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Old 12-31-2017, 08:35 AM   #1
Jerichi
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Open Challenges

If you are looking for a battle, post here to find yourself an opponent. You can either post your own challenge or accept someone else's. When posting your battle, please format your challenge as below:

X vs. X
AP Restriction
X Hour DQ
Return = OK/KO
Arena (with a description)

Need some help with what this means? Check out Getting Started or ask in the PASBL Discord.

NEWBIES BEWARE! There are often experienced trainers lurking around this thread, so be careful taking random matches, especially those posted by GLs or other experienced members.

Once you have your match set up, post the details along with the trainer's names in the Ref Queue.
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Old 12-31-2017, 12:22 PM   #2
Snorby
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4 vs. 4
AP Restriction: 12
1 Week DQ
Return = OK
Pummelo

Fight me.
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Old 12-31-2017, 01:16 PM   #3
dirkac
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3 vs 3
AP Restriction: 20 lol
24 HR DQ
Return = KO
Lakeside Clearing
An outdoor Arena that is situated on a grassy plain in between a lake and a forest, which are both part of the arena

for whoever wants to pick it up i guess
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Old 12-31-2017, 01:17 PM   #4
Mew The Gato
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Quote:
Originally Posted by dirkac View Post
3 vs 3
AP Restriction: 20 lol
24 HR DQ
Return = KO
Lakeside Clearing
An outdoor Arena that is situated on a grassy plain in between a lake and a forest, which are both part of the arena

for whoever wants to pick it up i guess

Accepting.
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Old 12-31-2017, 02:06 PM   #5
Crys
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Quote:
Originally Posted by Snorby View Post
4 vs. 4
AP Restriction: 12
1 Week DQ
Return = OK
Pummelo

Fight me.
I'm gonna gen 5 your ass.
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Old 12-31-2017, 02:30 PM   #6
Trot Away
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3 vs. 3
AP Restriction: 20?
24 Hour DQ
Return = KO
Arena: Lawn
One of the most basic battling arenas. A large, well kept lawn area, situated outside. Rocks can be easily summoned from underground for use in attacks like Stealth Rock, and attacks such as Earthquake will transmit readily.

(Come to think of it, I wonder if new arenas will pop up?)
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Old 12-31-2017, 04:22 PM   #7
rotomotorz
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6v6
AP Restriction: 10
72 Hour DQ
Return = OK
Pummelo: [Indoors/Outdoors] A simple arena, the Pummelo arena consists primarily of fairly easily manipulated soil, with a large circular pool situated at the center of the arena. The pool is deep enough to accomodate most Pokemon, but larger Pokemon will be unable to do more complex maneuvers. The pool is roughly as wide as it is deep. The ground of the remaining arena is rife with rocks and other such minerals, meaning attacks such as Stealth Rock work with impunity, and attacks such as Earthquake will transmit readily. The main aspect setting the Rock arena apart is the numerous boulders interspersed across the field. These will provide ample cover for most smaller Pokemon, and are open for manipulation. This includes being used to fuel attacks such as Rock Slide, as well as being able to be thrown by some stronger Pokemon. Within reason, if one of the batters mentions positioning of a rock, the battler is considered to be correct unless it contradicts a previous statement.

Lets get it
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Old 12-31-2017, 04:37 PM   #8
Miror
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Quote:
Originally Posted by rotomotorz View Post
6v6
AP Restriction: 10
72 Hour DQ
Return = OK
Pummelo: [Indoors/Outdoors] A simple arena, the Pummelo arena consists primarily of fairly easily manipulated soil, with a large circular pool situated at the center of the arena. The pool is deep enough to accomodate most Pokemon, but larger Pokemon will be unable to do more complex maneuvers. The pool is roughly as wide as it is deep. The ground of the remaining arena is rife with rocks and other such minerals, meaning attacks such as Stealth Rock work with impunity, and attacks such as Earthquake will transmit readily. The main aspect setting the Rock arena apart is the numerous boulders interspersed across the field. These will provide ample cover for most smaller Pokemon, and are open for manipulation. This includes being used to fuel attacks such as Rock Slide, as well as being able to be thrown by some stronger Pokemon. Within reason, if one of the batters mentions positioning of a rock, the battler is considered to be correct unless it contradicts a previous statement.
Sure, why not ;c
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Old 12-31-2017, 04:47 PM   #9
dirkac
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Quote:
Originally Posted by Trot Away View Post
3 vs. 3
AP Restriction: 20?
24 Hour DQ
Return = KO
Arena: Lawn
One of the most basic battling arenas. A large, well kept lawn area, situated outside. Rocks can be easily summoned from underground for use in attacks like Stealth Rock, and attacks such as Earthquake will transmit readily.

