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Old 02-09-2011, 09:42 PM   #51
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I believe all those that are listed can except Froslass. I think she is only a partial invisibility and all invisible orders are limited to like once per match. I think.
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Old 02-10-2011, 06:08 AM   #52
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Froslass -can- go invisible, it's just imperfect. Sableye cannot go invisible, Spiritomb cannot make its keystone invisible and Nick said something about imperfect invisibility for Drifloon line, but I didn't really include that. Oh, and Rotom, especially when in Formes, cannot go totally invisible - it will always leave an energy glow.
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Old 04-13-2011, 01:21 AM   #53
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I'm going to poke my head in here and say, "Fifth Gen Ghosts?".
Admittedly its probably too early and there will be minimal anime evidence.
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Old 04-13-2011, 05:58 AM   #54
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No forms except Yamask. All too solid/have other revealing traits that can't go invisible.
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Old 04-13-2011, 07:45 AM   #55
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So can Yamask go invisible (aside from his mask) and ethereal?
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Old 04-13-2011, 03:17 PM   #56
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Yes. No other can, though Cofagrigus's arms have qualities similar to Yamask's body.
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Old 04-18-2011, 11:05 PM   #57
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How long does it take for a Ghost Pokemon to switch from one state to another? I imagine it is impossible to do the "Switch to Gaseous to dodge the incoming Mega Punch" trick. Or could it be manageable? Depends on the Ghost?
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Old 04-19-2011, 06:47 AM   #58
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Depends on the ghost. Generally it happens pretty damn quickly.
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Old 04-19-2011, 08:18 PM   #59
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Ghosts who are a little more solid (e.g. Banette, Drifblim, etc.) will take a little bit longer than ghost-ier ghosts (e.g. Missy D, Gengar), but the difference won't be too big - just maybe difference between split second and normal reaction time.
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Old 05-06-2011, 03:05 PM   #60
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Does Hypnosis affect ghosts?
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Old 05-06-2011, 03:25 PM   #61
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I'd think so.
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Old 05-09-2011, 04:09 PM   #62
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Now does Dream Eater work on them? Is there a popular list of which mental affecting moves work and don't work?
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Old 05-09-2011, 04:10 PM   #63
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All ghosts are immune to mentally affecting Psychic moves (sig or not, unless specified it can affect ghost [usually Dark type]) in all forms.
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Old 05-09-2011, 04:12 PM   #64
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Yeah I know the site says that, but apparently in this very thread there were revisions to that, problem is there are like 5 different people with Ghost Rules and I don't know whose are kosher.

See above for my question on Hypnosis.
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Old 05-09-2011, 06:24 PM   #65
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Quote:
Originally Posted by S_M View Post
Site:
All ghosts are immune to mentally affecting Psychic moves (sig or not, unless specified it can affect ghost [usually Dark type]) in all forms.
FOR EVERYBODY'S REFERENCE.
Muyo says this still upholds, which means Hypnosis doesn't work on ghosts.
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Me
Does dream eater work on ghosts?

muyotwo 7:14 pm
It's a mentally affecting Psychic move.

Me 7:14 pm
Therefore no right?

muyotwo 7:14 pm
correct.

Me 7:14 pm
But Jeri said Hypnosis worked
Which is why I'm all wtfing

muyotwo 7:15 pm
I'd like to change the ghost rules to scrap that bit, but for the moment Hypnosis falls into the category of not saying it specifically effects ghosts.
If Jeri wants to pull out anime precedent, that's fine, but the rule is still there for now.
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Old 05-09-2011, 06:58 PM   #66
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Just throwing out that the site specifically says Hypnosis does work (and it's been that way as long as I remember) but I don't really care that much lol.
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Old 05-22-2011, 08:08 AM   #67
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Can we have clear Ghost rules now please?

For one I don't get why Dream Eater shouldn't affect Ghosts, especially Gengar (weak to Psychic). If you make Ghosts immune to 'mentally-affecting Psychic moves' then they should be immune to all mentallly-affecting moves. Which is a bit silly.
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Old 05-22-2011, 09:57 AM   #68
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Well pre Gen V ghosts are in specs chars but yeah, would be useful. Justifying some ghosts being perma solid would be nice.
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Old 08-12-2011, 01:40 PM   #69
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By "Ghosts fight more enthusiastically at night..."

Enthusiastically as in...?
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Old 08-12-2011, 02:36 PM   #70
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Quicker off the mark, more willing to attack than defend etc
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Old 08-12-2011, 02:37 PM   #71
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Less likely to be tired, less susceptible to Attract and Captivate maybe?
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Old 08-12-2011, 02:53 PM   #72
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Thanks guys.
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Is that because you can yell at him like a Drill Sergeant?
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Old 10-29-2011, 09:01 AM   #73
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So, since it's being talked about in TO at this exact moment, requesting 100% LO approved SC's for Ghosts that include all forms they can assume, as well as all their weird powers (such as Sableye's ability to climb walls in shadows that it apparently has).

This post totally isn't a placeholder so people stop going "HOW DOES THIS WORK?" in TO or anything...
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Old 10-29-2011, 09:11 PM   #74
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I think we all decided that the rules I wrote in the beginning of this thread are considered official.
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Old 01-18-2012, 02:09 AM   #75
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Can we have clear Ghost rules now please?

For one I don't get why Dream Eater shouldn't affect Ghosts, especially Gengar (weak to Psychic). If you make Ghosts immune to 'mentally-affecting Psychic moves' then they should be immune to all mentallly-affecting moves. Which is a bit silly.
So apparantly Confusion can't confuse a Gengar despite it being weak to the move.

...why?

Though for one I was just planning on ignoring that particular ruling unless challenged since it's stupid.
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