is TieSoul's turn to send out a new Pokemon and order.
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Old 09-17-2015, 09:42 AM   #16
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Go, Girafarig! Use Nasty Plot in order to boost up a Dazzling Gleam!
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Old 09-17-2015, 09:48 AM   #17
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Trap her in a Rock Tomb and take a breather.
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Old 09-18-2015, 07:06 AM   #18
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Hydreigon Round 5: Blast

The fallen Aron is silently returned to her Pokeball, with victory having eluded her despite her admirable efforts. However, she is not without an avenger; TieSoul throws another Pokeball into the air to reveal their uplevel.

Quote:
Girafarig (Normal/Psychic): Girafarig's head and tail are linked, so one head is not surprised unless they both are. The tail relies mostly on instinct, and will Bite at anything that comes near it, regardless of what it might be. The tail is also somewhat sensitive to smell, giving Girafarig a slight awareness of targets or threats behind them. Any attack executed with its hooves is 1.2x more powerful.
The Girafarig may look like an appealing, even cute Pokemon, but one look at her tail shows her other side. Literally. She is capable of thinking up some Nasty things to do to her opponents, and it looks like this is a good opportunity to do that. She narrows her eyes, as if glaring at her adversary, but unnervingly, instead of a scowl, a wide grin spreads under her snout. She clearly has something in mind, Plotting only the worst to do. Perhaps she is not going to be able to implement all of the plans she has made, but it should be serving as enough motivation to make her Special attacks hit even harder than before. Even Rin seems to have deduced this, and naturally defiant, he does not want her to have her way. Raising one of his feet, he stomps on the ground hard, aiming to trap his opponent in a Tomb. However, even as the Rocks erupt around the Long Neck Pokemon... then harmlessly fall apart to the side, failing to encase her, clearly due to the size difference. She smiles rather smugly, while the Gible stomps on the ground once again, this time out of frustration. However, strong-willed and spirited as he is, he has to take it easier now. He wants to refresh himself so that he can go all out... soon. Meanwhile, though, there is not much stopping the Psychic Type from taking another step to punish the Dragon Type for hurting her ally. Suddenly, Fairy Type energy accumulates her, a bright pink aura, before the Gleam erupts in a Dazzling manner. Consuming the Land Shark Pokemon, the super effective attack clearly does a number. Having been knocked off his feet, the Ground Type drags himself up, but then almost immediately starts rubbing his eyes. It appears that the blinding flash has left his vision somewhat blurry.

Rin was the only one to take damage, and has fallen into his last third of health. Both Pokemon are fresh enough, however. Rin has a Nasty Plot boost, and her Fairy Type energy can nearly power another Dazzling Gleam.

-----

Size is another factor in ASB. As exhibited in this round, Gible was not able to trap Girafarig in a Rock Tomb, due to the latter being much larger than the former. The larger the user, the larger the Rock Tomb is. In ASB, Pokemon follow the sizes from the Pokedex in the games, instead of the ones exhibited in the anime. Veekun has a useful feature for comparing Pokemon.

Size, of course, also has other effects. For example, smaller Pokemon tend to be nimbler, better at dodging and climbing (Exceptions like Greninja and Munchlax non-withstanding), while physically bulkier, larger and heavier Pokemon are better at pinning opponents down, lifting things, breaking through attacks, and less likely to flinch (In the sense that a Fake Out from Aipom will probably make a Treecko flinch, but fail to do much at all to a Rhyperior), among others. However, a weight advantage generally does not directly translate into more damage, unless the Pokemon is using something like Body Slam.

-----

Equal-To-Heaven to order.
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Old 09-18-2015, 10:36 AM   #19
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You're not puny to me Rin, sorry about that.