(Come to think of it, I wonder if new arenas will pop up?)
new arenas will pop up as easily as it is tp just make one yourself

taking
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Old 12-31-2017, 06:13 PM   #10
RealMrGame10
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Nothing will ever beat my Emolga Wars from days gone by

But I can try!

3v3
AP restriction: 12
72 Hour DQ
Return = KO
Arena = Pummelo Outdoors
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Me on SP

D- Ref on PASBL
(PASBL squad!)
Let's go WILD
I will battle for cheap
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Old 12-31-2017, 06:14 PM   #11
Fairfax
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Quote:
Originally Posted by RealMrGame10 View Post
Nothing will ever beat my Emolga Wars from days gone by

But I can try!

3v3
AP restriction: 12
72 Hour DQ
Return = KO
Arena = Pummelo Outdoors
Get at me.
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Old 12-31-2017, 06:26 PM   #12
Brave Saix
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3v3
AP restriction: 12
72 Hour DQ
Return = KO
Arena = Forest Clearing with Stream: Basic Lawn arena surrounded by trees and a has a small stream bisecting it.
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Old 12-31-2017, 06:42 PM   #13
RealMrGame10
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Quote:
Originally Posted by Brave Saix View Post
3v3
AP restriction: 12
72 Hour DQ
Return = KO
Arena = Forest Clearing with Stream: Basic Lawn arena surrounded by trees and a has a small stream bisecting it.
I'll take this up!
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Me on SP

D- Ref on PASBL
(PASBL squad!)
Let's go WILD
I will battle for cheap
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Old 12-31-2017, 07:27 PM   #14
Sneaze
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4 vs. 4
AP Restriction 20
1 Week DQ
Return = KO
Pummelo Arena
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Wild Future - FizzBy
PASBL - Ghost Grass Gym Leader - Dragon Elite Four


Daisy wins at life for making this Battle Cut
Quote:
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Whatever Sneasel says is right
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Old 12-31-2017, 07:34 PM   #15
Miror
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Quote:
Originally Posted by Sneaze View Post
4 vs. 4
AP Restriction 20
1 Week DQ
Return = KO
Pummelo Arena
Balls to the wall
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Old 12-31-2017, 09:57 PM   #16
Emi
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5v5
AP Restriction: 10
3 day DQ
Return = KO
Pummelo Arena

Getting the rust off, who wants to challenge my high-E squad
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Old 01-01-2018, 12:25 PM   #17
Zelphon
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Quote:
Originally Posted by Emi View Post
5v5
AP Restriction: 10
3 day DQ
Return = KO
Pummelo Arena

Getting the rust off, who wants to challenge my high-E squad
put um up hoe
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Old 01-01-2018, 12:45 PM   #18
Celebii151
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4v4
20 AP Restriction
1 Week DQ?
Return = KO
Lawn
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Spoiler: show


PASBL Record
Trainer Level: 5
Referee Grade: B
Wins (DQ): 51 (5) Losses (DQ): 27 (6) Draws: 3
KOs: 135 TP: 294 SP (Earned): 0 (0)

Anime Style Battling | Fizzy Bubbles | Wild Future
Thanks to Pengyzu for the UserBar!
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Old 01-01-2018, 01:10 PM   #19
biggggg5
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Quote:
Originally Posted by Celebii151 View Post
4v4
20 AP Restriction
1 Week DQ?
Return = KO
Lawn
I'll take this
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PASBL stats
FB stats
Wild Future Stuff


Interested in the PASBL (Pokemon Anime Style Battle League)? Read our Getting Started thread! Got a question? Go to our Q/A thread.

