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Old 06-13-2018, 09:04 AM   #51
Emi
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Changing Copycat to Mirror Force is an actual crime on the real Mirror Force. Psysplit is pretty cool though.

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Old 06-13-2018, 03:04 PM   #52
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Now that some custom moves have changed up, it should maybe go without saying that they might no longer be quite as well-suited to some Pokémon as their previous iterations may have been. To give you an example, I taught Frosted Flake Fall to my Weedle, with the intention of eventually getting a Safety Goggles for her to hold. I also taught her Aurora Veil to use with Frosted Flake Fall. However, I get the feeling that the new effect of Frosted Flake Fall, aside from making me need to now teach her Hail either way, would no longer make it practical for her to ever use the move, Safety Goggles or otherwise.

My question here is, would it be possible for there to be some way to... maybe transfer custom moves from one Pokémon to another? Obviously this would exclude IQ/Bond-related custom moves, and if we're removing the Ice-type-only restriction from Ice Barrier (at least, I hope we do, and I see nothing about that restriction in the description anymore), that would open up further possibilities that we never knew would even exist back when first teaching the move. I'd imagine this system would be a one-time-only thing following the implementation of these moves, and once the changes get approved, you can't make anymore changes.
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Old 06-13-2018, 03:20 PM   #53
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None of the moves I posted are set in stone. I left them here for everyone to discuss if they disagree with my vision for them. Regarding Frosted Flake Fall, since we now have two people who view similarly about my new effect, maybe we should go back to the drawing board about what it should be? I'm open to ideas; I just felt that a damage-over-time move similar to Aurora Veil would be a neat idea.

I see Emi is against Mirror Force, but how does everyone else feel? Should we call it Mirror Force or Psysplit? Both sound good to me.

Lastly, I am in favor of adding the Blow-Back effect Raves came up with. Having a hazards shifter seems like an interesting idea that differentiates it from Whirlwind. What do y'all think?

Any other questions about the other moves or their Z-Effects? Or can I take silence as a consensus agreement?
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Old 06-13-2018, 03:46 PM   #54
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Quote:
Originally Posted by Sandaa View Post
None of the moves I posted are set in stone. I left them here for everyone to discuss if they disagree with my vision for them.
This is the part where I facepalm, embarrassed at having forgotten that fairly major detail.

Quote:
Originally Posted by Sandaa View Post
Regarding Frosted Flake Fall, since we now have two people who view similarly about my new effect, maybe we should go back to the drawing board about what it should be? I'm open to ideas; I just felt that a damage-over-time move similar to Aurora Veil would be a neat idea.
It's an interesting idea, no question, but one that would quite heavily screw over any non-Ice-type users of the move. I personally had no problem with it being a stronger Hail, and would be quite content if it were to remain as such. My only real beef with the move from the start was the absolute mouthful that is its name.

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I see Emi is against Mirror Force, but how does everyone else feel? Should we call it Mirror Force or Psysplit? Both sound good to me.
As the one who suggested Psysplit to begin with, I'm probably gonna lean towards that one if I had to choose, though I do agree that Mirror Force is a cool name for it as well.

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Lastly, I am in favor of adding the Blow-Back effect Raves came up with. Having a hazards shifter seems like an interesting idea that differentiates it from Whirlwind. What do y'all think?
I'm all for it, personally.


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Any other questions about the other moves or their Z-Effects? Or can I take silence as a consensus agreement?
A few things.

1: Voodoo Bugaloo. I have no issue with the proposed changes whatsoever. Turning it into basically an offense-oriented Substitute is a cool idea that I'm all for. That said, however, with these changes, as I mentioned previously, Stun Spell is no longer a fitting name idea for it. It was my suggestion, yes, but it was my suggestion back when the move's effect was to temporarily immobilize the opponent. I suggested name ideas like Mirror Doll, Counter Sub, and Synchro Sub, but if anyone has anything that conveys the same idea and sounds cooler, I'd like to see.

2: Meant to say this earlier, but Brain Freeze seems to me like it should remain an attacking move. It does damage and has a chance at making the opponent not attack- it's not really very different from basically any flinch-inducing move, at least in my opinion, except one could make the argument that this can technically work around Inner Focus. I mean, even if the damage is delayed slightly, it wouldn't be the first move like that. Just look at Future Sight and Doom Desire.