Stomp out an Earthquake, then keep up the widespread attacks with Draco Meteor! Replace either with Bulldoze if she goes for another Dazzling Gleam.
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Old 09-18-2015, 11:28 AM   #20
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Use Reflect, then go for a Dazzling Gleam.
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Old 09-19-2015, 11:31 AM   #21
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Trapinch Round 6: Shake

Rin does not seem to want his loss in accuracy to hinder himself, and like most Ground Types, he seems to have just the move for the situation. He waits a little before he does anything, though, just to make sure his opponent is not going to repeat her previous, devastating attack. He would have to take different measures, if so. Being nearly fresh out of the Pokeball, however, the Girafarig quickly takes this opportunity to reinforce herself, concentrating her psychokinetic energy into the form of a thin wall of bright light, which looks like a shield of gold. Having made up his mind that what he has been preparing for is not coming, the Gible, a little more encouraged, raises one of his feet, and stomps on the ground with all his might; with all that he can fuel at the moment, anyway. A shockwave of energy spreads through the soil, and unfortunately for the uplevel, her Reflective pane fails to protect her. The attack simply passes under the shield, which does nothing to offer resistance. The Normal Type grunts slightly in pain, but she continues to stand strong. It is going to take more than this to deter a Pokemon that still wields such a distinct, overwhelming advantage.

Once again, although his vision is clearing, Rin decides to bide his time and look out for the familiar attack. To his alarm, that is exactly what the uplevel's plan seems to be. She, for the second time, starts to glow, surrounded by pink, and the aura seems to grow brighter every moment, the Dragon Type feeling as if he is going to go blind by the end of this battle. His opponent holding the energy advantage and with him taking time to react, just as he raises his foot and stomps out another, smaller shockwave, a Dazzling Gleam erupts towards him. Frantically, he stomps with his other foot, working with all the might of a Bulldozer, alternating between his feet to keep a steady amount of shockwaves coming. However, it is too late. He is enveloped by the super effective attack and blasted away, and in his pain, he does not even seem to notice his opponent having stumbled. As he drags himself to his feet, barely conscious, the Psychic Type recomposes herself. He longs to fight further, but there is something that his previous opponent has given him: bad poisoning. And as the toxins act up, he collapses, having ultimately been taken down by an opponent he had thought himself victorious over.

Rin is unable to battle! Next Pokemon, and orders, from Equal-To-Heaven, please!

Girafarig has sustained a fair amount of damage, but nothing too worrying. She is still fine for a two mover. Her Reflect is intact, although her Fairy Type energy is drained.

-----

This was an example of conditional orders. Every round, trainers are allowed to put up to one condition, and ultimately, only one move should be replaced in any situation. These should also be logical; orders like, "Use Flamethrower, but if he uses Agility to dodge, replace it with Feint," do not really work, because Pokemon cannot see the future. In the case of that example, the Pokemon would need to actually use Flamethrower to see if the opponent uses Agility to dodge, and after using Flamethrower, it cannot just "replace" it.

Additionally, moves tend to have some kind of delay in execution if conditions are involved. This is because the Pokemon would have to actually observe what is going on and determine whether the condition is fulfilled or not. The Pokemon is reacting, as opposed to acting. In this round, Gible had to wait and see whether Girafarig is about to use Dazzling Gleam. However, this delay is not extreme. While Pokemon are generally not very intelligent, they can usually determine whether a condition is fulfilled or not rather quickly (Less so if the condition and orders are particularly complicated).

-----

Equal-To-Heaven to send out a Pokemon and order.
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Old 09-19-2015, 12:10 PM   #22
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Thanks for doing your best Rin.

Now Ol' Tooters, lets show the young'uns how reliable the elderly are. Break through that screen with a Snarl, then follow with a barrage of Sludge Bombs! Think instead about Dark Pulse if your Snarl gets interrupted.
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Old 09-22-2015, 10:01 AM   #23
TieSoul
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use your Curse to increase your power and defense, then go for a Bulldoze to try to interrupt its attack, then an Earthquake!

Might not be a good idea, but I'm using my 3-mover.
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Old 09-24-2015, 12:07 AM   #24
Mew The Gato
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Volcarona Round 7: Passing The Torch?