Spoiler: show
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Old 01-01-2018, 05:07 PM   #20
Concept
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3 vs 3
15 AP limit
72 Hour DQ
Switch = KO
Lawn

God I can barely see the forum out from under all this rust.
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Quote:
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What can the harvest hope for, if not the care of the reaper man?
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Old 01-01-2018, 05:16 PM   #21
Deebs
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Quote:
Originally Posted by Concept View Post
3 vs 3
15 AP limit
72 Hour DQ
Switch = KO
Lawn

God I can barely see the forum out from under all this rust.
I'll accept this one, and also offer one of my own.

4 vs 4
20 AP limit
72 Hr DQ
Return = KO
Route 111 - Desert (Outdoor Arena) - This sandy desert sitting in the rainshadow of the Mt. Chimey, whipped by dusty winds and fierce sandstorms. In the middle of an otherwise temperate climate, this desert is heated not only by the sun, but by the floes of lava underneath it, giving it a pleasantly warm, though awfully dry climate. The desert is constantly beaten by a fairly powerful sandstorm, which reduces visibility considerably. However, in the center of the desert where the battle starts, there is a slight pocket of air that has calmed the fierce sands. The ground, being entirely made of sand, is easily dug through but does not conduct Ground energy particularly well, making EQs slightly less effective. Every round, there is a 10% chance that a sandstorm will whip up, lasting until the start of the next round. When the sandstorm fades, Mirage Tower will appear, and though it cannot be entered, its sandstone structure can be fought on or around.
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Old 01-01-2018, 07:02 PM   #22
Trot Away
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And another one because WHY NOT?


3 vs. 3
AP Restriction: 20
36 Hour DQ
Return = KO
Arena: Forest
The trees of the Forest arena are fairly densely packed, but this will only restrict the movements of larger Pokemon. The trees will obviously offer some sort of cover for battling Pokemon, and are easily climbable. Flying Pokemon may find navigating the higher reaches of the Forest hard due to the density of the branches. Rocks are easily summonable from the arena, and attacks such as Earthquake and Bulldoze will transmit readily. Setting fire to the surroundings is dissuaded and difficult due to the danger it presents, but entirely possible. This arena is outdoors only.

(Man, do I feel like ever the Black Mareep here...)
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Old 01-01-2018, 07:46 PM   #23
Chiko
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Quote:
Originally Posted by Deebs View Post
I'll accept this one, and also offer one of my own.

4 vs 4
20 AP limit
72 Hr DQ
Return = KO
Route 111 - Desert (Outdoor Arena) - This sandy desert sitting in the rainshadow of the Mt. Chimey, whipped by dusty winds and fierce sandstorms. In the middle of an otherwise temperate climate, this desert is heated not only by the sun, but by the floes of lava underneath it, giving it a pleasantly warm, though awfully dry climate. The desert is constantly beaten by a fairly powerful sandstorm, which reduces visibility considerably. However, in the center of the desert where the battle starts, there is a slight pocket of air that has calmed the fierce sands. The ground, being entirely made of sand, is easily dug through but does not conduct Ground energy particularly well, making EQs slightly less effective. Every round, there is a 10% chance that a sandstorm will whip up, lasting until the start of the next round. When the sandstorm fades, Mirage Tower will appear, and though it cannot be entered, its sandstone structure can be fought on or around.
Let's go Deebs.
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Old 01-01-2018, 10:07 PM   #24
Crys
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Quote:
Originally Posted by Trot Away View Post
And another one because WHY NOT?


3 vs. 3
AP Restriction: 20
36 Hour DQ
Return = KO
Arena: Forest
The trees of the Forest arena are fairly densely packed, but this will only restrict the movements of larger Pokemon. The trees will obviously offer some sort of cover for battling Pokemon, and are easily climbable. Flying Pokemon may find navigating the higher reaches of the Forest hard due to the density of the branches. Rocks are easily summonable from the arena, and attacks such as Earthquake and Bulldoze will transmit readily. Setting fire to the surroundings is dissuaded and difficult due to the danger it presents, but entirely possible. This arena is outdoors only.

(Man, do I feel like ever the Black Mareep here...)
Don't worry trot. I bought a swear filter just for this occasion.
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Old 01-01-2018, 11:07 PM   #25
Heather
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3v3
20 AP Limit
1 Week DQ
Switch = KO
Arena: Acceptor's choice. Something interesting but without weather effects preferred.

Fight me, binches
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