Aside from all I've just said, I'm fine with all other changes, including the names of Cookie Crumble, Smart Shield, and Razor Snow for their respective moves.
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Old 06-13-2018, 06:05 PM   #55
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Quote:
Originally Posted by Missingno. Master View Post
It's an interesting idea, no question, but one that would quite heavily screw over any non-Ice-type users of the move. I personally had no problem with it being a stronger Hail, and would be quite content if it were to remain as such. My only real beef with the move from the start was the absolute mouthful that is its name.
My personal opinion is that I do not want a Hail clone that simply makes Hail obsolete, so I would like to have something that differentiates it other than increased damage. Custom moves are unique for a reason, because we have the ability to create something truly unique from the mainstream games, so I would like for us to come up with something more original. Ice type pokemon seem to have a small niche centered around Hail effects that allows them to offset their horrible defensive typing, so personally I'd like something that enhances that. But if everyone else wants a move that benefits all types of pokemon, I'm open to traversing that path. I just want something better than a "stronger Hail".
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As the one who suggested Psysplit to begin with, I'm probably gonna lean towards that one if I had to choose, though I do agree that Mirror Force is a cool name for it as well.

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A few things.

1: Voodoo Bugaloo. I have no issue with the proposed changes whatsoever. Turning it into basically an offense-oriented Substitute is a cool idea that I'm all for. That said, however, with these changes, as I mentioned previously, Stun Spell is no longer a fitting name idea for it. It was my suggestion, yes, but it was my suggestion back when the move's effect was to temporarily immobilize the opponent. I suggested name ideas like Mirror Doll, Counter Sub, and Synchro Sub, but if anyone has anything that conveys the same idea and sounds cooler, I'd like to see.
So as far as names go, Copycat is the one that 1000% needs a name change, for the obvious reason that there is a canon attack from the main Pokemon games with the same name. The rest don't necessarily need to be changed, but if the community wants to, this is as good a time as ever to explore that. So I would like to hear from more members of the community how they feel about existing custom move names. Maybe we could even take it to a vote if we have to.
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2: Meant to say this earlier, but Brain Freeze seems to me like it should remain an attacking move. It does damage and has a chance at making the opponent not attack- it's not really very different from basically any flinch-inducing move, at least in my opinion, except one could make the argument that this can technically work around Inner Focus. I mean, even if the damage is delayed slightly, it wouldn't be the first move like that. Just look at Future Sight and Doom Desire.

