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Old 01-08-2017, 03:48 PM   #151
TalkSick
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This concerns a gym match, so figured I should get some input from an LO.

Are rocks from one usage of Rock Tomb (Magic!tomb used by a Sharpedo, trapping a Galvantula) enough to fuel two Rock Slides (Used by a third mon, not a rock type)?
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Old 01-08-2017, 04:03 PM   #152
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It's possible I guess but I think by the time you've use one, the rocks would be fairly scattered and the second might be a little underwhelming.

Rock Slide also doesn't necessarily need pregenerated rocks but I'm just going to assume you're asking because there are no rocks in the arena.
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Old 03-06-2017, 06:37 AM   #153
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Can foresight overcome physical impediments such as Mist, Smog, Smokescreen, etc?
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Old 03-06-2017, 03:34 PM   #154
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My first instinct is to say yes.
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Old 03-06-2017, 04:38 PM   #155
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Foresight (NO) -- The user shoots out a red beam from its eyes, using good energy to fill the arena with the light, which fades immediately. Double Team, Invisibility, etc. will prove to be worthless, and the user of Substitute will be shown, among other effects. Ghosts will be physical for the duration of Foresight. The effects of Foresight last for 7-10 rounds, regardless of whether the user is switched or KO'd.

Where exactly does it say that? The moves listed above are (what I call) attention displacers, so Foresight would make sense to work; however, with physical impediments/obstructures, it doesn't make sense (to me anyway) for Foresight to work. For example, if foresight wouldn't make the user (said user can't see in the dark) find an opponent in darkness, why would it enable the user to find an opponent in a mist or fog? At most, I think the user should be able to identify the location of the user WHEN the move is used. This is because if we assume Foresight works by light being reflected off the opponent and back into the eyes of the user, then the user of Foresight would be able to find the opponent at the time Foresight is used; however, it wouldn't logically make sense for the user of Foresight to have perfect knowledge of the location of the opponent after the move is used in regards to physical impediments such as darkness, smookescreen, smog, mists, etc.

Am I overlooking something or reading too deep?
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Old 03-06-2017, 07:06 PM   #156
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So this question is by nature not one that's suited for this thread. The way the description is currently written, the move's interaction with fogs is left up to ref's discretion. I think there is a good basis for the argument that the initial flash would allow the user to locate the foe, but the way the description is worded it's ambiguous as to how long that detection would last.

Please don't go to Ref Q&A to get an answer and then come here when you're not satisfied with the answer you get. That's not what this thread is for.
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Old 04-09-2017, 07:26 PM   #157
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Should Rock Tomb prevent a Pokémon from being recalled? I am very much against it since it feels like it devalues other actual switch blocking moves and opens the door for switches being blocked by terrain obstacles if they're between a Pokémon and their trainer's line of sight but I wasn't sure what the official stance on it was.
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Old 04-09-2017, 08:13 PM   #158
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Rock Tomb has pretty consistently been ruled to have gaps in it for the purposes of multiple things, including recalls.
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Old 04-14-2017, 11:07 AM   #159
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Perish Song (NO) -- The user sings a haunting song, during which the course of the battle will certainly be affected. The move must be used for 3 full rounds in order to be complete, with the user singing the entire time, using a considerable amount of energy for each round the user continues to sing. During this time, the victim(s) are slowly incapacitated. Sleeping Pokémon will automatically be woken up by the melody. Black lightning crackles through its victims during the process of the attack, as long as it is successful. During the first full round of Perish Song, there is a 50% chance of each victim breaking free and being able to attack. During the second full round, there is a 30% chance, and the third round holds a 20% chance of each victim breaking free. These percentages are modified by energy and level as usual, at the referee's discretion. Once the user of Perish Song loses concentration, the move fails, though even if the foe breaks out of the grip of the attack, it can still continue. If the user sings for the full 3 rounds, the affected Pokémon and the user faint. The Pokémon who would be deemed affected by this attack must be able to hear the attack clearly and be close to the user (within a normal battling distance).

Can the user of pain spit stop singing and attack at any point throughout the song?
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PASBL Squad l C+ Grade Ref l Grass Gym Trainer

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Well I don't know I wanted to deal damage and Starmie is inorganic :X
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Starmie is a starfish, it is not inorganic :p
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Kush I'm TL1. How am I supposed to know things if you don't tell me them?
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It's a starfish.



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I have 1 SP. Retroactively claiming the SP tax on all the things I did whilst LO.

I now have 1 SP.
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Old 04-14-2017, 08:14 PM   #160
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Yes, but Perish Song will end.
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Old 04-14-2017, 08:16 PM   #161
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Would stopping count as a move?
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PASBL Squad l C+ Grade Ref l Grass Gym Trainer

Spoiler: show
Quote:
Originally Posted by Shuckle View Post
Well I don't know I wanted to deal damage and Starmie is inorganic :X
Quote:
Originally Posted by Mercutio View Post
Starmie is a starfish, it is not inorganic :p
Quote:
Originally Posted by Shuckle View Post
Kush I'm TL1. How am I supposed to know things if you don't tell me them?
Quote:
Originally Posted by Mercutio View Post
It's a starfish.



Quote:
Originally Posted by Concept View Post
I have 1 SP. Retroactively claiming the SP tax on all the things I did whilst LO.

I now have 1 SP.
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Old 04-14-2017, 09:13 PM   #162
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No.
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Old 06-10-2017, 07:42 AM   #163
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If the match in question is a Gym Battle and the battler that wins is not the Gym Leader or Gym Trainer, they receive 4X TP as well as the prize awarded by the Gym instead of 2X TP.

Is this still a thing? I had a feeling it was 3x, also if it is correct, Ironthunder is technically owed 4TP for his win over GT Zelphon (not that Iron lacks TP lol)
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Old 06-10-2017, 09:17 AM   #164
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Should be.
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Old 06-10-2017, 05:41 PM   #165
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...please don't make me make a TP calculator too. XD
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