In a heartwarming moment, Equal-To-Heaven congratulates and thanks Rin for his efforts, returning him to his Pokeball for a rest. Reaching for her second and final Pokeball for the match, she throws it high up in the air, and out comes a Stunky. An old, grumpy-looking Stunky.

Quote:
Stunky (Poison/Dark): Stunky smell absolutely horrible. Any Pokémon within three feet of them have a 10% chance of flinching and Pokémon within a foot will experience blurred vision and a slight reduction in attack and special attack. Inorganic Pokémon and members of the Stunky line are unaffected but Pokémon with sensitive smell will be more heavily affected. They have an excellent sense of smell which allows them to track opponents and tell the real clone in a Double Team.
Even know, the shield stands between the two Pokemon, as staunchly as ever, not a single crack visible on it, despite having seen the fall of a Pokemon. Does this faze Ol' Tooters? Of course not. Why is he going to be afraid of the abilities of the young generation? He has the experience he needs, and he is determined to show the uplevel what a veteran truly is. Deciding that he is not a big fan of flashy shields of light, he decides to deal with it first. Defying anything about the light defeating darkness, he proceeds to let out a loud Snarl, his cranky voice carrying forward shockwaves of black. Sure enough, the golden shield fails to defend its master against these, easily fading away as the shockwaves strike the Girafarig. Still, she merely grunts; with this size advantage, she is not going to be afraid so easily, either. She takes a step forward, looking down upon her adversary with a glare. The two Pokemon lock eyes, and none of them is willing to back down, even if the larger Pokemon seems to be at a disadvantage, in this case.

The Girafarig, however, nonetheless has to grimly admit that she has to overtake her opponent. If she keeps going at the rate her opponent wants her to, she is not going to be able to seize victory. Nodding to herself slightly, she raises her snout, looking towards the skies, and bellows out a loud Curse like a battle cry. She then contracts her muscles tightly, building up pressure in them, so that not only can she resist incoming blows better, but also be ready to release this pressure whenever needed, giving her attacks a power boost. Still, it seems to be rather uncomfortable, and it shows in her slower movements. Even though this boost is decidedly significant, Ol' Tooters seems to dismiss it as a childish trick. And he knows that he is not going to fall for them. Deciding to show the youngsters the horrors of poison, he tilts his mouth up as well, releasing several orbs of glowing violet. The spheres, even as they shoot up, materialize into Sludge, and use the momentum they have already gained to rain down upon the uplevel, each bursting into a small explosion. The Psychic Type grunts again, but fortunately for her, she has not been poisoned by the attack.

Once again, the Long Neck Pokemon grits her teeth. She has realized that she has only lost ground, so far in this round, and she cannot let things be like this. She has to recover lost ground, and what better way to do this than to go for Ground Type moves? She suddenly stomps on the ground with one foot, and then with the other. Soon, her forefeet are but a blur, repeatedly striking the soil, as if with the intention to batter and shatter it. With each impact, small shockwaves, weak by themselves but frightening in unison, spread, and the Stunky has to struggle to keep his balance. Even so, he thinks this an unrefined trick, and as the attack ends, he simply shrugs off the pain. Aware that she still has a lot of work to do, the Girafarig this time raises both her forefeet, leaning backwards on her hindlegs. Then, with all the might, she slams down in front, smashing the earth. A single shockwave, much more powerful than any other, spreads through the soil, and this time, the Poison Type cries out in pain. Ultimately, he has to admit; Ol' Tooters has felt as if he has been hit by an Earthquake. Perhaps these children genuinely do have something in their favour...

Both Pokemon have sustained noticeable damage, but are nearly neck-to-neck in health. Because of the three mover, however, Girafarig is quite exhausted, and would like a breather. Ol' Tooters is still relatively fresh.
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Old 10-06-2015, 05:03 PM   #25
Equal-to-Heaven
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Alright, sorry Tie, but I'm requesting a DQ on this.

Dark Pulse, x3. Probably won't have any dice getting that second KO, but its worth a shot.
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