Aside from all I've just said, I'm fine with all other changes, including the names of Cookie Crumble, Smart Shield, and Razor Snow for their respective moves.
So, you think Brain Freeze should be like a 50 BP (same as Confusion) special Ice type attack that is delayed like Future Sight and has a chance to flinch the opponent? I wouldn't be opposed to that
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Old 06-14-2018, 06:27 PM   #56
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Originally Posted by Sandaa View Post
My personal opinion is that I do not want a Hail clone that simply makes Hail obsolete, so I would like to have something that differentiates it other than increased damage. Custom moves are unique for a reason, because we have the ability to create something truly unique from the mainstream games, so I would like for us to come up with something more original. Ice type pokemon seem to have a small niche centered around Hail effects that allows them to offset their horrible defensive typing, so personally I'd like something that enhances that. But if everyone else wants a move that benefits all types of pokemon, I'm open to traversing that path. I just want something better than a "stronger Hail".
That's perfectly fair. I was thinking today, and I think I got an idea that'll make the move unique and interesting while being a bit more friendly to non-Ice-type users- we make Frosted Flake Fall/Razor Snow into an attacking move. Pretty much like an Ice version of Razor Leaf, but when used during Hail, it additionally afflicts the target(s) with the frostbitten status. This way, we can still work with your idea, and while the user isn't completely in the clear (Hail still needs to be up in order for frostbite to happen, after all), it does make things at least a bit easier on non-Ice-type users.
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Old 06-14-2018, 06:43 PM   #57
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Originally Posted by Missingno. Master View Post
That's perfectly fair. I was thinking today, and I think I got an idea that'll make the move unique and interesting while being a bit more friendly to non-Ice-type users- we make Frosted Flake Fall/Razor Snow into an attacking move. Pretty much like an Ice version of Razor Leaf, but when used during Hail, it additionally afflicts the target(s) with the frostbitten status. This way, we can still work with your idea, and while the user isn't completely in the clear (Hail still needs to be up in order for frostbite to happen, after all), it does make things at least a bit easier on non-Ice-type users.
That's not a bad idea. So how about a 55 BP physical ice attack (same as Razor Leaf), minus the crit chance, but instead when used during Hail effects it doubles in power (110 BP) and has a 10% chance to cause Frostbite (same as poison but is cured the same as a Freeze)? How does that sound to everyone? And how does everyone other than MM (because I know how he feels :P) about naming it Razor Snow vs Frosted Flake Fall?
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Old 06-14-2018, 06:47 PM   #58
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That's not a bad idea. So how about a 55 BP physical ice attack (same as Razor Leaf), minus the crit chance, but instead when used during Hail effects it doubles in power (110 BP) and has a 10% chance to cause Frostbite (same as poison but is cured the same as a Freeze)? How does that sound to everyone?
I like it.
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Old 06-27-2018, 12:17 PM   #59
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Custom Moves:
Never-ending Birthday Candle
Blow-back (Flying, Status)
Effect: The Pokemon inhales and blows forth a powerful wind, strong enough to knock some lighter Pokemon off of their feet or even make projectiles fly back at the opponent. Entry hazards on the user’s side of the battlefield are moved to the opponent’s side. Energy used by this move is equivalent to that of a Bubble Beam.
Z-Effect: Special Defense +1 Stage
Blueberry Slushie
Brain Freeze (Ice, Special 50 BP)
Effect: The user breathes a cloud of condensed freezing air toward the opponent, which when inhaled causes swelling and discomfort to the bloodstream and nerves around the target’s nasal passage. The target then suffers a delayed headache on the next turn relative in damage to a Confusion. Throughout the duration of the headache, there is a slight chance (around 10%) of the target forgetting their last ordered move.
Z-Move: Subzero Slammer (100 BP)
Gingerbread Man
Can't Catch Me (Normal, Status)
Effect: The user temporarily shrinks in size and sharply raises evasion. Their presence however can be easily detected by a sweet, Gingerbread-smelling aroma. Throughout the duration of the move, the user’s ability changes to Run Away and biting moves used against the user are doubled in damage. Energy used by this move is equivalent to that of a Minimize.
Z-Effect: Evasion & Speed +1 Stage
Box of Chocolates
Chocolate Bomb (Normal, Physical 100 BP)
Effect: The user produces a Chocolate heart in front of them which they then proceed to throw the opponent. Upon contact, the heart explodes dealing damage equal to an Egg Bomb. When the heart shatters, 3-5 pieces of Chocolate appear and can be eaten by anyone including the opponent. When eaten, the chocolate heals a small amount of HP equal to that of an Oran Berry.
Z-Move: Breakneck Blitz (180 BP)
Magical Chocolate Coated Carrot
Chocolate Magic (Normal, Special 65 BP)
Effect: The user fires off a molten chocolate blast that coats the target in a sticky, gooey (albeit tasty) mess. After the chocolate makes contact, it begins to congeal and harden, reducing the target’s mobility and halving their speed and evasion. The effect is temporary and lasts until it is washed away or dried out.
Z-Move: Breakneck Blitz (120 BP)
Very Hot Cross Bun
Crossfire (Fire, Physical 100 BP)
Effect: Similar to the move Cross Chop, the user powerfully chops their foe with crossed arms engulfed in flames. However, there is an added bonus of a small chance (about 10%) of burning the opponent. If the user is not a fire type, it also takes a small amount of damage (equivalent to Flame Burst’s splash damage) from the move and also has a small chance (about 10%) of being burned.
Z-Move: Inferno Overdrive (180 BP)
Magical Black Glass Rose
Fatal Attraction (Dark, Status)
Effect: The user emits a potent pheromone which causes opponents of the opposite gender to become infatuated with the user. The opponent is thrust into a berserk state where they become fixated on the user (as in Follow Me status) and damage against the user is slightly increased. The infatuation takes a large mental toll on the target, causing them to occasionally lose focus from attacking the user (about 50% chance) as well suffering psychological anguish that builds over time equivalent to that of a Toxic. If the infatuation is broken, the target’s mental state returns to normal.
Z-Effect: Resets lowered stat modifications
Merciless Pepper of Quetzlzacatenango
Fire Shield (Fire, Status)
Effect: The user creates a barrier of flame that protects it from one attack. Once hit, the shield will disappear. If an opponent makes physical contact with the Fire Shield, it will become burned. Using the shield in succession halves its effectivity with each use.
Z-Effect: Defense +1 Stage
Cranberry Vodka
Firestream (Fire, Special 25 BP)
Effect: The user belches forth a stream of bubbles of molten lava. The bubbles hit the opponent 2 to 5 times, dealing damage similar to Rock Blast. Each hit has a small chance (about 10%) of burning the target. This attack is affected by the ability Skill Link. Each hit consumes about as much energy as an Ember.
Z-Move: Inferno Overdrive (140 BP)
Magical Snowflake
Ice Barrier (Ice, Status)
Effect: The user creates a barrier of ice that protects it from one attack. Once hit, the shield will disappear. If an opponent makes physical contact with the Ice Barrier, it will have a small chance (about 20%) to become frozen. Using the shield in succession halves its effectivity with each use.
Z-Effect: Defense +1 Stage
Magical Espeon Plushie
Psysplit (Psychic, Status)
Effect: The user sacrifices half of its maximum health to manifest two illusionary copies of itself. These copies mirror the original’s movements perfectly, attacking and moving in unison with the user. The user’s damage remains the same while each clone deals half the damage of the user’s attack. The clones are unaffected by stat buffs and are unable to perform Status moves. The clones will remain until hit by an attack or the user’s concentration is broken, and will dissipate independently of each other.
Z-Effect: Restores HP before use
Snow Globe
Razor Snow (Ice, Physical 55 BP)
Effect: The user fires off a flurry of razor-sharp snowflakes at the opponent. If used during a Hailstorm, Razor Snow’s power becomes doubled (110 BP) and the target becomes frostbitten. Pokemon ailing from Frostbite take damage over time equivalent to Poison. Frostbite can be cured the same as Freeze, and Ice type Pokemon are immune to its effects.
Z-Move: Subzero Slammer (100 BP)
Magic Red Glass Rose
Thorns (Grass, Status)
Effect: The user embeds the opponent with a flurry of stinging thorns. Once embedded, the opponent will be under the condition Thorns and will receive damage over time (about 1/16th of their health per turn) while effected until cured or fainted. Status can be cured by using Rapid Spin. Grass type Pokemon are immune to the effect.
Z-Effect: Defense +1 Stage
Golden Fiddle
Unfinished Symphony (Ghost, Status)
Effect: The user sings a haunting melody that causes a cloud of ghostly energy to swirl around their opponent’s head. When heard by any Pokémon other than the user, they fall into a confused state. Throughout the duration of this effect, the opponent takes damage equal to that of Nightmare unless hit by a physical attack which will knock them out of their confusion.
Z-Effect: Special Attack +1 Stage
Pika Doll
Voodoo Bugaloo (Psychic, Status)
Effect: The user expends a portion of their health (equivalent to a Substitute) to create a doll that is psychically linked to the target. Any damage the doll receives or status changes that are applied to the doll are applied to the target as well. The doll lasts until it breaks and features the same durability and energy consumption as a Substitute doll.
Z-Effect: Resets lowered stat modifications


Bond Moves:
Gummi Bomb (Various, Physical 60 BP)
Effect: The user creates a physical bomblet of their latent inner energy and throws it at the foe, doing moderate damage. The move's type is dependent on the user's own hidden power. The move consumes the same amount of energy as Hidden Power.
Z-Move: Breakneck Blitz (120 BP)
Guardian Terrain (Normal, Status)
Effect: The user draws upon their bond with their trainer to create a glyph on the surface, which expands and surrounds the battlefield in the Guardian Terrain field effect. Guardian Terrain affects all Pokemon and gives them immunity to damage from moves of their own type (Ghost and Dragon Pokemon receive half damage from those respective types). Guardian Terrain also prevents the Pokemon within from being afflicted by burns or freezing, and will last 5 turns. Guardian Terrain is affected by the Terrain Extender, and will override any terrain effect currently up.
Z-Effect: Defense & Special Defense +1 Stage
Defensive Shield (Various, Status)
Effect: The user summons small defensive platelets that hover around their body and passively protects them from roughly 25% of incoming damage. The platelets can cluster together to block big attacks or disperse to cover widespread attacks. The shield takes on the elemental properties of one of the user’s types at the user’s selection (ie. Venusaur can create a Grass or a Poison shield) and weakness/resistance are calculated into the shield’s effectivity. The shield lasts for three hits until it disperses.
Z-Effect: Restores HP before use


I will take everyone’s silence as a consensus that no more changes need to be made. If you have any last opinions please make them known now!

• Blow-Back has been updated to match the discussion above and is now a Flying type attack.
• Brain Freeze has been updated to match the discussion above.
• Copycat has been renamed as Psysplit.
• Frosted Flake Fall has been updated to match the discussion above and has been renamed as Razor Snow.

I’m not crazy about the name Can’t Catch Me, but am willing to keep it as-is if no one else wants to offer any suggestions for a change. Unless anyone wants to bring up any more discussion on any of the moves listed in this post, I think it’s safe to put an official stamp on it and update the main list.
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Old 06-27-2018, 01:15 PM   #60
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I’m not crazy about the name Can’t Catch Me, but am willing to keep it as-is if no one else wants to offer any suggestions for a change.
I did suggest Cookie Crumble as a possible new name for it, or was it ruled out? I'm OK if it was, for the record- that's just the way the cookie crumbles. Just wanted to make sure it didn't get overlooked if you're looking for alternatives.
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Old 06-27-2018, 01:16 PM   #61
Emi
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Catch Me Not?

Flows a lot better imo
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